How about 'No' on the 5k hmm?
Reading this I have to say I'm pretty happy with how the new heist rules are going....except for the initial 5k payment prior to the heist. See I understand why that is made a requirement, it's so that people will carefully choose a house and commit to it rather than go to a town and rob every house for every day...but it still doesn't make sense. For one, why and who the hell do these people pay the initial FIVE THOUSAND MINAS to? Is there some force out there that rolls the dice for the thieves? Is Nocturnal affecting their luck? No, it makes no sense and ruins other rp potentials. Say a group of beggars, down on their luck and starving decided to work together to break into a merchant's house to steal some valuables to pay for food? Well they can't do that because FOR SOME REASON they need to pay 5k for 'rp costs'. That doesn't make sense, what rp costs? The supplies are already there, bolt cutters and lockpicks priced fairly. It would make better sense to remove the 5k cost and instead allow the players the option to lessen the risk of a heist going wrong by buying supplies like bolt cutters and lockpicks, or decide to rely on luck altogether and un-efficiently break into a house that's more likely to draw attention. Also rolls for glass and windows is stupid, you don't need luck to break a damn glass window with a stone...it doesn't bounce off in any chance.