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[September Prince] Mail-Order Merchant


Aesopian

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_,.,-~"~"~-,.,_| The Merchant Eucalyptus |_,.,-~"~"~-,.,_

    

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“Hey, pssst... wanna buy some cubes?”

 


 

December Eucalyptus is now offering orders for players who were unable to attend his merchant stall prior to the map end. To participate, simply create a locked chest somewhere on the map, accessible to Aesopian (/cmodify Aesopian), containing the goldenleaf and relics required to fund your purchase. Then, send Aesopian [GE#1665] a message on Discord, containing: 1) coordinates for the chest, 2) a screenshot of the chest’s contents, and 3) a list of the items you would like.

 

Items will be delivered in the following map.

 


 

December Eucalyptus accepts only goldenleaf, or relics of the September Prince, as currency. The relics of the September Prince which can be exchanged may be found here: https://www.lordofthecraft.net/forums/topic/175025-the-september-prince-general-help-and-item-listing-updated/

 

These items may be exchanged for their price in goldenleaf as listed in the general help and item listing topic.

 

The items which December Eucalyptus has available may be found in the list below.

 

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Unless otherwise noted, times for these items are listed in RL hours. Note, all items have been approved by FlamboyantRage. You may contact Aesopian (GE#1665) if you have questions.

 

Items are listed in the following format:

 

Name [Minecraft Item] (Purchaser Requirements) {Goldenleaf Cost}

 

  1. Fallingwood Helm [Iron Helm] {2}: This is a finely-crafted fallingwood helm. It is encrusted with amber opal and aventurine, and menaces with spikes of tetrahedrite. It is decorated with cave lobster shell and crayfish shell. It is adorned with fungiwood fiber rings, which have been dyed green using green slime dye.

  2. Fallingwood Boots [Iron Boots] {2}: These are finely-crafted fallingwood boots. They are encrusted with amber opal and aventurine, and menace with spikes of tetrahedrite. They are decorated with cave lobster shell and crayfish shell. They are adorned with fungiwood fiber rings, which have been dyed green using green slime dye.

  3. Fallingwood Sword [Iron Sword] {2}: This is a finely-crafted fallingwood sword. It is encrusted with amber opal and aventurine, and menaces with spikes of tetrahedrite. It is decorated with cave lobster shell and crayfish shell. It is adorned with fungiwood fiber rings, which have been dyed green using green slime dye.

  4. Brokenblend [Purple Dye] {2}: This is an eel scale bag, containing powdered bugpuff hyphae, powdered onderlot petals, bog decoction, and cave lobster blood. It smells sweet and savory, and tastes like rotten meat. It may be smoked to produce psychotropic effects. These manifest as hallucinations, relaxation, hypersensitivity, and reduced libido. It is commonly used to spirit-walk, and as an offering to nature spirits. Its effects last for four Krug’s hours.

  5. Fallingwood Leggings [Iron Leggings] {2}: These are finely-crafted fallingwood leggings. They are encrusted with amber opal and aventurine, and menace with spikes of tetrahedrite. They are decorated with cave lobster shell and crayfish shell. They are adorned with fungiwood fiber rings, which have been dyed green using green slime dye.

  6. Fallingwood Chestplate [Iron Chestplate] {3}: This is a finely-crafted fallingwood chestplate. It is encrusted with amber opal and aventurine, and menaces with spikes of tetrahedrite. It is decorated with cave lobster shell and crayfish shell. It is adorned with fungiwood fiber rings, which have been dyed green using green slime dye.

  7. Potion of Worm’s Delight [Potion] {1}: This is a stone leaf vial, containing potion of worm’s delight. It smells of jungle soil and decomposing vegetables, and tastes powerfully bitter and earthy. Whoever drinks this potion will attract worms to themselves within one-hundred meters, for one hour.  

  8. Draught of Rot [Potion] {1}: This is an onyx wafer flask, containing draught of rot. A cube of human fat floats in the liquid. It smells of putrescence and salt, and tastes offensive. Whoever drinks this draught will smell of undead, for one hour.

  9. Zombie Blood Decoction [Potion] {1}: This is an onyx wafer flask, containing a zombie blood decoction. It smells of iron, blood, and salt, and tastes like salty blood pudding. Whoever drinks this decoction will develop a powerful hunger for the flesh of sapient creatures, for one hour.

  10. Elixir for Grand Riders [Potion] {2}: This is a goat leather gourd, studded with lay pewter, containing elixir for grand riders. A sliver of apricot floats in the liquid. It smells acidic and meaty, and tastes pungent and alcoholic. Whoever drinks this elixir will have increased coordination while riding tremendous beasts, such as bears, for one hour.

  11. Bokolo Hormone [Potion] {2}: This is a seaglass vial, containing distilled bokolo hormone. It smells like daffodil and phosphorus, and tastes metallic and bitter. Whoever drinks this potion will both attract and drive into a rage any bokolos within one-hundred meters, for one hour.

  12. Ponderlot [Sugarcane] {2}: This is a eel scale bag, containing powdered ponderlot petals. It smells sweet and clawing, and tastes like pomegranate. It may be inhaled, smoked, or eaten, to produce psychotropic effects. These manifest as visual and auditory hallucinations, hypersensitivity, and a sense of ‘oneness’ or ego-death. It is commonly used in druidic circles to bring one closer to nature. Its effects last for two hours.

  13. Potion of Wyvern Tongues [Potion] {2}: This is a lemonwood gourd, containing potion of wyvern tongues. It smells loamy and with wisps of pears, and tastes greasy and fruity. Whoever drinks this potion will be able to understand the roars of wyverns, for one hour.

  14. Tonic of the Lizard [Potion] {1}: This is a stormstone jar, containing tonic of the lizard. It smells pungent and earthy. It is viscous. Whoever applies this tonic topically to their skin loses their ability to regulate their own body temperature and will automatically hibernate in cold environments, for twenty-four hours.

  15. Elixir of Death Whispers [Potion] {2}: This is a dacite vial, encrusted with cherry opal, containing elixir of death whispers. It smells airy and of wax, and tastes oily and light. Whoever drinks this elixir will be able to more easily hear the voices of ghosts and spectres.

  16. Potion of Unsight [Potion] {1}: This is a camel hoof flask, containing potion of unsight. A pair of halfling eyes float in the liquid. It smells savoury and fragrant, and tastes of perfume and salt. Whoever drinks this potion will be able to see normally, if they lack eyes, for twenty-four hours.

  17. Brew of Dwarves [Potion] {1}: This is a dwarf bone vial, studded with bismuth bronze, containing brew of dwarves. A cupric powder rests at the bottom of the vial. It smells earthy, and tastes bitter and rocky. Whoever drinks this brew becomes greedier, for twenty-four hours.

  18. Frostbreath Potion [Potion] {2}: This is a fire coral flask, decorated with brown pearl, containing frostbreath potion. It feels cold to the touch. It is viscous. A cube of ice floats in the liquid. It smells of nothing, and tastes of water and salt. Whoever drinks this potion will produce breath as cool as a winter breeze, for one hour.

  19. Elderly Decoction [Potion] {1}: This is a capybara leather gourd, studded with capybara teeth, containing elderly decoction. It smells of parsley and sweetness, and tastes of chocolate and bitterness. Whoever drinks this decoction will have a random body part (1d6, 1 = brain, 2 = eyes, 3 = lungs, 4 = liver, 5 = spleen, 6 = intestines) age twenty years, over twenty minutes.

  20. Desert in a Bottle [Potion] {1}: This is a desert scorpion shell vial, containing desert in a bottle. It is ciscous. A sandy powder rests at the bottom of the vial. It smells of sand, and tastes of alcohol and stone. Whoever drinks this potion will be dessicated for an equal volume of water.

  21. Boiled Hive Tonic [Potion] {1}: This is a carambola jar, containing boiled hive tonic. It smells waxy and sweet. Whoever applies this tonic topically to their skin will exude beeswax from the applied surface, at a rate of three centimeters per hour, for six hours.

  22. Hierophant's Doll [Potion] {2}: This is a palm-sized crow leather doll, stuffed with pig tail thread and brown recluse spider silk. It is encrusted with resin opal. A small cherry hangs from around its neck on cedar fibre string. When this cherry is fed to a living creature, the doll will transform to take on the shape of the creature, and act out the behaviors for the species.

  23. Hero’s Breath Potion [Potion] {2}: This is a gazelle horn goblet, decorated with giant fly wings, containing hero’s breath potion. It smells of cherry, lilac, and sweat, and tastes of alcohol and fruit. Whoever drinks this potion will become courageous, for twenty-four hours.

  24. Brown Bear Fat Decoction [Potion] {1}: This is a copper flask, containing brown bear fat decoction. A tuft of brown bear fur floats on the liquid. It is viscous. It smells oily and of flesh, and tastes greasy and like gelatin. Whoever drinks this decoction attracts hungry animals within one-hundred meters, for twenty-four hours.

  25. Philter of Old Life [Potion] {3}: This is an electrum vial, encrusted with bandfire opal, containing philter of old life. A tuft of elf hair floats on the liquid. It is viscous. It smells of iron and blood, and tastes greasy with wisps of apples. Whoever drinks this philter may use their blood to dissolve taint, destroying taint equal to the area they are able to coat with their blood, for three hours.

  26. Osikker Scorpion Brew [Potion] {1}: This is a basking shark leather flask, containing osikker scorpion brew. It is brown and translucent. It smells bitter and of apricots, and tastes gamey and bubbly. Whoever drinks this brew experiences nausea for one elvish hour, and then increased resistance to disease and exsanguination for twenty-four elvish hours.  

  27. Ebonwax Unction [Potion] {1}: This is a trifle pewter jar, containing ebonwax unction. It is a black gel. It smells creamy and vaguely of almonds. When it is applied topically to skin and allowed to rest for one elvish hour before removal, it cleanses pores, softens scars, and smooths skin tone.

  28. Draught of the Basilisk [Potion] {1}: This is a beak dog leather bottle, containing draught of the basilisk. It is brown and translucent. It smells of earth and salt, and tastes bitter and dry. A sandy film floats atop it. Whoever drinks this draught may consume minerals as rations for one elvish hour, with the relative rarity of the mineral representing its nutritional value.

  29. Firebrand’s Potion [Potion] {2}: This is an electrum vial, containing firebrand’s potion. It is red-black and translucent. It smells of smoke, and tastes of water and charcoal. A ferrous powder rests at the bottom of the vial. Whoever drinks this potion experiences a 10-15 degree increase in body temperature for six elvish hours. They do not experience any of the ill effects that would normally occur with this increase in body temperature.

  30. Elixir of Air Elementals [Potion] {2}: This is a red sand glass flask, containing elixir of air elementals. It is colorless and translucent. It smells of burnt metal and is tasteless. Whoever inhales this elixir has their weight reduced by 35lbs for an elvish hour. If this would reduce them below 0lbs, they will wrap around to being buoyant by that much weight.

  31. Bluebell Tonic [Potion] {1}: This is a gypsum vial, decorated with black boar bone, containing bluebell tonic. It is opaque and blue. It smells of oil and pastels, and tastes of saffron and sweetness. Whoever drinks this tonic experiences reduced heart rate and an overall sense of relaxation for three elvish hours.

  32. Anchorage Solution [Potion] {2}: This is a bonobo leather waterskin, decorated with bonobo fur, containing Anchorage solution. It is colorless and translucent. It feels warm to the touch. It smells of oil and blood. When applied to a penetrating or slashing weapon, it lasts three elvish hours, acting as a venom to dry octapuss, preventing limb regeneration and causing powerful nausea.

  33. Fields Solution [Potion] {2}: This is a rhinoceros leather flask, decorated with rhinocerous hoof, containing Fields solution. It is red and translucent. It smells of oil, ichor, and peanutbutter. Peanuts rest at the bottom of the solution. When applied to a penetrating or slashing weapon, it lasts three elvish hours, acting as a venom to prairie dulks, causing paralysis of the hind limbs.

  34. Flesh Worm Bait [Potion] {1}: This is a lay pewter jar, decorated with a carving of a coiled flesh worm, containing flesh worm bait. It is a red-black paste. It smells of blood and carrion. When consumed by a flesh worm, acts as a poison, and causes death after one elvish hour by hemolysis.

  35. Orthon’s Solution [Potion] {2}: This is a cucumber fibre flask, banded with cucumber fibre, and studded with pig iron, containing Orthon’s solution. It is yellow-clear and translucent. It has no scent. A yellow oil rests at the bottom of the solution. When applied to a penetrating or slashing weapon, it lasts three elvish hours, acting as a neurotoxin to demigryphs, causing blindness and deafness.

  36. Patient Solution [Potion] {1}: This is a clear glass vial containing Patient solution. It is clear. It smells of nothing. It is viscous. When applied to a penetrating or slashing weapon, it lasts two elvish hours, acting as a necrotic toxin to straddoths, causing tissue necrosis within three inches of the struck area over one elvish hour.

  37. Potion of the Haruspex [Potion] {4}: This is a scaddernak scale gourd, studded with diorite, containing potion of the haruspex. The potion is viscous. It is opaque and red-brown. It smells of rotting flesh, and tastes of rotting flesh. When a shaman consumes this potion, they may determine the wounds that killed a person by touching the dead person for the next one elvish hour.

  38. Uteah Cork Oil [Potion] {2}: This is a poplar bark vial, encrusted with black pearl, containing Uteah cork oil. It is yellow-clear and translucent. It smells sickeningly sweet. It is viscous. When applied to an awakened druidic staff, attracts birds and insects within 300 meters to the staff, for the next six elvish hours.

  39. Tuber for Forever [Potato] {3}: This is a ripe bloodbulb tuber. It smells of iron, blood, and raw potato. It is soggen. It tastes of blood. It comprises a volume of 500mL. It may be used for cooking, or it may be used by blood mages as an equivalent amount of descendant blood. It cannot be planted.

  40. Preservation Brew [Potion] {1}: This is an oak flagon, wrapped in bands of pig iron and encrusted with bastite, containing preservation brew. It smells of alcohol and burnt metal. It has a metallic taste. On consumption, causes immediate esophageal burns, followed by nausea and vomiting. Within the next several hours, causes massive necrosis of the upper gastrointestinal tract. For undead, this tastes similar to a hard liquor, as if they were alive, and they experience no negative effects.

  41. Riddlefly Genesis Draught [Potion] {2}: This is a hardened amber flask containing riddlefly genesis draught. It smells of swampwater and sweetness, and tastes the same. Two elvish hours following consumption of this draught, the drinker will vomit a small swarm of fifty riddleflies.

  42. Whisperking Tears [Potion] {1}: This is a zinc flask, encrusted with aventurine, and studded with magnesium thanide metal, containing whisperking tears. It smells of salt and smoke, tastes of nothing, and glows a soft amber light. Whoever drinks these tears will be able to more clearly remember memories of loved ones who have died, for twenty-four hours.

  43. Wisdom of the Sun Druid [Potion] {1}: This is a giant spider silk flask containing Wisdom of the Sun Druid. It smells of nothing and tastes of nothing. When it is sprinkled over a source of light, that source of light glows 50% brighter for one elvish hour. This flask contains five uses.

  44. A Pinch of Rainbow Sand [Sand] {1}: This is a goat leather flask, containing a pinch of rainbow sand. It smells of burnt metal and tastes like bitter air. When consumed, produces vivid dreams of skyless deserts. Rarely, causes vivid dreams of ancient empires, dead aenguls, and magi-kings.  

  45. Scale of Taynei’Hiylu [Green Glass] {9}: This is the scale of a green dragon. It sparkles with all the light of a prism. It is as hard as glass. It smells of sulfur and burnt metal. Its bearer’s dreams are filled with imagery of nature. Should they fall asleep under the light of a full moon, dragon-calls can be heard in their dreams.

  46. Tear of Taynei’Hiylu [Ghast Tear] {7}: This is a monarch butterfly wing flask, containing the tear of a green dragon. It sparkles with all the light of a prism. It smells of salt, iron, and the nectar of flowers. It tastes of salt and the nectar of flowers. When topically applied to a wounded animal, their wounds are healed in one elven hour.

  47. Druid’s Tooth [Bone] {1}: This is the tooth of a druid. It is blunt, with tinges of brown and green. Its root has rotted out. It tastes and smells of nothing. When planted in soil, over the course of one elven hour, it sprouts, and grows into an aspen tree.

  48. Philter of Sea’s Calm [Potion] {3}: This is an aquamarine crystal flask, containing 500ml of philter of Sea’s Calm. It smells of seawater and lavender. It tastes of seawater and salmon. When emptied into a body of water, for five-hundred meters in every direction, calms the water to a stand-still for fifteen elven minutes.

  49. Kiss of Cerridwen [Potion] {6}: This is an obsidian wafer flask, containing green fire. It sparkles with all the light of a prism. It smells of burning oak, aspen, ash, and gahkwood trees. When it is spilled onto dead or dying plants, they are returned to life, as they would be in their prime. This bottle can cover thirty square meters.

  50. Salt from Brothers [Sugar] {12}: This is an octopus leather bag, containing one-hundred grams of violent ichor. It smells of nothing. It tastes of salt. It is red-hued, and sticky, resembling gelatin. When it is consumed, causes gradual death by exsanguination over the course of twenty-four elven hours. The blood of the consumer is converted into salt during this period.

  51. Arrow of Cernnunos [Arrow] {11}: This is a godwood arrow, the craftsmanship of which is of the highest quality. It is banded with wyvern leather, tortoise leather, and wolf teeth, and has an obsidian arrowhead. The object has thunderbird vanes. When it hits a target, it transforms into a bramble of thorns that explodes in every direction, for up to three meters away.

  52. Nail of Nemiisae [Stone Sword] {22}: This a giant spider carapace dagger, the craftsmanship of which is of the highest quality. It is studded with black bronze and orichalcum, and is decorated with hanging threads of cave spider silk. On the item is an image of an elf and Nemiisae. The elf is prostrated. Nemiisae is striking a coy pose. This weapon has the material qualities of slayer steel. It is perpetually coated in myrinder viper venom. The first wound inflicted by this weapon on living flesh expends this venom, causing necrosis to a depth of 7 millimeters. Enough venom is produced for this effect to take place again after one elvish hour.

  53. Luara’s Whispers [Redstone Ore] {3}: This is an amethyst geode. A hole has been made in one end of the geode. When pressed up against the ear, unintelligible whispers may be heard. So long as you can hear these whispers, your skin takes on the colors of the night sky.

  54. Ent Ash [Coal Block] {3}: This is a crow leather pouch, containing ent ash. There is enough here to cover six square meters. It smells of ashes, and tastes of burning wood. When it is smeared upon a wooden surface, it turns to smoke, and steadily converts the wood into charcoal.

  55. Thorn Knight’s Rage [Potion] {5}: This is a yew wood vial, containing the blood of a thorn knight. It is a red-hued liquid.  It smells of sap, blood, and petrichor, and tastes of spice and blood. When consumed, its drinker experiences a powerful and uncontrollable rage, for up to one hour. Their blood becomes viscous and sweet-smelling, and their hair takes on a mottled, twig-like appearance. The drinker’s eyes become bloodshot, and their nails become wooden. They lose their sense of taste for the duration of the effect.

  56. Angry Seedling [Wood Block] {8}: This is an animate seedling. It is approximately the size of an infant, but fully ambulatory, with adept motor skills, but similar physical strength and swiftness. It is invariably hostile to all animal life around it. It cannot sense constructs. It can be, and is normally contained in, a deep wooden bucket.

  57. Aspect’s Eye [Emerald] {5}: This is an expertly cut emerald. It is shaped as an eye, and approximately the size of a golfball. It smells faintly of cinnamon and fungus. When held up and looked through, displays a canopy-height view from the nearest mature tree.

  58. Willing Branch [Stick] {5}: This is a poplar branch. It is one meter in length, and bifurcates at its middle, forming a rough ‘Y’ shape. It is jagged at the end. It twists and writhes, almost constantly. All control of nature magic casted upon this branch is treated as one tier higher.

  59. Thorns of the Glutton [Jungle Sapling] {9}: This is a bramble of carrion thorns. It is the size of a baseball, and weighs similarly. Each thorn is as sharp as a blade’s edge, and red-brown colored. They writhe, constantly. When thrown onto dead, inanimate (cannot be a part of a creature) flesh, aggressively grows and penetrates it. Over the next elven day, gradually grows through and consumes all such flesh nearby, converting it into additional carrion thorns. These cannot be controlled by Control of Nature magic.

  60. Pickled Faeberry [Potato] {1}: This is a seaglass jar containing pickled faeberry. It is 500ml in size, and contains a solution of cherry juice and vinegar. Each faeberry is roughly the size of a grape, and pack the container fully. They smell of apples and cinnamon, and taste of apples, cinnamon, butter, and lavender. On consumption, breath takes on a pungent aroma similar to faeberry, for one elven hour.  

  61. Dancing Spiders [Empty Bottle] {4}: This is a seaglass jar, containing caterlogger spiders. There are twelve inside, and they remain in metabolic stasis until released. Once released, they dance at random in poor fashion. If music is played, they will dance alongside it. Their performance improves and changes with respect to the quality and type of the music played.

  62. Aggressive Mycology [Netherwart] {7}: This is a handful of Diagora’s Envy. It is a wet mold, and is colored brown. It smells and tastes of old cheese and rotting flesh. When it is cast upon the flesh of an undead creature, it grows aggressively. Given one elven day, it will totally infest the creature, and after one elven week, leave them devoid of flesh. Only a single Aggressive Mycology may be recovered from its use. Control of Nature magic does not function on Aggressive Mycology.

  63. Heaven’s Hyphae [End Rod] {19}: This is a square meter of November’s Rust. It is a dikarya fungus, and produces large white stalks with blue caps. Most of its growth is underground. When a user of deity magic attempts to cast a spell while in direct skin contact with Heaven’s Hyphae, the spell is neutralized and absorbed by the fungus. The fungus then grows proportionally to the magic cast. Druidic magic cast upon Heaven’s Hyphae is similarly absorbed. Only a single Heaven’s Hyphae may be recovered from its use. It may cover up to 500 blocks.

  64. Devourer Ash [Oak Sapling] {5}: This is the sapling of an ash tree. It is potted in the depression of a rotting oak log. It is fifty centimeters in height, and emits a harsh odor like burning wood. So long as there is dead or decaying plant life within one-hundred meters, it will continue to grow as normal, otherwise it will wilt.

  65. The Last Face [Green Dye] (Bonded Only) {5}: Your appearance, mannerisms, and voice change to another set, of the same race. This cannot be used to take someone else’s appearance. It is impossible to identify a character who has undergone this procedure without the OOC consent of that player.

  66. Echo of the September Prince [Yellow Dye] (Bonded Only) {20}: You feel the power of the September Prince persist in the world, a faint, fleeting thing. When there is a full moon, the bearer of this echo gains +1 ranks of communion, sans control, during the full moon. Only a druid may use this item.

  67. End of September [Null] (Bonded Only) {0}: Your soul is drawn out of your body by the departure of the September Prince, taken to parts unknown, and you become an NPC. This constitutes a permanent kill of your character.

  68. Birth of September [Null] (Bonded Only) {0}: You are transformed into a mindless animal, and disappear into the wilds, becoming an NPC. This constitutes a permanent kill of your character.

 

 

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Moved to The Great Library. It shall be sorted into the appropriate category shortly.

 

If you feel this is a mistake, please contact myself or any FM and we'll restore it. 

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