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Found 78 results

  1. Ragnio

    The Atlasian Naval Guild

    The Atlasian Naval Guild was founded within the realm of Atlas, after the old Sutican City was nearly abandoned by it’s citizens and the leaving of the Trading Princess Lily, allowing those without a place to stay to find a new home to rest and to life at. Unlike most other nations the founders of the Atlasian Naval Guild were known as fairly good sailors and interested scientists, trying to explore the oceans of Atlas and it’s surroundings. While their ideal was it to explore the oceans they also became home to many people around them, steadily growing and expanding their research fleet. Purpose of the Guild While many Guilds are focusing on trading, giving the opportunity to learn a form of magic or just to offer some work the purpose of the Atlasian Naval Guild is different and unique in it’s own. The main purpose of the guild is it to explore the oceans of atlas and to find possible new lands to stay at. While doing so the guild is also trying to do their research of the currents, which are flowing through the oceans of the new realm, finding the fastest one to use for future traveling and sailing. Another big part of the guilds daily work is the research of new organisms, including plants and animals alike. New species can often help understand the current situations in certain regions and can also be used as materials for all kind of stuff, examples being medicine, smithing materials and far more. This is afterward leading to experiments to test possible new tools and to conclude further research on the different topics. Safety Safety is a rather important aspect for each member in the Atlasian Naval Guild, especially due to their dangerous missions. As such everyone is warned that the Guild isn’t having peaceful missions at all, but also rather dangerous ones. Due to those circumstances every member of the crew should be able to fight and be steady on a rough sea. Living Space/Base MS Vaile - The MS Vaile is a strong, nimble and fast Gallion Grade Vessel, housing around twenty crew members. The Vessel is build under the Captain and co Captain Vahryu Daluon, and Julia Abernathy. The MS Vaile can travel at the speed of 27 knots, able to withstand the Weather of the cold Arctic and hot summer winds of the equator. The mast would be made of a strong oak with Iron fittings and the sails would be made of a thin material dyed with grays and greens, the crews quarters holds around twenty eight bunks and the captains quarters holds two bunks, excluding the medical bay and area for livestock. Jobs/Tasks While many different roles are existing each member of the group is trying to help each other by handling main tasks, such as cooking or just cleaning the ship. As such most tasks are the following ones: Cook - Preparing dinner/food for the crew, while keeping a close eye on rations and drinkable water. The cook should be able to handle a knife even in the roughest of seas...and hopefully not lose a finger or too! Cartographer - Creating maps for the guild is an important job, since the guild is always trying to find and explore new lands. However, without creating a map of the new landmass and the surrounding waters such explorations are rather useless, since no one else may be able to find the land again. As such the cartographer needs to create fairly good maps, allowing the crew to find the islands once again. Secretary - The secretary is in charge of the general documentary of the expeditions and tasks fulfilled by the crew. Recording every single day on the sea is of importance, mostly to keep a fine grip on time, date and other important factors. As such the secretary should be able to write and have a talent for organizing. Steerman - Steering the ship with confidence and experience as the steerman guides the crew through the waves to their predetermined destination! A good eye is needed to see through the currents and shallow waters, sailing the ship to new lands to explore. As such the steerman should have some experiences in sailing and how currents are normally acting. Sailor - The sailors of the ship are helping wherever they can, either by hissing the sails or by cleaning the deck. Normally this job isn’t requiring a lot of talent to do, yet, it is one of the more important jobs, since everything is depending on the sailors. Medic - Healing the wounded and sick is the work of the medic, often saving many lives in dangerous situations. As such the medic should have a great knowledge in medicine and should be able to operate in a rather small medical area. Goals The Atlasian Naval Guild has several important goals to achieve, mostly focusing around explorations and experimentation on different naval-related topics. As such the most common goals for the guild are: Finding new land Finding new plants and animals Completing research on different topics, mostly the synergy of different species Preserving the ocean life Discovering ancient sea structures Finding treasures Application MC-Name: Character Name: Age: Race: Hometown: Possible Goals to achieve: Wanted Role/Job: Discord: Member List Captain Vahryu Daluon (@Ragnio) Julia Abernathy(@Space_Gene) Steerman Gilondir Oronar Frostbeard (@SanderGamerNL) Cartographer Jakhatir Kegbrew Grandaxe (@iAssey) Secretary Quillian Caerme’onn (@Torkoal_Tom) Sonya(@EagleEyeKK) Medic Balin Anvilaxe Grandaxe (@TheDarkAngel2308) Makisu Aiichi (@LilBlueMaki) Cook Hekkaes ‘Anvilaxe’ Goldhand (@JokerLow) Sailor Kraggomi Anvilaxe (@Leomits) Eledar Haler'thilln (@Aythinae) Ben Ethil (@HurferDurfe1) Bolon Stormtaker (@DarkElfs) Abdul Mubdee (@Booklight12) Ravondir Torena (@Ravondir) Cassian (@Svaknir) Mith (@TeaSpoon) Ned Anker (@MrForesteroni) Amias Carter Jonesaeus (@Jerome Jonesaeus) Robin David (@SkullMasterRO) Luthais (@IceWalker0) Allied Forces Vizmak Brigade
  2. [!] You notice a scrap of paper nailed to the Dunshire Noticeboard/found floating about in the wind, it is written in a different handwriting than the other Dunshire Drinking Night awareness posters... The Twelfth Annual Dunshire Drinking Night! (It's back!) ~A quick sketch o' me writing this darned thing~ Ever since me mother died, the Dunshire Drinking Nights 'ave been on hold. Now's the time to put an end to that, and let the partying begin once more in Dunshire! So, without further ado, let us begin! Contents: ~Drinking in t'eh Drunken Duck Tavern! ~Smoking pipes down by the shore! ~Time 'n other matters! Drinking in t'eh Drunken Duck Tavern! Same booze, same food, same everythin'! The Boozes: Drugged Pumpkin Vodka: A very tasty vodka that will leave you wasted in more ways than one! The Orange-ocolate: A sweet booze with chocolate, carrots, and more sugar brewed into it! Great for all ages! Salad Booze: A booze made with melons and carrots, perfect for our vegan drinkers! Forest Ale: We're not sure what forests have mushrooms, cacti, melons, and wheat all growing wild in it, but there's bound to be one. Applebrook Porter: A rich, strong Porter, that gives off a faint taste of something else you just cannot name. You have to drink it to believe it. Withfoot Hard Cider: The classic apple-based booze that will make you snooze if you drink too much! The Food: Bread: The classic baked loaf we all know and love. Baked Potatoes: Guaranteed fresh, or else we'll give you a refund on the nothingness you paid for 'em! Pumpkin Pie: The best pumpkins are from us halflings, as they always say! Apples: We had to use stepladders to pluck these! Cooked Fish: Almost as tasty as Pork! Cooked Pork: Almost as tasty as fish! Carrots: Comes in almost any color of the rainbow except for everything but orange! Melons: Juicy! Crabs: Nice and crunchy! Smoking pipes down by the shore! ~T'eh shores o' Dunshire Lake~ Smoking pipes is a pastime that is too often forgotten by wee folks like us, so le' us smoke our pipes yet again with pride! Whoever smokes the largest smoke-ring wins a big fish! Time 'n other matters Time: Right during the beginning of the next Elven Week! ((3 PM EST, on Sunday, July 29)) Location: Dunshire village, where all us wee halfling folks live! What ter bring?: Nothing but yer appetite and smokin' pipe! See ye all at t'eh Drinking Night! -Daisy Applefoot, halfling of Dunshire
  3. NotEvilAtAll

    [Event Idea] Truffle Hunt

    Faerie Truffles are a widely desired commodity in Atlas, frequently hunted for and consumed by locals, and desired by traders passing by. The truffle is quite nutritious, and wherever there are hungry mouths craving the delicacy, there will be brave men adventuring into the wilds to gather them. Event: Gathering around Belvitz, various men and women seek a fortune in the ever growing truffle industry. The local woods, known as Old Dunshire Forest, has recently been found to house a large amount of these Faerie Truffles due to it's many temperate trees and ideal climate. Brought along with the men and women are hogs, dogs, and other animals trained to seek out these Faerie Truffles, baskets and backpacks to carry any truffles found, and many families eagerly waiting for their dinners. ~Could there be Truffles right beneath these tree roots? I guess there's only one way to find out~ OOC: Basically, anyone interested in the event gathers around Belvitz with any animals they want to use to sniff out truffles attached via lead, and then everybody goes out into the Forest to search for Truffles. These Truffles would just be renamed Brown Mushrooms, and could be used in RP cooking to make fine foods. An event team actor would probably be needed to produce the RP Truffle items, and to determine where the Truffles are and how many. Without an ET member I could still try and run this event, it would be hard to produce Truffle RP items, and hard to manage all on my own. Note that this is just a suggestion to any ET member willing to give it a go. While I might try and run an event like this on my own, I'm mainly just making this forum post to see if anyone is interested in this.
  4. MissToni

    The Markev Carnival

    The Markev Carnival 2nd of Sun’s Smile, 1671 Posters ripe with delightful news are strung up amidst the varying citadels of Atlas, with its prevalent focus upon the red city. “The Red City invites all its citizens, allies and neutral people of Atlas to a carnival that is to be hosted in 6 saint’s days. For we all wish to celebrate the long lasting peace here in Haense. We wish to see you all dressed up for the occasion seeing as there will be no certain theme for this event. So come dressed as someone of the past that you admire or maybe even your favourite plant. During this carnival there will be a feast held inside the palace halls. Food and drinks will all be served for free. During the feast there will also be a drinking competition to see which man will be the last standing. A small pouch of 150 minas will be given to the winner. No dwarves allowed to participate during this to make sure it is fair for all. There will be a market opened for this carnival where merchants can sell their best clothing, jewellery, gems, weapons and many more. Though there will only be one stand for each thing. Meaning only 1 jewellery stand etcetera etcetera. So be quick in sending a bird to her ladyship Helena vas Ruthern or miss Octavia Grimaldi if you are a merchant and wish for a stand for 50 minas that lasts a day. At the end of the carnival a vote will be held on the best costume to those that has written themselves up to take part in this. The winner will get a small pouch of 200 minas. We hope to see you there.” Signed, Her ladyship and Royal Chamberlain of Haense, Helena vas Ruthern Steward of Haense and Royal Secretary, Octavia Grimaldi OOC: The carnival will be held Saturday, 14th July. This event will start 1 pm est. The feast will be at 2 pm est. The drinking competition will be at 2:30 pm est. The vote on the best costume will be at 4 pm est Then once all of that is done the carnival will be over. If you wish to participate in one of the contests then pm me either here on the forums or on discord. MissToni#0760 Wish to have a merchant stand for the carnival day, then contact either me in pms or Ysabelet. Her discord is : tilly #9109 Written by MissToni and formatted by @Tsuyose
  5. Several doves and pigeons would fly about the lands of Renatus-Marna, carrying message to the different homes of friends and nobles. As testimony to their love, Aldonza Cervantes and Ser Rolando Castelo are to be wed. All law-abiding citizens of Renatus-Marna are cordially invited to attend what is to be a splendid wedding at the Adamantine Cathedral in Senntisten (July 5th, 8pm EST). Those not of Renatus-Marna may attend by invitation only. The ceremony shall be followed by a feast among other festivities. Weapons are to be kept sheathed at all times and may be confiscated if necessary. Duels are the only exception which are to occur as scheduled. Any additional duels among guests must take place outside the festivities area. Narcotics are forbidden and will be confiscated.
  6. [!] Another large poster is stamped on top of the previous announcements! ATTENTION SENNTISTEN CITIZENS ✠ The tireless efforts of the Renatian Legion and the Office of the Seneschal, led by our celebrated Investigation Team, have finally brought the bloody ordeal in our fair Capital to an end. The heinous criminal plaguing our lands, responsible for numerous gruesome murders within the city walls, has been brought to justice. His remains, purified by the flame and cleansed of his sins, shall be publicly displayed as a lesson to all who dare threaten the safety of our beloved citizens. With this, our Office has deemed it fit to lift the STATE OF EMERGENCY imposed upon the Renatian Crownlands, thus abolishing MARTIAL LAW in the Royal City of Senntisten. While order has indeed prevailed on this day, it would serve us well to express our gratitude to those whose investigation led to the murderer's capture. We hereby commend Sergeant ALDONZA CERVANTES and Steward ADELHEID FRAU von ALSTREIM for their diligent efforts and display of detective prowess. On their behalf, the Investigation Team shall receive a sum of 750 mina previously allocated to the murderer's bounty. Another 750 mina shall therefore be granted to His Excellency, the Grand Marshal, for the Legion's efforts in the capture of this criminal. Further privileges will be granted by the Office to the Lady of Alstreim, and we hereby invite the high command of the Renatian Legion to bestow similar honors upon Sergeant Cervantes. May our City continue to prosper in these dark times. IN NOMINE DEI HIS EXCELLENCY, Aran of the House of Talraen, Seneschal of the Crown of Renatus-Marna, Baron and Lord Protector of Rennes
  7. [!] Large, threatening posters cover the walls and message boards of Senntisten, an announcement and a warning to all citizens! ATTENTION SENNTISTEN CITIZENS ✠ The recent string of bloody murders plaguing our fair Capital has not gone unnoticed by our Office, nor shall it go unpunished; the safety of all loyal subjects of the Renatian Crown has always been our priority and it shall remain such in these troubled times. To ensure the continued safety of all our citizens, the Office of the Seneschal has seen fit to impose protection measures within the city walls. By order of the Seneschal, from this moment on, a STATE OF EMERGENCY is declared in the Renatian Crownlands. The Royal City of Senntisten is hereby placed under MARTIAL LAW. All citizens and visitors are advised to obey these restrictions, and cooperate with the Renatian Legion in the goal of uncovering and subduing the assailants at large. For the duration of the state of emergency, the following measures will be active within the city walls: THE CAPITAL IS TO REMAIN UNDER LOCKDOWN. All citizens and visitors are liable to random searches and questioning at all Legion checkpoints. CURFEW IS NOW ACTIVE WITHIN THE CITY WALLS. All citizens and visitors present on the streets from sundown to sunrise without proper authorization will be subject to interrogation and detainment. Be advised that continued violators will be met by deadly force. MASKS, HOODS, CLOSED HELMETS AND OTHER CONCEALING HEADWEAR ARE FORBIDDEN. Such must be removed upon request by a Legion officer. Be advised that failure to comply will result in detainment and questioning. POSSESSION OF ANY HERETICAL OR UNHOLY ARTIFACTS IS GROUNDS FOR SUMMARY EXECUTION. The Renatian Legion is authorized to carry out the sentence on the spot. All such belongings will be claimed by the Office. THE CLOUD DISTRICT AND THE PALACE OF ARD'ARRAV ARE DECLARED RESTRICTED ZONES. Any unauthorized personnel will be forcefully removed from the premises, or detained and questioned by the Legion. Repeated offense is grounds for summary execution. SENNTISTEN CLINIC AND MORGUE ARE UNDER QUARANTINE. Entry is barred to all except authorized personnel - Royal officials, Legion officers, infirmary staff and patients. Any and all violators will be removed by force and/or detained and interrogated. Repeated offense is grounds for summary execution. ORDER SHALL PREVAIL IN NOMINE DEI HIS EXCELLENCY, Aran of the House of Talraen, Seneschal of the Crown of Renatus-Marna, Baron and Lord Protector of Rennes WANTED ✠ FOR THE MURDERS OF SEVERAL INDIVIDUALS and other heinous crimes against the Crown of Renatus-Marna An UNKNOWN ASSAILANT Enemy of the Royal City of Senntisten REWARD OF 1500 Mina Upon capture or delivery of vital information leading to it Bounty will be paid in coin by the Office of the Seneschal.
  8. Kef

    A Plague Lingers

    In the depths of the underworld a disturbance spread, the sound of ringed metal and war cries traveled with tremendous volume through the earthly domain. Hidden from the sun and that which is holy, an innovative plague populates the caves. The Ratiki, a breed that enjoys the greed of the warm-blooded descendants in war. Hidden in the depths, they gather themselves in large numbers, like the vermin that lurk in the desert and carrion of Atlas. Despite their exceedingly repugnant nature, the Ratiki are people of a mind and unseen throughout history where they accumulated vast amounts of knowledge in various areas which were thought to be conquered by the descendants. This knowledge now swelled in muck and plague evolved to suit the masses of Vermin dwelling under the surface of Atlas... What will be unearthed by the Ratmen of Atlas?
  9. [!] A scrap of paper is nailed to the Dunshire Noticeboard The Eleventh Annual Dunshire Drinking Night! ~Ring-a-ding-ding! It's the new Dunshire Anti-Raid Bell!~ These Drinking Nights just keep on coming and coming, don't they? We're doing another one of these, as is normal! So come on down to Dunshire to drink your fill! I also have another surprise for you fellows in this series of papers, so please keep on reading! Contents: ~Drinking in the Drunken Duck Tavern! ~Smoking copious amounts of pipeweed and other oddities! ~Time and other matters Recent Events in Dunshire: ~Drinking Night awareness posters merged with the Daily Dunshire! ~Evil Gnomes found in No-Booze Forest, beaten back by brave halfling adventurers! ~Sheriff and Elder forced into hiding due to Orc attack on Dunshire! ~Another (unnamed) Drinking Night happens successfully! ~Strange contraption found in No-Booze Forest! ~Another halfling joins Dunshire! ~New laws posted by Angelica Woodstock, sheriff of Dunshire! ~Afterwords Drinking in the Drunken Duck Tavern! Same as always! Here's the menu: The Boozes: Drugged Pumpkin Vodka: A very tasty vodka that will leave you wasted in more ways than one! The Orange-ocolate: A sweet booze with chocolate, carrots, and more sugar brewed into it! Great for all ages! Salad Booze: A booze made with melons and carrots, perfect for our vegan drinkers! Forest Ale: We're not sure what forests have mushrooms, cacti, melons, and wheat all growing wild in it, but there's bound to be one. Applebrook Porter: A rich, strong Porter, that gives off a faint taste of something else you just cannot name. You have to drink it to believe it. Withfoot Hard Cider: The classic apple-based booze that will make you snooze if you drink too much! The Food: Bread: The classic baked loaf we all know and love. Baked Potatoes: Guaranteed fresh, or else we'll give you a refund on the nothingness you paid for 'em! Pumpkin Pie: The best pumpkins are from us halflings, as they always say! Apples: We had to use stepladders to pluck these! Cooked Fish: Almost as tasty as Pork! Cooked Pork: Almost as tasty as fish! Carrots: Comes in almost any color of the rainbow except for everything but orange! Melons: Juicy! Crabs: Nice and crunchy! Smoking copious amounts of pipeweed and other oddities! ~Everyone's favorite hoo-kah in Dunshire~ For too long have we simply drank booze, booze, and more booze instead of tasting the sweet scent of smoke in our throats! We must return back to our wee roots that we established long ago! So let us smoke together once more, and share our pipes with all who nay have any! Time and other matters Onto the boring bits... Time: Near t'eh end o' this Elven Week and t'eh beginning of the next! ((3 PM EST on June 24, 2018)) Location: Dunshire village, where the wee folks call home! In the Tavern and Ale Garden most especially! If any halflings want to have a party in their burrows, we party there as well! Am I invited?: Of course ye are! All are welcome as long as they don't cause any trouble! (And don't smell too bad) How much wood would a woodchuck chuck if a woodchuck could chuck wood?: Exacly 12 trees, depending on the time of day. Anything else?: Do bells go "ring a ding" or "ding a ring"? [!] The papers go on longer than you expect.... It appears to have a whole 'nother section! The Daily Dunshire! ~Dunshire as seen by the eagles~ This is the fourth issue of the well known and loved newspaper, The Daily Dunshire, written by Madeline Applefoot! Let's go onto some news, shall we? In this issue: ~Drinking Night awareness posters merged with the Daily Dunshire! ~Evil Gnomes found in No-Booze Forest, beaten back by brave halfling adventurers! ~Sheriff and Elder forced into hiding due to Orc attack on Dunshire! ~Another (unnamed) Drinking Night happens successfully! ~Strange contraption found in No-Booze Forest! ~Another halfling joins Dunshire! ~New laws posted by Angelica Woodstock, sheriff of Dunshire! ~Afterwords Drinking Night awareness posters merged with The Daily Dunshire! ~A biggun man enjoying The Daily Dunshire~ In order to motivate my li'l halfling hands to write as much as possible, I've decided to merge The Daily Dunshire with the Drinking Nigh awareness posters! With this new setup, you can be notified of upcoming Drinking Nights AND read up on recent events in Dunshire ALL AT THE SAME TIME! Evil Gnomes found in No-Booze Forest, beaten back by brave halfling adventurers! ~A horrible fight awaits these souls~ Earlier, when we had been exploring No-Booze Forest for the first time, Trixie was kidnapped by these gnomes and hidden away in their evil lair! However, a force of the bravest halflings Dunshire could muster was assembled, and together they managed to beat back the Gnome menace once and for all! Hip Hip, Hooray! Sheriff and Elder forced into hiding due to Orc attack on Dunshire! ~Madeline Applefoot and Angelica Woodstock hide from the many Orcish voices they heard outside of their burrows~ We are lucky to have all survived from such an attack! The voices came into Dunshire, screaming and yelling and asking if anybody was home, yet we managed to hide ourselves away in nooks and crannies, escaping their grasping hands entirely! We do not know what would've happened if anybody had been caught by the Orcs, yet we are happy to have escaped that unknown fate regardless. Dunshire lives on! Another (unnamed) Drinking Night occurs successfully! ~Having fun at the Drinking Night Even without any plans being made for a Drinking Night that year, there was a Drinking Night regardless! At its peak, there were 5 halflings in the Drunken Duck Tavern, all happy and merry as can be! Many drinks were had, and soon everyone was falling over tipsy! What a splendid time indeed! Thankfully, nobody tripped and fell on the way home, so everybody ended up safe in the end! Strange contraption found in No-Booze Forest ~The contraption~ We do not know what it was, but we do know that it had no place in Dunshire, and for that it was removed by the Sheriff and an Elder. The space now lies empty again, ready for a Burrow or other construction to be made there, helping to expand Dunshire's population! Another halfling joins Dunshire! ~Ashley's new burrow~ Another halfling joined Dunshire some time ago, first meeting up with the Sheriff and later communicating with other halflings in order to receive a burrow. This new halfling, called Ashley, decided to inhabit the old burrow of Balorien Meadbelly, who had long since disappeared from Dunshire. This burrow is not slimy, nasty, nor full of worms or other disgusting things. This is halfling burrow, and that means comfort for Ashley. We wish Ashley the best of luck in her new Dunshire life, and we hope she wishes us all the same. New laws posted by Angelica Woodstock, sheriff of Dunshire The laws and traditions of Dunshire have been written down on paper by Sheriff Angelica Woodstock, so please do read them if you know how to read, or else you might end up in the slammer, labelled as improper, or worse! Remember that the laws apply to non-halflings visiting Dunshire as well! Afterwords I hope you have enjoyed the Dunshire Drinking Night awareness poster combined with The Daily Dunshire, Issue 4! Long Live Dunshire's Democracy, Lord Knox bless us all! -Madeline Applefoot, Elder of Dunshire
  10. Kingdom of Santegia

    Tri-Annual Santegian Street Bazaar

    Tri-Annual Santegian Street Bazaar ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~oOo~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1668 [!] A vibrant notice would be posted throughout major Coalition cities in Atlas “Attention, denizens of Atlas! The Kingdom of Santegia cordially invites her citizens, allies, and settlements friendly with the nation, to the Tri-Annual Santegian Street Bazaar, being held on the 5th of Sun’s Smile, 1670 down Adrián's Avenue in the capital of Santegia. This event always draws a crowd, and it hosts a menagerie vendor stalls selling rare novelties, unique gifts, foods, and more. Looking to peddle your wares free-of-charge? Those invited to the event are welcome to request a stall, either by making a reservation in advance with Laelia or Demetrio (which guarantees you a space), or by simply bringing items you wish to sell with you the day of the event and finding an unclaimed table to set-up shop. The Tri-Annual Santegian Street Bazaar is a great opportunity to both pick-up some unique finds, and to make some minas-- so be sure to come out next Sun’s Smile ready to sell and shop!" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~oOo~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ((For more information, or to request a stall be reserved for the event, simply post a comment below asking for such, or contact “Laelia” (ultraviolentpixi) or “Demetrio” (StackLoot) in game. PLEASE NOTE: All reservations must be made NO LATER THAN 5:00PM EST/10:00PM UK on Saturday, June 30th to guarantee availability of a stall)) OOC: Date: Sunday, July 1, 2018 at 12:00PM (Noon) EST/ 5:00PM UK Place: Santegia Town Square and down Adrián's Avenue Coords: x 1300, z 1650
  11. [!] You notice a scrap of paper nailed to the Dunshire Noticeboard The Tenth Annual Dunshire Drinking Night! ~Many dangers lie in No-Booze Forest~ Greetin's all! Welcome back ter ye' anothah Dunshire Drinkin' Night! While I may have been unable to attend most of the more recent Drinkin' Nights, there's nay reason to stop holdin' them seeing as the others enjoy them so much! So, without further ado... Contents: ~Drinking in the Drunken Duck Tavern! ~Exploring No-Booze Forest! ~Time and other matters Drinking in the Drunken Duck Tavern! Same as always! Here's the menu 'n case ye have nay seen it yet. The Boozes: Drugged Pumpkin Vodka: A very tasty vodka that will leave you wasted in more ways than one! The Orange-ocolate: A sweet booze with chocolate, carrots, and more sugar brewed into it! Great for all ages! Salad Booze: A booze made with melons and carrots, perfect for our vegan drinkers! Forest Ale: We're not sure what forests have mushrooms, cacti, melons, and wheat all growing wild in it, but there's bound to be one. Applebrook Porter: A rich, strong Porter, that gives off a faint taste of something else you just cannot name. You have to drink it to believe it. Withfoot Hard Cider: The classic apple-based booze that will make you snooze if you drink too much! The Food: Bread: The classic baked loaf we all know and love. Baked Potatoes: Guaranteed fresh, or else we'll give you a refund on the nothingness you paid for 'em! Pumpkin Pie: The best pumpkins are from us halflings, as they always say! Apples: We had to use stepladders to pluck these! Cooked Fish: Almost as tasty as Pork! Cooked Pork: Almost as tasty as fish! Carrots: Comes in almost any color of the rainbow except for everything but orange! Melons: Juicy! Crabs: Nice and crunchy! Exploring No-Booze Forest! ~No-Booze Forest looms overhead, looking all dark and ominous~ Our village borders have expanded slightly into the scary woods we now know as "No-Booze Forest". So far, the only exploration we've done into the forest is to fetch a lost boomerang, and even then we did not explore most of the Forest's surface. Bring your torch and a teddy bear to hold onto tightly, because this will be the source of ghost stories for years to come! Time and other matters ~Trixie's new burrow, quite cozy for a home so close to such a dark forest~ Time: Near t'eh end o' this Elven Week and t'eh beginning of the next! ((3 PM EST on June 10, 2018, which is TOMORROW)) Location: Dunshire village, where the wee folks call home! In the Tavern and Ale Garden most especially! And also around Dunshire Lake for shogging! Am I invited?: Of course ye are! All are welcome as long as they don't cause any trouble! How much wood would a woodchuck chuck if a woodchuck could chuck wood?: Woodchuck's can't chuck wood you silly biggun! Anything else?: Dunshire is doin' pretty well right now! I'd come and see this Drinking Night if I were ye! This has been the Dunshire Drinking Night awareness poster, done by Madeline Applefoot, Elder of Dunshire Long Live Dunshire's Democracy! Lord Knox bless us all! -Madeline Applefoot
  12. A flock of carrier pigeons fly to every noble house in the lands of the Crown of Retanus-Marna and the Duchy of Rivia with a scroll of paper tied securely to their legs. They fly to every allied kingdom, city, and county that matters, bearing great news. The scroll reads; Thou and thy companions are cordially invited to the wedding of Baron Edward Suffolk and Lady Loreli Rosewell on the 22nd of Snow’s Maiden, 1665 at high noon. (Friday, May 25th 5pm EST) . We wish to bless the ongoing construction of our city and community and thus share this with thy esteemed person. The ceremony will be held in Pembroke City (North of Marna, South of Dominion) at the Suffolk Abbey. A reception will be held and a feast will be given followed by the games; an arena tournament with 1000 minas reward as well as jousting. This is an invite only affair; those not on the attending list shall not be allowed entry into the city. If thou wish to bring a plus one, please let us know in a timely manner. Please come an hour early to make sure that all measures are taken for the benefit of thy comfort. Guards may accompany each of our esteemed guests if they so please. Wishing thou well, Baron Edward Suffolk & Lady Loreli Rosewell
  13. [!] A piece of paper is nailed to the Dunshire Noticeboard and other noticeboards T'eh Ninth Annual Dunshire Drinking Night! ~Some halflings chatting in the Ale Garden of Dunshire~ Come all ye fellows o' Dunshire! We're having another party that'll be worth attending! Contents: ~Drinking in the Drunken Duck Tavern ~Shogging in Dunshire Lake ~Time and other matters Drinking in the Drunken Duck Tavern ~A view of Festival Road~ We'll be drinking in the Drunken Duck Tavern just like normal! Here's the menu: The Boozes: Drugged Pumpkin Vodka: A very tasty vodka that will leave you wasted in more ways than one! The Orange-ocolate: A sweet booze with chocolate, carrots, and more sugar brewed into it! Great for all ages! Salad Booze: A booze made with melons and carrots, perfect for our vegan drinkers! Forest Ale: We're not sure what forests have mushrooms, cacti, melons, and wheat all growing wild in it, but there's bound to be one. Applebrook Porter: A rich, strong Porter, that gives off a faint taste of something else you just cannot name. You have to drink it to believe it. Withfoot Hard Cider: The classic apple-based booze that will make you snooze if you drink too much! The Food: Bread: The classic baked loaf we all know and love. Baked Potatoes: Guaranteed fresh, or else we'll give you a refund on the nothingness you paid for 'em! Pumpkin Pie: The best pumpkins are from us halflings, as they always say! Apples: We had to use stepladders to pluck these! Cooked Fish: Almost as tasty as Pork! Cooked Pork: Almost as tasty as fish! Carrots: Comes in almost any color of the rainbow except for everything but orange! Melons: Juicy! Crabs: Nice and crunchy! Shogging in Dunshire Lake! ~Dunshire Lake!~ We'll all be gathering around Dunshire Lake to do some good ol' shoggin' like the halflings of old! While it won't be competitive, please try ter do your best anyways, as you never know if there'll be carrots as a reward for the best shogger! May the best shogger beat them all! And may all have fun regardless! Time and other matters Time: Near t'eh end o' this Elven Week and t'eh beginning of the next! ((3 PM EST on June 3, 2018, which is TOMORROW)) Location: Dunshire village, where the wee folks call home! In the Tavern and Ale Garden most especially! And also around Dunshire Lake for shogging! Am I invited?: Of course ye are! All are welcome as long as they don't cause any trouble! Why are these Drinking Night Awareness Posters taking so long to come out?: Uhh.... no reason a' all! Oi'm nay lazy, I swear! Anything else?: Dunshire is doin' pretty well right now! I'd come and see this Drinking Night if I were ye! This has been the Dunshire Drinking Night Awareness paper, done by Madeline Applefoot, Elder of Dunshire Long Live Dunshire's Democracy! Lord Knox bless us all! -Madeline Applefoot
  14. The great halls of Kal’Tarak boomed with activity. Within the city, hammers echoed the songs of the Khazadmar, ores were carried by cave and mountain dwarves in carts around. One day, on the 11th of Deep Cold, a Dark Dwarf of the Onyxheart clan took the stand in the Providence avenue to garner attention for an announcement. He stood stern, beard braided with various glowing embers from the depths of the mountain, his fiery gaze shifting over a parchment of runic script as he read aloud. “Khazadmar of Kaz’Ulrah! The tenth anniversary of our High King’s coronation is fast approaching. Ten years of prosperity behind us, ten years of awakening to a giant within the heart of the mountain.” He took a breather as the different dwarves gathered up around the stand to listen with brows perked for curiosity. “To celebrate this occasion, the Forgemaster of the Dwedmar, Koralon Onyxheart, announces a festival of celebrations on the anniversary of the coronation. A festival incorporating the three core pillars of dwarven society: war, craftsmanship and ale.” The dwarf then reached for a pile of pamphlets to distribute. Each pamphlet bore the sigil of both the Kaz’Ularh forge, and the crest of the Kingdom. TO THE KHAZADMAR OF KAZ’ULRAH AND ATLAS A feast of celebration will be held in Kal’Tarak, on the 10th Anniversary of the High King’s coronation. Dwedmar of the Kingdom, Dwedmar of Atlas and allies of the Dwarven kingdom are all invited to attend and rejoice after a decade of prosperity. The day of festivities will also involve the following calls: THE FIRST GRAND CHAMPIONSHIP OF THE DWARVEN CRAFTSMEN The Forgemaster of the Dwedmar calls for all Dwed craftsmen to find or craft a gift they find most appropriate for the High King. The gifts will be presented during the feast, and the High King will declare the best and the two runner-ups. The craftsman behind the winning work will receive the honorary title of GRAND ARTISAN until the next competition, and a reward sum of 2,500 minae. The two runner ups will be recognised for their work with a sum of 1,000 minae each. THE GRAND TOURNAMENT OF THE DWEDMAR The Grand Marshal of the Dwedmar calls for all Kaz’Ulrah citizens to gather and measure their mettle in a tournament and fight for the title of GRAND CHAMPION. The winner of the tournament will also be awarded 1,000 minae, the two runner-ups 500 minae each. THE FEAST OF REMEMBRANCE A grand feast will be held within the High King’s throne room to commemorate the prosperity and achievements of the past ten years. The feast will celebrate the re-foundation of the Mining Guild, the Smithing Guild, the reforms in the Vanguard and the thriving trade in the newly re-furnished market district. It will also mark the debut of the first Dark Dwarf brewed ale since Anthos. OOC Information This event will mostly encompass the 9th of June, Saturday. Expect the main feast to start around 8pm London Time and the whole event chain should last a good couple hours. Time zone conversions: Gifts to the king can be of any form you judge may win: IG named items work best, but skins, art, written books and related are all acceptable. Deliver them to the Forgemaster (Medvekoma IG) during the following days before the event. The winner will be chosen by Garrond & given he reward proper by the forgemaster. To submit items / skin / art, PM me in-game. I'll just hoard stuff in a chest until the event. Smithing guild members tag list for the crafting competition: @TheWitherKingHD @Lark @MrSnowball @Belgud @Stripez-Purple @Tidemanno @Mavromino @PanDuhVurse @Rheged @z3m0s @Dreek @LionEY_ @EvoKnight1 @DrHope @Adym @Bojangles_
  15. Kingdom of Santegia

    Second Official Santegian Street Bazaar

    Second Official Santegian Street Bazaar ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~oOo~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1666 [!] A colorful notice would be posted throughout the Kingdom of Santegia “On the 17th of Sun’s Smile, 1666, The Kingdom of Santegia will be hosting its Second Official Santegian Street Bazaar! All Santegian citizens, her allies, and those hailing from nations with which Santegia has a neutral standing, are invited to come out and peruse stalls boasting a wide variety of rare novelties, unique gifts, foods, and more. Our vendors will be looking to buy and sell, auction, and barter their wares—so be sure to bring not only your minas, but any items you wish to trade! HOWEVER, if you wish to reserve a vendor’s stall instead, this can be done for you free-of-charge by simply speaking with Alfrik Kastrovat, Lord Steward of Santegia, or by sending him a bird requesting such. The Second Official Santegian Street Bazaar promises to be a most enjoyable event, so please come out to support our local merchants and enjoy the festivities!” ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~oOo~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ((For more information, or to request a stall be reserved for the event, please contact Alfrik Kastrovat, (diddyski) or simply post a comment below stating as much. PLEASE NOTE: All stalls must be reserved NO LATER THAN 5:00PM EST/10:00PM UK on Saturday, June 2nd)) OOC: Date: Sunday, June 3, 2018 at 12:00PM (Noon) EST/ 5:00PM UK Place: Santegia Town Square and down Adrián's Avenue Coords: x 1300, z 1650
  16. Rudster

    The Desert lives

    Enough is Enough "Who are we to judge the spirits? Us who are just worms under their divine heels. Who are we to interpret their thoughts and intentions. We, who are doomed to spend a limited time in this realm and suffer from their will and play. Why serving such egocentric beings who just punish us for not giving them the respect they demand? Why must we suffer from their punishments? And if such a divine beings asks us for our help, why not using this chance? Siding with their enemy and maybe even overthrowing them? Not being worms anymore. The answer is simple child. As I said we are not meant to understand their ways and intentions, but surely they arent bad. Otherwise we wouldnt be here. They watch us and lead us, even if they dont share an opinon among another. But if they call for us than they give us, us the worms, a reason to prove why are the right ones to serve them. Thank and honour them that they trust YOU in fighting for them. They give your existance a reason. They give you a chance to prove the others, why you should be the one under their heels and not laying in the plain mud." - A shaman lecturing a Kub, unknown. _____________________________________________________________________________________________ -=The first encounter with the Devourer, circe 1658.=- _____________________________________________________________________________________________ L̰̬̺̯̟̙̞i͉̝͓͖̮̗͇̭̭s͙͕͓̗t̪͇̪e̬͎̮̣̥͔̯̖n͖̻͍̳̦ ͓͈͚̞w̬̗͍o͔͓̬̤̲̬r̹̱m̲̤.̙̳ ͓̬̱̥̝̯̟͍l̯̫͔̙͇͎i̜̟̥̬͎̖s̺̣͙͈̬ͅt͚͎̘̩̲͙e̙̯̠̭̹n̯̩̘̰͈̱ ͎̼t̗̮͎̬̮̟̞̬o̪̯͉̣̳̞̙͔̱ ̖̤͙̫͚̗͉̘̮R͙̰̝a̞͓̳̮m̙̲̠̬̬̤a̪̝̬̩͚͓ͅk̪͇̰̱ḫ͎̗͈e̗̗̰̻̥͚͓͉t͚̗̫̟̝͔̘͕ ͔̞̬͍I͚̻͇̻̦̞̞̪ ̮̗̫̭̯a̙̣̞ͅm̮̬ ̥̞͓̙̫̟̳S̱͕͉̺͚̙̮ͅa͔̙ṉ̜̪̰͙̹͓d̙̺̙͇͕͇,̙̣͙̤ ̞̟̺̳ͅI͖̖ ̣̙͕̲̩̜͔a͎m̭̭̟̬̘̜̰ ̻̤̦w̺̱͇i͖̼͎̦̫̖n̠̠̲̤͈̫̜d̜̳͔,͉͇̞̥͕͔ͅ ͔̹̙̣̩̣̠I͙̳ ̥̱̘̟̖͙̭̼͔a͓͎̘̼m͚̞͎̹̬ ͙̻̗̱͕t̞h͇e͓̞͉̼͇͙̞ ͉̺̠̼̗̤͍̠̖D̲̞̣̦͓̘̱e̦̜͓̳̱̯̜̝̺s̰e̪̪͚̖̻͇̣r̜͈t̪̗̘̖̯͉͖ ̠͓̗M͕̱̦̯͙̺̰y̮͍̼ͅ ͓͚̱̫̣̳͙͉͎w̭̩͉o̥̗̳͖r̩̖̹̺͍l̘͇̜̩d̥s̭͙͖̺͕̖͕ ̲͚̱̘̯̮͉a͇̖̩͉̼̻̰͍ͅr̤̞͖ͅe̤͇ ͇̜̙̘͖̩̭̦̠t̼͖̟̝̯̳o͈͙ ̹̻̩̘̪ͅf̗̠̠̩̳̰͎o̮͎͓͎̤̻ͅl̘̥l̟̗̼̪o͔̻̯̯̝̗̭w̰̩͈̻̖,̝̮ ̣̺̙̬̣̲̦̠ ̣̼͖M̞̞̩̝y̦͙ ̳̪̬̠c̩̩̣̯̪͕̝̜ạ̲̳̞͚̝̪̟l̠͚̖l̖̹̩̝̙͙ ̗̬͖̩̱̼̤i̞̬̜̝̲̱̪͔s͕͉̘̗̙̹̭̩̟ ̦͇̗͙̞͍̱̣t̪o͔̞͉̝ ̫͖̙͔̬͔͈͔͙ḅ̼̞̮̱̭͉̠̭e̦ ̯̬a̪͈n̫̹͇s̱̟̦͎w͓̱͎̦̹͈e̤̦̰r̫̻͚e̪͕̙̹͙̘d̺̺̹̼̝̪̪̻ ͔̰͍̮̲O̺̟͇̹̤r̠͓ ̫͍͍͔̼̤y̮̝̝̟͕̭̖̟o̲͉̺̞̻̩̙u͙̮r̙̫̺̙ͅ ̞͙̳͎͔b̻͇̱̠̥̮͕o͈̰͇n̼̮e̯̰̺̫̟͎͕̞͓s̳̜ ̬̘̭̺̗w̘͔͖̻̻i̯l͉͕͖͈̱̝̫̲l̙̩̙̻̗̘͔̱̘ ͚̟͈͙̖̩j̟̠̠̺̣o̙͙i̦̙͕̥̦ṇ͕̠͚͈̗̥̤ ̹̤̗̬͓͕͖͔m̗͔̯̖̗y͉͍̗͇̖̫̯̦ ͙̱̠r͔̙e̜̖̝ḁ̬͉̖l̼̺͍̳̪̙m̤̥ ͇̫͇̗̼̝͉̫ͅf̫̪̟o̬͎͖͉r͉̪̺̩ ͍̮͖̜̺e̹̤̗̘t͇̮͎͓̭͙̖͖e͙̜̺r̯n͔̭̗͉͇ͅi͔t̩̩̝̺͚̻͕̥y͍ ̠̥̣̖͎͓ ̲̗͍̲̤̣̱͎̥P̝͖͎̻͙͕u̻̞̝͖r͈̻͈͉g͎̼̮̝̖̦̩e͈͍̦̦ ̘̯m̬̭̞̭̠̟͈y̖͚͓̩̘̤̥͔ ͕̜r̬͓͈̞͕e̟̤̥̭̖ͅa̞̙ͅl̺̱͖̰̠̖͔̙m͍͔̦̠ ͎̜̖͔̫͉̠͓͙o͖̙̬f̲̖̠ ͓̥̗̩̠t̺͕͔h͔̰͍e̦̩͔ ̣͇p̠̤̖̥̜a̬̜͇͎͕r̟͙̩̦a̖͍̦̯̞̣͚s̹͍͕͎̜i̯̪t̬̥e̞̞̘̤̪̝̹ ̪̠͈͎͈̱t̰̙̮h̭͎ͅͅa͓̩̥͖̞̹t̘͖̝̤ ͙͔̤͖̲̫ḻ̭̣̻̥̟̘ͅi͔͔̗̻̗̖͈͉v̜̮̭̲̜͕̼e̬̺̫̹̹̟͈s̖͈͕̯̤͎͙ ̻̬͖͔͓̪̰̘o̖̮̲̭̖̟f̩̦̤ ̮̳̹̼͓m̖ḙ͚͖̯ ͖̖̖̦̗̮̤̘G̞͇̖̳͉͍e͍̟̥̘̰̩̗̯t̗͇̬ ̬͉r̥̗̱̖͍ͅi͓͔̪d̺͔̦͇̪ͅ ̠̞̳̟͙̳͍̤̹o̞̮̩͓̱̻̮f̻̘̺̹͕f̻̼̺͇͎ ̖̱̭̝͎̜ͅt͓̟̲͕̦̙̹h̲̟͍e̞̳̤̦̳̗ ̱D̠̖e̝̲̞̻ͅv̞̳̬̬̱̣̺o̯̟̭̪̠̭̣̺̗u͇̠̦̲r͉̰̻̬͙͉̭e̟͈͓̞͚̱͕r̤ ͇a͙̥̫̼n͍͖͈̻d̘̩̰ ͓I̞̭̪͇ ̯͖̼s͈̠h̘̗a̩͚̞̝̗̜̤̩̘l̖͈͈̦̫̫ḽ̤͉̯̰ͅ ̲̼̘͔̠s͎͉p̖̳̘a̲͙̮r̲̯͚̖̞̪̳͔e͇̜̥̬ ̞̘̯K̦̖͖̙r̘u͙̲̣̬̻͚͙g͉̹m̫̤a̱r̹͎̹͚̠͖̘ ͎̼̹C͖̗̻̺͙ͅl̜͎̹̲͚̲̘͉ͅe̬͉̬͎͓͕͙ͅa͔͎̗̻̙͚͙̬͙n̯̟s͖͓̪̭͔e͈̝̥̫ ͔͎͓̺̞̻̲͉t̘̟̦̥͖̫h͎̤͇͎̳̺̙e͉͇͖̩̗̗̦ ̠̙D̞͕̗̻̠e̮͙̺s̮̺͇̤͉̖e͇̙̣̩͉̩̫r̮̫̯t͉̩̫͉̫͈ ̫̯a̯͕̠ṋ̥̭̞͎̭̮d̮̗͈̪͙̤ ̭̮ͅi̩̱͖̹̯t̟̲̫̤̖͖̬͇̩ ̥͈s̯͉̖͖̠̤ẖ͍͈̮a̝̬̭l̺̗͔̠̥̳̫̱l̤͈̺̪͔̫͓̩ ̟̟̫̜b͉̪̺͓̬̣e̱̖̰̟ ̣͕t̰̹͉̜̘̺̖̠ḥ͙̥͖̼̟͇e͈̤ ̝͉̫̰ͅh̜͓͈̰͕̪͚̥̳o̭̹̖̩m͈̳̹͇̲̖̻̮ͅe̮̰̰̟̟ ̯͈̠̣̲̺̲o̻̤͍̼͈̫͙f̖̪̻͎͕̦̠͉ ͍̙ ͈͍̤͎̣̣͙͍a̙̙̦̱̻͙͉̤l͚l̰̜̝̹ ͙͕̟̭̰͇̘͔K̻̘̭r͔̤͔͇͚̤u̮̻̖g̤̙̼͖ṃ̘̥a͙r͕̱s̱͓ ͍͕̲̼c̼h̝̝̞͍ͅi̜͉̤̳̥̣͕l̻̰̩d̼̺̲͉r͚͕͓̥̗̱̣e͚̞n̠̫͚̠͇͈ ̺͎̘̘̙ͅa̮̟̥̰͎g̖͉ͅa̟͔i̜͎̫̗̣̤̘n̩̬͎͕̗͙̖!̯̟̩̦̲̣ ̹̲͍̣͉ The voice of Ramakhet shouted inside of the Ologs head as the wind small twister had him captured. He couldnt tell if it was just the fine particels who formed the sand, grinded against another or the voice of the spirit who never spoke. Each time the Olog cried out, his skin got striked with a whip sand which circulated around him. His voice hurted him, to listen to it was not just unpleasing but actually painfull to listen to. His small brain couldnt comprehend what it was but it knew it that it shall never forget the words that kept on drilling into his head: K̰̼̭̟̫̭̟̖͖͈Ị͖̹͔̙L̹̯̫̹̪̭͔̞̩L̮̪̦̼͔̳̥̣ ̜̗̗͇̝̦͚̬̫̝̮͍̮̳ͅI̥̠̺̤͍̰̮̹̥̲̗̱̱T̠̙̰̳̠̱̟̗̱̲̺̯̰ͅ ̘̲͙̼̖̬̳̜̫̖̬͙Ḵ͎̘̼̘̦̺͈̠̱̗̞̼͓̮̦̩̣̟I͈̹͓̥̙̟̬͍̤ͅL̪̰̖̪͖̤̩̮̬̩͖̣̳̙̠̖͇͖L͎̮̲̹̟̞̹̻ ͇͈͔̳̦̻̹̜͔̺̠̣̦̠Ḭ͎̮̪̲͇͕̳̪͔̦̥̬̺̙̪T̝̻̞̘̺̟̩͉̝̜͓̹͙͙͙͎̬̦ ̜̪̹̹̗K͇̺̥̖̟̖̤̠̗̭I͖̮͓͍̯͔̤̪͙L̦̭͙̻̙̘͉̭L̝̼̺̺̱̺̗̟̙̣̠̯͖̗͙̖͚̻ ͙̼̦̤̯̻͔K͉̫̘̤̹͎̠̺͈̳̯̦̱I̞̲͓̣͍̝͔̲̹̖̦̟͎͉ͅL̮̩̣̠̘̩̭̗̥̗̲̠̥L̻̠̲͎̟̦ ͉̼̖͙̤̫̤I̬̗̗̤̜̲̖̤̙̣̯͚͍͕T͙̮̳̗̣͔̯̖̘͖̪̜̙̹̰̣̝ ͚͖̮̘̲̤̺̖̖̺̪K͈̫͙͚̰̤̠̠̰̙͔̘̮͙̻̳I̗̠͖̝̜̳̜̳̰͚͉̯L̯̯̱͚̙̝͎̭̜̠̖̣̼̜̳̜̖͉L̬̞͖̤̖̯͔͕̦̣̥̪̼̤ ̖̪̝̟̯̥̟̪̞I̱͚̲͈̳̝̭͔̟̻̯ͅT̤͓̖͓̲̜̟̥͉̣̟̱̦̺̺͉̟̗ ̼̤̞̹̣̙̫̰̤̺̪ͅͅK̫̻̮̝̘̳̗̥̬̟̙ͅI̝̤̖̭͎̥͕̠͚̝̝̳̖͙͖͈̹ͅͅL̰̦͍̗L͈̻̣͉͕̦̱̠̭͕ ̰͍̞̺̩̱̭̭̠̲̖̲̟̰̲͎͇ͅK̪̘̱̤̳̯I̹̪̠̙͉̝̙͉͙̰̝L̝̞̻̱̝̘̯̘͔L͔͔̗̱̩̤̼̞̤͖̝͚̝͔̪ ̰̼̫͉̣͕̬̠͇͍̫̳̣̝̜I̹͙̮̹͕͕̙̞̫̭̪̹Ṱ̬̲̺ ͈͓͈͔͔̳͔̘K̲̙̹͙̭̺̦͖̟͖͓̠̻̝̩̱̳̝I̬̥̜͚L͎̖͉͉̖̬̪̦̮͚̪̺L̦̪̼̹̦͓̥ ̼̺̼̗I͖̝͉͚̪̼̣͚T̗̞̹̜̼̰̯ ͚͚̣̜̤Ḵ̤͇͇I̠͈̯̯̙̙̰̹L̗̺̙̟L̫̙̤̺ ̹͚̭͓̦͍͈͇̮̲̙̫͙͇͉ͅK͇̲͙̰͖̯̮̹͉̩͍I͎̹͚̰̱̞͚͔̱̥̹̱͚͍̙͖̻L̲̺̖̩L̪͍̲͓̦͚̝̱̙̹̘ ͖̗̳̮I̮͙͕͔͙͕̤̭͎̜͎̻͇̤̱Ṭ̞̖͇̺̺ ̯͍͎̹̗͓̱͇̫͍̗̟͕̤ͅK̤̖͚̭̩͇I̭̝͕̯̖͙͉L̞̠̭̭̫̥͔̣̘̞̮̙̖͖̠͓͚̺̠L̺̹͔̼͓̳ ͎̙̼̹̪̞͙̻̞͖̭ͅI̖̹͙̟̞̝̜͇̺̰̙͔̜͚͚̯T̹̺͍͈̺͕͖̗̯͍̰͙ͅ ͍̯̥̰K̼̘͎̹͔͕̩̻̥I̼̰͖̲̥̣̥̬̜͇̳̹̘̤̗͎̺͈L͈̟̜̘̯̩̖̲͇͙̯͍̝̗͍͙̺̫L̠͍̝̣̠̱̩͉͓̭̘̠̥ _____________________________________________________________________________________________ Chapter 2 coming at Second of June, 10pm CET, northern Desert.
  17. Kingdom of Santegia

    First Annual Santegian Street Bazaar

    First Annual Santegian Street Bazaar 1663 [!] A colorful notice would be posted throughout the Kingdom of Santegia “On the 16th of Sun’s Smile, 1663, The Kingdom of Santegia will be hosting a local Street Bazaar! All Santegian citizens, her allies, and those hailing from nations with which Santegia has a neutral standing, are invited to come out and peruse stalls boasting a wide variety of rare novelties, unique gifts, foods, and more. Our vendors will be looking to buy and sell, auction, and barter their wares—so be sure to bring not only your minas, but any items you wish to trade! HOWEVER, if you wish to reserve a vendor’s stall instead, this can be done for you free-of-charge by simply speaking with Alfrik Kastrovat, Lord Steward of Santegia, or by sending him a bird requesting such. The First Annual Santegian Street Bazaar promises to be a most enjoyable event, so please come out to support our local merchants and enjoy the festivities!” ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~oOo~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ((For more information, or to request a stall be reserved for the event, please contact Alfrik Kastrovat, (MC name: diddyski) or simply post a comment below stating as much. PLEASE NOTE: All stalls must be reserved NO LATER THAN 5:00PM EST/9:00PM GMT on May 5th)) OOC: Date: Sunday, May 6, 2018 at 12:00PM (Noon) EST/ 4:00PM GMT Place: Kingdom of Santegia Town Square and down Adrián's Avenue
  18. *posted around every settlement in Atlas* Commercia Diem Within the glorious lands of the county of Gotha, market stalls sit ready for the trades to begin, the tavern filled with fresh ale , wines and vodka. Upon this date, the Count Eimar and Countess Aldyth var Burgundar, welcome all from across Atlas to come enjoy the beautiful town of White Peak, sell your wares, buy goods and forge new friendships. The town of White Peak opens their gates, preparing the town for the day of trade and community fun There will be the selling of some steeds and many other events throughout the day If any would like to hold a stall, please contact either a member of the council of white peak~ Ser Theobaldus var Caer((Endershawdow292)) , Ser Siegfried var Wettin-Eisenach((SinisterBlades)) , Bjorn Adigard ((Treatycole)) or Adam Swiftfoot ((Nate1450)) or directly contact the count or countess. Deus vos benedicat Ooc information Time: 4pm EST 9pm GMT Date: Friday 27th of April Location: White Peak County of Götha 550,2500
  19. RalphGiezer

    RALLY OF YARS [Recruitment]

    ~-=RALLY OF YARS=-~ [!] The great horn of Yar can be heard across the lands, as goblins adorned in bones and pelts hand to each and every uruk scrolls wrapped around bones [!] Whilst the number of Yars within the walls of Krugmar depletes, so does our impact within our ever-developing and powerful community. We begin to lose our influence, our culture, our honour as one of the oldest clans to exist within the uruk community… The Yar clan has been through many rough patches over the years, but it seems as if this is the lowest our clan has been, nearly at the brink of fading into the past as a once-strong clan of traditionalists who believed in the true values of uruks as well as the wise morals of the great uruk Yar. But with great effort and willpower- following in the footsteps of our fallen rex, U’la, and Zhag’Yar, the current chieftain of the clan, we will once again raise Yar from the ashes of defeat. The Yar clan will soon go above and beyond the ranks, until we reach our rightful place in Wargothhood. Not only is this a call of recruitment for uruks and newbloods, who have yet to find their place in Krugmar, this is a call to rally. To those who once represented our great clan many years before, but recently left Krugmar, or have been scarcely seen within our walls due to the changing climate of Krugmar’s traditions and leadership. If those who have once proudly represented our clan wish to show their honour and dedication once more, now would be the time to offer your heart and spirit into our great clan. The Lur clan has also decided to work alongside Yar in hunting events, in hopes of uplifting both clans and to continue practicing Yar’s wise morals and deep culture. “I swear my eternal allegiance to the Yar clan. I swear to live by the clan law, and to walk in the wisdom and honour of Yar. Should I ever betray the clan, I will be cursed to have my blood spilled as this animal. I will die in helplessness and dishonour!” ~Yar clan initiation oath
  20. Pest Control The Fat Rat Strikes Back The fields near Senntisten "That's it ... Elbow straight ... No, straighter ... Up a bit - yes, just like that ... and slowly ease your fingers ... off the string ..." The arrow whistled as it sailed free from the bowstring, sank into the trunk with a resonating thud. The feathered shaft vibrated violently for a few moments after the impact, before there came the sound of applause. "Well done, Geoff! You'll be a royal marksman in no time." Geoff could not help but smile. His elbow ached as he lowered his supple shortbow and turned to face his father. Clad in all roughspun clothes and a straw hat, the look of pride etched into his father's stony face and the continuous clapping was enough to turn Geoff's cheeks red. His father was not an easy man to please, and Geoff's smile had grown so wide that it almost hurt his cheeks, but he could not help it. "T-truly, father?" he asked, half-expecting his father's pride to turn into mocking satire. "Truly. I've never heard of an eight year-old lad making a shot like that." With an uncharacteristic warmth to his smile, Geoff's father strode over to him, wading through stalks of wheat. The boy was taken completely by surprise when his father suddenly embraced him and for a moment, he was simply stunned. He could not remember the last time his father had shown such love. Blinking back a tear, Geoff hurriedly returned the embrace. He was almost sad when his father eventually pulled away, and straightened his straw hat before he ruffled Geoff's unkempt hair. "Come on, then, your mother will be delighted to hear about our famous archer. Let's head home." Geoff beamed once more, before he began to run towards the trunk of the old oak tree, which stood silhouetted in the sky, which was tinted a soothing gold by the ebbing sun. Just as he went to lay his little hands on the shaft of the arrow, which jutted from a particularly thick segment of bark, he heard his father call out. "No, lad, leave it - as a memorial. When you're a famous bowman, you can remember this as the spot where it all started." Geoff did not think he would smile any wider, but he did. He ran back to his father, with his plump cheeks red and his eyes glazed with joyous tears and -- abruptly, Geoff's foot caught something in the ground, and the fell, trampling stalks of grain as he did so. "Geoff?" came his father's hesitant call. "Don't be clumsy, boy, come on." "I -- c-coming," Geoff called back as he brushed the dirt from his arms. His leg ached from whatever he had hit, but he wasted no time to investigate. He began to climb to his feet, before the dull ache in his leg suddenly turned into a sharp sting, as if he had been struck by steel. He cried out in pain before he collapsed to the ground once more. He tried to move his leg, but it was as if something had clumped through his pigskin boot and into his ankle. He held a searing heat travel along his leg, and his heart began to thump when he realised it was blood. He began to swat aside the grain in a frenzy to see what had grabbed his leg, but it was then that Geoff noticed the ground seemed ... shake. "F-f-father! Father!" Geoff screamed through the lump in his throat. "Geoff, stay there, I'm comi - AH!" His breathing heavy and his leg throbbing with pain, Geoff tried to look over to where his father had been, but the tall stalks of grain obscured him. He could hear, though -- he could the hear the pained screams of his father, and a subtle, monotonous hissing. "Ksksksksksksks..." "Father!" Geoff's voice had turned to a shriek. Normally his father would frown upon something like this as a display of femininity, but even that thought did not concern Geoff. There came no answer, though; the screams had stopped, but the hissing remained. And it grew louder. Geoff's knuckles clawed at the shaking earth, out of both pain and fear, and he simply watched as grey shapes appeared around him, snaking through the stalks of wheat and erupting from the ground. They swarmed his body. As the sun dipped below the horizon and invited an array of starry constellations to the Marnan sky, silvery moonlight lit the wheat field, where the oak tree stood with the arrow embedded in its bark, and a small bow lay alone amidst the wheat, marking the spot where a boy once enjoyed a few minutes of happiness before he succumbed to the Silverfish. ____________________________________________________________________________________________ Following the actions of a certain alchemist by the bridge outside Marna, Silverfish have now infested the fields, forests and perhaps even the towns of Marna, Haense and Sutica. These stone and earth-eating rodents pose a threat to anyone who has the misfortune to stumble upon them, and, if left unchecked, their numbers may grow exponentially. The pests have made nests near the capital towns of Marna, Haense and Sutica. If you or your group wants to tackle the threat, message Xarkly in-game or on discord (Conor#8203) to arrange a time for an event to hunt them down and exterminate them. Sutica Marna Haense
  21. BasicallySoph

    [Event Proposal] Blight Upon Nature

    Event Planners, MC Names: Slothtastic85, FamousSloth Event Type: Long term event line, no enforced PKs. Your Timezone: EST Affected Groups: Gallics, Druids, Fae Event Location: Across Atlas, starting in Sleetfells and then continuously going around the world’s forests until all forests have been cleansed. Summation: Nature is beautiful, providing, self-preserving, but it is also wild, untamed, destructive, and unforgiving. An unknown disease is spreading across the land, changing nature itself. The grass became purple, or dead. Tree leaves became dead, the very life sucked out of them. Only a single tree, standing out from the rest was spared this. The center of the blight on the land, the place it called home. Giant thorn branches emerged from the ground, the animals in the tainted forests changed as well. (The now corrupted Sleetfells) They became corrupted, with bone and boils jutting from their skin. Teeth growing sharper, horns becoming longer. The wildlife was no longer safe to hunt, water no longer safe to drink. Not even Nature’s guardians were spared the corruption. Fae, of all kinds from Cervitaurs to Satyrs became terribly deformed. No longer did they resemble men and mer, their bodies and minds changed. They grew fur on their upper bodies, where Cervitaurs grew horns and antlers with deadly points, Satyr’s horns became only sharper and larger. The Fae’s teeth became narrow points for ripping and tearing. They grew claws and less resembled those of which were first made. It was nonetheless a painful transformation, but to them it was worth the price. (A corrupted Fae) The corrupted Fae only had one goal. Destroy the Descendants, let blood flow from the rivers. No longer would nature provide the Descendants. Now it would destroy them. The Fae became more and more feral, arming themselves with crude and deadly weapons with jagged edges. Building from the remnants of destroyed villages and buildings, chariots and war machines. (A warchariot being pulled by two corrupted Boar) Giant wooden balls with spikes set aflame and sent towards their foes. The taint, in both land, animal, and Fae, has a weakness. Druids could heal the blight, provided they have enough time to before they are cut down by the Corrupt beings whose home is in the forest. They’d also have to heal the center tree in order to truly remove the blight in each forest. ‘A few examples of transformation emotes (3-5 emotes): (Fae name here) began to hold their head slightly. A mild headache, it seems. (Fae name here) ’s headache seemed to worsen, before they collapsed doubling over in pain. Excess fur began to grow from all over, even their upper body’. (Fae name here)’s teeth began to thin, but became sharper like a shark’s. Where the gaps were of the now thin teeth, there grew more. All the while they groaned and screeched in pain. (Fae name here)’s eyes turned yellow, their nails becoming claws. Horns (grew sharper ((if a Satyr* (grew from their head, becoming sharp and distinct ((if Cervitaur* (Fae name here)’s screams of pain came to a close. After a few minutes they stood, now changed with a mind fixed on one thing. Concept Images/Screenshots They are in the summation above. What help do you require from the ET Actors or Builders? I’d need ET builders create some of the corrupted forests, and for Actors to play some of the Corrupted Fae. Despite some of them being Fae players themselves. -- Note: Sloth can't format forum posts atm, so he asked me to post this for him. All credit goes to him for this
  22. Final

    Awaken, My Champions

    Dreams are meant to be left undisturbed. Yet, the Far Glade has awoken. One would be foolish to take it upon themselves to assume that the Mythos that follows the mysterious 'Far Glade' to be only that, a myth. A land of vast wonder, yet still only a dream all the same. It has been home to many, and has conjured many champions, or 'dreamers', so-to-say. Countless individuals that have pledged themselves to protecting The Glade for varying reasons. Some seek only the power that sitting in the throne grants, while others wish to protect the dream itself, whatever that may entail. Throughout history many have pledged themselves to the throne, but very rarely does the throne itself commit itself to a chosen champion. Few scholars have educated themselves on the Far Glade, a place that finds civilization and the pursuit of knowledge through technological progress 'damning'. Those that have, have been memorialized and been given elevated status within The Far Glade itself. Across various libraries of Atlas, books have been donated with the following information: Let it be known; These are the champions of the Far Glade. The Fury - WHO WAS THE FIRST, NAME UNKNOWN The Sorrow - WHO WAS THE FIRST OF MEN, UNKNOWN The Pain - WHO WAS THE FALLEN, IRRI'AYE The Joy - WHO WAS THE KIND, THICKETHAND T̴̡̢̡̢̡̛̛̩̹̖͕͚̩̦̗͙͖͖̝̙̠̲̻͈̯̜̜͔̮̜̞͖̮̪͕͓̮̪͙̰͔̣̲͎̫̺̗̩͈̼̙̘͚̠̞̦̺̰͈̬̟͇̲̼͙͓̻̣̜̹̯͕̹͉͉͕̘̻̜͎̪̞̥͚̻͚͎̘̼͙͈̳̯̩̺͔̰̝́̽̈́̉̈͆͒̈́͐́̈́̾̈́̃̉̄͒̍͛̾͐͑̅̑̀̊̀̇̃͋́͂̑̈̾̈́̑̉̊̈́̐̒̓͐̌̅͛̿̐̃̆͗͌̌̀͋́̍̏̅̊̑̇͂͒̾̑̊̋̂̅̓̈́̉̀͛͆̽̋̔̊̃̍̊͗̈́̐̓͒̀̉̾͋̏̆̇́̈́̆̓̐͑̊̔̂̓̅̅̇̑̽̒̔͗͂͌̎̎͒̀́͒̇̂̊͐̓̑̔̎̔̑̇̈́̈́̊͋́̈́̓͊̔͊̋̑͌̅͆͆̊͑̽͂̏͂̔̉̏̈́͋͐̋̓͂̔͗̊͆͊̍̉̐̎̈́̈́̊̓̒͂̾͊́̆̽̀̓̌̓̔̈́̄̊̅̐̇̀͋̀͌̅̾́̑̓̎̔̋̀̓̓̈́͛̃͑͐̆̆̓̌̋̑́̔͐̊̎͑̈́̉̇͋͋͗̚̚̚̕̕̚̚͘̚͘̕͘̕͜͝͠͝͠͠͝͝͠͝͝͝͝͠͝͝͝͠͝ͅͅͅͅḩ̴̡̨̨̡̡̧̡̡̛̲̺̳̣͕̻̜̜͕͇̙̗͕͖͚̤̳̥̜̲̭̺̖̗̪̮̪̞̙̞̱͎̞̜̼̺̦̣̺͉̳̰̹̫͈͖̻̰̜̟̪̝̪͈͍͎̯̟̳̤̙͈̟̲͓̥̞̪̗͙͙̺̬͚̣͎̹̠̺͉̮̗̹̝̰̩̜̺̲̙̘̥̲̣̹͓͙̞͖̞͚̖͙͕̳̙̼̟͍̝̫̗̙͕̭̣̙̥̻̞̤̻̪̦̲͍͍͈͚̜̬͎̜͖̰͚̹̱̬͉͖̱̤͚͉̯͇̹̲̈́͌͗̆̐̈́̀̈́̔̐̓̓̊̓̃̉̊̔͂̔͒̈̏͗̈̒̌̈́̊̿̌̊̑̐̀̊͊̐̔̑͛̿͐͐̂̿̀͗̆̓̓̒̇̎̒͒͗̀͛̓̊̓̽̓̋̂͊̆̑̿̈͑͆͋̄̑̓͌̄́̀͊̂̍̀͛̔͂̓̏͆̈͌̈́̎̇̔̀͒͌̀͊́͗̀̀͆̎̄̓̇̐̌͆̅̈́́̎̑̽͂́̑̑͂̿̈̔̅͑͗͛̏͒̄͂͆͋̔̂͛̈́̈́̊͛́̈́̿͑̌͐̈́̂̀̃̚̕̕͘͘̚̕͘̚͘͘̕͘͘͜͜͝͝͠͝͝͝͝͝͠͠͠ͅͅͅͅę̶̨̧̡̨̨̢̨̧̢̡̧̡̨̨̧̨̢̡̨̧̡̧̢̡̨̨̢̩͈͍͙̦̰͍̩͈̠̩̞̜͍̠̝̪͎̳̙̠̗̭̣̖͇̞͔̲̣̬̞̤̮̩͚̠̺͕̦̳̥̱̹̱̙͓̮͈̲̳̗̪͈̦̞̮̳͎͖̱͓͔̖̻̲̞̺͚͉͎̫̜̳̺̞̻̦̰͖͍͓̰̼̳͎̲̣̳̬̳̣̻̥͎̖͇̭͕͉͈̖̮̠͙̩͔̙̙̻̭̗͎̠̪̪̤̜͇̝̗͕̣̭̪̪̰̭̰̹̮̟̘̣̫̬̠̟̦̪̻͔̻͇̬̻͔͓̰̣͉̦͕̫͖͚̟̳̗̭̖͓͕̰̬̺̦̦̝̟̹̳̰̫̼̬̬̥͉͎̻̻̩͍̪̥̰̱̳͙̘̖͈̲̼͉͓̖͙̙̖͚̪͇̲̦͚͔͔̙͎̝̤͖͈̠̘̜͔̗͉͔̞̝̳̳̻͇̙̤̣͉̪̬̻̣̤̰̝̜̬͎͙̣̣͉̞̥̺̬̅́͆͊̀̄͐́̂̀̇̎͒͒͑̈́̀̌͊̈́͜͜͜͜͜͜͜͝ͅͅͅͅͅͅͅͅͅͅ ̵̧̛̛͉̦͙̺̲̹̪̹͉̫͈̬̺̻̌̔̓͛͗͂̀̾̎̆̒̉̓̀͐̊̃̀̀̈́͆̎̿̒͆̊́̏̄̈́͗͋̍̄͑̒̿̅̿͋̃͊̐̌͋̍́̿͂̂̅̏̽͛̇́͗̌̎͗̈́͛̑̀͐͌͆̈̊͊̒͛̓̿͑͐̇͊̔͗͊̽͑͗͆̈́̈́̑̈́̂͆͐͂͂͒͗̉͋̈́͊̌͗̄͑̆̇̑̇̔̀̑͂́̈́̆̒̀̕̚̚̕̚̕͘͘͝͠͝͠͝͝͠͝͠͠͠͠Ḟ̷̧̢̨̨̡̢̢̨̛̛͙̪̩̱̘͚̣̘͇̮̳̯̙͔͉̺̻͔̗̝͓̖̹̹̰͈͈̻̻͎̯̟̠̺̤̜̞̜̫͇̤̟̩̤͚̞̤̤͕̫͙͓͉̗̫̪̱̥̮͚̫̖̻̻̜̟̳̰͚̟̙̣̖̠̫̗͍͈̫̩̝͔̤̗̦̩̹̻̤̘͉͕̱͓̤̅͛̀̾̓͛̄̈́̀͗̾̃̉̈́̓̍͛̾͌̈́͌̒̔̀̓̇̀̌͗̎̑́̎̽̾͗̀̓̾͌̈̄̋͋͂̆̎̾̏͒̀̿̈́̓̽̉͗̈́̒͌̒́̓̈́̅͑̔̂͂͋̑̔̉͋̊͑̀̓̆̐̍̀͂̃͛̈́̓͐͒͂̋͛̊̑̓̂̒̿̽̒͒̊̀͒̾̇̓̒̽̑̄̍̀͌̃̃͂̀͐̔͑̈̎͑͗͌̀̓̀̓̈́̂̋̈͑͗̈͗̀̊̆̔̀̀̓́̈́̓͐̀̿̔̋̚̕̚̚̕͘͘͘̕͘̚̕̕͘̕͘͠͠͝͠͠͝͝͝͠͠ͅͅe̶̡̨̢̢̡̢̢̨̨̧̢̧̢̡̨̡̧̛̲̭̙̝͙̗̟̪͖̭̼͚͖̰̼̪̖̹̙͓̮̪̮̰̠͔͖͚̦̠̬̦͔̟̝̪̺̫̥̜̞̬̞͓̹̺̞̟͎̹̬̦̣͔̪̘̙̜̪̤͇͇͇̜̭̮̪̞̺̮͍̣̣̖̦̝̟̩̖̙̪̟̺̻̤̰͙̳͚̩̩̰͈̳͖̞̖͇͖̬̣͈̗͖̞͍̙̙̜͇̜̦͙͍͎͚͔̙̖̣̬̲̠̩̫̭͖͓̥̔͌͌̍̎͆͒̽̿̏̐̾̈́̍̀̽̒͊̅͐̅̅͗͒̈́̔͗̾̿̓̓̎̈́̂̈̓͌͊̅̄͗͂͋̂̾̏͋͂̾̊͂̐̽̕̕̕͜͜͠͠͝ͅą̷̧̧̧̧̧̨̡̢̛̛̘̥̜̺̦̱͚̤̳͓͕̙͇̰̭͚͔̲̻̣̠̫̮̤͔̱̙̞̬̥͍̹͚̣̝̤̗̱͚̯̹̠̜̪̰̥̤͍͉̩̹͙̣̙̦͇̳̠̯͇͍͈̫̩̝̭͉̙̺̮̖̠̹̱͖̤͔̗̯̗͖͈͔͚̣̦̠̣̱̘̣̞͈̱̩̣͕̼̩̔̄̊̎̏͂̔͗̓͗̒́̊͑̂̈́̏̄̀̊͐͗̔͆͐̐̀̓͋̓̇̑̑̓̏͌̿͛͌̈̂͐̈́͗́̃̈́̎͆̒͊͛͛̉͑̈̈́͛͒́̓̿́̃̎̊͌̐̎͒̄̉̅̊̋̀́͆̔̑̄͂̏̈́͋̽̎̇̇̏͗̒̀̊̇̃̅́͗̊̕̕̚̚͘̕͝͝͝͝͠͝͝ͅŕ̴̢̨̢̢̢̧̨̢̛̛̛̛̛͙̩̗̯̘̗̬̯̖̺̪̥͔̮̰͚̤̪̖̥̬͉͔̣̝̖̟̥̪͈̝̖̳̜͔͍̩̹̼͕̼̲̭̼̱̱̼͍̭͙̥̭̯̭͈͇̰͇̯̖̖̯̦͈̪̯̰̦̺̞̣̜̗̣̤̘̫͍͍̹̱̝̺̰̪̋̓͌̌͊̈͑̀͛̑̌̃̾̒̈̂̏̒̍̂̃̈́̀̊̍͊́͌̀͌͆͐̃́̌͆̾̐̇̾͒̄͊͗̈́̍͗́͑̽̆́͛͑̋̆̍̓̐̉̽̒̈́͆̏̈́̂̆͊̆̇̅̄́̂̀̑̏̀̈́̉͒̃͆͐̀̐͒͑̓̈̎̆̅̌͗̏́̔̄̕͘̕̚̚͘͜͜͜͜͜͝͠͝͝͝͠͠͝͠͝ͅͅͅͅͅ ̷̧̡̧̢̡̧̧̧̨̧̨̢̧̡̛̛̛͕̹̟͕̜̜͕͖̘̱͇͓̜̖̥͍͎͚̠͓̱͎̥͓̙̲̺̲̹͚̗̘̙͙̣͈̦̯̗͕̮̭̣̹̪̦͍̻͍̫̤̹̬͙͙͙̖͇̣̭̯̣̘̩̝̝̱̞̗̳̲̣̞̘̺͚̞͍̻̳͉̼̲̹͇̮̤͎͇͈̻̥̪̘̙̲͔͈͔͖͕̺͕̟͇̎̔͆̀̆̐̽͐͂͆͛̓̃͐͊̄̀̐̈́͐̈̃͌̓́͆̍̊͂͋͊͑̂̀̐̈́̒̀̒̂̿̃͌̈̒̅̌̌̂̔͑͆̌͆̊̈́̈͋̅̇̿̾̽̊̽̽̂̀̿̉̍͐̋͌̈́́̀͊́̊̇̀͗͗̃͋̏̂͗̔͒̓̌̀̾̈́̔͒͌́͊͗̾͌̀̈́͒̔̃̊̌̽̆̒̈́̋̈́̉̒͋̌͛̔̓͗̀̐̍́͑̌̀̔̏̌̉͛̑́͑̉̌̊̀̒͒̑̇͋̏̇́̾͂͌̒̉͗͗̓͒͌͊̌͂̆̈́͋̅̇͆͆̾̃̅͛̊́͑̃̃̓̌̓̂̍̃̇͂̑̍̈̓̅̿̆̇͋̈́̓͑̒͗́͊̂́̐́͋͌̉̕͘̕̚̚̕̕̕͘̕͘͘̕̚̚͘̚̚͘͘͘̕̕͘͜͜͜͝͝͠͠͝͝͝͠͝͠͝͝͝͝͠͠ͅͅ-̴̨̧̡̨̨̧̡̢̡̨̧̢̨̡̡̧̛̛̛̛̛̫̯̣̮̠̰̹̘̬͈̼̥̗̰͔̲̮̤͓͖̘̱̪͈̬̩̟̺̱̻̘̰̺͍̫͇̺̞̻͖͎͖͍̣͈̖͙̻̖̼͇̻̰̳̲̤̥͇̖͕̱̤̻̬͔̤̯̰̞̬͕̟̲̮̣͔̭͕̺̗̜̜̜͇͈̗͈̟͖̫̱̺̪͔̥̖̞̖͕͚̺̪̭̯̥͚̦̞̼̮̺̖̩̦̫̣̭̗̥̪̯̼͔̟̯͕̳͙̳̞̝̤͉̺̦̞͖̳̰̼͓͔̲͙̤̟͎͙̤͇̪̜͔̬͕̣̮͓̠̝̖͖̤̺̠͙̘͈̘̼̫̼̹̭̝͚̼͙̞̩̻̯̹͔̮̝̙̘̟̩̟̩̙̬͔̦̦̰̙̭͙̜̞͖͔̱͚̟̰̹͕͚͎̰̥̙̜̪̖̺̻͉̊͛̓̔̾̑̀̀̉́͂̃̏͋̐̎͗̈̉̑̾͛̅̌͌̄̓͆̐͐̒́͊̒͂̔̌̿̔͋͐́͊̈́͌̓̓̄̃̌̌̀̀̉̓̈͊̂̇̆̉͂́̋̉̾̿̉͋̀͊̃̇͐̑̉͂̎̈́̉̓̄̊͌́̇̋̃̅̌̃̀̿̇̀͛̐͛̀̆̀̀̽̎̃͊̆͑̃̈́̂̒̓̋̑͐̓͛͒̌͛͗̂̊́͑͋̇̇̍͊̂̿́͗̿̈͌̂̐̌͊̀̈́̄̊͛̊̒̃̈̇̉̓͒͐̆̔̐͊̄͆̈̔͗͆̈́̂̋̏́͂̾͋̋͊́̈́̂̌̒̋̊͌͆͋̈́͊̐̆͒̉̂́̎̉̆͑͒̍̋̊̊̓͒͐͂̇͋̄̿̅̂̈́͐̊̃͗̏̈́͗̽͑͘͘̕̕̕̕̕͘̕͘̕̕͘͘͘̚̚͘͘̕͜͜͜͜͜͜͝͝͠͠͝͝͝͝͝͠͝͝͝͠͝ͅͅͅͅͅͅͅͅͅͅ ̸̢̡̡̡̢̧̢̧̛̛̛̛̛̪̩̞̳̗̯̜͙͖̱̬̜̻͙̮͇͍͍̭͎͉̙̗͉̙̱͍̱͕̪̗̟͕̼͔̲̫͙̝̲͖̬̫̯̗̦̱͚͇͇̰̺̺̱̺̹̯̮͎͙͓͖̥̟̫̮̦͇̹̳̬̘̺̰͓̥͔̜͕̮̲̞̙̝̰̭͉͖̞̪̭͍̙̤̭͙̮́̈̐̐̄́̆͆͛̄̈́͋͆̒͛̈͆̏̊̆̈́͗̈̍͒͂̋̈́́̇̓̋̓̔̽̽̒̈͒̂̂́̈̄̀͊̀͌́̎̏̈́̊͂̿͛̆͒̓̃̐̉̄̑̅͑́͑̐̃͌͗̀̊̈̀̂̉͗̎͑̌̈̌̃̊́̔͛͐̃̾͒̀̈́̈́̃̒̾͋̇͛̎̓̍̎̐̓́̈́̂͊͋̊̿͐̓̍̂̀͊̎̇́̍̋͑̓͋͊̂͊̄͋̂̅́͛͆̓̿̅́͊̑͌̌̓͐̀̃̌̓̈́̓̆͐͑̇̀̀͛̌͛̇͋͌̀͌̓̾̋̈́̌͛̑̀̏̏͆̆̀͐̍̈́͑͒̃̿̌̈̈͑̌̔̽̃̑͆̋̐̓̌̓͋͗̀͒̎̇̈́̽̀̈́̎́̏̈́̿͐͒͂̽̒̀́̂̍̽͂̏͑̐̃̆̎́̑͛͊͂̆̐͘̕̚̕̕̕͘̚̚͘̕̕͘̚͘̚̚͜͜͜͜͜͝͝͝͝͝͝͝͠͝͝͝͝͝͠͝ͅW̸̧̡̡̡̨̧̡̢̨̨̧̢̧̡̨̢̨̧̡̨̨̢̧̡̨͉̘̜̖̣͓͔̟̣̝̦͇̺̼̮̖̭͕̲̫͎̘̝͖̮͇̥̫̟̪̻͓͈̠̤̼̰̩̭̮̠̰̺͖̩̼̭̬̲̫̘̹̪̻̭̠̤͖̦̗̝̫̻̳̞̙͇͕̟̻̯͍̟̜̣̮͓͚̝͔̟̼͖͔̼̼̠̩̰̣̯̦͙̗͓̩̠̳͎̼̘͈̯̪̖͈͔̦̜͚̝̰͕̟͙̣̮̖̹̮͎̱̙͚̝̟̻̱̙̜̳͉͕̘̦̙͎̼̻̘̠̖̪̮͇̺̹̟̭̱̼͈̰̰͔̬̹͔̻̭̺͇͔̟̟̬͙̝̳͙̖̤̟̖̠̥͔̩̻͕̞̭̗͖͖̣̯̠͖͕̬̙̻̤̭͎͍̮̰̫̳̯͐̌̂̈͑̃͑̐̀̒̀͆͑͐͘͜͜͝͠ͅͅͅͅH̴̢̡̢̛̛̛̛̛̛̻̮̣̞͕͚̬̰̠̟̟̬͍̤̯̜̺̻̩͔̪͕̱̲͉̼̹̫̮̥̤̬͉͉̳͇͉͖̭̜̫̼̼̟̔̿͆͂̾́̂̐̿͌͐̽͌͛̀̈́̉̌̆̃̀͗̎̎͌͒̽́̐̈́̈̍̌͗͗̈́̍̎̋̃́̋̐͆͐̔͂̈́̑̈́͒͑̆͑́̾̇̽̄̓̄̽̆̄͑̀͐̈́̂̒̉̆͗̒͛͒́̌͛͆͊̋̀̂͑̒͑͋̅͗̂̌͌͌́̊̒͆̐̏͗͑̓͛̍̈́̓̑̏͐̽̇͑̿̄̒̉̾̂̏͗̿̑͋͐̈͒̐̾́́̾͐͑͑̔͌͌͊̈̄̓̂̔̆͛͋̿̊̑͛̾͐̈́̍̌̿̓̍̽̓̌̇̈́͛͑̔̒̈́̋̋͆̀͗̔͂̉̊́̿̈̈̔̈́̎̀̔̈́̈́͐̇̉̓̿̉͗̓̒̌̈́̈́̉̉̄̏̇͗̍͗͑̇̉̎̈́̌̅̾̀̉̽͛̀̀̓́̈́́̅͆̇͘̕̚̕̚̚̚͘̕̚̕͘͘̚̕͘͘̕̕͘̕̕̕̕̚͘̚̚͠͠͝͝͝͠͠͠͝͝͠͝͝͠͝͝͠͠͠͝͝ͅͅƠ̴̢̢̢̧̧̛̛̛̛̛͇͓̰͎̻̘̤̫̩͚̯̟̖̱̥̹͔̦̙̰͇̫͚͙̘͚̰̖͈͉̯̻̺͍̤̩͇̭͇̬̭̭̝̪̅̒̇̒̔̉͛͒̏̐̌̂̔͋̂͌̔͌̀̀̎̃̆͊̃̔̂́͑̊̂̾̿̀̓̏́̆̒͊̍̔́̾̎̄̏̽͌͌͂̾̉́̐̿̈́̒́̎̔̿͋̈́́̋̅̃̇̇̓̈́̔̒̌̀͑̊͆̽̓͐̇͛̑̓́͒͋͋̆́̈̍̊̅͛͌͌͂̉͑̈́̊̆͛̇̋̔́͋̒̆̐̈́̓́̂̆͛̄͗̓͛̄̎̈͌̓̑͐̍͛͗̉̈́͐̓͂̍́̽̈̊̊͆̾̊͆̏̍̀́͋͌̽̇̈́̿̽̌̆͗́̉̅̽̈́̈̔͒̾̋͆̾̀̇̅͂̊̈́͐́̈́̀̋̋̄̔̊̂̇̀̓̉́̀͋͊̓̈̓̈́̊̊̉̎͆̅̾͗̅͆͋͂̉̊̄̈́̇͆̌͗̄̂̓̓̉̿̉͛́́́͑̊͐̂̕̚̕̚̕̕̕̚̚̚̕̚̕͘̕͝͠͝͠͝͝͠͠͝͝͝͠͝͠͝ͅͅ ̷̡̨̧̢̨̡̡̨̧̡̡̨̡̡̡̠̘̟͇̦̺̤̯͖̱̬̻̪̠̼̩̪̯͈͕̘̠͍͚̣̥̱̭̗̖̩͇̭͖͖̣̤̣̣̦̗̰͍͔̪̙̮̘̞̞͕̜̰̘͍̳̱̣̪͖͉̤̟̗̰͔̮͖̳̬̘͎̘̘̩̯̝̟̙̳͕̲̜͈̯̬̱̙͉͈̟̗̝̤̠̫͓̻̥̱̖̫̫͔͙̼̰͈̮̹̗͚͙̮̟̤̬̥̬̜̤͙͙̙̲̤̳̰̤͔̣̻̞̙̜̼̠̲̣̜͎̣̼̩̲̫̙̳̺̟̣̭͓̲͓̜̮͍̱̻̟̖̺͔̽̉̒̀̆̓̽̉̓͗̈̍̿̄̈͑̎́̈́̾̿̑̀͑̕̚͜͜͜͠ͅͅͅͅͅW̷̧̢̢̡̢̢̢̢̧̨̧̡̡̢̡̡̛̛̛̛̛̛͉͖̰̗͙̖͍̱͓̘̠̻͉̜͈̗̹̖̬̞̝͇̬͚͎̗̝͓̝̟͎̳͕̠̗͓̯͉̳͔͔̥̪͕̼͇̹̜̹̦̜̮̹̜̗͉̭̭̻̝͇̙͎͉̱̮̲̤̞͕̯̼̣̣͚̟̬̖͇͎͍̺̯̜̦͈̞̩̦͇̺̭͖͉̖̟̫̠͉͕̻̩̳̣͍̑͌̈̿͌́̅̔̂̒̊̽̾͆͋̑͛̎̌̈́̇̿̅͒͑́͑́́̌̃̈́̄̈́͌́̄͊̄̏́̀̓̂̈́̏̓̊̀̈́͆̋̓̒͗̽͒̈́̀̒̇̓̏̄̏̿̐̾́̅̓̿͒͌̍̈́͋̔́̔̄̇̓̒̀́̆͗̉̊̍̊͛̀̅̓̈͒͌̈͐̃̓̋̏̀͛̆̏̐̔̄̔̈́̇̆̐͗̔̽̑̌̈́̀̽̆̀̒͛̓̽͋̆̊͂̊̅̑̏̑͛̍̈̒̍̃̽̍̀̊̎̅̽̆̋͗̓̄̒̈́̍͑̈́̊̏̏͐́͋̈́͐͒̓͛̿̈́̈́̌̈͒̈́͋̈́͂̎̐̾͗͋̓̓̾̉̎̒́́̂͗̎̾̆̀́̏͆̓̌̈́͐̃̚̚̕̚̕̕̚̚͘̚̕̕̕̚͘̚̕̕̕͜͜͝͝͠͠͝͝͝ͅͅͅͅͅA̵̧̢̧̡̨̧̢̧̨̨̧̢̨̡̡̧̨̛̛̺̟͈͎͎͇̰͎̬͈͓͎̘̲̹̦̼͇̙̙̣̞̠̥̙̼̹̼̝͖̩̙̻̫͔͙̭͕̠̳̝͖͚̱͉̮̤̱͈̼̼̝̯̪͓͍̜̟̻̪͕̦̬̝̫̮͎̪͔̗̰̪̫̞̭̩̜̘͍̟̞̤͙̙͍̗̺͚̤͍͖̦̯̖͎͉̖͚͇͇̺̰̲̰̼͖̼͇͈͎̮̦̍̒̊͌̉̏͊̂̀̈́͌̐͗̍͆͌͂̐͒͊̈́̓͒̅̂̀̑́̐̌́̆̍͂̎͂͛͛͘͘̕̕͘̚͜͝ͅŞ̷̨̨̨̨̨̡̢̡̧̧̡̢̢̡̨̢̧̡̧̧̢̡̛̛̝̜̠̱̣͓̜̰̳̠͈̝͈͔͙̟̳͓̰̺̰̙̥̯̫̪̭̣̟͓͕͔̞͙̲̹̣̮̠̗͈̣̘̪̣̗̥̦̫̭̦̫̯͓̬̲̻̺̗̩͖̗̱͎͚̙̠̱̳̪͎̯͔̠̳̖̤̻̬̼͎͎̹̣̘̠̣̘̺̣̹̙̼̘̞̲̠͍̖̱̖͓̮̞̺͖̤̠̞̖͕̝͖̞͔͔̘͖̰̱̮̼̼͈͕͕̘͔͈̯̣͙̬̤̠͚̹̫͔͙̤̦͔̫̖̺̟͙̺̜̜̱͎̰̗͈̘̫̥̫͈̞͍̱̼̣͈̗͓͇̦̘̳̩͇͙͓͍̥̲̹̠̪̖̭̦͔̫̝͎̞̗̞̖̰̟̻̤̭̘̖̺͕̺͕̝͕̱̻̥̣̰̬̮͇̟̫̙̺͙̝̯̥͙̳͙̹̹̪͕͙̫̘̥͔̘̮̫̜̼̜̤̦̜̫͚͓͙̪̱̲̠͖̪͎͈͇̻͙̘̉̾̾̀̈́̎̌̄̉̍̈́̐̿̀̀͌̂̓̀̐̈͊̾̌̀͌̂̿̈́͗̂̀̀͐́̓̾̍͐̈́͛͂̈́̽̒̏́͊̿̂̊̑̾̈́̊͂̒̔̃̃̂̒̎̅́͑̽͊̋̆̈́̒̎̀̅̃̓̆͒̌̉̇̏͛̋̈́̉̕͘̚̕̕̚̕͘͘̚̚͜͜͜͜͝͠͝͠͠͠͝͠͝͠͝͝ͅͅͅͅ 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̵̨̡̨̨̢̡̧̧̨̨̛̛̛̛̲̯̪̙͔̫͕̪̪̙͎̱̰̠͙̲͍̩̥̖͓͖͓̰̱̩̳̼̜̳̠̝͙͔͇̹̞̞̭̳͕̘͍̻͍͚̜̭͇̮̤̙̪̩̥̞̼̹̖͙̲̼̮̖̞̯̭̻̤̱̬͈̣̳͙̤̞̺̤̪͔͕̗̪͇͎̜̥̝͕̻͇̣̖͚̱̩̰͙̱̣̺̦̞̳̦̃̂̓́̑͋͆̆̉̏͐͒͐̓̀̓̒͂͊̈́̆͂̊̇̆̎̉̌͒̋̃̏̐̾͛͆̑̈̂͐͗̀͊͌̔̓͐̈́̓́́̓͋́̈̒͌͂̎́͒̐̒͑̇̾̈̃̎̀̎̍̋̈́̋͒̀̄̓͑̐̊̉̔̃̿͑̒̑̈̋̂̂͑͛̓̐͋̾̑̌́͊̕͘̚̕̚̚̚͘̚̚̕͘̚̚͘͜͜͜͠͝͝͝͝͝͝͝͝͝͝͝͝͝ͅͅͅS̴̛̛̛̛̛̛̞͙̜̼̹͖̠̗̬̠̰̬͍͖̣̯͈͔̪̪̩̙̹͙̘̪̬̖͔̹̮̘͕̰̯̦̦̗̣̝̠̝̮̳͈̯̃̊͛̃̽̄̓̆͐́̎̾͌̈́̈̈́͆͊̂̌̒̓͑̾́̒̓̍̏̊̎̾͛̎̉͑͑́̾̌̾̃̌̓̆͌͌̒̇͌̍̓̉̇́́̿̽̒͗͆̓̏̈́͆̈͛̀̏͌̋͂̾̾̈͋̈̀̎́͊̍̏̉̀̐̑̈̿͂̍̌̋͊̅̓͐͗̅͗̓̈́̇͌̓̍̽̍̈̀̇̎͌̽͆̌̔̈́̈̎͊͆̏͐̔̃͂̏͛̔̉́̿͑́̊̈͗̏͌͐̔̉̑̑̀̓̃͐̓̋̎͂̆́̈̓̈́̽̈́͂̒͒̒̽̌̀̆̈́̑͒̆͂̀̒̑̎͛̆̄͂̈͆́̚͘͘͘͘̕̚̕̚͘̚̕͘̕͠͝͠͝͠͠͝͝͝͝͝͠͝͝͝͝͠͝͝ͅͅE̷̢̧̧̢̨̡̡̧̡̡̧̨̢̨̨̛̛͚̺̫̻͖̘̦͙̗͚̥͍͙̼̱͖͚͍̯̺̻̙̫̺͇̪̭̳̞̪̲͎̝̫̳͖̣̬̩͓̝̠̯̻̝͓͍̻̙̲̲͍̞̬͇̲̻̬̦͇̰͕̠͇͖̦̤͙̤̗̱͚͖̜̫͙͎̯͙͔̯̦̯͖͉͍̙̹͇͇̱̼͎͕̖͖̺͓͚̼̤͍͇̘̼̙̟̹̙̘̳̯̬̼̪͙̣̗̼͔̤̝͎͖̺͖̖͓̹̹͓͖͎̼̞͕̗̫͇̭̤̹̯͖̭̱̩̲͓̰̦̞͔̱̱͇̞̱͎̺̳̒̉̈́͋̐̾̿͊͊̓̑̈́̈́͌͐͒̇̑̌͛̃̽̏̓̊̓̈́͆̇́̔̉̃̀͊̈̃̆̐͊͗̇̅͆̀̊͊̏́̉̀̃̿̉̍̑̂̊̇̏͑̉̑͐̂͒̓͆̑̾́̋̓͂̆̑̿̅͂͆̉̓̃͌̆̏̓̒̐͑̊̈́͐̅̐̓̉̈̃͂͗̈́̑͗͑̒͗͗̏̏͂͘̚̕̕͘̚̕͘͜͜͠͝͠͝͝͝͝ͅͅͅͅP̷̢̧̡̧̢̡̢̡̡̧̢̧̢̧̨̧̧̢̧̧̨̡̡̧̧̛̛̜͓͙̗̰͚̹̩͙̠̦̝̺̞̹̝̩̭̼̖̫̫͉̤͍͙̟͔̫̦̪̠̩̦͕̠̪͕̤̭̣͕̣̗̞̤͇̣͈̖̘̖̞̲͍͎͍̦̼̘͈͙̞͈͔̯̥͇̙͔̳͚̘̤͙̱̯̰͇̠̤̻͔͇͉͚̼̩̦̱͍̗̼̲͎̭͔͍̠̠̪̺̣̳͈͓̱͔͔̜̘̯͙̮̻͔͖̞̭̺̤̝͍͉̫̪͍̰̬̙͉̪̺̪̺͇͚̟͈̦̼̭̬̫̯͍̯̼̠̖̥̮͍͎̗͇̦̩͎͉̼͖͔̦̼̟̬̗̤̪̺͚̖̦͕̱̞̎͌̃̎̎̀͛̒̋̑̅̐͑̇̔̎͐̾̈́̕̚͜͜ͅͅͅͅͅͅͅͅͅT̷̨̡̡̧̡̧̧̡̢̡̡̨̛̛̛̛̛̛̹̖͍͇̺͓͔̝̟͙̼͎̯̱̘̼̫̟̰͙̤͙̟͚̼̝̖̖̱̯̪̰̗͖̱͎͓̲̮̪͙̜̙̝̥̞̲͉̯̩̠̱̹͓̗̱̗̭̝̲̝͔͉͔̭͖̯̹̠̹͎̲̬̗͇̬̱̮̳͈̱̞͔̮͇͚̙̮̲̮̫͓̜̖͚͎̜̦̗͈̦̱̣̥̣̗̝̩̩̗̟̟̮͚̳̜̺̺̲̙̹̝̜͇̦͈̻̬͈̩̠̣̥̣͔̯͇̠̙̮̟̫̙̗̹͓̠̠̯̺̲͓͙̭͇͕̺̳͊̅̐̓̅̄̈́̄͒͐̓̍̍̂͂͆̄̓̇̍̈̀̾̏̓̂̀̂́͗̈̒͆̌̐̊̐͐̍̀́̇̾̽̄͆̌̋̀́͑̾̋͒̌̅̿͌͆̈͒̅̍͐͑̐̓͛̽̌̀̄̀̄͂̌̀̌͊́͌̑̅͗̈́̑̓̈̋͒̾̈́̊̑̔͑̌͗̎̌̒͊̒̀̈́̇̈́̏̎͐̒͗́͛͊̆̄̿́͊̉̾͋̇̋́̇̌̍̅͊̈̑̏̉͌̐̿̌̿̈́́̈́͛͌͒͐̑͌͗̽͗̿̈́́͌͌̉́̐̎̍̃̂̄͐͆̈͐̋̈́̍̆͗͐̆̉̽̌̈́̔̓̾͆̆͑͑̄̀̽̃̓̏͗̂̋̑́́̑̃̇͋̿̆͗͊̊̈́̅͒͊̂̈̑̾͂́͒͌͑̃͗̇̈́͌̾̽̋̿̈̄̓̎̉̐̄̃̿̃̾̊̀̓̑͋͐̚̕̚̚͘̚̕͘̚̚̚͘̕̕̕͘̕̚̚̚͜͜͜͜͜͝͠͠͠͝͝͝͠͝͝͝͠͝͝͝͝͠͝͠͝͝͠͠ͅͅͅͅͅͅͅȨ̵̡̨̡̧̡̢̧̨̡̡̨̛̹̼̺̥̞͚̬̘͔͚̳͎̬̼̳̞̠̥̝͖̻͉̙̪̩͓͓̝̹͓̠̬̪̪̺͕͙̝͕̖̫͔͈̹̮̤͙̘̠̫͉̟̻̹̖̺̟̤̼̭̞̳̙͉̪̜̘̰̤̥͇̭͎̫̹͔͖̱̗͚̘͇̼͎͈͆͂̍͑̈͐̽̎̀̈̈̑̆͒̄͑̑͊͑̆͑̊́͂̂̿̋̈́̽̿́̍͗̃́͛̊͂́͊̒̽̔̏̈́̋͒́́̋̎̃̆͆̈́͂̈́̐̄̈́̆̑̿̆͋́̊̈́̉̋̈́͐̉̉͆̓̉̓̓̐͐͛͂̇̐̍̄̾̈́́̅̍̄̊͑̌̾́͒̊̈̎͌͌̐̀̑̇̒̔̔͛͗̍̅́̅̋̊̏͂̽́̅̆̾͐̽̎̒̈́̉̽̑͒͗͑̽͛̂̏́̆̈͛͐͋͐̐̾̾̓͗̃̋̓̎̐̈́̆͌̍̑́̃̆̅͘̚̚̕͘͘̚̚͘̚̕̕͘͜͝͝͝͝͝͝͝͠͠͝͝͝͠͝͠͠͠͝͝ͅͅͅM̴̧̡̨̨̧̡̡̡̨̨̧̧̧̡̨̨̢̡̡̢̢̧̡̨̛̛̛̛̹̳̝̼̠̖̺̣͎͇̻̭̺̼̼͔̭͍͈͇̺̜̺̙̞̥̮͓̭͔̹̲̬͎̹̼̦̯̤̹̯͍̙̩͖̤͉̞̘̜̘͎̘͎̬̳̬͈͍̳̤̻̗̱͍̦͎̖̖̲͓̣̪̰̹͔̰͈̻͕͕̱͎͕͉̬͚͎͖̗̯͇̻̩͈͔͍͚͈̙͍̣̺͖̯͙̳̰̦͚͖̻͇̖̗̜̝̲̱͚̫̬̲̻̫̥̗̯̳͎̮̖̲̘̣͚̬͚̻͉̗̺̥̺̥̩̭̖̳̫̠̬̺̠̖̳͚͖̫̝̙̭͓̗̬̟͈̳͇̭̥̼̗͍̤̺̻̣̟͙͎̣͇̹̪͙̬̠͚̠͈̗̱̜̳̝͔̼͆̽͛̎͌̓̉̇̅͋̀̐͒̇̉̅̒̄͂̇̑͐͂͒̒̃̍́̾̌́̔̐̅̀̆̔͑̾͌́̅̏̄̈͂̂̓̔̈̇͐̇̓̐̉̾̔͒̑͂͊̃̊̌̓̈́́̿̑̐́̈́̊̎͑́̿́̏́̀̀̋̎̾͂͋̎̒̏͒͛̎̐͂̀͒͐͆͑̽̇̈͂͌͒͂́͛̃̔̇̌͑̀̕̕͘̕̕͘̚̚͜͜͜͜͜͜͝͝͠͝͠͝͝͝͠͝͝͠͝͠͝ͅͅͅB̸̧̧̡̡̨̢̧̡̨̢̨̧̡̡̡̡̧̧̢̨̧̡̛̛̛̛̛̛̛̛̛̟͈̫͓̼͚̭͔͈̟̰̬̩̘̳̤̦̮̗̯̻̝͎̬̻̮͈̣̪̪̺̭̯͖̘̫̼̫̘͕̮͖̯̜̟͖͎̣̱͖̘̜̞̬̬͎̗̹͙̮̰̱̺̭̬̞̪̙͓̙̺̙̱͉̙̳̣͚̺̜͕̺̮̥̱̹͉̠̬͔͍̘͖͖͕̜̱͉̥͖̤̰͈̜͇̲̟̦̘͙̩̲̙̣̺̩͔̼͕̜̫̫͕̹̥̟͖͇̺̯̬̟̬̥̞̬̺̝̪̺̝̗̭̪͙̟͓̖͉̭̼̞̰̭̼̥̪̣̯̯͖̘̺̘͚̼̱͖͔̫͉̙̰̞̺̜̖͖̪̠̰͔͔̲̮̖̳̱̟͎̫̘̯̣̺̫̱̲͖͈̩̠͒̓̂̉͂̐̑͂͌͛͛̑̄̆͗̀̅̅̊́̅̍͐̀͑͑̒́̂̾́͆͆͊̇̐͆̇͗̉̋̍͂̎̔͌́̋̂̓͛͗̿͗́̔͂̃̃́̊͂̓̄̈̒͊͒̿͗̓͐͊̎̀̆͑̀͂̾̐̌̈́̊̀͌̈̉̍͆̓̂̓́̔̊͒̀̿̎̇̀̈́́̔̽̂̀̑̃̏̀̋͂́͐͒̔̔̊̒͋͂̒̓̉̓̌̈́̔̊̍̿͋͛͂͋̑̓̊̌̆͑̅͆͘͘͘̚͘̚͘͜͜͜͜͜͜͝͝͝͝͝͠͠E̵̢̧̨̡̧̧̢̨̧̨̢̨̡̡̡̢̡̛̛̛̛̟͚̘͉͇̟̰̦̮̦̤̱̖̩̻̭͍͉̬̲͔̬͈̭͕̼̯̫̥̤̮̬̝͕̲̝̙̲̘̠͇̼̭̱̣̞̮̝̠̘̤͍̝̲͎͉̖̱̥̲̖̬̜̩͈̟̱̥͈̞͖̬̮̮̤͚̥͚͕̘̜̤͔̖̘̜̰̬̺̳͎̗̩̮̣͇̝̖̹̹̳̫̬̥͇͉̞̭̺͈̮̹̬͚̜̥̹͙̱͍͍̟͕̭̠̘͓̜̳̞̹̬̗̼̞̬̘͉̲͇̪̰͈̘̯͎̠̤̙̹̫͖̱̳̪̬̣̦͓̜͍̺͙͕̰͍̣̹͓̰͎̤͚̪͙̫̳̖̱̫̝͕̯̼͉͙̟͓͈̲͓̩̳̳̻̥̙̝̮͚͍̯̯̞͙̝͙̼̹̳̹̖͇̱͇̯͙̲͓͖̺͍̒̈̇̃̈́́̍̈̈̅́̿̈́͆̌̈́͑̈́̊̐̆̿̽̇̿͐͛̈́̅̐̍̂͊́̊͗̇̽̿̈̀̀̎́̓̄̂̈́̓̄̓́͆̈̾̂͛͛̈́̌̈́̒́̋̿̍̀̂͒͋̎̍̈́̾̿̌̎͂͗̓̈́̾͒̎̀̒̿̈́̑́̍̃̃͊̇̏̎̈́͆̄̂͂͆̉̍̊́͋̅͗̅̋͊̎̋̎̈́̈́̈́̍͋̋͋̉͑̎̍̅̅̿̀́͐̀̆̃̈̀̎͂̆͛̃̀̃̒́̾̓̐͐̇̒̌͌̀͆͋̔̄̌̈́͂̀̈́͆̐̎̏̀̔̓̃͆͑̀͊́̈́̓͒̽̉̅̎̈́͊̌̓̊̈́͒̏̅̔͋̐̔̆͐̌̇́͑͐̑̈́͋̈͑͂̌͒̆́͒͌̎̑̀̐̔̂͌̋͋̿͋͐͐̈́͘̚̚̕̚͘͘͘͘̚̚̕̕͜͜͜͜͜͜͜͜͝͝͠͠͝͠͠͝͠͠͝͝͠͝͝ͅͅͅͅͅͅͅͅR̷̡̨̡̧̡̧̢̡̨̢̡̢̡̡̡̡̢̢̢̧̡̨̧̡̡̢̢̧̧̯̟̪̜̟̝̜̗͉̯͓̲̞̩̬̙̤̼̗͕̟͚͎͔̟̩͕̺̲̫͖͈̙̼͉̮̱̖̼͕͇̝̫̳̞̤͉͍̳̹͔̗͇̼͓͉̰̭͎͈̮͉̝͙̼̝͕͓̖̞̖̮̩̙̩͍̳͈͎͚͓̠̭̙̩̦̳̙̭͇̟̦̺̻̞̥͚̰͓̟̲̘̬̤̠̗̤̫̣̙̯̳͎̠̫̗̱͉̠̩̮̲̭͕̲͕͚̰͔̫̻̮̠̞͕̣͕̬͚͍̲̼̞̺̙͕̝̪͚̗̘͎͎̳͉͙͉̯̙̲̝̲̤͇̦̰̭͔͙̹̝̼̲̟̭̦̲͖͇̱͙̖̞̣̯̟̰̫̘̫̩͕̲̲̙̩̰̙̮̯̪̦͇̥̼̤̝̘͔̱̳̤͈̺̖̬̼̳͇̰̮̥̫̯̩̻̱̺̮̩̭̝̩̹̻̦̬͖̠̼̠͉̭̘̗̮͉̳̤͕̟̳͆͋̇̈́̈́͜͜͜͜͜͝ͅͅͅͅͅͅͅͅͅ The End - WHO IS THE UNCHOSEN (OOC: This post is to bring everyone up to speed. The words in this post are to be considered public knowledge in-character. Before, they were contained in books hidden across one of the previous maps. Over the course of time, I'll be building small intractable event areas which'll eventually lead up to the re-opening of the Far Glade. In the end, I hope to have a teleport-sign, or a warp area that allows people to exit, and visit the Far Glade as they please. Though, that's just an idea, one that hasn't been solidified in stone just-yet.)
  23. Event Planners, MC Names: jumperhand3 (me), and perhaps Revolutionaries or Natalac. All the halflings could pitch in. Event Type: Minor famine/crop failure, long term event instead of a one off thing. Your Timezone: American Central Time, but for the rest of the halflings EST works just fine Affected Groups: The halflings of Dunshire Event Location: Dunshire Summation: When Dunshire was settled, seeds from the previous halfling village of Mapleshire were used to plant the fields. These crops were used to the warm climate of Mapleshire, and didn't ever have to deal with cold, snow, or any of those extremes at all! However, after having settled Dunshire, a problem would begin to arise in those Dunshire fields, SNOW! Unlike Mapleshire and all of the halfling villages previously, Dunshire's climate snows every winter, damaging the precious roots of the crops with it's relative cold. The crops would get more and more stressed out by the difference in climate, and soon the halfling food supply would dwindle. With no other options, the halflings of Dunshire would be forced to ration what they have left, or adapt to the new climate by using different types of crops in order to save their village! Concept Images/Screenshots What help do you require from the ET Actors or Builders?: ET builders could be used to add snow in places around the village during wintertime to add to the immersion, but other than that this event would consist of roleplaying the lower amounts of food available, and many meetings among the halflings as to what should be done. ET actors would not be needed, unless it's revealed that some grain monster is actually what's causing the crop failures or something like that. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ So, what do you think? I want everyone's input on this idea! Is this unnecessary and un-fun? Or will it be a fun little bit of change in Dunshire's atmosphere and roleplay?
  24. IGN(s): AwakenMyLove Age: 19 Timezone: PST - Pacific Standard Time Discord: Final#1122 What map did you join during?: Anthos Do you have access to a microphone?: Of course. Average daily playing time?: A couple hours a day. Have you held any LotC staff position(s) before? If so, for how long?; Media Team: For however long it lasted for the first incarnation. I was also there when we had players developing their own media teams. Application Team Manager(1.5Y?): I was an AT Manager under the leadership of Tau, Fireheart, and Harrison, I think? Event Team Manager(8M)/Event Team Member (8M+): Freema and Arockstar were the leads. Global Moderator(2Y?): I don't remember who the leads were. Why do you want to join the GM Team?: I'm a veteran when it comes to Lord of the Craft and what needs to be done as a staff member. Both in and out of character I strive to be a role model for people. I try my best to be the good-guy and well-liked by everyone. I understand that what I strive for is nigh impossible, but I'd like to believe that I'm viewed in a positive light by most of the community. Those that have a problem with me and how I moderate are free to PM me or make a public complaint that I'd happily address. Far more recently, I've heard various complaints [mostly from me, honestly] that Mod-reqs are taking longer and longer. It should not take any more than three minutes for a modreq for an Event Team member to be put in creative when there are over four members of the GM-Team on-duty. It's a one-line command that doesn't require any verification. Furthermore, a handful of members on the current GM Team are inexperienced and need proper hands-on training. There's a GM (who'll remain nameless) that I had to teach how to define, expand vert, and name a region. I would've had them add region greetings and exits with colors and etc. but I didn't want to overload them. To think my previous application was denied, but these other GMs were accepted is absolutely astonishing. Honestly, I'm almost insulted that I wasn't considered further past the interview. But I'm applying again. This time I'm cutting the memes, I'm cutting the bull-**** and I'm cutting the sarcastic diversity card. I've played on this server since Anthos and I've seen everything from GizzyGazza to some of the worst in-game cyberlogs you will ever lay eyes on. Most of the time I spend on this server is hosting events, and building, or helping out players in general. I have no qualms with abandoning my personal roleplay habits to further aid the community through Game Moderation. It's something I've sacrificed before and I'm at a time in my 'LotC Career' that I'm more than willing to do so again. Have you applied for this position before and been denied? If so, link the application: I've never been denied. I'm just that good. Anything else you want to tell us?: Tythus LTD. is on my resume: Clearly, I have a good sense of humor.
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