Hiebe 2493 Share Posted December 8, 2020 Tile improvements are a investment into your nation or independently owned land. Tiles will be assigned a primary type and sometimes a second type. Based on these types you'll be able to build certain improvements. Each tile and improvements will cost the owner of the tile, nation leader or independent leader, a weekly upkeep. This cost can and will change as needed. Tile System Improvements will be restricted to certain types Generically there will be 4 times of resources in tile improvements than in the hubs. Node Cooldown: 2 hour Tile Improvement Cost and Upkeep:Upfront cost for a tile improvement is 2,500 mina. 50 minas weekly per improvement. Collected weekly. Tile Expansion Cost and Upkeep: Upfront cost of 10,000 mina. Each tile will have a upkeep cost of 100 mina each. Collected weekly. Upkeep Deferral: If maintenance is not paid, improvements and tiles will be shut down one by one until there's none left. To re-enable your improvements and tiles you'll have to pay your late maintenance fees. Bankers and Auction houses: Upfront 1000 minas for a bundle deal or 500 each. Soulstone Pillars: Green Soulstone pillars are only given out at nation capitals and independent settlements (limit of one). Red Soulstone pillars can be created and upgraded with Soulweaving tomes purchasable at Cloud Temple. Capital Tiles4 improvements granted for free. This would be farming, ranching, capital mine, and a lumber camp. (Or their choosing) Territory tilesLimited to 2 improvements. Primary Tile Types:Plains Mountains Hills Secondary Tile Types:Volcano Coastal Desert Swamp Frozen Forest Tile Improvements include:Ranches Farms Mines Lumber Camp Clay Quarry Ground Quarry Sand Quarry Terracotta Quarry Prismarine Quarry Nether Quarry Ranches: Improvement limited to plains and hills. Passive mob spawning disabled globally, enabled on tiles with the improvement. Will also buff the spawns of wild animals like boars and bears. Farms: Improvement limited to plain tiles. This will be a custom flag with Vortex. You CAN vanilla farm anywhere but on a Farm Tile Improvement you can grow Vortex crops like cotton. Lumber Camp: Improvement limited to forest tiles. 128 wood nodes 64 leaf nodes Mine: Improvement limited to mountain tiles. Capital Mines64 - cobble 64 - stone type of choice 32 - Iron Ore 32 - Coal 16 - Quartz 16 - Redstone 16 - Lapiz 8 - Lead 8 - Gold 8 - Copper 4 - Obsidian 4 - Tin 4 - Nickel Tile Mines32 - cobble 32 - stone type of choice 16 - Iron 16 - Coal 8 - Redstone 8 - Lapiz 8 - Quartz 4 - Lead 4 - Gold 4 - Copper 2 - Obsidian 2 - Tin 2 - Nickel Clay Quarry: Improvement limited to swamp and hills. 256 clay Ground Quarry: Improvement limited to plains, swamp, and hills 256 gravel 256 dirt 256 podzol Sand Pit: Improvement limited to coastal and desert tiles. 256 sand 256 red sand 256 sandstone Prismarine Quarry: Improvement limited to coastal tiles. 256 prismarine shards 128 prismarine crystals Terracotta: Improvement limited to desert and mountain tiles. 256 terracotta Nether: Improvement limited to volcano and mountain 128 netherrack 128 soul sand 128 glowstone Frigid Quarry: free to frozen tile 128 snow 64 Blue Ice 64 Packed Ice 64 Ice Following will be Rare Nodes, will be set up by World and Tech team. Bone, Slime, Carbarum, Platinum, Ruby, Topaz, Emerald, Opal, Amethyst, Sapphires, Silver, Phosphorus Nation Info Spoiler Oren Tiles: Tile_93, ranch, farming, mine, lumber Tile_91, Tile_92, Tile_94, Tile_95, Tile_96, Tile_97, Tile_69, Tile_85 Improvements: 4 Total required upkeep: 1100 minas weekly Urguan Tiles: Tile_75, ranch, farming, mine, lumber Tile_82, Tile_86 Improvements: 4 Total required upkeep: 500 minas weekly Haense Tiles: Tile_34, ranch, farming, mine, lumber Tile_32, Tile_31, Tile_33, ranching Improvements: 4 Total required upkeep: 600 minas weekly Sutica Tiles: Tile_124, ranch, farming, mine, lumber Tile_122, Tile_123, mine Improvements: 5 Total required upkeep: 550 mina weekly Druid Tiles: Tile_115, ranch, mine, clay quarry, sand quarry Tile_114, Tile_116 Improvements: 4 Total required upkeep: 500 mina weekly Norland Tiles: Tile_8, ranch, farming, mine, lumber Tile_9, mine Tile_18 Improvements: 5 Total required upkeep: 550 mina weekly Elvenesse Tiles: Tile_54, ranch, farming, mine, lumber Tile_51, Tile_53, Tile_55 Improvements: 4 Total required upkeep: 600 mina weekly Haelenor Tiles: Tile_90, ranch, farming, mine, lumber Tile_79, Tile_89, mine, ranching Improvements: 4 Total required upkeep: 500 mina weekly Krugmar Tiles: Tile_42, ranch, farming, mine, lumber Tile_43 Improvements: 4 Total required upkeep: 400 mina weekly (Ill format later, just wanted to get the Info out) Link to post Share on other sites More sharing options...
Daisy 9735 Share Posted August 7, 2023 This post has been archived and will be sorted into the Great Library shortly. If you believe this is a mistake, contact a moderator. Link to post Share on other sites More sharing options...
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