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Hirschgeist

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About Hirschgeist

  • Birthday February 17

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  • Discord
    n_oxyde#0186
  • Minecraft Username
    Viscke_

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    Male
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    Germany (GMT+1)

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  1. Application OOC Username: Sydre_ Discord (example#0000): Sydre_#0186 Timezone: GMT+1 Roleplay Name: Lordaeron Crestfall Age: 26 Race: Southeron Desired Role: Raeden (Medic possible)
  2. Hirschgeist

    The Huntsmen

    Application Roleplay Name: Lordaeron Crestfall Race: Sotheron Age: 25 Desired role: Hunter Reason for enlistment: Lordaeron has been enlisted in the Military and has been training under them tirelessly over the last year, as the Imperial Army is facing the Inferi threat. Facing the Inferi Lordaeron gained newfound interest in the Hunt of otherworldish creatures. He sees an opportunity to further hone is marksmanship and gain experience he can surely use. He figured his army training would enable him to find a good footing in the monster hunt. OOC Username: Sydre_ Discord Tag (Example#3333): Sydre_#0186 Timezone: GMT+1
  3. Most people dicussing on this thread appear to be somewhat “seasoned” community members or have been around a certain extended while. I reckon it might be a good insight for some if a completely new player gave a statement. That would be me, Hi, I have been here about three days. The dilemma discussed here is a typical problem on a lot of different roleplay enviroments that allow custom maps and custom building. Centralization of roleplay is a good staff or leadership utilized tool to concentrate activity on a certain area. As we have established. To be honest, I am much like some people here on this thread. I prefer a small to medium sized village a bit away from the cities though somewhat close to the main roads, strategically placed on hotspots where players tend to come through. If I could choose freely, I would love a small community of 5-10 people which all are reasonably active within the village, and other travelling or visiting players passing through thanks to main road connection. Events would be player or local leadership coordinated. I agree that an influx of lingering travellers or visitors are essential to make small villages more active and more enticing. I believe thats because in my experience, rarely in a community of 7 people can all seven come online at the same time, meaning external influx is imperative hand in hand with an active leadership. That’s all a good fantasy of mine, and those types of villages I just described /may/ exist or are attemtped to be raised right now, but my god when I first arrived here I was hit with a wall of different things but no dynamic list of sorts to overview all places my character could settle in so I can choose according to my preferences. I believe the place and its local community are one of the first deciding factors when it comes to dynamics, lore and types of roleplay. There is barely any way without battling the convoluted chaos that is the forum to accumulate data on things like.. ..Classification (Settlement < Hamlet < Village < Town < City) ..Average Activity ..Player led Events Yes/No ..Economic Focus ..Typical Type of Roleplay ..Number of total residents/members ..Number of active residents in the last X days And these are all variables that vary depending on a players taste! Fair enough, some people may say “Yes but there is the “settlement” list in the Wiki.” but that hardly gives an impression sufficient enough to asess the dynamics and other factors that hint at activity or type. I for one just ended up somewhat confused going to Helena. I mean I might be totally wrong, it just was my impression that choosing a place to dedicate my activity to had very limited choices through poor display it seems
  4. Username - Sydre_ Character Name – Quasar Osei Proficiencies/specialities – Agriculture (Newly immigrated, suppose I can translate Agriculture to: Phsyical Resiliance, Strength, Stamina, Animal Care, Botany)
  5. Hirschgeist

    Sydre_

    Image: Quasar now Quasar was born in the deserts of Seyam, into a mid-sized family. His upbringing was simple, frankly, not poor, even though his father Kasim raised him a farmer, as his grandfather had raised young Kasim. Kasim wasn’t exactly a simple farmer with a small plot of land anymore, instead owning a few large plots of land strectching around the banks of a vast oasis with a whole team of farmhands – of which Quasar had been one of for a large section of his childhood. Kasim seemed to want to raise his son with the hardships of manual labor. “Hard work pays off”, and other topics like that often were part of the lectures Kasim liked to give. When Quasar was young, he saw those as sorry excuses his father used to employ his own son so he could save the salary of another farmhand. Now, though still somewhat believing his father still is a bit of a moral apostle, Quasar is overall thankful, also having made the “art” of farming and botany to his own profession. His mother, Amare, employed as a maiden by House Shegida, tried to “force” common sense, the right values and especially discipline into a very chaotic, young Quasar. Latter hasn’t been much of a successful endevour, Amare likes to say. He is still a bit of a wildcard at times. Though loving, Amare has been a strict mother which wished for her children to become decent people. She was also the one responsible for teaching Quasar basic writing and mathematics, she has been thaught during her occupation in House Shegida. Maybe unrequired as a farmer, she left room for the possibility that Quasar may wish to aspire to something other than a farmer once. Quasar has two brothers and one sister. Him and his brothers, Jafari and Okabe, could pass as twins. They spent the majority of their childhood together. Working together, learning together and being scolded for shaving their initial letters into sheep on the very same day their mother taught them the alphabet. Quasar believed he was the smart one, until being proved otherwise when his eldest brother went off to become a librarian. His sister Sena was always anxious and trailed the three brothers on most of their pranks and idiotic plans, also being the one to tell them off to their (afterwards fuming) mother sometimes. Not too long ago, Okabe, his younger brother decided to leave his homeland to become his own person and “find his way”. Quasar was the only brother left while his sister now followed her mother’s profession as a housemaiden while taking care of Kasim and Amare. His father and mother slowly becoming of age, he decided to follow the way of his brothers to travel out into the world. He made it seem to his father and especially worried mother like he knows what his goals and aspirations are, though he is still somewhat unsure what his path in life will be. For now, learning about foreign soil and witnessing the agricultural methods of far away lands are a good start..
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