SuperGraham339 0 Share Posted August 4, 2011 Perhaps make magic different for each race except for some kind of generic magic such as fireballs , healing spells , and the kind of magic you see in any other rpg. But perhaps make some race specific magic that would mainly consist of buffs. Since orcs are " the dominant warrior/nomad " race make spells that would allow them to move faster and hunt their prey with incredible ease. make a spell that temporarily increases skills sword/axe/unarmed etc. Elves are " druidic " when i think of druids i picture healers and animal lovers. perhaps give elves a race specific healing spell or make buffs that temporarily increase taming. Since elves love trees maybe make it where elves can jump higher on wood and leaves , or maybe around trees.( maybe 2 blocks ) so they can escape in the treetops Humans are the balance of the races. a little of everything. so do just that give humans a small version of the other races spells. ( not as effective however ) Dwarves are legendary miners and warriors. perhaps give dwarves a spell that can critically craft items. ( 1 stick and 2 iron to make a sword can critically be crafted to make 2 swords. or give you back 1 iron. something along those lines ) or perhaps give dwarves a spell that temporarily makes ores glow in the dark ( not by much, maybe as bright as mushrooms ) so dwarves have that edge in mining. Link to post Share on other sites More sharing options...
Sultan 3953 Share Posted August 4, 2011 ahh... wrong place? Link to post Share on other sites More sharing options...
Acebata1 0 Share Posted August 5, 2011 LIKE ^^ Link to post Share on other sites More sharing options...
Danny 2232 Share Posted December 3, 2012 Moved to the Great Library. It shall be sorted into appropriate category shortly. Link to post Share on other sites More sharing options...
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