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The Dwarven Legion

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The Dwarven Legion

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The Dwarven Legion, defenders of Urguan, protectors of the Faith,

guardians of the people. The sole purpose of the Dwarven Legion is

to protect and serve the Grand Kingdom of Urguan. It is the main military

force underneath the Grand Kingdom, and also one of the most prestigious and oldest military guilds. It is currently led by Grand Marshal  Theryn Grandaxe.  The Legion

is known for it’s notable order and discipline, excessive training and precise execution.

 

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Notable Battles

 

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Battle of Ugluk Fort

The Legion siege the Orcish fort of Clan Ugluk. The result is a Legion victory and the land is claimed for the Grand Kingdom. This particular land would become the site of Storm’s Crossing and eventually Kal’Ithrun.

 

Battle of Snow/Battle of Nation Crossing

The Legion and it’s vassals face off in an open field battle with the Empire of Oren. The result is a loss due to a surprise flank by House Flay.

 

Battle of the GM Village

The Legion sieges the GM Village defended by the Orcs and the skygods. The result is a staggering massacre as the Orcs turn sides in favour of the Legion.

 

Battle of Frostfall

The Legion and their allies siege the tower of a Harbinger and are eventually pushed back under the waves of drudges and ridiculously overpowered magic.

 

Battle of Shadow Castle

The Legion, Tuetons and Elven forces siege the Orenian fortress of Shadow Castle. The result is the eventual retreat of the Legion forces under the onslaught of an orcish flank and flying Strelts.

 

Battle of Thoringrad

The combined forces of the races of Anthos siege the Legion fort of Thoringrad and the obsidian wall stretching from coast to coast. The result is the Legion retreating to the depths of the tower of Thoringrad where the great powers of the Green Skygod remove the ground above them, the ensuing fight results in an Orenian victory.

 

Battle of Indagolaf

The Legion, pushed back from the trenches surrounding the remains of Thoringrad, entrench themselves in the depths of Fort Indagolaf, an underground superfortress. After a lengthy siege, the Legion forces emerge from the fortress in a charge that would route the human, orc, and elven forces.

 

Battle of Kal’Azgoth

The Legion forces alongside their allies, led by a dwarf freed from the clutches of Ondnarch, make their way through the deeproads and into the sealed city. It is here that Igor Ireheart, wielding the Hammer of Baradin, sacrifices himself to destroy the essence of Ondnarch and free the trapped Aengul Wyvern.

 

Battle of the Dreadfort

Human forces backed by the Legion siege teams attempt to retake the Scourge-held fortress of the Dreadfort. With brilliantly engineered weaponry and the precision of the siege teams, the dwarves blast a path for the human infantry to retake the Dreadfort with their very own Commander Borin Grandaxe killing the Harbinger of Conquest.

 

Battle of Anthos

The Legion backed by the forces of Anthos valiantly defend the gate between Anthos and The Fringe from the coming Scourge before they are pushed back by rising flood waters. Anthos is lost.

 

Battle of Vengeance

The Legion and forces of the Treaty of Zion participate in an open field battle in the Orcish sands against the Orenian forces.. After the magic of the realm failing and many persons being teleported across the realm and the Zionists dominate the remaining human forces.

 

Battle of Mt. Augustus

The Legion and its allies siege the fortress of Mt. Augustus. They eventually retreat under the onslaught of their forces.

 

Battle of the Red Realm

The forces of Anthos, led by the Legion and the Golden Lance (Guild) push several offenses into the realm of Setherian. In the final offensive the legion siege weaponry is used to destroy the Harbinger’s Tower. At the climax of the battle, Setherian breaks his way into the mortal realm and the Golden Lance (Guild), using a special ballista built by Lord Protector Zahrer Irongrinder, destroy him.

 

Military Ranks

 

Senior Offices

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Grand Marshal

The Grand Marshal is the Leader of the Dwarven Legion, his

gallant and audacious actions have caused him to take the role.

Everything he says, everything he orders, will be upheld.

Disobeying the Grand Marshal comes with terrible consequence.

 

Grand Marshal: Theryn Grandaxe

 

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Commander

Commanders are exemplary soldiers and confident brave leaders,

they take commands directly from the Grand Marshal and convey

them to the lower ranks.

 

Commander: None

 

Duties of a Commander:

- lead practices

-Recruit Dwarves into the Legion

-Show fair leadership and ability

-Appropriately promote Legionnaires

-Give Legionnaires duties, such as:

Gate duty

Patrol

Tunnel Clearancing

Surface checks

 

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Legatus

Legates are the first Senior Officer rank as well as the third highest ranking Legionnaire.

They are selected from the most worthy soldiers who

show potential to be great leaders in battle.

 

Legate: Heus Grandaxe

Legate:  None

 

Duties of the Legates:

-Lead practices (1-2 days)

-Recruit Dwarves into the Legion

-Keep the legion organised,

-Give legionnaires duties, such as:

Gate duty

Patrol

Tunnel Clearancing

Surface checks

 

Junior Officers

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Pridebearer

Pridebearer is the next officer rank, even though they are

officers they are still required to partake in such

activity such as Guarding and Patrolling.

Duties of the Pridebearer:

-Assist in Leading practices

-Recruit Dwarves into the Legion

-Give legionnaires duties, such as:

Gate duty

Patrol

Tunnel Clearancing

Surface checks

 

To be a PrideBearer you must have vast amounts of combat

and leadership experience.

 

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Ironbreaker

Ironbreakers are the first officer position obtained after the

legionnaire has proven himself to the commanders

and the Kingdom and become a veteran of the battle field

 

Duties of the Ironbreaker:

-Assist in Leading practices

-Recruit Dwarves into the Legion

-Give legionnaires duties, such as:

Gate duty

Patrol

Tunnel Clearancing

Surface checks

 

Honorable

H

Longbeard

LongBeards are previous Officers in the Legion, if they

have stepped down and wish to stay in the legion this is

what they are made. As a result the Longbeard rank is

both honorary and equal with an Ironguard

 

H

Kings Guard

Kings Guards are those chosen to take up the specific task of

keeping the Grand King safe. As a result the rank is both honorary

and equal with an Ironguard

 

Enlisted

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IronGuard

A position for those legionnaires who have shown promise and the diligence of excelling to this rank. An Ironguard is the hardened Legionnaire.

 

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StoneGuard

They have proven themselves worthy as a Grunt and advanced onwards. This rank makes up the bulk of the legion forces.

 

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Grunt

A grunt is a recruit and initiate in the Legion. Any dwarf is liable to be a Grunt, however as a grunt their powers are limited and restricted. As a result, any and all grunts are, by default are not in the Legion.

 

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Duties

 

Duties are tasks given to Legionaries of all ranks (including commander). Duties are to be handled by the Officers of the legion.

 

Guard Duty

The Duty of Guarding is a crucial role within the capitol, Militants within the Legion are expected to serve for one Dwarven year with pay to protect the Hold and may after obtain more pay by doing more guard work.

 

Gate management

Is the duty in which a Legionnaire is to protect the mighty stone gate way of the capitol, during this time it is his or her goal to open and close the gates depending on whom is requesting entry, there are two types of phrases a Guard must adhere to when challenging someone who wishes entry and a list of features a person may bear that will not allow them access.

The “challenge” Phrases:

“Remove aneh koinds o’  coverin’ articles”

“W’o be ye?”

“Wut duh ye wunt in da city?”

"Wut weapons duh ye 'ave?"

Continuing the “challenge”:

If the figure requesting entrance of the Hold has any of the following features he is to be denied entrance to the city unless stated otherwise by an official from the Grand Council,

clothing; Hoods, Helmets, Masks, Goggles, and other forms of face covering articles.

appearance; Bone like structure, lacking flesh on “his or her” bones, glowing eyes, and scale like hides,

 

Patrol

Patrolling is vital to the Hold’s well being be it either tunnel clearances, when a guard goes into the deep mines and disposes of creeps and critters who may harm the miners, or doing surface checks where the militant will do tasks similar to the tunnel clearance but on the surface.. Any peculiar sightings are to be reported to the Legion Commander for further inspection.

 

Tunnel Clearing

A guard is to travel deep into the underbelly of the Capital known as The Mugdor (Mines) where he or she will patrol and examine tunnels slaying beasts whom challenge the well being of the miners, other duties during this time include the lighting of tunnels and the reports of collapses, or peculiar holes.

 

Surface Checks

The Guard is to wander about the perimeter of the capitol where he or she will be charged with examining the wall that protects the Hold’s border as well as slay any critters who threaten travelers, any peculiar sightings such as wall breaks, mysterious structures, or orc presence, is to be reported.

 

Trials of Combat

 

Before becoming a Tier Two Legionnaire, every Legionnaire must complete

the trials of Combat. The Trials of Combat involve three stages.

 

Stage One: Training

 

The Legionnaire will be led through the Default Training

program that all go through.  This includes fitness, combat

and discipline, practices, raids and patrols.

 

Stage Two: Discipline

 

The Legionnaire will be tasked with leading Patrols and

Practices, this proves that the Legionnaire is eligible

to take Tier One Legionnaires in to training.

 

Stage Three: Tactics

 

The Legionnaire will head up a small team of Legionnaires

in a small war game. The other team will be headed by

another Legionnaire at the same stage. The Leader

of the winning side will have completed his third Stage.

 

After all three stages are complete, the Legate

will promote the Tier One Legionnaire to a Tier Two

Legionnaire giving him seniority over a Tier One

Legionnaire of his same rank.

 

 

 

Formations

 

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Vel (Line)

- Formation always has the leader in front

- Line must not pass leader or break form during march

- Not default stance when inactive

 

Dree Vel (Three Lines)

- Formation always has the leader in front

- Line must not pass leader or break form during march

- May be default stance when inactive if number exceed 8 soldiers

- Continues going down in rows to accompany all soldiers

 

Aemiz (Row)

- Formation always has the leader in front

- Row will not be used during march

- Default stance when inactive if number is less than 8 soldiers

 

Tekom (Box)

- Formation has leader in the center

- Important individuals will be hosted on the inside

- Line must not pass leader or break form during march

- Rarely used during march due to difficulty to maintain

- Not default stance when inactive

 

Payment

 

The Dwarven Legion is paid on the representation of active service that is done per year, (weekly) the wage increases as one's rank increases as well thus allowing for a higher income on the well performing soldier's behalf. All Legionnaires are offered housing.

 

Wages

Grunt: - Minas

Stoneguard: 25 Minas

IronGuard: 50 Minas

Ironbreaker: 75 Minas

PrideBearer: 100 Minas

Legatus: 150 Minas

Commander: 200 Minas

Grand Marshal:  250 Minas

 

Armour & Uniform

 

All Legionnaires are required to wear the uniform suitable to their rank.

 

Commander

 

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Uniform: http://i.imgur.com/HRU76Zx.png

Helm: http://i.imgur.com/uiIIASQ.png

 

Legate

Option 1

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Uniform: http://i.imgur.com/fNS7MPs.png

Helmet: http://i.imgur.com/my4mdj1.png

 

Option 2

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Uniform: http://i.imgur.com/xE7uxid.png

Helm: http://i.imgur.com/my4mdj1.png

 

Ironbreaker - Longbeard

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Uniform: http://i.imgur.com/N9k6kcC.png

Helm: http://i.imgur.com/haQbhEl.png

 

Stoneguard - Ironguard

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Uniform: http://i.imgur.com/iERxDbT.png

Helm: http://i.imgur.com/Y8fDnJk.png

 

Grunt

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Uniform: http://i.imgur.com/J0upKNA.png

Helm: http://i.imgur.com/kV1v0BS.png

 

Enlisting

 

A Dwarf wishing to apply must send the following applicant to the Grand Marshal

 

https://docs.google.com/forms/d/1JITEfYEWax3DasS5f6EJBpXP7oLr4ILbD_nTLsrU7zs/viewform?usp=send_form

 

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Thomas Delaney frowns, noticing that the Battle of the Crossroads is not listed.

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Moved to the Archive. It shall be sorted into the appropriate category shortly.

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