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Chii-Sen -=- A Tanoshi Creation

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Chii-Sen Mechanics

 

   Name: Chiisana Senshi / Chii-Sen (Little Soldiers)

   Objective: Hand-made poseable action figures meant to be played with other Chii-Sen for short battles, consisting of your own imagination. Fun Slice of Life RP. I made this as a possibly easier alternative to Chii-Kai for those with small brain <3. 

   Mechanics: Each Chii-Sen will be able to attack and defend as they please with lucky rolls. Unlike Chii-Kai, these figures are meant more for the imagination and come with no exact move list, so make sure your creativity is ready to shine and come up with some cool moves during your fights!

   Each player begins their game by rolling 1d20, whoever has the highest roll then proceeds to attack first.

  • Attack mechanics; roll a 1d10, 1-3 is minor damage. 4-7 is base damage. 8 is double damage. 9-10 is double damage with another attack, so you do double damage and attack twice, damage only doubles for ONE attack.

 

  • Defending mechanics; the defending player is able to roll a 1d10 against the attacker. If 8+ that defender is able to parry their opponent’s attack with their own for double damage. The parried attacker would then emote taking that damage and the defender and attacker roles will swap. If the defender instead rolls under an 8 in their 1d10 however, they take damage accordingly.

 

   Each round the players roll a 1d20 and continue on attacking and defending. The 1d20 will always decide on who is attacking and who is defending in each round. If there is ever a case of a tie, you will continue to roll until one of you wins. 

   All Chii-Sen does a base 3 Damage each attack, with the exception of minor damage being 1 Damage. if you luckily achieve double damage that would of course be 6 Damage in total. 

   All Chii-Sen has a base 25 health. There is no exception. The only differences between Chii-Sen are the aesthetic and visuals. All Chii-Sen is a base 1:12 (6 inches) scale, unless larger or smaller accurate figures were to be released. There are no differences in rarities for Chii-Sen, they are mainly made to be collected by those who like specific figures. All Chii-Sen is released in equal quantities, so simply stated; first come, first served. 

 

   Team mechanics; Chii-Sen are capable of forming teams of up to FOUR figures, though only TWO figures are allowed to be in play together while fighting. The more Chii-Sen you have, the more of an advantage you got. 

  • Team battling; Each Chii-Sen is rolled for separately, and each have their own turns. This is to say, if you have two figures in play, you will roll a 1d20 for an attack/defend for one, and then another for the other AFTER your opponent goes at least one turn in between each of your figures moves. Your figures may help each other defensively or to attack together, though to achieve this, you roll a 1d100 if you win your 1d20 attacker or defender roll on both of your active Chii-Sen. In other words, you must either win both attacker rolls, or both defender rolls. If your roll is 80+ your Chii-Sen may help each other out for ONE round. Example; My Oni Chii-Sen has a Tengu teammate. My Oni is about to attack a target but wants its battle brevver Tengu to join. The Tengu leaps on the Oni’s back, they charge, and they both attack a Target. They deal damage equal to their individual 1d10 attack rolls.

 

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Spoiler

CHII-SEN EXAMPLES; image.thumb.png.18fe56d0d9d9404f8ebf3e34b2c33fb5.pngimage.thumb.png.5f70b18ec7a4a96024207946dcdc9e15.pngimage.thumb.png.737c390deefb70d92b02063a22a8eb76.png

 

 

 

Credits; Myself. - @hexeen on Discord. Kabukicraft on MC. Tanoshi Kabuki Larper.

 

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