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Amayonnaise

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Posts posted by Amayonnaise

  1. 1 hour ago, kipps said:

    the argument for banning prejudice because lotc is escapism is wrong because a lotc is (or should be) a narrative/story-telling medium, not a base escapist fantasy.

     

    This is a pretty valid take.

    Honestly, I've flipped on this topic so many times idk where I stand. @Borin's response to me on Page 9 also brought up a key point - if this sort of behaviour is occurring OOC'ly, or players are specifically targeting characters due to homophobic opinions etc, it's absolutely going to result in warnings/bans majority of the time.

    I think at the moment I'm moreso considering what sort of direction do we want to take this server in? It has already begun developing into a safer space by banning countless amounts of problematic players permanently, and we are growing more and more adapt at noticing those behavioural patterns and removing them proactively.

    Do we want to take it a step further, and turn LotC into a 'safe space'? Or, as @Shorsand said above, can we trust our playerbase to create good-faith RP in the context of homophobia / racism etc. Most races have been racist towards each other since the server began. Where do we draw the line - is racism between races okay, but between subraces not okay? Then where do humans fit into this, considering their cultures are based on IRL cultures? If we ban subrace racism, what happens to the High Elves who are built upon that prejudice?

    In my opinion, "We don't crusade against Gays" is not a very valid take. Just because it isn't occurring currently doesn't mean it won't in the future. How would these sorts of extremist groups even foster good-faith RP, when their very purpose is just ruining other players' fun with little reason beyond "I don't like that you're married to another guy/girl, which doesn't actually affect me in any way, but it bothers me to know that". I'm not expecting groups like these to form, but you can't 100% claim they won't.

    I am also now going to sleep

  2. 1 minute ago, Damnit_Delmar said:

    After reading both sides, I have concluded the following. 

     

    Capitalism creates equal opportunity for all, therefore, become a capitalist. 

     

    But can I marry another capitalist?

  3. Just now, satinkira said:

    that surprises me since I joined hnor fairly early pre-rozania when I first showed up and I didn't see anything, do you know if it was popularised throughout hnor or if it was just one bad egg

     

    Pretty sure it was just one bad egg. It would've been early-mid Almaris if anything, as I joined the community mid-late Almaris.

  4. 1 minute ago, satinkira said:

    I'm fairly certain that the SS skins haven't happened at the very least post-Arcas, and the crucifixions were happening in rozania thanks to savoyard crusaders which would have been late 2021 I think

     

    Unfortunately, I'm pretty sure I saw one of those skins on a player's name.mc during Almaris. I think it was a military dress uniform that very heavily resembled it.

  5. 1 minute ago, argonian said:

    This is literally any racism ever. Aryans weren't the master race because they had blonde hair and blue eyes, but such an appearance was seen to an indicator of a pure Aryan ancestry.

     

    "High Elves aren't a NS-LARP dude. We just coincidentally assess pure ancestry based on the exact same characteristics and spent years wearing SS skins."

     

    At least you said "blood and mind" and not "blood and soil".

     

    Chill, my guy. I was quite literally just stating what their belief is - not defending it. My current high elf was quite literally a shapeshifting demon before the lore got stripped. She is anything but pure.

    I have always held issue with the comparisons to Nazi-ism, and I'm not entirely sure of how the high elf faith even began at the start of the server. I wouldn't be surprised if it had roots in the same mindset. I also wasn't part of their community when those skins were worn, and would have held issue with that and spoke out if I was present during that time. I'm not your enemy, my guy.

    I think a large issue w the Haelun'or Nation is how involved old-heads still are in it, to my knowledge. They have a very firm grip on the direction the Nation is led, and are included in private chats in the discord allegedly (I have been told this by Players previously in those chats). I have also been told in the past when my character was in the running for a Council Position in H'nor that the large reason she didn't get it was because those leaders + old players were worried that I, as a player, would not aid them in the vision they have for the Nation. Again, I don't know the truth of these claims, but I had a fairly reliable source.

    If that last paragraph is largely true, I unfortunately don't think Haelun'or will be capable of change to minimise those comparisons until it is properly handed over to a new generation. People are too attached.

  6. 7 minutes ago, satinkira said:

    As for high elves, well, I'd personally be in favour of Haelun'or being banned from using acid pits to burn people alive, but they don't really do that anymore. Their 'purity' being based around skin colour and hair isn't really true from my experience - I've only seen that sort of thing from the Bronze Band (my character was once slipped a 'vanity' potion that turned them into the ideal form of perfect beauty. The toga elf pmd me saying blond hair, pale skin and blue eyes), which in my opinion is really really odd.

     

    Can confirm, High Elf 'purity' has never been about their physical appearance and traits. Their purity is specifically of the blood and mind. The only reason they make note of physical appearances is because it's the easiest way to determine if someone comes from an 'unpure bloodline', aka have non high elf blood in them. There have definitely been more zealous characters who care about their physical traits, but the belief itself is of the blood and mind.

     

    11 minutes ago, Borin said:

    We don't.

    Read what me and james said and ignore Sashimi. The issue is MARRIAGE, and OUT OF MARRIAGE RELATIONS. There are NO ANTI-GAY DEATH SQUADS. It only became a thing recently because Nectorist made a post to debate scripture, then some NLs made a post, and people started going ape on the forums. It's literally not been a big issue IRP for ages. People do stuff privately and unless it's uncovered and it's a big thing bc they're married, it's literally just a slap on the wrist like a man and woman having a thing outside of marriage. lol. Good lordy this debate is stupid and leans on the fictional idea of Canonists lynching gays or something heinous like that.

    The problem is morons saying stupid shit on the forums influenced by OOC views, and should keep their bloody mouths shut. It's the battle of the self-inserts. The fact of the matter is on the ground, on the actual server, it's basically a non-issue. Just no marriage, for the reasons james alluded to.

    It's a non-issue. This shouldn't even be an OOC debate. It's an IRP one in the Church based on scripture.

     

    My current opinion is that sexuality should just not belong in RP religions. It is quite possibly the easiest solution for all of this, and does permit RP conflict by having characters scour through the scrolls for mention of such an opposition, as you mentioned. However - I also hold concern with the outcry of the necessity of that form of RP at all. If players feel like their characters are being targeted or prosecuted due to their character's identity, then that shouldn't be allowed. I understand it may not be happening currently, but that does not mean it won't happen in the future.

     

    2 minutes ago, Laeonathan said:

    That is Haelunorian propaganda, Twinny is a peaceful winemaking person! (she also tried to KILL azrdramoth)


    Didn't she get banned for toxicity or something

  7. 10 minutes ago, Franczhiz said:

    This seems like disrespect, although I do not know whether @Amayonnaisetried to make an irl comparison to religion and its doctrines but it certainly seems disrespectful if the aforementioned was the case

     

    Apologies, no.
    I will not deny my feathers are getting a little ruffled, but I hold no ill-will towards you - I actually quite enjoy debating. I am solely discussing IRP religions currently - as IRL religions should have absolutely no weight on RP aside from perhaps being the inspiration for an IRP religion.

    My argument is primarily this:
    You are roleplaying on a server in which players are given full opportunities to create their own magics, religions, and cultures. I do not understand why sexuality is a necessary topic to be included in your fantasy religion. Canonism as a whole is quite extensive and interesting, and to stand your ground and argue against a rule change over something as simple as relatively privately conducted romance rp is, to me, the equivalent of minimising this fantasy religion to nothing more than a homophobic agenda. Religions should be more than that. Why would your great and grand GOD care so much about sexuality?

    In regards to Moderation action against it - I think this is something that would require a very clear line to be drawn, with distinct examples of what is and is not okay. It is okay to feel uncomfortable with a character of the same sex attempting to flirt etc. It is okay to get defensive or aggressive if they don't leave your character alone - them continuing such RP is creepy enough alone for mod action. It is not okay to persecute their character for their sexuality.

    Warnings should be permitted first, before any ban even takes place. Only repeat offenders should receive bans.

  8. 3 minutes ago, Franczhiz said:

    Funny how you meant this for Canondom only but simultaneaously proved my point about people of the LGBTQ disrespecting religion and its doctrines.

     

    I'm actually reeling that you're not understanding my point. Why does your fantasy religion, which you can shape and mould in any way you would like it to, care so much about characters' sexuality and private affairs?

    Mind your own gd business my brother. You're wasting hours of your day concerning yourself with romance rp. Stop minimising your religion to sexuality and grow it beyond such minor mortal affairs.

  9. 7 minutes ago, Franczhiz said:

    But at this point its just fighting for a bunch of religious legislation on a mineman server which is of no use to the irl rights of your community at all.

     

    LGBTQ+ rights shouldn't have anything to do with religion at all. Why are laws and religious doctrines permitted to dictate accepted sexualities? Shit is wack.

    Canonism is far more than getting salty at two dudes kissing. You have Holy Scrolls, Saints, all sorts of other very neat shit. I've never gotten into Canonism on this server, and I don't know how much it replicates or is similar to IRL religions, but it always appeared to be somewhat creative in its own form. Why does sexuality have to be part of it at all? You guys are spending too much time both IRP and OOC worrying about what goes on behind closed doors, and yet the elves are the weird ones :/

  10. 2 minutes ago, Franczhiz said:

    Don't think you have heard of the acid pits used by elves to kill personas who are not of pureblood... seems oddly familiar.

     

    As far as I am aware, the current rendition of high elves under Samler doesn't do this very often. They don't like producing pointless RP that wastes someones time, unless the target is quite literally attempting to assassinate or otherwise excessively harm/kill their citizens etc.

  11. 1 hour ago, argonian said:

    high elves are literally allowed to call dark elves the n-word and LARP as nazis (it's ok though; they accept uncle toms?)

     

    Where is this coming from? I was part of Haelunor from the mid to end of last map through to the start of this map, and didn't once see any sort of RP regarding dark elves or those sorts of slurs both IRP and in the Discord chats I had access to. If anything, Helves have more of an issue with Wood Elves due to how nature-loving and grubby they perceive them to be. If you have genuine proof/evidence of this taking place, it is worthwhile reporting because I highly doubt it would get brushed off. I'm not going to outright disbelieve you, but I would absolutely take care when throwing accusations like that out.

     

    1 hour ago, argonian said:

    but if canonism doesn't have any gay genderfluid half-orc saints, the mods NEED to intervene.

     

    Absolutely wild exaggeration of what is being requested.

     

    1 hour ago, argonian said:

    So let's be honest about the desired outcome here: 21st century irreligiosity, 21st century standards on human rights/moral norms, but no you cannot use 14th century cannons how dare you (unless it's powered by magic)

     

    Final take - This is a medieval fantasy server in which we literally publish our own lore and create our own magics. Why can't we create our own culture and version of history? Why must we follow history so accurately that we are forced to have a Canonist religion unaccepting of same-sex marriages etc.? This is literally a fantasy server, be more creative.

    In my last comment on a thread regarding this topic, I made the argument that there are other nations you can RP in, and a line has to be drawn on how far you can go w/ homophobia etc. This thread has altered that opinion. I have to agree with the vast majority - if it is affecting and troubling players to that extent, while giving the 'attackers' some strange sense of euphoria to bully or even just troll another player, then remove it. Characters can be uncomfortable with the idea, sure. It'd be the same as a lesbian feeling uncomfortable with a straight male trying to romance her in some form. But genuine prejudice and attacks are unnecessary.

    I don't understand how two gay elves can walk into a human city like Haense and no one bats an eye because "it's the elven way to do things", but they can't fathom two humans sharing a similar love.

    Also - I am sorry for picking apart only your comment. I read through snippets here and there, but your comment summarised a lot of what was being said on your side of the debate. My response on that final quote is directed at everyone, not solely you.

  12. jgjaiLS5VY8DUaU4UcxIaFdQR_TM3LRIZs3w3EH0axQAltREt7aY9hr_PqFSq5R9T_QgN1dJYEzfb-ssgFYlhRQ4ShqEZb40yrjis-cobFio7NXdE0apdSZQLumaPHjJxjnHL-LbA3CVeaKR3OxHTbk

    L-jXUkhsX2xMWXV6rxLv_dmcVlL3u1szMjPhhq9IL7U_ZKtzRHYGAbmOLIATGvHS2GPO8KMhkfzZuG8GtSQZOJqES7belQQH2kXg1vRvwpT6NM5guB4ulYF5yMtRuwQK_e2_tqWnh66hCIfuNX5Q-eA

    Oathsworn of the Sun

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    -= Creation of the Seed =-


    The Aurë’naerï are a Seed that follow the Old Aspectist Rites, revering the Mother and Father of the Eternal Forest as opposed to the Mani of the Wild Faith. Founded in the year 1963 FA | 167 SA by the Sun Druid Avyndriel Vaeloryïs, the Aurë’naerï primarily serve their kin through scribing tomes and historical annals, providing education on the Aspects, and serving Malin’s children as needed.

     

    Spoiler

    Realm of Almaris

    Following the Dominion’s fall at the end of Atlas, and the loss of Tahariae’s Gifts soon after, a redheaded elfess known as Anya Calithil spent the following centuries roaming the various realms with little purpose. It was not until the mid of Almaris that she eventually received a letter from her father, Aenor Calithil, requesting her presence. Following a brief reunion in Yong Ping, the pair would eventually seek residency within the Vale of Nevaehlen, receiving a warm welcome and peaceful home with their many feline companions. 

    After settling, Anya would soon learn of her Mother’s demise, falling into an intense mourning for the fallen Wisteria Druid, Renn Vaeloryïs. Her newfound home would ease her grief however, with new friends that had once known her Mother quite well and were eager to share many tales of the once-reknowned Druidess and former Queen of the Dominion. Anya’s unease at residing in a single location for so long would be quick to settle; now surrounded by Mali belonging to eras near forgotten, just as she did.

    Seeking a connection to her fallen Mother, and a new purpose to serve in the new era, Anya was notably well-educated on the Aspectist Rites prior to the Wild Faith’s introduction and soon began a dedicancy with Tailesin the Lynx as her mentor. Following her scholarly habits, Anya eventually stumbled across a series of tomes detailing the four schools of Aspectist Philosophy, resulting in a period of intense research that would cultivate the rise of a new Herald of the Emerald Way.

    Whilst Anya was undertaking her dedicancy, following in her Mother’s footsteps, her father had begun a similar journey with a different mentor. However, whilst their relocation to the Vale had aided in them becoming closer for a time, a new relationship between her father and a Nevaehlen Druidess would eventually cause irreversible damage.

    Anya’s initial reluctance to accept the Druidess as a motherly figure would soon ease, granting the pair her blessing upon noting the happiness they brought one another. However, once the pair were wed, Anya began to see a daunting change within her father. Their relationship would slowly become strained, and eventually result in the disownment of her Father when Anya became swallowed by a seabird of Fae origins. Her flesh melted and warped, rendering her into a near formless husk of rasped breathing once spat out by the creature. Her father would take a single glance at her, before sprinting off to prioritise his new wife’s safety in lieu of his daughter of four centuries. Anya would never forget the betrayal felt by her father’s abandonment.

    Soon after the traumatising event, saved by Nedai Arvellon whom she would forevermore call ‘Brother’, Anya departed the Vale to finish her dedicancy beyond the village’s walls. Her flesh was soon returned to its original, unscathed state by her wife Alatáriel, though the Ilmyumier of the Calithil she had adorned up her back and around her neck was now absent. She would continue with her attunement shortly after, spurred by a devout determination to finalise her study of the Emerald Path and call upon the first of the Emerald Heralds from the Eternal Forest - the Oracle Orison herself.

    Graced with the Oracle’s gentle guidance and esteemed wisdom, Anya would soon face her attunement within the pools of a Xannic Chancery and be granted her totem of Sun, alongside the selected name of Avyndriel Vaeloryïs, daughter of Renn Vaeloryïs.
     

    U5xEP4Wl7eomcTUcPNarSTKX6hB0XIu4rYCebxSI0LXn9t8MyjRqlVEYYqqz2KgB4pHpiMW2i2geXUbz_KQCnIGMY-STotqnCPuC2ZOsXg1J9uHWEpEVxiM2PzDzH2oEuxE5oiBsLQJaerNvs-Wb5oA

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    Realm of Aevos

    As the descendants fled from the overwhelming forces of the Mori, Avyndriel allied herself with the Princess Idril Sylvaeri, joining her forces alongside their new home upon Aevos. Following the departure of her mentor to the Eternal Forest, Avyndriel had gained new mentors in the form of Zaelyn Arvellon and Elenora Divadri of the Sun Circle; a Druidic Sect working alongside the Paladins of Xan. She would eventually rise alongside them as their third Archdruid, despite her meager control of the Druidic Arts, and serve the Circle for a short period before departing with her wife on a belated vacation following their marriage.

    Some decades later, leaving her wife behind to rest within an oasis found among their travels, Avyndriel would return to the central realm to find the Vale of Nevaehlen barren. A war with the Silver State had resulted in not only the village becoming subjugated, but the loss of their leaders who fled from their defeat, and their community cleaved in half.

    She would soon learn of her own father’s departure some time before the War, vanishing from the lives of the Nevaehlenites as he had her own some decades before. Avyndriel found herself contemplating what path she should now take - to become the flagbearer of the Acaele’thil Seed her father had founded from their bloodline despite no longer bearing the Ilmyumier, or to simply serve the lost Mali of Nevaehlen as best she could as a single soul.

    An unlikely reunion with her eldest brother Kairn Ithelanen, following an emotional discussion with the Nevaehlenites’ new matriarch Dyonne Alusa regarding her future, would result in a renewed resolve and a clear focus. These Mali had experienced an intense betrayal by their village elders, and now needed to recover and rebuild as best they could. Avyndriel would grant them her loyalty and wisdom, relinquishing the name of Acaele’thil to cast the Seed to dust, and rising as the first Aurë’naerï - Oathsworn of the Sun.

    She would soon be followed by other Mali previously seeking the Acaele’thil Seed - now enraptured by the elfess evoking the sun’s warmth and swearing to them an oath of absolute loyalty.

    As the Seed gradually grew, Kairn’s words from their reunion would ring within her ears and upon her lips - forging part of the Oath taken by each Aurë’naerï upon the completion of their trials. The Aurë’naerï would never feel the same loneliness that lingered within Avyndriel’s heart, and such would become her promise as Matriarch.

     

    “Our spirits will remain forever interwoven, regardless of time or distance.”

    - Kairn Ithelanen   

     

    U5xEP4Wl7eomcTUcPNarSTKX6hB0XIu4rYCebxSI0LXn9t8MyjRqlVEYYqqz2KgB4pHpiMW2i2geXUbz_KQCnIGMY-STotqnCPuC2ZOsXg1J9uHWEpEVxiM2PzDzH2oEuxE5oiBsLQJaerNvs-Wb5oA

     

    Matrons of the Forest

    The Matrons are the two individuals whose teachings guided and inspired the first Matriarch, Avyndriel, in the creation of the Aurë’naerï. These former Druii now serve the Aspects in the Eternal Forest, with only their memory and writings remaining in the material world. The Matrons are not figures to be revered within the Seed, but instead acknowledged as cultural Elders who guided Avyndriel upon her path resulting in the creation of the Aurë’naerï.

     

    Awaiti of Emerald

    U5xEP4Wl7eomcTUcPNarSTKX6hB0XIu4rYCebxSI0LXn9t8MyjRqlVEYYqqz2KgB4pHpiMW2i2geXUbz_KQCnIGMY-STotqnCPuC2ZOsXg1J9uHWEpEVxiM2PzDzH2oEuxE5oiBsLQJaerNvs-Wb5oA

    Spoiler

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    U5xEP4Wl7eomcTUcPNarSTKX6hB0XIu4rYCebxSI0LXn9t8MyjRqlVEYYqqz2KgB4pHpiMW2i2geXUbz_KQCnIGMY-STotqnCPuC2ZOsXg1J9uHWEpEVxiM2PzDzH2oEuxE5oiBsLQJaerNvs-Wb5oA

    Awaiti Sirame, the Matron of Emerald, is the original creator and scribe of the Emerald Path. For a child raised in the Dominion, during the height of the revival of the Mali’ame Culture, Avyndriel found herself all-knowing in the faith of Aspectism. It was only when she read upon Awaiti’s teachings of Emerald, within her fourth century of life, that she found her knowledge of the Aspects challenged with new concepts and understandings.

    Following through in her Dedicancy, Avyndriel devoted herself henceforth to the Way of Emerald, and carried its influence through to the creation of the Aurë’naerï Seed, as seen in the Principles themselves.

     

    Renn of Wisteria

    U5xEP4Wl7eomcTUcPNarSTKX6hB0XIu4rYCebxSI0LXn9t8MyjRqlVEYYqqz2KgB4pHpiMW2i2geXUbz_KQCnIGMY-STotqnCPuC2ZOsXg1J9uHWEpEVxiM2PzDzH2oEuxE5oiBsLQJaerNvs-Wb5oA

    Spoiler

    ytDgpY0mWyIkiaLZO-0j0Vs2Nu8MvzwdthRRplSpV-McmWF4m0B17E8Any9zSAyuLmVbzyuXze3uv7YjACgBwyklcGdv30MPklCydl3kP9KaWX0DdBUE2kt1hZhVR6_Lsk3lJnBEyeFZJeifo6E_FIs

    U5xEP4Wl7eomcTUcPNarSTKX6hB0XIu4rYCebxSI0LXn9t8MyjRqlVEYYqqz2KgB4pHpiMW2i2geXUbz_KQCnIGMY-STotqnCPuC2ZOsXg1J9uHWEpEVxiM2PzDzH2oEuxE5oiBsLQJaerNvs-Wb5oA

    Renn Vaeloryïs, the Matron of Wisteria, is the birth mother of Avyndriel herself, and the woman who raised and educated Avyndriel in the Aspectist faith. Renn herself served the Druidic Order for centuries; leading as Archdruid of the Mother Grove on numerous occasions, serving as Hierophant and Elder of the Order for aeons, and even leading the Dominion itself as Queen.

    With very few remembering even her name, Avyndriel devoted herself to recovering the entire lost histories of the Druidic Order and restoring the status of not only her Mother, but other fallen Elders. It was through this devotion, and reverence of her own Mother, that Avyndriel reinforced the necessity of written history, shared among all Mali regardless of politics or culture.

     

    ejNdukWsBR-XUVf7PiBEZ_sGvsXQNKTAvdIdK6V6gXqpoI0KKK5s4yh5F6nEoTaIJUeRboAq3h4-CyriD11IozTpep4lgj5Sd-qB1FVIJZNu5Q148G8uVRPOScftbzBRetL5-il_OV-2dXfd3ihHvng 

    -= Aurë’naerï Philosophy =-


    The Aurë’naerï are free to follow any philosophy they seek, or even none at all, though the Seed itself closely follows the ideals and morals of the Ways of Emerald and the Mother. Thus, most members of the Aurë’naerï follow one of these two sects.

     

    UW3ThmhVwhNHc6M0NIO78sYtD7jV-qju6oYXW2pJ5REz5eZxbZ6g-yXXSMg2H6yNXoUovE99RlXrdE-JCoBybL5u5KRU9fcKwV5ziW_jfBC3B_zUdZfPeeyPvv1yM_CPHZoMfMLznyqR-d0BVYuP87E

    Way of Emerald

    Indomitable Will | Great Courage | Emotional Resilience | Foresight

    Spoiler

    The Way of Emerald speaks of resilience and clarity. To perceive the world as it is, in both shadows and light. To strengthen one’s Will, remaining resolute in the face of darkness. To not ignore fear and pain, but rather embrace it - using it as a fuel to drive forth courage and determination. 

    It also encourages critical thinking; to find the flaws in philosophy and faith, and thus seek answers and understanding. To blindly follow doctrine is to stagnate in growth, but to seek new concepts and understandings is to strengthen faith and progress culture.

     

    t0-3BhQyOavYpHlyITvFttQBMj_EzlwRsxF-s3A0-6OLsZioCuY2c1AxJoi_oy8OFIxb4yyzT7XuCmyyktLjw2JzkUi_Cxk8EbLiEGwnzWoadWKVyPROlyyMk_ZfqkZ8mCfugbtNZ6iORxMQamfco04

    Way of the Mother

    Societal Balance | Loyalty & Duty | Universal Respect | Purity & Healing

    Spoiler

    The Way of the Mother speaks of purity and patience. To understand the necessity of balance in culture and creeds. To remain loyal and dutiful to faith and kin. To respect and acknowledge the presence of other religions and cultures, however to always reserve true Worship for the Aspects themselves. Whilst Mani may be prayed to in their service as Guardians of the Forest, and Mali may be remembered in the form of murals and carvings, only the Aspects may be truly worshipped in full.

    Those that follow this path often practice true purity, in the form of abstaining from toxic inhalations and vices, and through their use of mundane healing. True, devout followers of the Mother are those that are patient, respectful, and wholly attuned to Nature regardless of their Druidic gifts.

     

    ejNdukWsBR-XUVf7PiBEZ_sGvsXQNKTAvdIdK6V6gXqpoI0KKK5s4yh5F6nEoTaIJUeRboAq3h4-CyriD11IozTpep4lgj5Sd-qB1FVIJZNu5Q148G8uVRPOScftbzBRetL5-il_OV-2dXfd3ihHvng

    -= Aurë’naerï Principles =-


    Loyalty
    To remain faithful to Seed and kin.
     

    Resilience
    To rise as the Sun does, regardless of how many times it sets.
     

    Devotion
    To acknowledge the Aspects’ as the true Deities of the Forest, and revere them above all others.
     

    Knowledge
    To scribe and recite all knowledge, ensuring all that are lost are never forgotten.
     

    Patience
    To retain control without emotional restraint.
     

    ejNdukWsBR-XUVf7PiBEZ_sGvsXQNKTAvdIdK6V6gXqpoI0KKK5s4yh5F6nEoTaIJUeRboAq3h4-CyriD11IozTpep4lgj5Sd-qB1FVIJZNu5Q148G8uVRPOScftbzBRetL5-il_OV-2dXfd3ihHvng

    -= Seed Tenets =-

     

    I. Aurë’naerï have sworn an oath to uphold the Aspects’ Will, protect and educate the Children of Malin, and to scribe knowledge for the libraries of Mali.
     

    i. To uphold the Aspects’ Will is to retain the balance of nature. Aurë’naerï must never forget that the Aspects’ reside above all others in the Eternal Forest. It is them who must be revered foremost, though Aurë’naerï are free to worship Mani or other Aenguls as well.
     

    ii. Conflicts between the Children of Malin are natural, as all siblings fight. Aurë’naerï are permitted to serve those they have sworn fealty to, but must never permit such conflict to come between Seed Members.
     

    iii. Recording and reciting all knowledge is paramount to ensuring the lost are never forgotten, and the past is never repeated. A Mali that lives a millenia is not expected to remember every breath. We must scribe to ensure all is never lost.

     

    II. The Aurë’naerï are devout Oathsworn, having passed trials and earnt their Ilmyumiers. As such, the name “Aurë’naerï” may not be inherited through marriage or birth.
     

    i. Any descendant may become Aurë’naerï, though they will remain oathsworn to Malin’s Children regardless.
     

    ii. A descendant belonging to another Seed may also join the Aurë’naerï, as long as the tenets are adhered to. The Aurë’naerï will encourage loyalty to both Seeds, as per their Principles.

     

    III. To associate with darkspawn, without just cause, or possess any form of corrupt Magicks is to break one’s Oath and betray the Will of the Aspects.
     

    i. Justification of one’s crime of association will be judged by the entirety of the Seed, requiring a majority vote.

     

    ejNdukWsBR-XUVf7PiBEZ_sGvsXQNKTAvdIdK6V6gXqpoI0KKK5s4yh5F6nEoTaIJUeRboAq3h4-CyriD11IozTpep4lgj5Sd-qB1FVIJZNu5Q148G8uVRPOScftbzBRetL5-il_OV-2dXfd3ihHvng

    -= Ilmyumier & Appearance =-

     

    Ilmyumier & Markings

    U5xEP4Wl7eomcTUcPNarSTKX6hB0XIu4rYCebxSI0LXn9t8MyjRqlVEYYqqz2KgB4pHpiMW2i2geXUbz_KQCnIGMY-STotqnCPuC2ZOsXg1J9uHWEpEVxiM2PzDzH2oEuxE5oiBsLQJaerNvs-Wb5oA
    1Q5vsdRwxaq8tj0ATazKMQnGaUKfEYI9zM2anqwSmaGfamV--gVpiF-sW51UvEH5-LaulOk2Woku95c9684pAanZnP0QJnND6v1QRuJZ8htzJ-B2QoeDrO5TQm6scBwco7o9xUTzs_37JhzHty1tzd0
    U5xEP4Wl7eomcTUcPNarSTKX6hB0XIu4rYCebxSI0LXn9t8MyjRqlVEYYqqz2KgB4pHpiMW2i2geXUbz_KQCnIGMY-STotqnCPuC2ZOsXg1J9uHWEpEVxiM2PzDzH2oEuxE5oiBsLQJaerNvs-Wb5oA

    The Aurë’naerï Ilmyumier is a very simple golden sun inked in the location of the Aurë’naerï’s choosing. The most common locations for this ilmyumier are the forehead, neck, or shoulders. It may only be granted by an Elder of the Aurë’naerï, or the Parriarch themselves, upon the completion of the Initiate Trials.

    Other sun-themed imagery may be added around this ilmyumier to create a larger image, such as a full sleeve upon the arm or leg. Bardmancy is also often utilised to make the ilmyumier glow akin to the sun.
     

    Clothing & Accessories

    U5xEP4Wl7eomcTUcPNarSTKX6hB0XIu4rYCebxSI0LXn9t8MyjRqlVEYYqqz2KgB4pHpiMW2i2geXUbz_KQCnIGMY-STotqnCPuC2ZOsXg1J9uHWEpEVxiM2PzDzH2oEuxE5oiBsLQJaerNvs-Wb5oA

    NvSesJ2so77eThfPihKuM8OrDL4ZvbsN6SRdaVjnbqWsoKtDPOBCffKUlULkshEn98dWstyWbYX0kK4RHiuOCWmHMx6cpFmCAxVpDy89eJvNvPHzhjpM_lBI3FQ02i7Escf3GqnfBC0cBCEULLDT9RE

    U5xEP4Wl7eomcTUcPNarSTKX6hB0XIu4rYCebxSI0LXn9t8MyjRqlVEYYqqz2KgB4pHpiMW2i2geXUbz_KQCnIGMY-STotqnCPuC2ZOsXg1J9uHWEpEVxiM2PzDzH2oEuxE5oiBsLQJaerNvs-Wb5oA

    The Aurë’naerï often don their own individual styles and outfits, though during formal events may choose to represent their Seed more directly. Iconography representing the Aspects and Sun are typically most prominent, in the form of fabric colours, embroidery, and headdresses.

    Symbolism relating to their selected Way, such as Emerald or the Mother, may also be present in a subtle form. More devout Aurë’naerï may even go as far as to paint their skin with similar designs, and weave flora and jewels through braids within their hair.

     

    ejNdukWsBR-XUVf7PiBEZ_sGvsXQNKTAvdIdK6V6gXqpoI0KKK5s4yh5F6nEoTaIJUeRboAq3h4-CyriD11IozTpep4lgj5Sd-qB1FVIJZNu5Q148G8uVRPOScftbzBRetL5-il_OV-2dXfd3ihHvng

    -= Aurë’naerï Household =-

     

    Seed Echelons

    U5xEP4Wl7eomcTUcPNarSTKX6hB0XIu4rYCebxSI0LXn9t8MyjRqlVEYYqqz2KgB4pHpiMW2i2geXUbz_KQCnIGMY-STotqnCPuC2ZOsXg1J9uHWEpEVxiM2PzDzH2oEuxE5oiBsLQJaerNvs-Wb5oA

    1OEqdLtRCX6Uclvgm9JfiP5oFAPOkzn9LRZGGnu1bhgeNWgpvWVQ2LaWN8rpk8dFIdxzKVQdEmUnPexD148Jhm736rGJE5N_mhpUbNu2_HyMi_fb6bAXKERSG0cUSVnDHSOJdjooXdKl1TGmulis6ww

    U5xEP4Wl7eomcTUcPNarSTKX6hB0XIu4rYCebxSI0LXn9t8MyjRqlVEYYqqz2KgB4pHpiMW2i2geXUbz_KQCnIGMY-STotqnCPuC2ZOsXg1J9uHWEpEVxiM2PzDzH2oEuxE5oiBsLQJaerNvs-Wb5oA

    Seed Parriarch

    The Aurë’naerï Seed is led by the Parriarch; an Elder selected through a high majority vote by all members of the Seed. This Parriarch is responsible for approving the completion of all Initiate trials, handling conflict both within and regarding the Seed, and representing the Seed in all formal affairs. The Parriarch must never act alone, and must always seek the council of their kin.

    The First Seed Parriarch was Avyndriel Vaeloryïs, the original founder of the Seed. 

     

    Elders

    Elders of the Aurë’naerï are those who have been part of the Seed for a notable length of time, have demonstrated their application of the Seeds’ Principles in all facets of life, and have upheld the tenets consistently. These Aurë’naerï are honoured with the rank of ‘Elder’, and are permitted to conduct trials for Initiates to join the Seed.

     

    Aurë’naerï

    All who have been granted the name of Aurë’naerï have completed their trials and sworn their oath. All Aurë’naerï are equal, bar the Parriarch themself, though even the Parriarch is not permitted to act alone without seeking council first. 

     

    Architecture & Lifestyle

    U5xEP4Wl7eomcTUcPNarSTKX6hB0XIu4rYCebxSI0LXn9t8MyjRqlVEYYqqz2KgB4pHpiMW2i2geXUbz_KQCnIGMY-STotqnCPuC2ZOsXg1J9uHWEpEVxiM2PzDzH2oEuxE5oiBsLQJaerNvs-Wb5oA

    RwOF97cqNLsKzyyRremMwpqHKkHECMdOL92lOdKgH-dJNDVf8RKeMjbc57xOjUw6x-J4_VWdpOJGm8YWabNEAlRYTvWm0Cw84uBVOXFrnB3ybhjpImDsbVG_tAMMcf6DhMNQBqLRKTxG-w03FkYljKI

    U5xEP4Wl7eomcTUcPNarSTKX6hB0XIu4rYCebxSI0LXn9t8MyjRqlVEYYqqz2KgB4pHpiMW2i2geXUbz_KQCnIGMY-STotqnCPuC2ZOsXg1J9uHWEpEVxiM2PzDzH2oEuxE5oiBsLQJaerNvs-Wb5oA

    While the Aurë’naerï Seed lacks a Patron Mani, the members themselves hold a close affinity with animals due to their Aspectist culture. Within the primary homestead itself, where the Parriarch resides, only small creatures are permitted within - and often of a more feline nature. This tradition began due to Avyndriel herself favouring her ginger cat Ser Augustus, and requiring all larger creatures to remain outside to cater towards the feline’s sensitive nature.

    The homestead itself is often constructed with high ceilings and open, spacious balconies. The walls are almost entirely shelved and filled with a variety of tomes, relics, and other curious items. The Aurë’naerï home is typically compared to some form of museum due to its contents, with murals built into walls depicting historical events overlooking lounges prepared for tea and entertaining. The members’ rooms are always tucked away beneath the main halls, allowing the home to be relatively open for visitors and exploration.

     

    ejNdukWsBR-XUVf7PiBEZ_sGvsXQNKTAvdIdK6V6gXqpoI0KKK5s4yh5F6nEoTaIJUeRboAq3h4-CyriD11IozTpep4lgj5Sd-qB1FVIJZNu5Q148G8uVRPOScftbzBRetL5-il_OV-2dXfd3ihHvng

    -= Initiate Trials =-

     

    Trial of Devotion

    The first trial of the Aurë’naerï is a discussion to assess their intent and reasoning for seeking the Seed, and their level of knowledge on the Aspectist faith and Ways of Emerald and the Mother. The Initiate is given a book to scribe notes on the conversation held, and tasked with studying the Aspects further if their knowledge is found lacking. 

     

    Trial of Knowledge

    The Aurë’naerï are scholars and scribes, adding to the libraries of Mali to ensure knowledge is spread, and histories are not forgotten. For this trial, the Initiate must write a sizeable tome of twenty pages or more, on a topic that has not already been covered in great detail. They must present this tome to the Elder residing over their trials, and then donate direct copies to all libraries of Malin’s kin.

     

    Trial of Loyalty

    The Final Trial of the Aurë’naerï is to demonstrate their loyalty to their future kin by protecting and defending them against all threats. The Initiate must embark on a short journey with an Aurë’naerï, facing some form of threat to their home and culture, be it an encroaching predator, severely scarred and blighted land, or some other great threat. The Elder residing over their trials must approve of the severity of their task.

     

    ejNdukWsBR-XUVf7PiBEZ_sGvsXQNKTAvdIdK6V6gXqpoI0KKK5s4yh5F6nEoTaIJUeRboAq3h4-CyriD11IozTpep4lgj5Sd-qB1FVIJZNu5Q148G8uVRPOScftbzBRetL5-il_OV-2dXfd3ihHvng

    -= Aurë’naerï Rites =-

     

    Cerridwen’s Harvest

    Spoiler

    Cerridwen’s Harvest is a grand festival celebrating the first harvest following the Winter Season. Attendees are encouraged to adorn themselves in all sorts of attire paying tribute to Cerridwen and her domain - be it flowers, wheat, corn, leaves, or other lively plants and crops. 

    The festival begins with a communal ‘Blessing of the Fields’, during which all Druii and non-Druii alike stand hand in hand before fields of freshly planted crops and bless them with Aspectist prayers. Next, a series of playful activities are held such as, and not limited to, drinking and dancing, a theatrical play, Aspectist prayers and rituals, flower-weaving, and pumpkin carving. Combative activities are not present for they reside in Cernunnos’ domain, nor are Mani to be revered during this festival, in place of Cerridwen.

    The entire festival is always completed with a Grand Feast and prayer to the Mother of the Harvest herself, heralding her for her bounty and blessings upon all crops, creatures, and life upon the realm.

     

    Oath of Matrimony

    Spoiler

    The Oath of Matrimony serves as an alternative ceremony for the Aurë’naerï, and may be altered to work alongside other Seed or Cultural marriage rites.

    Once stood upon the altar, the wedding couple must place one hand upon the other’s. The residing officiant will then gently wrap and knot a single coloured ribbon around their conjoined hands. The wedding couple must then say their vows, serving as an oath to one another, and then melt the knot upon the tip of a candle so that it may never be undone.

    Whilst this ribbon remains intact, the couple must remain true to their vows. Should any vow be broken, or the couple seek to part, the ribbon must be cut as the melted knot cannot be untied. Should the couple seek to reunite, they must speak new vows with a new ribbon, as the previous ribbon cannot be retied. All Aurë’naerï must remember that once an oath is broken, it cannot be retaken without acknowledging their original misdeed.

     

    Setting of a Sun

    Spoiler

    The Setting of a Sun is the rite of mourning following the death of an Aurë’naerï.

    A grave is dug in a small field, meadow, or glade, and the fallen Aurë’naerï is laid within. A large assortment of flowers, crops, and other natural materials is laid around the deceased kin, covering all but their face - upon which a golden sun is painted ‘pon their brow with similar dots on their eyelids. 

    All who knew the fallen are welcome to stand at sunset and speak of the Aurë’naerï’s life, sharing stories, anecdotes, laughs, and tears. The presiding Parriarch of the Aurë’naerï remains seated, scribing all words spoken to keep a written history of the fallen, lest they ever be forgotten.

    As the Sun’s light fades, the hole is filled with soft soil and seeds are buried within to be nourished by the Aurë’naerï’s decomposing form. The newly scribed tome is added to a sacred section of the Aurë’naerï library, ensuring their fallen kin are not lost to history.

     

    ejNdukWsBR-XUVf7PiBEZ_sGvsXQNKTAvdIdK6V6gXqpoI0KKK5s4yh5F6nEoTaIJUeRboAq3h4-CyriD11IozTpep4lgj5Sd-qB1FVIJZNu5Q148G8uVRPOScftbzBRetL5-il_OV-2dXfd3ihHvng

    hWHBr1uLc92nEa3-r4YZ7an5FY2JfdoHeDq3IXzPyxAmVu5F3Ep4aLu-rtf97N7ey0m8fGPNAfSxpiVd2IdVg8-Q9SnRbls7Xs87u1vropzLB-gp2AfuXrUouYOjS_7QOuniOzSp0zKL-b4DyShxCx8

    U5xEP4Wl7eomcTUcPNarSTKX6hB0XIu4rYCebxSI0LXn9t8MyjRqlVEYYqqz2KgB4pHpiMW2i2geXUbz_KQCnIGMY-STotqnCPuC2ZOsXg1J9uHWEpEVxiM2PzDzH2oEuxE5oiBsLQJaerNvs-Wb5oA

    Artist: Morgan Rogers

    Author: Amayonnaise

    U5xEP4Wl7eomcTUcPNarSTKX6hB0XIu4rYCebxSI0LXn9t8MyjRqlVEYYqqz2KgB4pHpiMW2i2geXUbz_KQCnIGMY-STotqnCPuC2ZOsXg1J9uHWEpEVxiM2PzDzH2oEuxE5oiBsLQJaerNvs-Wb5oA

    Spoiler

    This post has been a few months of work with regular distractions, but I am so happy to finally have it complete and published. I didn't receive much in the way of editors and advice etc, but I revised it near endlessly myself and shared it with a few close friends to bounce ideas and get more inspiration.

    @Candle You have been an incredibly welcoming, patient, and accepting person throughout my return to LotC, the Vale Community, and the construction of my new Seed. After being heavily redirected and instructed to change my projects in the past, I have definitely felt much more accepted and welcome to run wild with my ideas under your leadership. Get ready for endless Aurë’naerï to start running around!

    U5xEP4Wl7eomcTUcPNarSTKX6hB0XIu4rYCebxSI0LXn9t8MyjRqlVEYYqqz2KgB4pHpiMW2i2geXUbz_KQCnIGMY-STotqnCPuC2ZOsXg1J9uHWEpEVxiM2PzDzH2oEuxE5oiBsLQJaerNvs-Wb5oA

    If you are interested in this Seed and would like to meet Avyndriel to learn more about it, please contact me either on:

    LotC Main Server - Amayonnaise

    Discord | .amayonnaise.

     

  13. Hey Guys! I'm currently experiencing a lot of power outages and no internet, which is halting my progress. I can't work on sketches because my computer gets randomly shut off every hour or so without warning, and this has been ongoing for a whole day now.

     

    I'm going to try and convert my sai files to CSP so I can work on my tablet instead, but I have fallen a bit behind as a result of the outages :/

  14. Updates -

     

    I have not yet begun these as my christmas period at work is still ongoing, and my schedule is quite hectic!!

     

    Once the New Year has passed, I will be hopping on these immediately and adding a "Progress" section to the original post so you can keep track of where I'm at!

     

    Currently I am just finalising references and clarifications to make sure I can get going IMMEDIATELY once my work finally releases me from the hellish torment that is bartending late nights for people on holidays :(

  15. ⋅⊰ ∙ ∘༓ ∙ Sketches for Mina ∙ ༓∘ ∙ ⊱⋅

     

    Discord | .amayonnaise.

     

    I am no longer accepting requests!

     

    - Examples -

     

    96HMsbv.png

     


     

    ⋅⊰ ∙ Info ∙ ⊱⋅

     

    -Sketch Progress in Spoiler-

     

    Spoiler

    Waiting

    First Stage

    (Messy Sketch)

    Second Stage

    (Clean Sketch)

    Completed

    Aliay [x1]

    Aimy_lol [x2]

     

    MayRndz [x2]

    BoughtaBride [x1]

    AnimeWolf0080 [x1]

     

    MasterMonkey [x2]

         

    Exogens [x1]

         

    MeteorDragon [x1]

         

    SimplySeo [x1]

         

    Slopshit [x1]

         

    Stickyhon [x1]

         

    Siranja [x3]

         

    BethinWonderland [x1]

         

    Anakaona [x3]

     

     

    • There is a limit of 20 requests (20 players, not 20 characters!)
       
    • Each character will cost 500 mina (payment due upon completion)
       
    • You can request multiple characters (either in the same art or separate) - You only need to comment once!
       
    • Sketches will be at most a halfbody with flat grayscale shading
       
    • Progress updates will be sent through Discord. Final images will be uploaded to an Imgur Album.
       
    • You will receive both the grayscale sketch + a transparent lineart sketch to colour in however you'd like! I only request that my signature remains on the art with credit given to the original sketch!

     

    Please note that I reserve the right to decline any request.

    Requests will only be declined if I am either uncomfortable with the request itself, or uncomfortable interacting with any individuals.

    If you are unsure if your request will be denied, feel free to reach out to me on Discord to discuss first!

     


  16. MC Name: Amayonnaise

    RP Name: Avyndriel Vaeloryïs

    Persona ID: 21173

    ---
     

    2 hours ago, Laeonathan said:

    They're actively reusing it on their build server individually. 

     

    The current Talar'nor on the main LotC Server has not been broken down to ruins as has been done in the past on previous maps. I'm not sure why, as I've been on hiatus for a little bit due to an IRL move, and only recently returned.

    The images in this realm app are purely an example of what the finished product will become, as Candle wrote they are "Examples". I have to agree with @monkeypoacher, once a build is on the server and abandoned, you can't really complain that another group wishes to claim the remains. I would have thought the idea of Druids reclaiming a lost city would simply add to roleplay and not only possibly create new tensions with other cities, but also provide a whole new array of ST Events and Eventlines for the server to partake in.

    If the Admins would like to break the region down into ruins before a proper build is begun, I am sure our community would not mind that happening? I cannot speak for the Nevaehlen community, but I am certain a middle ground can easily be found here!

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