Strawberry114 43 Share Posted August 7, 2012 Out-Of-Character Main Minecraft Account Name: Strawberry114 Alternate Minecraft Account Name: Moryna In your own words, define what the act of Roleplaying is: Roleplaying is when you take the role of another person. Instead of you making the decisions in situations, you would act as if you are the character. In your own Words, define what the act of Meta-Gaming is: Metagaming is when you use knowledge your character doesn't know. For example, if someone tells you in OOC the coordinates of their secret hideout, your character shouldn't know. In your own Words, define what the act of Power-Emoting is: Powergaming is forcing another player into an action. 'Character A swings his sword, and cuts his Character B's head off" is powergaming, because Character B was not given time to react. In-Character: Character Name: Lukeh What Race are you? (You may only be Human, Orc, Elf or Dwarf!): Orc What Sub-Race are you? (note, you aren’t required to have a sub-race): None for now. Biography (Please make this at least 2 paragraphs long. This must include the history of your character and his life as well as age, appearance and personality, etc.): Lukeh was raised as any average cub in the War Uzg, constantly training and fighting since birth. She was not the strongest, or ugliest of the cubs her age. She was not outstanding at anything she did, yet not below par. If anything.. She was painfully average, something most are not all too proud of. Lukeh was fully aware she was not as strong as the other cubs. Not that she cared. Her only concern about her training was that she believed her elders were not pleased with her work. She trained in alone in her spare time, hoping her effort and persistence would show through. Lukeh did not associate with her peers. She preferred a quiet life, spending her limited time off training alone. Her behavior was not reckless, as some cubs were. She thought out her actions before performing them. She respected her authority, and followed their orders without hesitation. She never was a leader, as she did not like to draw attention to herself. Lukeh grew older. She couldn't help it. Training became tougher, and the standards rose higher. Still, Lukeh came below the majority of her peers. Now, she's considered an adult in Orc society, off to fend for her own. What are your Character's ambitions?: Lukeh's only desire is to try her best to please any orc she encounters. Besides that, has no true goals in her life. She prefers to let life take her where ever it goes, and not try to interfere with what is destined to come. A screenshot of your skin (must be in proper format): Other Information about your Character: - Open-Response-Questions I had waaayyy too much fun with these. Answer at least three out of five listed! Whilst traveling from the Cloud Temple you see a small halfling, being harassed by two armed warriors. They appear to be trying to steal money from him, how does your character respond?: Your character wanders into Alras, and comes across a small stall, behind which a well dressed man is standing. He’s offering various wares, the merchant turns to you and says in a posh accent " 'ello there, what can I do you for today?" What is your character response?: Lukeh is clearly lost. Why would she be in Alras, anyway? Maybe her memory is failing her. Anyways, our Lucky orc is in Alras. She saunters along the shopper-filled streets. They're too busy to notice.. A sweet aroma fills the air, that of fresh bread and cakes and meats. Mmm, steak.. The streets are crowded, and people of all shapes and sizes cram into the tiny space in front of stalls picking out the perfect gifts for themsleves and loved ones. Through all the commotion, a certain stall catches Lukeh's eye. A strangely tall man stands behind the counter, with a button-up shirt and his hands in his pant pockets. He stares straight at Lukeh, "You, green one!". Lukeh is curious, now. She approaches the stall, which is filled to the brim with small, tiny.. weapons. I don't even know.. What does he think I am? A small axe, a tiny sword, and even a little battering ram are seen by the watchful eye of Lukeh. Why would anyone ever need any of these? The man speaks, "Cooking wares, fit for any orc, any orc at all! Try a vegetable knife, only 20 minas!" He hands the knife to her, as if she wants to inspect the quality. "Mi nub need vej-et-ebble nife." "But how could you resist, i-" "Mi. Nub need." "He- "Gug'ye." Lukeh makes sure to dig the knife into the wood of the counter before walking off. Whilst wandering in the wilds, your character comes across a small hut, which looks abandoned. Inside it you see a chest containing a few iron bars, and a golden sword. How would your character respond?: Lukeh was enjoying her time alone, staring up at the dark sky at the edge of the desert. Enter, butterfly. That thing was so beautiful it absolutely had to be killed. By an axe-wielding orc, of course. The butterfly flew gracefully throughout the dry forest, with Lukeh sneaking right behind. Well, one thing led to another, and now our poor Luck orc has found herself in a sticky marsh, away from home and lost, her axe carrying no butterfly remains. How am I going to get out of this one.. There's only one sane option now. And with that, Lukeh trudges her way across the marsh. It's a very warm day, even before the sun came up, and the air is full of moisture. Little black bugs pick at Lukeh's skin, not that she cares. Mud is a nuisance. Her weight brings her feet down deeper in the mud at the bottom of the puddles. It takes a clever orc to devise a way to avoid the almost inevitable drop into the marsh. This is a test. Lukeh, even with her great willpower, is frustrated. 'This is a test, this is a test', is her mantra. She repeats the saying in her head. Damn butterflies. And there it is. Clear as day. A sliver of hope, finally. Her eyes become wide with awe. It's impossible. The broken-down shack sits in the middle of a tiny island. It's roof is collapsed on one side, the walls are caving in. The boards are decomposing. Who cares. It was once a house. Obviously Lukeh does. The first structure made by intelligent creatures since she left the War Uzg almost two days ago. Her mind races with possibilities. Who lives here? Do they still live here? Did they leave me food? Weapons? Anything? She's happy, and she's not afraid to show it. Lukeh runs- Well, trips towards the house, falling over more than a few times on the way. She yells out to the hopefully alive inhabitants, but hears no reply. The small island surprisingly holds her weight, and she cautiously approaches the front door. Holding her axe instinctively, she peeps through a gap in the wood. This is disappointing. Half-under the collapsed roof, three lifeless bodies lay. The bodies are fully together. No blood, no signs of struggle. They are laid peacefully over each other under the fallen roof. Around them, there is what seems to be their former living space. The remains of a bed, along with a black cooking pot and a chest can be seen. The rest's most likely hidden by the roof, it's not worth digging that up. Lukeh sheaths her axe at the sight of no living threat, but keeps her hand near the grip. She slowly walks into the house, her bare feet touching the dirt and decomposing wood floor. This better not collapse, I don't think I'm -that- heavy.. A quick look into the pot settles the fact that there's nothing worth taking from there. The only place left to look is the chest. The chest is falling apart with the rest of the house. Once upon a time, it was a carving of great value. The faint design on the top of the lid indicates it took a very skilled craftsman to create the box. The intricate designs continue around the chest, on all visible side. The metal surrounding the chest is a tarnished bronze. A nameplate, just above the broken lock, is made of a different, silver metal. Engraved upon the plate is a message that reads, 'Emily, my Beloved'. Not that Lukeh cares. She just throws open the lid as if it were her own vanity. This is even more disappointing. Inside the box she finds a few bits of iron and a golden sword. At least give the sword a chance, Lukeh. She grabs the sword by the edge of the blade. It is thin. The blade is non-existant, and the point is dull. This's.. Not going to work. Even more frustrated than she came, she effortlessly sticks the dull sword into the stomach of an adolescent girl under the roof. She storms out of the hovel, kicking the door frame along the way. What now, Lukeh.. Hungry and lost in the wilderness, you stumble across a small trading camp nestled among the forest, they greet you in the common tongue, how do you respond?: (Continued from the last ORQ, because I'm out of creativity.) Lukeh is mad. When I mean mad, I mean mad. Her feet are covered in dried mud, she barely ate for days, and blood covers her hands and face. Why? Because she chased after a butterfly. She journeyed through forests, marshes, mountains and more forests, just to get even more lost than she already was. Because of a butterfly. Good going, Lukeh. And there it was. This wasn't a slim chance. People were here. Fires are letting their smoke rise. Children are playing, and women are working. Humans? She approaches a child who is hiding behind a tent. She seems to be hiding from another male child, her relation to him unknown. At first, the child does not acknowledge the orc. She is focusing on the young boy. A quick tap on the head changes that. The girl lets out a cry, assumed to be a signal to warn the other creatures by Lukeh. "SQUEEEEEEEEE!!" Lukeh decides to herself this is a signal, of some sorts. Some recognition of her existance. This can be good, or bad. The male child runs towards the back of the tent, "Good try Veron-", and he lets out an equally loud cry at the sight of Lukeh. I have not interacted with hu-mans enough to fully understand their culture. The sound of rustling in the grasses is heard, along with yet another voice, "Veronica? Richard? What is the matter?" The voice then shows itself, a larger female with resemblance to the girl, who seems to be carrying a sort of cleaning device, "Oh my..! Get out of here, you monster!" She flails the soft end of the broom at the orc's feet, "I am not afraid of you! Stop frightening my children!". The two children run behind the large female. This is not threatening.. Lukeh finally speaks, trying to translate what little common language she knows, "Mi nub klomp latz cubz." The woman does not understand at all, "Get out'a here, you monster! Get out, now!" Her face is red, and her eyes are glossy. She continues to hit Lukeh's feet with the broom, not knowing how little damage she is causing. More movement is heard, and a hoard women appear from around the tent, all of them gasping, pointing, and scolding Lukeh, "Get out of here!", "You do not belong!", "Stop scaring our poor children!". What is this..? Confused and clearly outnumbered, Lukeh decides to retreat. She storms through the camp, not forgetting to kick down a tent stake or two along the way. You hear word that bandits occupy the road outside the town in which you have been staying. The town guard have gathered, and are asking for assistance to help eliminate them. The leader of the party is offering a reward for any who offer their support. How does your character act on this information?: 2 Link to post Share on other sites More sharing options...
Aryon 679 Share Posted August 7, 2012 Accepted Yada yada ya, wait for a GM to implement you, please ^_^ Link to post Share on other sites More sharing options...
Aryon 679 Share Posted August 7, 2012 Moved to Accepted Forum Link to post Share on other sites More sharing options...
Viper3X 1056 Share Posted August 8, 2012 Implemented! Link to post Share on other sites More sharing options...
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