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[Recruiting] The Hounds

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Volker

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The Hounds

 

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The Hounds are a military organization sworn to the loyalty of Godfrey III of House Horen and to the betterment of the Humanity. Currently based in the Merchant city of Petrus, they watch over and maintain the metropolis during the dubbed 'reconstruction' since the fall of the Crow from the region. However, The Hounds are much more than city guard and are indeed the extended will of Godfrey. Conducting military campaigns against enemies of darkness and evil, The Hounds are sworn eternally against the Undead plague.

 

Currently The Hounds are recruiting able bodied, men and women, to aid in the fight against the Undead and other threats that cause issue. Both Human and Elven kind are accepted among our ranks. As a member of The Hounds you are entitled to each of the following:

  • Food rations always supplied
  • Armor and Weapons always supplied
  • Housing and Living space supplied
  • Protection and Camaraderie among your peers
  • National recognition of service among many nations and races of the world
  • The opportunity to propel yourself to positions of importance
  • Automatic citizenship to Petrus

For those who excel among the ranks of The Hounds, a future of politics, economic wealth, military prowess or comfortable fame await you. Join now for the opportunity to become something great or to simply perform a duty that is greater than yourself. Honored service will also yield an honored status among Petrus and her allies, the perfect foundations at creating your own family legacy or even House.

 

Whether you think yourself a potential great warrior who would best be placed on the front lines or a patient and just protector of the common people, The Hounds has need for it all and everything in between. Refer below for further information regarding the organization.

 

Home Station: Petrus

 

Liege Lord: Archon Godfrey III Horen

 

Captains: Volker Hound and Red

 

Historical Origins:

 

Originally established as a frontline force for the barbarian forces of Aeldin, the Imperial Hounds were tasked with the utter annihilation of a greater force. Most fights a blood stricken stalemate, those of the Hounds were forced to adapt their equipment, strategies and unit compositions with minimal training between skirmishes. Seeing a typical casualty rate of roughly 60% per battle, the ranks were continually filled with eager but ignorant young men, the majority never seeing the end of their war.
 
For more than a decade the Imperial Hounds were the battering ram of the 14 year War, a maul used to tear down every impregnable fortress or unassailable citadel that dared to stand in the path of the Emperor. Its liege lord was likewise known as a ruthless and effective warlord; a master strategist whose razor-edged mind could fathom the hidden weakness in any foe and exploit it with savage and decisive action -- a general to whom defeat was anathema and victory worth any price paid in blood to gain it. The Imperial Hounds became a byword for punishing warfare and for mastery in siegecraft, both in defence and assault. The Imperial Hounds were arguably the most remorseless and among the most feared of the Imperial regiments. This was not simply because of their power in battle or force of arms, but also because there seemed to be no loss they would not accept to ensure eventual victory and no hell they would not endure to reach their foe. 
 
Although specialising in entrenched and attritional warfare, the regiment also had a number of formations and tactics that enabled it to operate in concentrated and crushing force in an attack. The Imperial Hounds came to believe that victory came through sheer relentlessness. Their weapons, while not ornate, functioned without flaw. They did not manoeuvre in fanciful patterns to confuse the enemy, instead they stood their ground and waited for the enemy assaults to falter before striking back with fatal force. Any environment or situation their liege lord and his commanders could not compensate for, the Imperial Hounds would overcome through sheer stubborn resilience and painful endurance. 
 
The 14 year war coming to it’s bloody conclusion, the remnants of the Hounds were a scar ridden mess, most of the men suffering various mental ailments and physical handicaps. Despite this, the name was carried forth as reminder, an honor to those wounded and fallen. 3 Decades passing since their hasty creation, the Hounds now face regular training with various forms of weaponry, are expected to specialize in the usage of various siege tools and are expected to make up the backbone of any frontline offensive. 
 
As their liege lord left the lands of Aeldin, a small portion of the unit followed, hoping to make their mark in Athera.

 

Rank Structure:

 

Captain

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These men stand second to their Liege Lord. They create and maintain the standards The Hounds are expected to upkeep. The Highest attainable rank within the militant order, these men establish strategy and maintain the activity of their order.

 

Lieutenant

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These men act as the right hand to their respective Captain, upholding established policy and ensuring their will is properly implemented among the ranks. Their charge is the Pack assigned to their Captain, ensuring that the duty required of those in their Pack is being upheld.

 

Sergeant

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These men look over a group of Linemen and typically fulfill a specific role for the entire Order. They are expected to keep those beneath them within a set standard and are personally responsible for training their men. They are the first link in the leadership chain that all Lineman are expected to utilize first before confronting an officer.

 

Senior Lineman

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These men have either served with The Hounds for a considerable amount of time or have shown to be exceptional members. They are the example to all Lineman and Runts, role models to their fellow comrades. They possess extra responsibility than any normal Lineman and aid their Sergeant in maintaining the lower ranks.

 

Lineman

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The bulk of The Hounds fighting force, these men are trained often and are given generic roles to fulfill within the organization. Doubling as resource producers and product refiners depending on their skill sets. They are expected to act within the defined standards set by their superiors and must strive to represent their comrades in the best manner possible.

 

Runt

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Often times called initiates, these men are not yet a full member of the Hounds and must earn the right. Their main responsibility is to learn everything they can during their tenure as a Runt; Honing their combat skills, domestic skills, customs and courtesies. The only thing that is expected of a Runt is that they be better than when they first enlisted by the time they make Lineman.

 

Recruitment Application:

 

The following information must be supplied in order to be considered for joining The Hounds

 

MC Name:

Nexus Skills:

Time Zone:

 

RP Name:

Gender:

Race:

Physical Description:

Extra Information:

 

Attach your application to a copy of this flier and send it to the specified address ((Post your application here or on the other Hounds thread in the guild section.))

 

Contact any member of The Hounds for more information or contact an officer directly through bird or carrier ((In Game messages or forum messages.)) 

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Currently The Hounds are recruiting able bodied, men and women, to aid in the fight against the Undead and other threats that cause issue. Both Human and Elven kind are accepted among our ranks. As a member of The Hounds you are entitled to each of the following:

 

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Moved to the Archive. It shall be sorted into the appropriate category shortly.

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