racingbrother 226 Share Posted February 8, 2012 (this is incomplete and will be completed later, please tell me what you think of it so far.) Know Thyself Born Noz’Igluk, Noz the Orc is an Orc who was born in a far land before the fall of Aegis. The land he was born in was called Kru’Muchton. Noz grew up there in a wealthy family of Orcs, and was among the most socially accepted Orcs in the nation. He was known not by his strength, but by his charisma. Noz was known for being one of the best charmers in his entire nation. He was so charming that he could talk his way out of most anything. Noz was happy, and had one of the most perfect lives an Orc could imagine. So relaxed and lazy was Noz. He led one of the most leisurely lives in the Nation. He never practiced being a warrior, or wrestling. No, he just did what he wanted to do. Most of his day to day activities included wreaking havoc in his Nation. He loved practical jokes, but Noz stopped the practical jokes one day. Reality soon hit Noz in the face. Not easily, but hard. Noz had to prove himself worthy of being called an Orc. His father announced to him that he would have to go on a hunting trip along with four other Orcs. They were sent to raid a village of people they had been brainwashed to hate, and had been culturally told to kill and consume, Halflings. This immediately scared Noz, due to the fact that Noz wasn’t a warrior. But being Oig, he shrugged it off and thought it would be easy. The day had finally come when Noz had to prove himself along with his brethren by whipping out, and eating a village of Halflings. They were told by their fathers and elders that this would be the moment in their life where they would become men instead of boys. They sent them in the direction of the Halfling village and were told to raid and kill every last Halfling in the village. So the party of five set out on the journey that would change Noz forever. The squad arrived at the Halfling village while the sun was directly above their head. They had made great progress, and were having a very successful mission. As the tall boys walked through the heavy amount of tall grass and logs, Noz tripped on something. It was a twig and he had alerted the entire Halfling village. The Orcs didn’t care much that they were alerted. They were already in the middle of the village swinging their axes, shooting their bows, raiding, pillaging and taking the Halflings as slaves. Whilst the others of the squad were having the time of their lives, Noz was struck with fear and sympathy for the Halflings. He didn’t show the emotions though, just played along with the other Orcs. When the squad came back from the mission, they were told the news that this was one of the best missions ever seen in the nation. But the other Orcs did tell of disturbing news to the elders. Noz didn’t do anything, he just stood and watched. He looked as if he was sad for the Halflings. The elders told the other Orcs they would talk to him later, but for now, it was time for celebration. For these five Orcs had just become men, and deserved a large feast and day of honor among the other Orcs young and old. So the feast began, and what better dish to serve these new warriors that the food they had just caught. The main chef of the nation came out and lied down a huge amount of cooked flesh on the table. It was roasted Halfling. The Orcs were licking their chops waiting to get a piece of delicious Halfling. But Noz, Noz was trying to not thing about the moment he would have to consume on of the poor and helpless Halflings. So the feast began, and every one of the new Orcish men were served a large part of Halfling. They all dug in and ate the dead carcasses of the Halfling’s like animals. Except for Noz. Noz sat there, looking at his fellow brethren and his plate. He almost puked on his plate. An elder though was sitting across the table from Oig and noticed the strange behavior. He got up from his feast and pulled Oig along with him. Once outside, the elder began to insult and degrade Noz for not eating the Halfling with pride like he should have. He then called Noz out on not participating in killing the Halflings with the rest of his brothers who had done so, so nobly. Noz was ashamed that he was being told this by his elder, and was told to meet the elder at the gate of the grand city at noon the next day. Noz did as he was told to do by his elder and arrived at the front gate, but Noz was shocked when he saw the amount of people at the front gate. They all looked disgusted and ashamed of Noz. Noz knew the worst was coming. The elder met him and announced to Noz and the crowd that Noz is banished from the kingdom for not participating in the cultural act of finding, and killing a village of Halflings. The elder then proceeded to tell Noz that he was banished from the kingdom for not telling the elders at all. Noz would not get any of his belongings that he had previously owned. The elder banished Noz and told him that he is not allowed into the kingdom ever again or will be executed immediately. Noz had just been banished from everything he knew and everything he had. Noz was now alone. He was lost and had no guidance on where to go. So he figured he would go back to the place where his troubles began, the small Halfling village. As Noz neared the village, he could see black smoke and a rotten stench coming from the town. It was the smell of burning blood in the air. So as Noz neared the village, he found a child Halfling, with his arms around a tree and weeping. Noz touched the boys shoulder, and the boy just looked at Noz for a good hard ten seconds. The Halfling then kicked Noz in the shin as hard as he could and started to scream at Noz about the death of his parents and how he had caused it. Noz was shocked to see the strength that came from the small Halfling’s mouth. It reminded Noz of himself, strong with the tongue, but never with his fists. Noz then said with his broken English that he was sorry, and that he would do anything to prevent what had just happened to the boy. But the boy refused to listen and just stayed by the tree… weeping and sad. Noz was disappointed in himself. So he decided to go as far away as he could, he would leave his home continent and journey to a new. He set out for the fabled Aegis. Noz was strong and brave the way there, but it didn’t matter for he was weak at mind. He was clouded and saddened by what all had just happened to him. Was he wrong for not following the culture, or was he wrong for participating in the event. Noz tried to forget, but he couldn’t. He kept thinking and never stopped thinking about what he’d done. He lost count of how many days he’d been walking, then months, then years. Noz had walked for what he estimated to be six years before he stopped. A New home… for now Noz finally stopped when he came across the hellish walls of Al’Khazar. This surely couldn’t have been the fabled great human nation of Oren. Could it? Noz journeyed into the town while the miasma filled his lungs. Noz could have cared less about the miasma, but there was a man who could have cared more. His name was Giovanni Carminian. An old man who had lived in Al’Khazar all his life. He had to see it once more. He traveled to the King’s Cross and Noz stared at the man from a distance, for a long while. He saw a tear role down his eye, and heard the heart wrenching sound of an old man, weeping at the fact that he had lost everything. He suddenly fell over. Noz waited for him to get back up, but it never happened. Gio the Great had seen Al’Khazar one last time. Noz ran over to the man and looted his body of food and other surviving necessities. He also noticed a journal. It was old, dusty and torn. But Noz had the strange compulsion to take it. So he did, he took the journal and ran out of Al’Khazar as he noticed the miasma seep into his lungs slowly. Was this Aegis? It couldn’t be, look at its condition. Noz traveled more southward until he came across the Human city of Galahar. He almost fainted at the sight of the amount of human life in the city. Noz asked a couple of the people and they said yes. Noz had finally arrived in the legendary Aegis. But his stay in Aegis wasn’t long. He hadn’t been on the continent for a week when, as the locals called it “End of the World” happened. The forces of the undead rang throughout Aegis in one final showdown against Aegis’s forces united. Noz didn’t think much of what was going on other than to survive. He found a doorway that led to a place that the locals called the Verge, or for that second was known as the last safety. Noz followed the crowed confused by what was going on. He found a group of Orcs and followed them, he ended up on an Orcish ship, and was told not to leave. Noz was greeted by many Orcs and they asked what his name was. Oig thought that he shouldn’t use the name he had used in his home nation. So Noz had to think. He pulled out a book that had documented the life of the man who died in Oren. His name was Gio, so he turned the name around and got Oig. Now everyone on the ship knew him as Oig the Orc. The ship set sale and Oig had now come along for the ride, but to where? Oig heard he would be traveling to another new continent. Oig was ready to go to the new continent, he would be twice as far from his old home and would be able to start a new life amongst his new Orc brothers. A New Life, a New World Oig stepped off the boat and had realized for the first time, he had a home. A home where he was safe and where he would have a new start in life. He looked around on this small isle where the boats had landed, then followed some humans. He arrived on the path to the nation of the humans. He went north from there and ended up in the cloud temple. He looked around, then saw a sign that said Orcs go this way. Oig involuntarily went, as if it was a command. It took him 3 passing moons to get to the Orcish War Nation, but he was there. He was at a place where he could start over. Oig poured into the city along with the dozens of other Orcs arriving from Aegis. The area looked to be a valley, a quaint valley. Oig looked over the ruined tents and what ever else was laying in the valley. And right at that moment, Oig found his dreams and ambitions. He didn't want to be a glorified warrior, or clan leader. No, he wanted to be happy at mind. Oig stood looking over the valley, thinking as if this would be an easy task to accomplish. As he walked around, he noticed the ways the Orcs were speaking, and their strange customs. Oig heard things he'd never heard before, and saw things he had never seen. Oig was intrigued by these traditions and was eager to learn about them. He immediately found an elder Orc, and started a conversation with him. He found many of the traditions strange and exotic, but many the same. And the one he most dreaded was the same. The custom of many Orcs having a strange fetish for Halflings. The Elder Orc and Oig continued talking, until the elder asked Oig his background. Oig froze up and walked away. Oig was more embarrassed and scared of nothing more than his past. He had to forget, but he just couldn't. Oig tried to live with the other Orcs, doing jobs and helping out the War Nation, but he just didn't feel comfortable with his new family. He tried to live a normal life, he took up lumberjacking, got a house and was becoming well known throughout the War Nation, but something just didn't seem right. He wasn't strong like the other Orcs. He wasn't proud like the other Orcs. He didn't have the shape of the other Orcs. He didn't have the stench of the other Orcs. He didn't have the mindset of the other Orcs. He felt like he wasn't one of the other Orcs. Where to Now? Oig just didn't feel like he belonged to the other Orcs. He felt like he had to leave just for the pure fact that he wasn't like the other Orcs. He didn't know where to go, until he overheard some other Orcs talking about the Nation of Alras. A merchant nation, build on peace. Oig heard about this place and it sounded like a utopia. Oig made a split decision to leave the War Nation and move to Alras. He packed up his things and crossed the harsh desert and rugged terrain of the land that lay in between the two nations. He arrived on a dock in Alras. He saw his destiny, Alras! Oig looked around the city, and found suitable house for his liking. He found a house dealer, and gave him his life savings for the house. Oig was given the keys and began his new life in Alras. He immediately opened up an illegal shop in Alras without knowing he had done so. He made a large amount of money, but more important, a large amount of friends. Life was great in Alras, and Oig was finally happy for the first time since he had been exiled from his homeland. But his fairy-tale ending came to a violent stop. The Grand Merchant of Alras found Oig's shop, and took it down first thing, took Oig's keys away and had him put in jail. Oig sat there in the cold and hard jail. He didn't understand what he had done, and was deathly upset that he had failed at his chance at happiness again. Only if he could have read, he would have realized what he had done was wrong. Then Oig realized something. To become successful, he had to become smart. So that's exactly what Oig did. He began to teach himself how to speak the native tongue without slur in his speech. He found old books laying on the ground of the jail, and would practice reading them. Oig kept at it, he persisted and the final result was him becoming a geniuses Orc. He was let out of prison, and was given the keys of his house back. But Oig refused the key, and let the city of Alras take the house back for nine-thousand minas. Oig took all the money he still had and left Alras after having the reputation of a jail rat. Time to Think it Out Oig was confused about what laid ahead of him in life. He decided to leave the continent of Asulon for a while. He gathered up his best friends, the Steven brothers and Draeyin, and they decided to put their money together and live on an island of their own. They were able to find an area in the swamp marshes by Hanseti, and lived their lives out there for a couple years. They called their town Naxum, which meant new, symbolic for a new start. The men were able to build walls, a defense for the town against intruders. Oig felt happy again, but had learned to become pessimistic due to the fact that each time he had achieved happiness, it had been take away from him. Oig and his friends lived out their lives in solitary until the day came where Oig decided to step down as the town's leader. Oig felt it was time for him to move back to Alras, and sell all of what he had gathered in Naxum. Link to post Share on other sites More sharing options...
Hylian the Heretic 233 Share Posted February 8, 2012 Awesome as usual. Link to post Share on other sites More sharing options...
Secret Lizard President 313 Share Posted February 8, 2012 Dear God, thank you. Thank you for this beautiful grammar. Thank you so much. I think I'm having an episode, it's just so beautiful. MOAR! MOAR!!!!!!!!!!! MOAR!!!!!!!!!!!!!!!!!!!!! Link to post Share on other sites More sharing options...
Jutra 51 Share Posted February 8, 2012 The story as a story is great. The facts about orcs as they are played on the server - are not so great. Do you really want me to go point by point showing you the "factual" errors in your story? (factual as far as what the lore says how we act like and what as an orc, I've seen happen within the Warnation itself.) Again the Story for the value of a Story is great - it's just the things you had the orcs do wouldn't have happened liked that. ((as the War Uzg's head farmer and cooker (Who was raised by Halflings), I would NEVER serve ANYONE cooked halfling! - just saying)) Link to post Share on other sites More sharing options...
racingbrother 226 Author Share Posted February 8, 2012 ^((It takes place in a different continent, before the end of Aegis. But please point out the errors [i'm not sure if I made any big ones])) Thanks for the help Jutra :grin: Link to post Share on other sites More sharing options...
Jutra 51 Share Posted February 8, 2012 Ok I re-read your story - Your whole orc "land" isn't in Aegis and therefore doesn't follow our traditions or Lore. So showing you the errors of you orc lore - are out the window. Your orcs can do whatever they want to do. To keep this post useful I'd like to point out the differences between your orcs and the ones you are dealing with now. So your RP will be enjoyable. * our orcs don't have "families" they have clans - Most orcs, save the ones from Lifemates are raised by the "grandmothers" of the clans - if an orc at birth or while growing up shows signs of weakness - they get thrown into the dessert to "sink or swim" so to speak. If they survive they are welcomed back into the clan. * we have no nobility in our Orc nations, no such things as wealthy families - If you prove yourself in battles with strength and honour you can be rewarded a title - it's earned on merit. * raiding a halfling village just to eat them is not in any way shape or form a way to prove ones self. They are the weakest of the weak and provide no challenge - this would never happen in Aegis or Auslon. Yes halfling towns have been raided specifically for eating them - Ask Pok - it wasn't to prove anything and it had nothing to do with honour. (He just wanted the meat for his bar-b-q shop) *to prove oneself an orc battles other orcs - this is the honourable way and shows strength. Other things to point out about your story to make it better: You don't explain why he's called Oig until the second last paragraph of the story - For a reader like me - I'm annoyed through most of the story because of this so please either tell me somehow you are going to explain the name change later on or use his original name through the whole story until it changes. You don't say what he did all his days before he had to prove himself. You say he wasn't a warrior so what was he doing? You mention how charismatic he is, but we never see any examples of it in the story - why mention it if it doesn't play a part in the tale. When writing a story, don't have your char the best of anything in the ENTRIE NATION, LAND, TOWN, WORLD ETC - it isn't believable - unless you back up the statement with say a contest that was held and they have won the prize. Just being very (add trait) is enough. Your char ends up over the top if you make his perfect. You say he wasn't known for his strength in the begging of the story but then in the middle he's showing strength using his bare hands to kill animals. These facts conflict. You say he lost count of the days he was walking but then you give us the total. I'd put in a way for him to find this out, not just tell us. I'm guessing you wanted Oig to wear the humans Diamond armour - but think about it - Orcs are huge compared to Humans - no way could he actually wear it - maybe he should sell it? You say Gio had a rose on him but you never gave the rose significance - why did he have a rose on him. Why put it in the story if it's not relevant? You mention you have a book about Gio but not until you are on the ship. It might make a better story if you list what he looted from Gio and what he did with it before you use the item in the story. That is for now - again this is to help not squash your creativity - which you have tons of that's obvious. Link to post Share on other sites More sharing options...
racingbrother 226 Author Share Posted February 8, 2012 Thanks for the help Jutra, and some of these things I DO need to come back and change, others are little things put in for people who knew me before I was an Orc, such as Gio's rose. Gio always carried this special rose with him. He figured he was old and was soon going to die, so he decided to put the rose in his family's graveyard. (actual place) But he died in Al'Khazar, then Thral noticed it was there and took it to the family's resting spot, where he put the rose and buried Gio. (the forum post is pretty far back in human roleplay) But other than that, thanks for pointing out the flaws, I'll make sure to fix them. P.S. Your avatar scared the living hell out of me XD Link to post Share on other sites More sharing options...
racingbrother 226 Author Share Posted February 9, 2012 *Edited* Link to post Share on other sites More sharing options...
Numrini'th Miiystra 2 Share Posted February 12, 2012 There is no such thing as - Your whole orc "land" isn't in Aegis and therefore doesn't follow our traditions or Lore. So showing you the errors of you orc lore - are out the window. Your orcs can do whatever they want to do. Link to post Share on other sites More sharing options...
racingbrother 226 Author Share Posted February 12, 2012 There is no such thing as - Your whole orc "land" isn't in Aegis and therefore doesn't follow our traditions or Lore. So showing you the errors of you orc lore - are out the window. Your orcs can do whatever they want to do. Asulon was never mentioned in Aegis (Aegis isn't a world, it's a continent, as well as Asulon, as we is Oig's homeland) Link to post Share on other sites More sharing options...
steelersfan1221 300 Share Posted December 19, 2012 Moved to the Great Library. It shall be sorted into appropriate category shortly. Link to post Share on other sites More sharing options...
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