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  1. Brandybrook Gaming Night! ~Halflings shogging on the Dinkle River!~ I, Filibert Applefoot, shall bring yet another glorious Gaming Night to this village! It will fill the village with joys never seen in ages! It shall be a blast to the past, reminding us all of the good ol’ first and second Gaming Nights! Every year, on The First Seed ((Friday)), us halflings will gather together and be merry until the sun sets and has arisen anew! It will be a joyous occasion! Shogging The classic balancing game! Remember to wear your safety pumpkin, head injuries are no joke! Push-Off Pumpkin Whoever can stay on top of the pumpkin for the longest is the winner! Shove off anyone else who might get in your way! Spleef Try to break the ground underneath your opponents before they can do the same to you! Darts A game of skill and luck! Fun for all ages! Come on down to Brandybrook on The First Seed for a blast of a time! -Filibert Applefoot, local halfling smart alec. ((4 PM EST this Friday on 7/31/2020. Located in Brandybrook, the main halfling village in Arcas. You can get to Brandybrook by heading to Aegrothond and then taking a right after you’ve gone off the main road.))
  2. The National Shogging League! Halflings of Brandybrook! I announce to you the National Shogging League (NSL). I found my passion for the sport during the shogging war between Brandybrook and Sutica, where of course, Brandybrook came out on top! Inspired by Bucca D Willowswamp I have decided to REVIVE the NSL as it was once announced but never took place. Much of this is his own words. Basic Rules & Background Shogging is a Halfling sport, or game, which has persisted throughout the ages. It’s name comes from the two words ‘Shovel’ and ‘Logs’. Shogging was created in Branborough by the Elder Halfling Tibb Fairfield when the village was under a draught of boredom, and a new game was needed. In the game of shogs, two logs of equal length (Generally three Halfling feet, or three ‘blocks’ as skygods call them) are put into a body of water. Two opponents (usually Halflings) will climb on top of either log, and place a carved pumpkin on their heads. When the signal is given, both players attempt to shove the other off of their log using a wooden shovel. Falling into the water counts as an ‘out’. The game is usually played as ‘best two out of three’ in point The Goal There are four teams, each team will be assigned an opponent team to begin the season. The two winning teams will then face each other. The winner of the final match will be given the championship title. Championship team will win: The Goldworthy Cup, and have their names added to it (as well as a role in the halfling discord). The runners up will win... cookies! Illegal Moves/Tactics Teams Sign Up Info: Primary Shogger Name: Secondary Shogger Name: Desired Team Color: OOC Discord: Username: Additional info: Halflings get first claim on signup, other races only if we have space. Equipment is supplied but bringing your own (shovel and pumpkin) would be advised. Falco Goldworthy will be referee. Concept by Bucca Willowswamp. Times may be negotiated (OOC: for player to work out!) [!] The official seal of Brandybrook!
  3. Brandybrook Gaming Night, the Fourth! ~Halflings line up to participate in the Brandybrook Games!~ It is I, Filibert Applefoot, the greatest halfling to have ever lived, writing to you again to tell you of yet another Gaming Night that shall grace the fair village of Brandybrook! It will be unlike any other, a true spectacle for the mind and soul that will leave all in awe! This particular Gaming Night shall be based around the traditional halfling game of Shogging, and through this ancient tradition we shall find much enjoyment! Every year, on The First Seed The Grand Harvest ((Saturday)), us halflings will gather together and be merry until the sun sets and has risen anew! It will be a joyous occasion! Shogging The true halfling classic, a game of skill and balance between two visually impaired opponents on opposite logs! Knock your opponent off to win! Darts A game of luck, fate, skill, luck, and precise hand movements! Throw your dart close to the center to score more points, and whoever has more points after all have thrown thrice is declared the winner! Farming Competition Whoever farms their farm the fastest, wins! Bonemeal will be used to reset the fields after use, so multiple rounds are possible! Come on down to Brandybrook on The Great Harvest for a blast of a time! -Filibert Applefoot, local halfling smart alec. ((4 PM EST this Saturday on 7/25/2020. Located in Brandybrook, the main halfling village in Arcas. You can get to Brandybrook by heading to Aegrothond and then taking a right after you’ve gone off the main road.))
  4. A Plea for Help [!] Within the major cities of the Empire, including Helena, Reza, and Owynsburg, as well as in taverns across Arcas, adventurers might be able to spot a certain notice penned to boards and posts throughout the land... [!] To Whom It May Concern: I would first like to thank you for taking the time to read this letter. My name is Amelia Mortimer, a young barrister who lives and works in the town of Owynsburg. I write to you today in search of some assistance regarding a very dire matter... Quite recently, my father passed onto the Seven Skies. As his only daughter and the sole surviving member of our family, I was left as the heiress to the Riverspire Manor and the Mortimer estate, our family manor house on the frontier. It does not lie within the borders of any nation, situated many miles south of the furthest Imperial outpost. My family was once quite wealthy and used to run a lush vineyard in our lands when I was a child, although it fell into disrepair some years ago after the ruination of our family business. Some time ago, I attempted to visit my father’s estate in the hope of once again fixing it up. Unfortunately however, I was forced to vacate the manor after a single night. An unlivable mess, the manor is quite desolate… Throughout my night there, I was tormented by the most horrendous of sounds. Worse yet, I found a number of things missing from my trunk upon my decision to depart in the morning. Something is still lurking within Riverspire Manor, and I need a group that is much more adept at dealing with these sorts of things than I to investigate. It is my own personal belief that the manor is either infested, haunted, or perhaps some mixture of the two. Therefore, I require the assistance of an enterprising group of adventurers to help make this manor inhabitable once again for the sake of both my family’s legacy and for personal closure as to the matter of my abandoned childhood home. While I cannot pay much, I would be more than willing to pay what I can and offer any group of adventurers that might be willing to assist me a few old and valuable trinkets that cannot be found anywhere else. I may also be able to offer a few things from within the manor, in return for assisting me in the reclamation of my ancestral family home. A group of six or so would be ideal for the job, any more would likely be overkill I fear. Mind you though, I will not hire just anyone for this task. I will only select a group based on who I think will be able to get the job done the best, and I will pay a group on the basis of their success in dealing with whatever pests might lie within Riverspire Manor. Groups who wish to undertake this task should pen a letter to my home in Owynsburg at their soonest possible convenience, including their pitch for being allowed to take on this job and their credentials to be able to do so. Once again, thank you for considering my request. I look forward to meeting with interested parties in the near future. Sincerely, Amelia Mortimer OOC (Please Read)
  5. [!] Numerous missives are sent across the continent, papers slipped underneath doors, large scrolls pinned to notice boards, and carrier pigeons sent to nation leaders. All were given a paper to read! “I am Vritra Belcourt, although unknown to the large masses, most untrusting of a stranger. Descendants of Malin, Horen, Krug and Urguan. Nations of Arcas. Practitioners of all mystic arts. Warriors and Mercenaries. I urge you all to heed my words, for I am no deceiver. I am gifted with the abilities of foresight and through the late days, my thoughts have been scattered, a large ominous shadow has plagued my mind, offering me short daydreams of red and black. My abilities tried to warn me, yet I warded off the warnings, trying to believe it was simply nightmares that cursed me. But as of last night, my powers accrued to the point of where my short sighted daydreams whipped themselves into a large vision, even gripping my tongue to speak a horrific prophecy. Distant banners fly black and gold And crows reign again in this kingdom old In orchid fields and reconquered lands Come sin and spite from long dead hands Five plagues borne of hellish flames Shall shake the land as chaos reigns During this ordeal, I had been given sights of an ancient group, something long before we had settled here returning. Yet five plagues shall be the catalysts for the apocalyptic ending of this land, if we are not to stop it, we shall all end in hellfire. The five visions I was stricken with was of Darkness, a black mist covering what we know. I believe that was the sign of the eclipse, a blanket of darkness over the land. Toads, a symbolic meaning of what has come to most nations, the Inferi and their demonic kin. The last three have yet to happen from what I know but I warn you all to not await for the third before you take action, Betrayal, Blood and Death. I wish to offer my council to any that take my words with an ounce of faith for whatever fickles us against one another, we are to all burn by hellfire if you are not to put them aside.”
  6. The Imperial Association of the Performing Arts Est. Anno Domini 1769, Under the Company of Thespians and Revelers About this Worshipful Guild The Imperial Association of the Performing Arts, established 1769, is a guild under the blanket administration of The Livery Company of Thespians and Revelers. The corporation is a cooperative assembly of verbalist artists. Formed by Peridot Beryl Carrington, the guild represents the interests of comedians, spoken word poets, musicians, actors, playwrights, and other performance-based artists. The guild organizes events for these performers to enlighten the masses, spread their so-saught after fame, and, of course, make money. The primary goal of this merry association is to bring entertainment to all the crowds of Oren, whether it be a high society gala or the local tavern. The Chamber of Romantics The guild is governed in a loose manner, so as not to oppose the freedoms of its performers. Each man or woman is their own, the guild serves more as a means to hone their craft, create bonds with the rest of the performance community, and find jobs. Further, membership is accompanied by a license from the Company of Thespians and Revelers; a member of this guild is a member of that company as well and attains all rights that come with that status. Despite this loose structure, there are basic rankings amongst the group: the organization of this ranking is called the Chamber of Romantics. A key necessary to understanding our organization is that rights afforded to each rank are relatively fluid and ceremonial in nature. Each performer, regardless of their rank in the Chamber, is an individual and has the right to their pursue own activities without oversight. Director-President: The Director-President is the chief amongst the Chamber of Romantics. They are charged with the overall management of the guild and organizing guild-wide events. Further, they are charged with the duty of the purse and are the primary representative to the Company of Thespians and Revelers. The Director-President acts as a manager for all artists and will represent them to potential clients. Master: A master has proved themselves a capable performing artist. Whatever their form may be, they are recognized across the land as a titan of art. Within the guild, masters can induct official apprentices whom they can teach in the arts. Lesser Romantics can also take on students, but these students will not be immediately inducted as apprentices. Journeyman: A journeyman has proved they are above instruction from a master. They can provide their own lessons and earn the right to independent representation. Journeymen are afforded the ability to organize their own events, incorporating other guild members as they please. Apprentice: Usually young, the apprentice is just learning their craft. Apprentices are assigned to a master of their craft if there is one. If not, they are supervised by the Director-President when possible in their performances. Relatively, the apprentice has free reign on their journey to becoming a full-fledged artist as there is no true plan to make somebody into an artist. The Enlightened Endeavor: Stagecraft While the guild does indeed field a wide array of sound-based performers, ranging from musicians to poets to comedians, the primary and recurring function of these artists is the pursuit of drama. Those who come onto the company as thespians will find themselves as the actors of a variety of plays. Further, the company seeks out talented playwrights and directors to aid in the creation and production of these spectacles. The entirety of the guild is incorporated, with musicians and comedians both being brought into the unifying art of stagecraft. Associated Playwrights: Playwrights with associated status are those who primarily identify with the troupe itself. These playwrights can produce their entirely unique scripts and utilize the expert artists and thespians of the guild at their will. The guild, ultimately the Director-President, will act as a producer for the playwright’s plays and coordinate times, venues, and handle the marketing side of the art. These talented writers need to make money after all! Associated Thespians: Actors with associated status are those thespians who run with the troupe and see regular employment in the many dramas set by the company. Thespians of the guild rely on the playwrights (whom they can also be themselves, as artists can be both actor and writer) to provide them with plays and will hone their craft through such endeavors. Actors receive a paygrade from the Director-General via commission of the plays and an actor’s respected role within said play. Scheduling an Event with the I.A.P.A It is hereby decreed that any citizen of Oren or beyond can contract the Imperial Association of the Performing Arts to perform any variety of entertainment at their events. Whether it be a gala or a comedy night, the association can provide entertainment. Below is a format by which to submit a Letter of Request to the Director-General to schedule such affairs. Client Name: Client Aviary Address (Discord): Venue: Entertainment Needed (Music, Improv, Comedy, Actors, etc.) Joining the I.A.P.A Hear hear! All performing actors, musicians, thespians, etcetera, are called to join our Association. You will have access to top-notch production and management, as well as to a semi-regular source of income. Further, you can hone your craft and network within and without our art market. You need not experience, just hope! We can provide lessons and top-notch education in the ways of the performing arts. Applicant Name: Applicant Aviary Address (Discord): Applicant Sex and Race: Form of Art: Would you be interested in acting (Y/N): Experience in the Performing Arts (if any):
  7. Brandybrook Gaming Night, the Third! ~The Second Brandybrook Gaming Night!~ I, Filibert Applefoot, the greatest halfling to have ever lived, am bringing Brandybrook a THIRD Gaming Night for all of her lovely halfling inhabitants to enjoy! The fun will never end, for we shall split the very earth asunder with our laughter! This event will become LEGENDARY! Every year, on the First Seed The Grand Harvest ((Saturday)), us halflings will gather together and be merry until the sun sets and has risen anew! It will be a joyous occasion! The Brandybrook Games! Chests will be put around Brandybrook, filled with all sorts of goodies needed to defeat your foes! Everyone starts by the docks, and once the countdown is over, we all scramble outwards! Whoever is left standing at the end, WINS! Filibert Applefoot is not to be held responsible for any injuries sustained during this event. By attending this event, you agree not to sue, slander, imprison, or otherwise harm Filibert Applefoot in any way in retribution for what happens during this event. ((Yes, this will be like the Hunger Games. In Brandybrook. I am not sane)) Snowball Fight/Capture the Flag! We split the village into two teams. Each team is given time and materials to make a snow fort and plenty of snowballs. They both place a flag in their fort for the enemy team to capture. First team to capture the other’s flag WINS! Come on down to Brandybrook on The Grand Harvest for a blast of a time! -Filibert Applefoot, local halfling smart alec. ((4 PM EST, this Saturday on 7/18/2020. Located in Brandybrook, the main halfling village in Arcas. You can get to Brandybrook by heading to Aegrothond and then taking a right after you’ve gone off the main road.))
  8. The bee Movie Play. So I have decided to try to do something never done before, create a bee movie play in LotC. This is an idea I had, where we dress up as bees, name a persona as the character names, and have a play. Whether this is a meme is unclear. But I ask all of you to try to help my endeavor in making this. We will need a few things for this though. -Actors, several people to paste in script for their character. -Location, a place to host this. What would be best is if staff could approve us having it in a protected area so terrorists or such can’t sabotage this. -An audience, I am doing this for you, LotC players, to watch and enjoy. I will host a poll in the discord server for the time and date. Join the discord! https://discord.gg/ddWh5m Credit: HighOOCly/Deleted account for inspiration, and Neo for inspiration. These are some of my best LotC friends.
  9. [!] A crinkled paper is found in your burrow’s mailbox The Underground Masquerade Only the coolest of halflings party in this secret tavern far below the surface! Do you have what it takes to be like the best? To enter the world of adulthood, of debauchery and delight, of life and death itself? If you do, come on down to the Underden, the Underground, the tavern where the sun never rises! We are waiting for you.... enter if you dare! On the month where the world is coldest, on the day when the sun most dim, that is when it begins. It ends when all have left and the sluggish sun rises anew. Masquerade brought to you by the Ratfeet Estate {{3 PM EST on Tuesday the 14th of June, 7/14/2020))
  10. [!] Letters of invitation are sent out to several halflings Applefoot House Party! ~A gathering in the Applefoot burrow, back in the Golden Days of the Applefoots when Rollo and Daisy were still alive!~ With a River Festival comin’ up, I cannot push myself to continue the Gaming Night tradition. I fear that doing so would tire us all out ter much! However, there should still be plenty of time available for us wee folks to gather ‘n a less tiring manner! A simple party in the Applefoot burrow ought to fit in quite nicely! As such, in the oh so empty Applefoot burrow now devoid of activity for so long, the flower of happiness shall once more bloom! Invitations: All Applefoots Our lovely Thain, her husband, ‘n all of the Elders T’a Greenholms T’a Puddlefoots T’a Sunbrooks T’a O’Connells T’a Proudfoots T’a Driftwoods (’er what’s left of ‘em, anyways) T’a Sackvilles T’a Burrows All other weefolks from less well known families ‘er who nay have ah family at all. Gather ‘n the Applefoot burrow on The First Seed for a party that ye will never forget! ~Filibert Applefoot, local halfling know-it-all. ((Friday at 4 PM EST, 7/9/2020))
  11. Scribed in remembrance of those fallen in the defensive effort against the Scyfling forces. Geast I Ve Fitsker As the smoke clears and the casualties are counted, a lone fighter hangs high in the sky. His comrades gather their wounded and rest their lost, trekking along a beaten path to their home of New Reza. As they venture through the lush and lively Haeseni countryside the fighter follows along, shortly behind his brothers as they return to the walls of the city. The fighter hangs his head as he knows his time is up and he no longer can walk with his men, with one final look over New Reza he nods and makes his leave. The fighter retreats over the sky scraping Steel Hills and into the dense and quiet Wick Wood. He is at peace with what has come of him and knows it was for the better of his country and people. As the fighter slowly closes his eyes looking over the land he called home, one final thought fled his mind and escaped his lips in a soft mutter “Krusae Zwy Kongzem”. With this he was ready, his soul being claimed and returned to the Seven Skies. But behind he left, a single mortal possession. One he could not take with him and was forced to leave behind. Sojoernaal I Ve Fitsker The shouting begins and the screaming is heard, as the Haeseni holds their ground strong and true. A flood of Scyfling scum rushing out towards the stout walls of the Fort at Metterden, this would be the true test of strength. Javelin quickly flew overhead, shattering shields of the Crows one by one, sending ballista fire back in response. Their motive to take this land remains unclear to most, but this will not stop the men of gold and black as we fight until our last breath, and in response “Krause Zwy Kongzem” we shout until our voice cannot be heard any longer. We fight for the spirit of Haense and the protection of our heritage, this land gifted to us by Godani and protected by the soldiers of those who inherited it. It was not long though until the Scyfling horde began creeping in on the ravine that held our brave cavalrymen. They through everything at us, but we prevailed even lost in a daze of confusion and pain simply because the fight was not over. As javelin continued to fly towards the proud Haeseni men, we gave a constant fight back until the moment we break. Our men falling one by one and there was no telling how this would end, so what could we do but fight. My life before theres, I will not not this kingdom fall under some barbarian claiming this is his land. Bralt I pity you, thinking we will fall so easily. So hear this in fear “Krusae Zwy Kongzem”. Ser Siegmund Wick
  12. [!] Missives are hung up, all around Arcas! River Fest! [!] The Dinkle River! It’s been some time since our last festival. Let us celebrate these hot days with a river gathering! Activities: Shogging! Swimming! Fishing (careful not to catch the swimmers)! Boat racing! and the MAIN activity Swimming gear competition! Judged by Elder Goldworthy Wear your most ridiculous swimming attire. All are invited to join, so long as they cause no troubles! The partying will commence by Dinkle River, located in Brandybrook next to Aegrothond, in two elven days. (OOC: The event will be held 2:30pm EST/7:30pm GMT, Thursday 9th July) Long live the halflings! ~Elder Falco Goldworthy and Isalie Gardner, Thain of Brandybrook [!] The missive ends with the official seal of Brandybrook
  13. Hangman’s promise “Big Tony, Big Money.” - Big Tony My figureheads have grown quite the liking of the people of Haense, I even allowed them to teach the HRA a couple of things on the fields of war. I’ve been sending my prayers to up above ever since I got word about the war, blessing the blades of the Haensemen and cursing the arrows of the Suticans, hoping their projectiles would miss the throats of my comrades. Sadly enough, the leadership of the Orenian Empire did not have the sufficient funds to buy us out of the Sutican war. May my brothers coated in green watch my back as I take up the mantle of a leader in this war, may my friends from Haense toss their weapons to the side when I face them on the battlefield, for then they will be spared. Gold and glory, my comrades… gold and glory Once this contract is signed, my men will raise their blades alongside the poor folk of Sutica, who just want to protect their land. It saddens me, the biggest fish going after one of the weakest fish. The Agreement The Suticans: -The Sutican leadership will hand 70 000 minas to The Hangmen. (50% up front) -The Sutican leadership will hand The Hangmen a simple plot of land for when they are forced to move out of this realm. -If there is any way to spare The King of Haense and his people, an effort must be made to make sure that there will always be an option for the Haensemen to get out of the war, safely. The Hangmen: -The Hangmen will aid Sutica and their allies in any militairy exercises against the Holy Orenian Empire. -The Hangmen Keep will serve as an outpost for the forces of Sutica and their allies. -The Overseers of The Hangmen will lend Sutica all of their knowledge regarding waging war, becoming a part of the core of the leadership of the conflict. “I’m sorry, comrades of my people. coin comes first. May our paths never cross during these troubling times.” Signed,
  14. [!] One of many flyers scattered about in the world would wander and find its way to you. Upon closer inspection it seems to be an invitation, reading as follows: “Greetings traveller. I hereby extend this to you, being the occasion of the inaugural event of a town away from the rest of known settlements of all races. A peaceful place where one may find shelter and opportunities at a more fulfilling life should it be what you have sought, a second chance, a new beginning or simply an adventure in far off lands. There will be much to see and do within these walls. I wish for beings of all kinds to come together and co-exist, form bonds that elsewhere may have not been possible, and find oneself more comfortable with the world we inhabit as a whole. I hope to find you at the gates of town in due time and you will be welcomed with open arms. May fate guide you here safe and swiftly. -Rowan S. Mistvale”
  15. Brandybrook Gaming Night! (The second!) ~The fantastic new sport of Push-Off-Pumpkin (AKA King Of The Pumpkin)!~ I, Filibert Applefoot, the greatest halfling to have ever lived, am bringing this village yet another wonderful night of FUN, ACTION, EXCITEMENT, and more games then you know what to do with! So come on gather ‘round the village once more this year to have another time of your life! Every year, on The First Seed ((Friday)), us halflings will gather together and be merry ‘till the sun sets and has risen anew! It will be a joyous occasion! Push-Off Pumpkin! A wonderful game where you try and slap your opponents off of a pumpkin! The person who stands on the pumpkin the longest is the winner! There is no official method for keeping score, so whoever brags the hardest afterwards is said to be the winner! Darts! A game of skill, luck, dexterity, and luck! Everybody takes turns throwing a dart at a dartboard until everyone has thrown three, then we count up the points and see who wins! Shogging! The traditional halfling game! Try to knock your opponent off of their log before you are knocked off of yours! Hide & Seek! Can you hide from the watchful eyes of the seekers? The last person to be found is the winner, and must be the new seeker in the next round! Come on down to Brandybrook on The First Seed for a blast of a time! -Filibert Applefoot, local halfling smart alec. ~A halfling game of Spleef!~ ~Halflings waiting to throw their dart in an orderly queue!~ ((3 PM EST, this Friday on 7/3/2020. Located in Brandybrook, the main halfling village in Arcas. You can get to Brandybrook by heading to Aegrothond and then taking a right after you’ve gone off of the main road.))
  16. Brandybrook Gaming Night! ~Shogging logs in the ol’ halfling village of Reedsborough!~ I, Filibert Applefoot, wish to start another tradition much like the Drinking Nights! I wish to call this new tradition, the Gaming Night! Mere drinking alone is not enough to keep our village lively! We require much more than that, and thus we ought to have a separate night just for the variety of halfling sports and games to be played! From shogging and darts to push-off pumpkin, these nights will be dedicated to all sorts of fun activities that us wee-folks ought to enjoy more! Every year, on The First Seed ((Friday)), us halflings will gather together in our village and be merry ‘till the sun sets and has risen anew! It will be a joyous occasion! Push-off Pumpkin! A game where you try to shove others off of a large pumpkin! Last one on the pumpkin wins! Darts! A fantastic game of skill and luck, where darts are thrown at a dartboard to score points! Whoever has the most points wins! Shogging! The traditional halfling classic! Try to push your opponent off their log before you are pushed off yourself! A Surprise Activity! Who knows what else will occur on the Gaming Night! Come on down to Brandybrook on The First Seed for a blast of a time! ~Filibert Applefoot ((3 PM EST, this Friday on 6/26/2020. Located in Brandybrook, the main halfling village in Arcas. You can get to Brandybrook by heading to Aegrothond and then taking a right after you’ve gone off of the main road.))
  17. :☆゚.:☆゚.:☆゚.:☆゚. The Celebration of Jane & Vespira d’Arkent ˚✩ ⋆。˚ ✩˚✩ ⋆。˚ ✩˚✩ ⋆。˚ ✩ “Hear ye! Hear ye! Join us in the celebration of our dearest ‘Mary’ twins!” Our lovely girls are fully grown! Therefore, a debutante ball is in order. ____________ ・ 。゚☆: .☽ . :☆゚. ____________ The event shall take place at the Carrington manor! ✦ ・ . . ✦ . . . . . ✦ ✦ ・ . • . • • . . ✦ ✦ ✦ A ball shall be held on such day, along with a feast. Upon arriving, every male shall be given a flower. Throughout the night, if said man would feel so inclined, he may offer his flower to a maiden in seeking her favor. At the end of the evening, if the females’ wish to accept the offer, she shall wear the flower behind her right ear. If not, she can dispose of the flower. If a match has been made, you can begin your new love by joining everyone outside to set off a paper lantern with your beau! *: ・ ゚ ✧ *: ・ ゚ ✧ *: ・ ゚ ✧ *: ・ ゚ ✧ *: ・ ゚ ✧ The theme of the ball would usher everyone to wear a shade blue. We hope to see everyone there! OOC: Thursday, June 25th at 6pm EST
  18. [!] A fancy piece of parchment paper would be boarded along the Druidic Grove, as well as other places such as the Queen’s Isle. It seems important, so you decide to read it! ”Greetings! My name is Stephen. You may know me as the dashingly handsome, charming, charismatic, reliable Wonk- and by far the people’s most iconic personality in all of Arcas. Well. I’ve come to say that even great toads such as I can make mistakes. It seems, while testing out some recipes in my (TRADEMARKED!!) Magic Cauldron to create infinite resources of fancy rocks, I accidentally created an entire ecosystem of beasts fused with the things! Oops! As usual, I am not responsible for any of my creations maiming, harming, killing, murdering, disemboweling, or eating and/or cannibalizing any Descendants. Or anything in general. This is simply a notice telling those who live away from the major nations to be careful when travelling around! Who knows what you may find around the corner! If you see any of these creatures, please call a professional to exterminate them for you. You can keep whatever you get from their corpses I guess, but give me creative liberties if anyone asks where you got it from. Yours truly- Stephen the Wonk.” It seems ‘Stephen’ has provided an artist’s depiction of one of the creatures for you.
  19. Although it would be incredible; I’d just like to say now that I’m NOT expecting this to be accepted. I just had the idea not too long ago and wanted to share it. Basically a throng of lunatics led by Mr. Beautiful completely take over the city of Helena. The guards are imprisoned; criminals are set free. The gates are shut; no one comes in and no one gets out. The town will be in a state of unqualified pandemonium; everyone is on their own. Trapped in this engirdled mobocracy swayed by a psychopathic begetter who will be sitting in his chair; laughing his ass off until somebody stops him. Discord me if you’d like to hear more.
  20. Palatine’s Address of 324ES 6th of Snow’s Maiden, 324 ES Issued by His Excellency Petyr Baruch My fellow Haeseni, These are times of great strife. Where used to stand great stone castles dedicated to Haense peerage, bustling with good Canonist Highlanders, now serve as footholds of evil for the Scyfling Scourge. These were places where many families led happy, full lives, who now find themselves broken and shattered among the seemingly impossible to avoid onslaught. Whereas it may be true that we as a nation have found ourselves sometimes evenly matched, and sometimes even overwhelmed by the Scyfling invaders, we are far from lost. The heroes of Vasiland, Fort Buck and Valwyck, who gave their lives defending our people, will not have perished in vain. Thus it is the duty of every proud Haeseni man and woman, to provide for the common defense of our people. Whether it be fighting the pagans directly under the command of our gallant Lord Marshal Barclay, or watching over and maintaining the homestead in their absence, every effort is necessary. Only together can we overcome this dangerous peril we find ourselves in today, only together can we give meaning to the lives of those brave men and women who have fallen in our stead. Together, we will fight them with the combined strength of the Royal Army, the Hounds, and the peerage of His Majesty. Together, we will struggle in grueling defense of our motherland, every castle, every road, every port and every fort will prove increasingly more difficult for the pagans to capture from our holy grasp. Only together can this be achieved. We would have perished had we not persisted! Kruzae Zwy Kongzem The Office of the Lord Palatine wishes it’s deepest condolences to the families of these fallen heroes: SER BJÖRNOLF STJÖRN (1727-1769) SER ROBIN KARTYR (1729-1770) KAROLINA BARCLAY (1752-1768) ARIANNE HELVETS (1729-1768) ALEXANDER VANIR (1752-1769) Signed, HIS EXCELLENCY, Petyr Baruch, Lord Palatine of Hanseti-Ruska
  21. *~ Arcas Biennial Cheff Tournament ~* [!] Letters written with black ink and the drawing of many dishes would be delivered across all Arcas. “For too long has the question of the best Chef in the realm gone unanswered. Far in the past are the days where legendary skills of the kitchen where whispered of, whispers of those so talented surely they had been blessed by an aenguldaemon. No longer will this question be left to dwell in the dark depths of a cooks mind. Come one and come all to the Princedom of Fenn this grand harvest, and put your skills to the test. The competition will come in multiple stages, the field being halved each stage till a winner is left. Winning this tournament earns the chef a thousand mina prize and a fully outfitted kitchen in a location of their choosing. Each stage will come with five culinary items from across Arcas. Ranging from fine Horen veal, Sutican crab, Quali spices, and campfires for cooking or caste iron pots no one but the judges will know which items are in each box until they are opened. Not all ingredients must be used but at least three are required. Contestants will be judged by three judges in flavor, technique, and display. Fret not though those that get knocked out early. In the semi-final stage of this event, the crowd will be able to vote back a previous individual competing for another chance at culinary glory. ” ~~~~~~~~~~~~~~~~~~ (OOC Information) The Tournament will be held this Saturday at 3pm EST, those who wish to participate merely need to come in time and register irply by talking to any of the judges, more information will be provided on the day of the even. If you are interested in becoming a judge send a response stating such. We will pick 3 people or use our three original if no one is interested in judging. ~~~~~~~~~~~~
  22. A YEAR OF HEALING [!] A small Akezo shrine inside a Renelian home. The Princes of Renelia, Vaeril and Veris, looked about across the gathered ‘ker. There were many of them, all gathered and looking to the two; awaiting their word. Vaeril began “As you all know, my maln, the Archon, is bedridden by illness. Now, our physicians are hard at work identifying the illness, and how to cure it. However, with not much result. Thus, we need to turn to spiritual matters. Follow me.” He led them out of the city, to a rather colossal quartz and stone shrine. It contrasted well with the fungi-ridden landscape. “This is the shrine of Akezo, spirit of healing and fertility. She watches over the fields, the injured. She watches over those that need healing and aid. Today, she watches over us. If we bring her offerings and sacrifices, we might persuade her to turn over and aid us, offering an extended palm to heal our Archon. Thus, I announce a year of healing! Now, if that’s not enough; the ‘ker that brings the most offerings will receive two thousand minae as thanks from the Velulaei’onn family. Leyu-Luara.” The dark elves then went about their day, drinking in the tavern and sparring in the fields. All was well in Renelia, for a year of healing had begun. Tl;dr A year of healing begins as a shrine to the healing spirit, Akezo, is constructed in hopes to win her favour and heal their sick leader.. Dark elves will offer their offerings and sacrifices, and the one with the most offerings given will receive two thousand minae. You can place the offerings in a chest under the shrine outside of Renelia. This event will last for one irl week.
  23. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- THE ROYAL SAVINIA BALL - The Grand Harvest, 1770 - -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [!] A messenger sends out an invitation sealed with red wax, bearing the crest of Savinia, to all people of Arcas that wish Savinia and its peoples no harm. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The Grande Salon of Veldin Palace, 1760 As the Royal Duchy of Savinia further develops, it is decided by the Court Lady, Johanna Roquetelet, that a ball is needed to celebrate the development of such a Duchy. We ask that all people who attend the ball wear an outfit representing Spring or Summer, or some other formal attire. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Events of the Ball The Grand Buffet: Hosted in the Drawing Room of Veldin Palace, will be a large buffet of pastries, baked goods, and Savninian traditional cuisine. The buffet will be the first portion of the ball, where guests can pick and choose what they would like to have for their luncheon. Guests may also converse with each other if they so choose. The Great Drinking Competition: Hosted at Savninia’s Tavern, Eagle’s Roost Tavern and Inn, the competition will be played out as such. Attendees who wish to do so should sign up before the competition begins, this way, we will be able to divide out the rum efficiently. During the competition, participants will see how many bottles of straight rum they will be able to drink in five Saint’s minutes. The first place winner of this competition will receive a free lifetime supply of drinks from the tavern and 300 Minae. Second place winner will receive ten drinks from the tavern for free, as well as 200 Minae. The Pie Eating Contest: Another event hosted in the Palace Drawing Room, the pie eating contest will follow after the Drinking Competition. In this contest, guests will eat as many pies as they can in three rounds given a certain time allotted. The first place winner, who eats the most pies total out of those three rounds, wins 300 Minae. The second place winner will win 50 Minae. OOC: Players should roll a die out of twenty. This will happen three times. The numbers that the players roll in those rounds will be tallied, and the player with the highest number total wins. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- OOC: If there are any questions please contact any of the following. SteepledShip (SteepledShip#4617) Levicourpos (Crushems#4883) Time and Date: May 30th 2pm EST 7pm GMT. Hope to see you there! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
  24. The Mother And Her Lamb ____________________________________________ ____________________________________________ Rhaella Ashwood-Velulaei’onn couldn’t help but think about what she could have done better in her years of being an early mother. She thought about it every day, but as the time passed, the thoughts grew cloudier, darker… “I should have never ran for Lunar Sage...” The Mali’ker woman mumbled as she paced around Asimu’lei’s ‘Vallel’ame Forest.’ The beautiful blue trees gave her a temporary feeling of peace as she aligned her thoughts. They had blamed it on her work, the lack of attention.. Every decision she made was wrong as a mother, oftentimes she also felt just as awful at being a leader. She just wanted her children to be happy, her people too, and she had believed she had failed. Rhaellas eyes filled with tears as she thought that she became the one thing she didn’t want to be; the mirror image of her own father. Rhys even compared her to him from time to time- his words live knives in her chest. Reassuring talks became arguments- but it was always her fault.. Or so it was said. Rhaella would take in a deep breath as she looked down at an object she had been holding in her hands; one that reminded her of an easier time in life, one of her most valued moments. It was a small stuffed lamb one of her adopted sons had given to her and her son, Valus, after he was born. She sank to the ground as she held the stuffed toy close to her chest, her tears continuing to fall.. Slowly, she put the lamb down and dug into her satchel, pulling out some papers from her bags Her written will; Who Lunar Sage would go to, words addressed to her family, the dividing of her things.. Plans all made in advance. She would read through it over and over while thinking about the consequences her decision would have on everyone. Nobody could convince her this wasn’t the best option. For not only her, but her children, and everyone whom she loved both in Renelia and Asimu’lei. She felt at peace though, oddly enough. Having taken care of some last things in Asim, and making plans for a future she would not be there to watch. Once done, she would pick the lamb back up. Resting it between her body and left arm along with the stacked papers. The Mali’ker woman stood back up and sighed. Despite her tears and the fear, she smiled then. She felt for the wedding ring given to her by the Archon. Her love for Ailmar and his sons would live on, and she hoped they knew that. She hoped her brothers and sisters would forgive her for the bitterness she laid on them with every adoption Xavis brought into the clan- and Xavis, she knew this would be hard on him, or at least she liked to think that he cared enough to cry for his daughter… Rhaella would laugh softly, shaking her head some as she tried to repress the sinking feeling that ached in her chest. If she thought about it any longer, she might change her mind.. With that she would walk back into her city to meet her sister. ____________________________________________ “Are you sure?” Twilight would ask Rhaella as they looked at the city's clinic Rhaella took a deep breath and nodded, those items still held tightly in her arms. She knew this was a lot to ask of her sister, but regardless she had eventually agreed. The woman would adjust her belongings a bit before bringing twilight into a hug.. When they both pulled away, Rhaella would hand her the stack of items “It’s my will… and the lamb, be sure to return it to Valus.. Ti?” They exchanged sad nods in understanding. With her last bit of remaining courage, Rhaella would have then turned to enter the clinic.. The safety gates then closing. ____________________________________________ Not too long after the clinic within Asimu’lei would be up in flames, the heating waving onto Twilight as she watched for some time. Eventually, she sent for others to help her put out the fire and clear the rubble of the ruined building.. Within the rubble though would be Rhaella’s wedding ring, as well as a star and moon pendant, covered in ash and some damage from the fire. They would eventually be returned to the people who gifted them... and within the elven day, the lamb would find it’s way to its rightful owner as well. ____________________________________________ A funeral date will be decided at a later date by the new Lunar Sage and their council.
  25. The Seaguard of Vira’ker “Stand, fight, die; we must always do the first, we will always do the second, and we will do the third if we must. No surrender!” Reginaeld, the Commander of the Seaguard. =_________________________________= -Seaguard footmen patrol the beaches of the bay, Sun’s Smile of 1767.- =_________________________________= “Reginaeld!” cried Keaton, the Errmark scion, with a hoarse voice. “Land ahead!” Indeed, land was grazing the horizon. Twinkling lights refracted across the nightly waterfront, so vividly that the appearing city seemed a torch, blazing in the moonlight. “Ay, I see it! Make for the lights!” he called out in return, and their tireless troops worked to their effect. The pinnace, slight and elegant, parted the waves and bore them on to the sighted land with complete grace. Only the clanking of plate and the steady heaving of those hearty souls broke the night’s silence. A scant hour later did the keel strike land, and both Reginaeld and Keaton set their steel boots to sand rather than plank. Their wandering eyes regarded the glittering, glowing city before them as if they were wide-eyed children, their speech stolen by the sight of gold. “Truly, a beauty,” spoke Keaton. “This land we have been guided to, perhaps by the grace of GOD, is beautiful. Surely, this must be our new home?” he asked Reginaeld, who had a glint in his eye. “Naturally. In our flight, we have not found a better place to name ‘home’.” To the men - “Scuttle our ship, and raise the flag of parlay! Let us meet our new hosts graciously, let us make a good impression.” And so their company set foot on the shores of Vira Bay, and found their new home. Their company, in the following days, negotiated their settlement. For their new homes, they would raise old swords. And so, for the defense of Vira Bay, the Seaguard was established. =_________________________________= The guard’s hierarchy; The Commander of the Seaguard and the Palatine Guard; absolute leader of the Seaguard - the active military force - and the Palatine Guard - the Prince’s personal guardsmen - with their only superior being the Prince of Vira Bay themselves. Directs the troops in battle and co-ordinates politically and administratively with the Prince. The Captain of the Fore; the Commander’s right hand. In the Commander’s presence, the Captain assists them in their leadership and supports their command; in their absence, the Captain leads the troops and directs matters of the Guard. The Captains of the Foot and the Cavalry; the directors of the Guard’s brigades. They defer to the command of the Commander and the Fore-Captain in the use of their troops, but otherwise direct the upkeep and training of their respective brigades independently. The Sergeants of the Foot and the Cavalry; subordinates to the Captains of the Foot and Cavalry, these officers help to lead and maintain the brigades, conducting training in their superiors’ absence and leading patrols. Palatine Guard; hand-picked veterans, chosen for their military aptitude and discipline. They are charged to protect the Prince wherever he goes and by any means necessary, even if it means making the ultimate sacrifice. Veterans; an official acknowledgement of the seasoning and service of a particular troop; those elevated to the rank of veteran are noteworthy within the Seaguard and have tirelessly struggled for its betterment. Regulars; new members of the Seaguard, who have passed induction and taken the Oath but have not yet distinguished themselves in battle or from the rest of the Seaguard. At this rank, the soldier is provided for with quarters and armaments. Enlistee; a provisional title for those who have recently joined the Seaguard. They are yet to prove themselves with valorous deeds or to take their Oath, properly inducting them into the guard. With following administrative roles; Quartermaster of the Guard; in terms of both foodstuffs, clothing and armaments, it is the quartermaster’s role to fulfill the needs of the Seaguard and to ensure its efficient running. Master of Brick and Siege; specialised in the art of military and civilian engineering, it is the master’s role to fulfill the Seaguard’s architectural needs, be they for siege or domestic purposes. Master of the Kitchen and Cages; a renowned chef, the Kitchenmaster feeds the troops and cooks the foodstuffs for the Quartermaster to ration out. As well, in his alternate role, the Cagemaster maintains any animals held by the Seaguard for provision and supply purposes. Master of the Flag; a clothier by trade, the Flagmaster is expected to maintain and bear the banner of the Seaguard, as well as to design and weave new standards as the guard’s needs. Master of the Pen; for the chosen scribe of the Seaguard, who is expected to document the Seaguard’s exploits, record the Commander’s edicts and actions, and to maintain an efficient archive of both the former. =_________________________________= The terms of enlistment; To be of sufficient age; that is 16 for men and thirty for other races, subject to the discretion of command. To be a resident of Vira Bay, or in the process of immigrating. Those inducted will be trained for the space of a saint’s week, after which they will be either accepted or denied from the Seaguard. Pending acceptance, they will be obliged to take the Oath, upon which they will become full-fledged members of the Seaguard Form of Enlistment; Enlistee’s name. Enlistee’s age. Enlistee’s race. Enlistee’s nationality and country of origin. Enlistee’s religion or practiced faith. Enlistee’s occupational history. Enlistee’s experience in the military, martial or administrative. ((Enlistee’s IGN.)) ((Enlistee’s discord tag.)) ‘The Oath’; “I am under oath now - as I live and speak, and as my name is ((Enlistee’s name)) - to my comrades, to my commander, to my country. Give me a sword and shield, so I may serve to my utmost! Whatever odds fate may bestow, whatever burdens may weary my shoulders; I will cheer the flag. I will do my duty. I am under oath.” ((For any questions on the Seaguard, please add fraserh#4462, Mark2282#7754 on Discord.))
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