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Fugnuz The Goblin

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Fugnuz The Goblin

 

Fugnuz, so named for his peculiar love of mushrooms, is a mischievous little goblin, entranced with the creation and application of ingenious works of engineering. In particular, 'shooteh flat latz'. His first creation was one of little genius, a bow and some sticks. With these, he managed to misfire, and hit the lamp above the tent in which his parents slept, accidentally cooking them both. At least he got properly fed that day. Anyway, after that most unfortunate of accidents, Fugnuz set off to make money, and cause whatever mischief he could, whether that be tricking Oren Lords into fighting, and profiting from selling them his siege weapons, or working for an Elven boatmaker, and occasionally 'forgetting' to properly secure that plank, fortunately, thats only lead to a couple of fatalities. Throughout this time, he continued to hone his archery skills, which helped greatly with his design of weapons, and picked up some knife skills along the way.

 

Fugnuz, however, got bored working for people, so he came to work with another Gobo called Melunz, and began to undertake serious work, spending long days in his design room, tinkering, and with the Elven shipwright designing clever systems of pirate and customs repellent  namely high power, small ballistas and ship mounted onagers. While with Melunz, he came to discover a unique relationship, in terms of his own skill in tinkering and engineering, combined with Melunz' of trade, and thievery. 

 

Fugnuz currently resides on the Orcish coast, playing with bows and ballistas and boats, and the 'acquiring' of such, like any good goblin. Also like any good goblin, he is entirely available for hire, and has an unquestionable love of gold and steel, and Mina.

 

Fugnuz is roughly 21, 5'6", dark green skin

 

A more formal account of his life

 

Fugnuz was born in the late days of old Asulon, though his line reaches back, unbroken, to those of Aegis. However, Fugnuz is the last of this line, as, in a freak accident he cooked both his parents in a fire that ravaged much of the tribal camp of his birth. Allow me to elaborate  Fugnuz was born in a tribal camp somewhere in the Orcish deserts of Asulon, and there he stayed for many years. The tribe did not move camp, as they grew accustomed to the land and settled more permanently, throwing up huts of mud and sand to replace their former hide tents and covered wagons. Fugnuz' parents did not, and he enjoyed a more primitive life than others of the camp. He did, however, discover a peculiar talent. Fugnuz, at the age of around five, created his first feat of engineering, a bow, and though a stick and some string are a fine toy for a little goblin, he soon grew bored of it, and experimented further, developing a surprising talent for the works of the engineer, tinkering with current developments also. However, this adventuresome streak of inventive cleverness soon ran Fugnuz into trouble. His family largely neglected him, his parents having little time for an only child. So, when one day he needed some metal, he simply stole. He was good at it too, and enjoyed it. He began to take whatever he needed and more, growing greedy with his skill, and reaping the rewards of an easy time in developing weapons and the like. So it was no surprise when, after some time, he was finally caught stealing, by a larger goblin of the same camp, and threatened with severe punishment. Fugnuz reacted badly, and as the gobbo ran from the isolated tent, Fugnuz took his new and improved bow, and managed to put a shot through the goblin's lower leg, incapacitating him, however, Fugnuz had no wish to kill him, instead threatening him severely, with the promise of such, should he tell. This shot inspired the young goblin child, and he attacked the bow with renewed fury, obtaining no small measure of skill with it, and around the same time, decided it would be apt to learn the way of a knife.

 

Fugnuz, in his desire to further his skill with the bow, trained rather hard, and one night, in an accidental shot, a stray arrow hi the lantern outside his parent's tent, knocking it into the tent itself and quickly devouring it, and in this accident, Fugnuz, to his absolute great dismay, not really, lost both his parents. Though he mourned the waste of life, he cared little for the individuals, and simply packed up his things and left, before he could be accused of the murder. He neglected not, however, to pilfer as many goods as he could. Fugnuz found himself wandering the deserts for a while, improving his archery catching his dinner, and chasing off snakes and the like. However, he soon found his way to the human lands, in search of a place to work, to build weapons. But what human would employ a goblin, of all creatures, to create dangerous weapons? Apparently, not anyone near by, and Fugnuz was rejected at every turn. Before he could properly do something bad, however, the cultists destroyed Asulon, and he fled with the rest, to Kalos and Elysium, where he retreated to a cave, and ventured out only to steal paper and ink, and the things he needed.

 

Through hardship he endured, and sharpened his mind and his skills, and upon the leaving of the islands, he carried only a stone knife, a bow and a few pitiful arrows, and an oaken chest of precious diagrams and designs. Thus he arrived in Anthos, and wandered adrift for quite some time, before one day, he got his break.

 

Another goblin, small of stature but great in skill of theft, by the name of Melunz, became Fugnuz' business partner, or more appropriately, Fugnuz became his, coming to design weapons for the skilled goblin thief to use and sell, in his day job of a merchant. Fugnuz prospered here, and rose to some prominence in the small tribe, plans to accompany Melunz on a job, his skill increased and his drive unquenched. Both goblins have become associates of an Elven shipwright, and it is part of this that drives them to such a job

 

Fugnuz, though a goblin who hates waste, including that of life, and the useless spending of energy is not one to be roused quickly to a fight of his own accord, but i savage in defence, and should his business interests be threatened, he is quick to react with hidden violence, and should he see a business venture being furthered by such acts, they are committed, though not without temper, and in the event of thieving, he will generally make use of a blackjack to disable guards and watchers.

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