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CA Race Submissions


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 CA Race Submissions

This thread covers CA Race submissions, which are playable creatures that utilize the creature application approval process. 

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Creature Application Races

These creatures are generally more powerful and/or often harder to play or have more potential issues of powergaming than an Open Race. The players that successfully apply to play these creatures are trusted with advanced abilities and strengths compared to the Open Races.

 

These creatures may have abilities comparable to some magics (for example, liches were capable of utilizing necromancy’s drain ability). These powers may be tiered as magic if the creatures become more powerful with time or specific efforts. Bear in mind, magic slots also apply to creatures. If the creature is crammed full of abilities, it will likely require multiple slots used. They should also have weaknesses to help balance the creature in roleplay, especially in combat. The balancing should be such that they should at least be at a disadvantage should they be outnumbered by average descendants.

 

These races also are monitored for activity. Should you plan on submitting a CA race, you should bear in mind that there is a possibility of shelving if any warnings about inactivity are ignored.

 

Submission Guidelines

This subsection is going to go over the rules that CA Race submissions need to follow. Some of these have explanation threads that explain our stance on the guideline, they are not required reading, but might help shed some light on the situation. Please check out Explanation: CA Race Groupings too for more information on CAs.

Spoiler
  • All abilities must adhere to the Abilities threads found here and here.
  • If your lore has special items or locations that it can create, follow the guidelines on this thread found here and here.
  • Magics/creatures should adhere to Story Team observations on connection and disconnection. More on the subject can be found here.
  • If your piece involves magi-tech, please read our current stance on it, found here.
  • If you wish to write up a “dark” variant of a magic, please read this.
  • If you wish to consider boons and banes for your magic, read this.

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Format

This formatting is meant to be used for proposed CA Creature lore pieces.

 

Thread Title

The thread title should be: [CA Race Lore] - [Name of Race]. For example, CA Race Lore – Kha'rajyr.

 

Origin/Background/Culture

Lore written here should not directly conflict with existing lore and should not be written in such a way it can void existing rp of playerbases if it can be avoided.

 

Physical Description

Physical descriptions should be clear and can include pictures. Traits, such as anatomy or changed body parts (e.g. scales instead of skin) should be talked about thoroughly and not left vague. Height and weight should be established, with a cap on the maximum/minimum.

 

Strengths and weaknesses of the creature should be elaborated on. This should be used to explain the pros that the creature has (e.g. increased strength) and weaknesses (e.g. fire). As well listing what magics/mundane things are effective/non-effective against it. Include as well how some magics feel/react to in regards to said creature.(Example: A creature that is a spirit of sorts. How does a shaman or a mystic feel/able to react when encountering said creature?). Make sure to be descriptive if it isn’t elaborated on in a later section (e.g. increased strength should be described in detail on how strong the person is and their limitations).

 

Mental Description

The mindset and mental aspects of your creature should be laid out here.

 

Mindset: This part should be used to describe how your creature thinks and any changes you might see between this creature vs a descendant. Does your creature have an innate way of thinking (e.g. x creature is always cautious, regardless of the situation)? Does it vary from person to person? Or is it the same as a descendant’s? Stuff like that.

 

Mental State: You should use this section to describe if your creature suffers from any mental instability or other abnormalities that a player should be aware of when RP’ing. Does your creature suffer from any specific mental illness? Do things trigger them? For example, your creature could be designed to suffer from PTSD due to the changing method, where certain things such as loud noises trigger the PTSD and make them have flashbacks to when they were changed.

 

Abilities

Any kind of unique abilities, such as a magic or special body functions (e.g. forming acid and spitting it out), should be covered here.

  • Name of the ability.
  • Description of the ability. This is the RP description of the ability and its capabilities.
  • Mechanics of the ability. This is the OOC description of the spell that covers things like emote count requirement and other specifications that you need to be aware of.
  • Specific Red Lines. This section is put under each ability and covers any restrictions that the ability may have.

 

General Red lines/Restrictions

This is where you list general red lines of the creature, such as ways their special traits should not be used. If your creature is restricted from learning magic or has restrictions of a similar nature, be sure to include that here.

 

Repeat (OPTIONAL)

background through Red Lines/Restrictions. ONLY IF YOU ARE MAKING MULTIPLE CREATURE TYPES or the abilities are in subtypes, ignore if your creature is just a single slot/single creature.

 

Purpose (OOC)

This section is where you describe what purpose your lore is serving, what it is bringing to the table that other lore pieces aren’t, and why it fits into LotC’s canon.

 

Citation Spoiler

You should have a spoiler at the bottom that includes links to any lore pieces that you referenced or based your lore submission off of.

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