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The First Kayak Race (MONDAY 6 PM EST)


Orino
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The First Kayak Race

 [!] The missive is modestly hanging on the event board 

image.png.934ab86e686302f4eb22a7f8be49ef13.png

 

 Seeing how a seaman craft has been introduced to Reinmaren folk, an event to embrace this spirit and spark joy with this light-hearted activity is being held by a Huntsmaster near the fort of Riverock. 

 

RACE

 Contestants will have to divide into groups of two-three people each having their own boat which they’d have to take control of to drive through the designated territory avoiding obstacles and the opponent’s trickery, meanwhile collecting shiny trinkets which are placed on the special spots.

 

TEAMS

 A team will be consistent of players partaking in their thriving roles, those being:  

 Navigator: takes the main responsibility for the ship’s movement, guiding fellow crewmates to avoid obstacles and choose paths to cross.  

 Midshipman: a member whose task is to help resist the troubles brought by outer forces, be it other contestants or nature’s malice, they should always stay alert and be creative in dealing with troubles.

 Either of the team members is allowed to collect the trinket, but it’s advised to not leave a boat without a driver, just in case.

 

OOC rules explaining the mechanics:

 (this will be repeated during the event)

 A timer for five minutes will be set by an event holder, during it contestants are led to engage in a race for collecting trinkets placed on wooden platforms on the water. Whichever team brings the most until the end of the timer is nominated a winner. Notably, a ship has two ‘durability points’ and if wasted a ship will drown and its crew will be no longer capable of collecting trinkets, but their previous findings will be scored.

 There are two threats to losing those points:

 1. Signs will be planted in spots across the map and in case of collision, the team’s Midshipman will have to decide to either spend time to fix the occurrence (emote handling the problem) or waste a durability point and keep going.

 

 2. If a boat is successfully sabotaged by enemy players (which requires an emote and a d100 roll > 40 from an opponent's  Midshipman) the affected team loses a durability point.

 

 Redlines:

Spoiler

 - A team that brings the most trinkets the fastest wins.

 

 - Each team is limited to having no more than 5 collectables, just 1 from each platform to ensure equality amongst players.

 

 - The group of players is divided into teams of two where one (Navigator) is responsible for maneuvering the ship and the other (Midshipman) for emotes regarding encounters with enemies or obstacles. Meaning the first on the boat is a Navigator and the second is a Midshipman.

 

 - There are 2 durability points for each boat and if its number reaches 0 the kayak collapses forcing its members to swim to the shore.

 

 - Midshipman can emote sabotaging an enemy's boat which is within #q distance (8 block radius) then roll a 40 check on d100. If successful, an affected team loses a durability point.

 

 - Please report each sabotage to the event holder.

 

 - A boat can’t be sabotaged by the same team twice.

 

 - If Navigator collides with a sign [!] on the water, their Midshipman must decide to either lose a durability point or emote handling the problem to restore it.

 

 - When the timer stops, all players must start returning to the shore to submit their findings.

 

REWARDS

 Huntsmaster has prepared the following prizes for the first, second, and third-place victors: 

 FIRST: 200 MINA, two bottles of Reinmaren Rotgut 

SECOND: 100 MINA, eight rabbit hide pelts for the team 

THIRD: tea for the whole crew

 

OOC TIME

==================== 

MONDAY 6 PM EST

 

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