Jump to content

Search the Community

Showing results for tags 'other'.

More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Whitelist Applications
    • Accepted
    • Denied


  • Groups
    • Nations
    • Settlements
    • Lairs
    • Defunct Groups
  • World
    • Races
    • Creatures
    • Plants
    • Metallurgy
    • Inventions
    • Alchemy
  • Mechanics
  • History
    • Realms
  • Magic
    • Voidal
    • Deity
    • Dark
    • Other
    • Discoveries
  • Deities
    • Aenguls
    • Daemons
    • Homes
    • Other
  • Utility
    • Index
    • Templates


  • Information
    • Announcements
    • Guidelines & Policies
    • Guides
  • Arcas
    • Humanity
    • Elves
    • Dwarves
    • Orcs
    • Unaffiliated
    • Lore
    • Miscellany
  • Off Topic
  • Forms
  • Staff
  • Remove Nexus Reboot™'s Remove Nexus Forums
  • Halfling Club's Discussions
  • Halfling Club's Memes
  • BetterRPItems Texturing Club's BetterRPItems General

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start




Minecraft Username





Character Name

Character Race

Found 120 results

  1. The soul of a seemingly young Kharajyr, a Cheetrah, waited for her brother to join her, sorrow on her face as she waited. “Per’ta... please come to this one. Please.” She said this to herself with a thick accent, and having been alone for a while at this point. “Please… she can’t bear to be alone.” The Leparda, having killed herself when she was young, only in her twenties, cried out for comfort. She had come to terms with her death, that she herself caused, yet still longed to be around someone, anyone. “Muuna… she regrets this.” She, meaning herself. The spirit regretted taking her own life, her judgment having been clouded during the end of her life. Especially with having been an addict in life, and a gambler. “This one regrets it all… she wishes she could take it back.” Tears welled up in her eyes, as she sat alone, in whatever vast ethereal plane she now spent her time at. “...She just doesn’t want to be alone anymore!” Pep sobbed to herself. “She just wishes to go back, to have more time! Say sorry to her muuna! Onyx! Everyone she knew! Please!” The spirit pleaded, tears dripping down into her hands, with nobody to comfort her in a time of distress. … The soul of the Kha eventually calmed, then said to the emptiness around; “One day, she will come back to make amends.” “One day...” Pep Leparda stood up, beginning to do what she usually would, trudging around the emptiness that surrounded her, sorrowful, but hoping one day... she may be able to see those she loves once more.
  2. Covey

    Brothers of Virtue

    [!] Posted around the lands of Arcas, whether it be outside a tavern or on a roadside tree, would be flyers advertising the Brothers of Virtue. By briefly skimming over the flyer’s contents, one could quickly notice that the Brotherhood offers good work, great pay, and even greater drinking buddies. C A L L T O A R M S Brothers of Virtue Est. 16th of Malin’s Welcome, 1782 Take up arms, Brothers! May a common purpose guide our travels, leave us walking a path undivided. Rekindle the embers of long forgotten companionship amidst a world racked with grief, tainted by violence. Offer your hand to your fellow descendant as we bleed out upon the same soil. May our bounds to one another remain everlasting, eternal! The Brotherhood shall prevail! The Brothers of Virtue Purpose Brothers’ Creed Contracts Ranking OOC The Brothers of Virtue To forfeit ourselves to our fellow descendants and to bleed for their needs - The Brotherhood offers ourselves to your needs. For coin, of course. Clad in their pennants of yellow and white, the Brothers extend a hand to those in need of them. The Brotherhood is built upon a code that all its members serve upon. Honor, security, unity, justice, and virtue. Such principles are applied when Brothers are tasked with a contract - the system that the organization operates on. The Brotherhood hears out the needs of all, and to aid them, a contract will be written. In most cases, a group of three to five Brothers will be assigned to any given contract. It will be this group’s duty to uphold the Brotherhood’s end of the contract, and upon properly completing it, the group will be compensated nicely. Purpose When a system fails to protect those it was made to serve, it is in the hands of the people to serve themselves. Take the hand of Virtue, we offer you our service. The cause of the Brothers of Virtue is quite simple, holding no beginning and no end. It is not built upon any primary goal or objective, instead created to aid those who can not do so for themselves. Our purpose is to take on contracts in exchange for a monetary payment. The Brothers of Virtue will take up arms, blade in hand, just as easily as they will oversee a diplomatic conference. Our work is not solely limited to sellswords, as Brothers serve for more esteemed, honorable causes. While we are willing to serve by blade, the Brotherhood does hold the right to deny contracts. The Brothers of Virtue are not assassins. Brothers’ Creed To serve for a cause greater than oneself is honorable, but to serve alongside those one trusts is memorable. The Brotherhood can be defined by five words, each representative of its core principles. Honor Security Unity Justice Virtue Article I - Honor Simply put, to remain honorable is to provide a hallowed respect to the contextualized subject. The cause of the Brothers of Virtue is one of deep respect, not only towards those we serve, but towards those we serve alongside. Respect is to be offered and recognized, and to be a Brother is to embrace Honor. Article II - Security The assurance of peace is a blessing, a rare fortune possessed by few. To be a Brother is to offer security to a stranger, willing to extend your aid to any in need of protection. The virtuous nature of a Brother undoubtedly compels them to offer guardianship to the defeated and damaged. Extending a hand to the unfortunate is always necessary, and to be a Brother is to embrace Security Article III - Unity Bound by our values and goals, we stand as one. Our exteriors may vary, but we fly the same banner - that of the Brotherhood! Unified as a redeemed tribe, to be a Brother is to embrace Unity. Article IV - Justice Justice is a fickle topic considering its many interpretations and subjectivity. However, Brothers mutually understand the principles of retributive justice - eye for an eye. The actions of anybody are deserving of justice, but wretched, immoral decisions are to be acted upon. Embracing the consequences of one’s actions is understanding the principles of justice, as to be a Brother is to embrace Justice. Article V - Virtue To define a guild by a particular word only emphasizes its importance in the group. Virtue is no exception, as the characteristic is a principle the Brotherhood embraces. To be virtuous is to live by your morals and to allow a well-ordered mind to direct you. Brothers understand their cause and do their work in an esteemed manner. We are not crooks or mercenaries, but instead, common folk dedicated to a cause of virtue. To be a Brother is to embrace Virtue. Contracts Unlike the common word, the price of a man is not determined by the quantity of mina he might accept. It is through the use of contracts that the Brotherhood aids those in need of their services. The Brothers of Virtue can serve a wide range of jobs (excluding murder, tortue, or excessive violence). Nearly any job will be accepted by the Brotherhood, but the Brotherhood still possesses the right to decline any contract they deem unfit. To employ the Brotherhood, a client must seek out a Brotherhood contractor or visit one of their locations. Upon finding one, they are to formally make a Contract Request with the following format. Client Name Allegiance Occupation Contract Brief Description Particular Information Other Information Following the submission of a Contract Request, a Justiciar will be arranged to meet with the client. They will convene and will discuss the contract’s details, including specific information, reason for needing the Brotherhood, and the payment for the job. If the contract is accepted... The Brotherhood will require the client to pay half of the fee upfront and pay the rest once the job is completed. The contract will be posted to the Brotherhood. There are two options in how the contract may be accepted - Either a group within the Brotherhood will convene to directly accept the contract or the contract will be assigned to a predetermined group. Following the contract’s acceptance, the group will complete the needs of the client. Upon completion, a brief meeting will be called between the client and the Justiciar to finalize the payment and provide assurance of the contract’s completion. In the event a group fails to complete the contract, it will be reassigned to a new group. The Brotherhood reserves the right to deny or disband any contracts, even after its acceptance, but forfeit the payment, of course. If a contract is denied... The Justiciar will politely refuse and send the client on their way. It is possible to renegotiate the contract following its decline. The Brotherhood will immediately decline jobs that entail murder, tortue, or excessive violence. Nearly any other job would be accepted by the Brothers of Virtue. Ranks It is not a ranking that provides for authority, but instead, the trust and honor that has been displayed. Initiate An initiate is the entry level position into the guild. Despite being new, initiates are instantly welcomed. Initiates are to accompany Brothers and Justiciars on contracts, and with enough experience, will be granted the title of Brother. Initiates are granted a gray tatter, recognizing their hazy, grayed future regarding the Brotherhood. Brother When their achievements and dedication have been recognized, an initiate will be welcomed as a Brother amongst the guild. Alongside the recognition of being a Brother, the opportunity to live in Brotherhood guildhalls is available, as well as the chance to aid in guildhall management, if so desired. To be a Brother is accepting the Brothers’ Creed and taking up arms alongside their companions. Brothers wear a yellow tatter upon receiving membership, reflective of their position as a Brother of Virtue. In the guild’s terms, yellow perfectly resembles their cause. Just, noble, and virtuous, yellow carries the properties that are instilled in each Brother’s morality. Grand Brother Grand Brothers, although holding the same status as a Brother, receive a greater title for their noble service and sacrifice for the guild. Grand Brothers are not to be held above their fellow Brothers. However, the title is used to properly recognize them for their achievements. Grand Brothers wear a bronze tatter, which still resembles their previous yellow tatter. The new shade of their tatter is simply to recognize their commitment. Justiciar Justiciars act as the leaders of the Brotherhood, being a collective group with assigned roles for managing the guild’s affairs. The roles assigned to each Justiciar may vary depending on how their fellow Justiciars see fit. The job of a Justiciar, within the Brothers of Virtue, is to aid in the management of the guild, alongside directing and leading their fellow Brothers. Although they hold a title recognizing their power within the group, Justiciars remains Brothers at heart. They are not to order their Brothers around unless leading a contract or settling a violent dispute. Justiciars may be appointed by the Grand Justiciar and the other Justiciars, but can be removed from the title as well. The politics of the Brotherhood’s leadership will not be described here, but it is important to note that new Justiciars are welcomed with a consensus from the existing Justiciars. Justiciars carry a tatter of red to discern their position from their fellow Brothers, despite being of the same code. Red, in particular, is representative of the blood a Justiciar is willing to spill for their Brothers and the cause. Grand Justiciar While formally carrying the title of the Brotherhood’s guildmaster, the Grand Justiciar is not to uphold their authority with an overbearing presence. After all, they remain as a Brother, just as their fellow companions do. The Grand Justiciar acts as the head of all Justiciars, offering guidance and direction to the guild as a whole, rather than a particular aspect of it. The Grand Justiciar may aid the Justiciars in their assigned aspects while possessing the role of guildmaster. The Grand Justiciar does not hold an absolute, undeniable word on guild affairs. Alongside Justiciars, Brothers may raise objections to decisions the Grand Justiciar might make. Regardless of the title, we all remain Brothers, each with an equal voice. The Grand Justiciar is granted the tatter of amber, a callback to their humble beginnings as a Brother of yellow. Within the deep color of amber lies the principles the guild was founded upon. OOC Thank you for taking the time to read through this post regarding the Brothers of Virtue! I will keep the OOC section brief, considering how long the other sections were. The Brothers of Virtue is meant to be a welcoming group on LotC that can create adventurous, enjoyable roleplay encounters for those looking to be involved in them! We use our contracts to initiate role play situations with other players, as well as creating private events of our own. These event-based contracts usually take form in investigations and monster hunting. To apply for enlistment in the Brothers of Virtue, reply with the following format: Username - Character Name - Proficiencies/specialities (i.e. lockpicking, swordsmanship, persuasion) -
  3. On the Brink 11th of the Amber Cold, 1782 The cogs of war begin to turn, and out of the churning machine sail ships of naval warcraft. Dispatched with orders to blockade, the duo of battleships make headway from the Firelands unto the shores of the evergreen forests North. Racked with cannons and ballistae, food and water, and tools with which to build, these ships crept up the Wildlands coast into the bay of Gehenna. Here under their watchful and mighty masts donned with the Standard of Azdromoth, no ships would enter nor leave. No supplies would come, no people would go. Only now did Farrador have the tall mountains to their East, treacherous to cross with anything more than the clothes on their backs. As draconic soldiers began to patrol the pine woods in advance of approaching armies and siege weapons of the field, this stronghold of Xan would soon begin to run out of options. Soldiers aboard the three vessels cheer and holler into the night as they take anchor, the bay presently empty and devoid of traffic. A naval command ship would follow within the month, with frigates in tow. Where would they run to? Where would they hide? The impending siege was soon to come – this blockade, was the first step.
  4. A bit of backstory, I meant to post this into the Darrowmere discord, though I was kicked/banned for no reason. Some may not know anything about this, ignore it if you’d like. With that settled, let us begin. As you all know, there's probably been a few questions about stuff with me leaving Darrow and such. I'll keep this short, and brief, if you have any questions you can just ask me in DM's, I rather not flood this chat with questions about that stuff knowing I'll eventually miss something. Darrowmere, as you know used to be run by Swifty_Sam. He left for Korvic Craft, Lost Fables after 6 or so months of inactivity and only really doing PVPing. I took over not long after that, I ran the bar, and did other things. Me, and I'm not going to say I did this alone cause I didn't and I couldn't of without the help of others, Jolfrey, Cats (Who totally hasn't shadow written anything I've made.), and Sophia. Along with so many others who helped me along the way. When Swifty came back, he expected to have everything just handed back over to him. He claimed he would stay away from Darrowmere, at least that was what I kept being told. When it wasn't (for I had refused priorly), he got angry and made jokes, insulted and hands down harassed me and my court. Norland more or less just shrugged this off, even despite my request, and the request of my friends multiple times over to cease. In the end, I chose to leave. Now there is a whole other thing regarding magic which, I think is a story for another post seeing as Athri never used her evocation in Darrowmere, simply argued for the rights of mages. Nor will I go indepth how they went over my head, making the decision (Swift and Sophia) to dissolve Darrowmere's government this map without allowing me to have a say or opinion on the matter. It took a plethora of rumors, and hints for me to learn this. Not long after I left, leaders got replaced, and the activity that once Darrowmere was known for faded out to other groups. Darrow is inactive again, good luck to those who would try to make it active again. I do not mean this in a snarky sort of way, I mean genuinely, I wish you well. My dm's will always be open if there are questions, or if you wish to talk. I am not a vindictive person. I will not be going out of my way to harrass others. Ever. That is not what I do. I would much rather be seen as a bad leader than a bad person. I don't mean to start anything by putting it out there, I simply would like to clear up what has happened over the period of a month or more. I will not poach players, or try to get them to be on my side. I won't force anyone to do anything. I swear I've said these things a million times, yet it doesn't seem to be heard. I hardly have anything against most of you, minus a few, which is an obvious given. I'd like to try and resolve everything, but that will most likely not happen. Have a good day. -Neo
  5. Tigers Outfit Auction 。☆✼★━━━━━━━━━━━━★✼☆。 Heyo, so I’ve recently been seeing a bunch of these on the forums and I thought why not? All of these skins are either brand new, never used, or used maybe once. The categories will go as followed: Elvish, human, bundles and Miscellaneous. Please excuse some of my older works their shading is a bit wacky. None of these skin have been uploaded to pmc. If you later down the road upload it after being bought please remember to credit me!! ゚+*:ꔫ:*﹤RULES﹥*:ꔫ:*+゚ Once you post a comment, do not edit it! Please add a new comment to up the bid. You must be able to pay the full amount once the auction is over. Bidding starts at 500 minae, and the minimum it may increase by is 100. There are a few ones with recolours those come together and start at 800 mina Increase of bid by 100. Bidding will on end Saturday, August 8th. So you may bid properly it goes Spoiler, underneath it the name of the skin. BID FORMAT: Discord: Skin Name – Bid (List multiple separately please!) No editing your comments! 🙤 · ┈┈┈┈┈┈ · ꕥ · ┈┈┈┈┈┈ · 🙦 Elvish ⋆┈┈。゚❃ུ۪ ❀ུ۪ ❁ུ۪ ❃ུ۪ ❀ུ۪ ゚。┈┈⋆ Mani Eagle Golden Beach Purple Party His sunlight Human ⋆┈┈。゚❃ུ۪ ❀ུ۪ ❁ུ۪ ❃ུ۪ ❀ུ۪ ゚。┈┈⋆ Rouge Court Babushka’s Festival Watermelon Sugar Prince Edward Daisy Princess Navy Dream Morsgrad Child Ruska Violet Helena Magenta Magic Student Miscellaneous ⋆┈┈。゚❃ུ۪ ❀ུ۪ ❁ུ۪ ❃ུ۪ ❀ུ۪ ゚。┈┈⋆ Desponnia Autumm Wedding Peach Hanbok Forest Gladiator Bundles (skin with recolours) ⋆┈┈。゚❃ུ۪ ❀ུ۪ ❁ུ۪ ❃ུ۪ ❀ུ۪ ゚。┈┈⋆ Gothic & BabyBreath Druid Houzi Hanboks Dusk & Midnight To the dudes im sorry there are like 3 male outfits in here. sorry boys
  6. Hello! I have tons of skins and am willing to auction them off so they are being used and not just taking up my space on my computer and so you can enjoy them just as I did! Here are the rules. Once you post your bid, do not edit it! Please only comment to up the bid and no spam. You must be able to pay the full amount once the auction is done. Bidding starts at 800 minas, and the minimum it may increase by is 100. The auction will last until 8/9/2020. Skins Format Skin Name: Bid: Previous Bidder:
  7. Introduction I was digging through old forum posts about the staff destruction of Goodborough back in 2015, when I realized something. The idea of a settlement being directly destroyed by staff was not as common back in those days, yet is a much more frequent occurrence in modern LOTC. Since I’ve experienced the post-Goodborough destruction halfling race, and the final recovery from the instability caused by Goodborough’s destruction, I thought I’d make a thread talking about what happens when a community has to revive itself from scratch after being destroyed by staff. (The following information comes from the forums and not personal experience, so I apologize for any inaccuracies) Back in 2015, Athera transitioned to Vailor. Land at the start of the map was to be given out to nations, which were determined by activity. Halflings, who had traditionally been given land at the beginning of every map despite being far less active than the average nation, were given a 100x100 plot under the conditions that they became more active under it. This led to the creation of Goodborough, the first halfling village of Vailor. Some time passes. Goodborough becomes an established village. However, the staff weren’t happy with the activity of the village. The halflings were still less active than what was required for a nation. They tell them to get more active or they’ll destroy the region. The halflings try and get more active, but it’s still not enough. The staff give the halflings a new ultimatum: either become a vassal of Oren or High Elves and keep the current Goodborough region, or have Goodborough be destroyed. The halflings choose to become a vassal of Oren. There was a lot of miscommunication between the staff and halflings over this. There were some angry skype calls between the two groups. It’s been theorized that the staff weren’t even communicating properly between themselves at the time. Whatever the case may be, despite many staff promising to leave the Goodborough region alone, the final staff decision is to destroy Goodborough and leave the halflings to figure out the rest. So, what happens when a community is destroyed? A lot of things. Let me run through what might happen. A: The community is destroyed. There’s nobody who wants to revive it. There’s not enough interest in the community’s roleplay niche for there to be people who want to revive it sometime later. The community is gone forever. or B: A few players band together to revive the community. Through a lot of effort, they manage to scrape something together. Their first attempt might not work, but they’ve probably managed to gather up enough interest in the community for a second attempt to be possible. Leadership changes much more quickly than usual. There’s likely to be several settlements per map. Ambitious players might seize the opportunity to declare themselves leader of a community and gobble up its players and roleplay niche so that they might rule it for themselves. Eventually, after a long time has passed, the community achieves stability again. Leadership becomes more long-term. The community is more stable and has higher player retention. People rest assured knowing that the effort they put into the community won’t be thrown to the wind all of a sudden. The period of relative tranquility might not last forever, but the community is no longer afraid of not existing in the near future. Option B is what happened to the Halflings. It’s happened to other groups as well, I think. Why do staff destroy communities? Because they want option A or B to happen to the community. They might look at the community and think “Wow, there really is nothing of value to the server going on here. This should stop existing.” and then destroy it with that exact intention. This is what happened to a lot of less active charters during the Charter Reform. The staff just didn’t want there to be that many communities in existence, and thus they trimmed them down by destroying the ones they deemed unworthy of existence. The staff might also look at a community, think “Hmm... this community isn’t very active, but I’m sure that there’s enough interest in the niche it provides for it to exist no matter what we do to them. I think it would be wise to destroy what they have currently so that in the process of rebuilding they will achieve greater strength”. This is what happened to the halflings of Goodborough. The mentality was to destroy the village so that the halflings might live. (This reply to one of the drama threads surrounding Goodborough getting destroyed sums up the opinion of the staff who wanted Goodborough gone pretty neatly. It was phrased as though the staff were doing the halflings a favor by letting them rebuild and become active elsewhere. Also shows the tension between the staff and halflings at the time. It got real nasty. Harsh words were exchanged.) Destroying the settlement so that the community might live But does that actually work? Does wrecking a settlement hold the potential to revive the community who lived there? Let’s look at what happened to the halflings after Goodborough was destroyed. The first attempt to create a new halfling village was Petyrborough. It lasted for a little while, but eventually some dwarves terrorized the halflings of Goodborough enough for them to move elsewhere. So far, not so good. The destruction of Goodborough hadn’t done any good to the halflings yet. The second village fared much better. It was right next to the Wood Elf city, and it was called Willow Hollow. There, the halflings finally started to get active again. Halfling culture came back in full force, with Shogging Tournaments and festivals being held, halfling families reestablishing themselves, and other such good things. This boom of halfling activity lasted into the next map too. When Vailor turned into Axios, the Willow Hollow halflings created the village of Reedsborough, which shared Willow Hollow’s prosperity and had many festivals of its own. So, that’s that, right? Halflings were destroyed by staff in Goodborough, but came back to activity in a new village. The destruction of Goodborough had done its intended purpose. Halflings went from a quaint 100x100 plot begrudgingly created by staff due to the precedent of giving halflings land every map to a bustling village next to the Wood Elf city suitable for shaders videos with Concerning Hobbits playing in the background. Mission successful? Not quite. Halflings had activity, sure. They did not, however, have much stability as a community. They had recently reimagined themselves under new leadership, so what’s to say that someone else couldn’t try and do the same? What’s to say that their vision of the halfling race wouldn’t be as valid as what had already been created? Bahbou123456, the richest player in early Axios, created a charter on an island above the deserts of Tahn. There he created a village called Mellsburry. He was a good leader, at least OOCly. He also had a lot of friends, and he had all of them play halflings. Suddenly, there was more than one halfling village in Axios. Mellsburry kept growing and growing and growing as bahbou had more people create halfling characters. Soon, Reedsborough was less active than the new village of Mellsburry. Bahbou would literally go burrow to burrow in Reedsborough, /realname’ing the inhabitant of every dwelling, finding some way to contact them, and then beg them to leave Reedsborough to join Mellsburry. At first it was just annoying, and it led to a lot of tension between him and Reedsborough’s leadership, but as Mellsburry grew and grew, the halflings of Reedsborough became more and more inclined to move to the new village. This was the first halfling village I’ve ever played in, so I remember quite a lot about it. Mellsburry became a very thriving village. Bahbou even tried to turn it into a proper nation instead of just a charter, and he almost succeeded in doing so. Then he had to go on hiatus for a month or so, which was the beginning of the end for Mellsburry. I was chosen to lead the halflings of Mellsburry in bahbou’s stead, but I wasn’t fir for the job at the time. I eventually left Mellsburry ought of boredom, seeing that yet another village, Rivershire, was being created. With its leadership either on hiatus or fully abandoning the village, Mellsburry quietly fell into inactivity, never to see a halfling soul walk in it ever again (except for when persona creation got bugged and automatically put new personas inside of Mellsburry, which got fixed after a while). At that point, halflings were dead. There were no active villages. Reedsborough was a ghost town, Mellsburry was slowly dying. There were more halflings wandering around human cities than there were in any village. It was a dark time for the halfling race. It lasted for a few weeks or so, though I don’t remember it well. I mostly played other games during that time, since I had nothing to do on LOTC besides wander aimlessly. Halflings becoming relevant again was a slow crawl. It started with the creation of Pendlemere, a new village designed to bring the halflings back together again. Pendlemere succeeded in doing so, yet started to fall into inactivity as well after a while. It took yet another village, Mapleshire, being created in order to bring life back to the halflings. The inhabitants of Pendlemere wanted to end the map with a bang instead of a whimper, so decided to purposely abandon the village in favor of something they could get Limited Creative on. From there, the halflings moved into Atlas. Early on in Atlas, the halflings were going to live within the walls of Sutica. That plan did not work out, however, and a second village was created in freebuild in hopes of living outside of city walls. The drama was ended prematurely when one of the halflings asked the Admins for a region inside of the Cloud Temple and was given the ability to do so. Thus, Dunshire was created, and halflings finally, after years of constantly moving villages, sudden periods of incredible activity followed by near complete death, and general confusion, were able to become a slow-burning, stable race once more. Conclusion So, did the destruction of Goodborough work? Can destroying a community make them rebuild back into activity? Potentially. The path that a community must take to revive itself is full of drama, stress, anxiety, and instability, yet it does indeed hold the potential to generate more activity. The question, of course, is whether or not it would be better to find an alternative method to make a community more active. I personally don’t think it’s the best option. If the staff want to destroy a community for being inactive somewhere with the hopes they’ll be more active someplace else, it’s probably a better idea to just worldedit them to the new location. If the staff want to make leadership of a community active again, it’s probably better to hand over the region to the community’s current active players instead of destroying everything and hoping that strong and resourceful leaders will arise from the ashes to rebuild everything. If the staff want to make the community work harder to improve itself, it could provide a positive incentive for doing so within the current settlement instead of forcing them to spend the effort making a brand new place to live and roleplay in. Making a community rebuild itself does indeed make them more active after the dust has settled. Heck, my community has even done that to itself purposely by moving to a new village to generate more enthusiasm. It is very crude, and not for everyone. Even if it does technically work a lot of the time, it’s probably not the best way to make a community more active. It’s much easier to go wrong in starting fresh than it is in reinvigorating something old. Thank you for reading my thread. I shall now go back to sitting in Brandybrook waiting for chickens to lay eggs. Other stuff: This thread isn’t a feedback thread. Also I’m not dissing staff. The whole thing with Goodborough happened years ago and halflings are on much, much better terms with staff now. I’d like to hear from other communities that were destroyed by staff for being inactive yet managed to rebuild themselves. I’m sure they’d have some interesting stories as well.
  8. Missives have been spread across the land of Arcas, finding themselves pinned to the walls within various settlements, nondiscriminatory to any race. The parchment was lined with colored decor in order to catch the eye of those who pass. You would find this missive, a large header held over the top of the notice below. THE NEW LORD OF GEHENNA [!] A depiction of a brave man fighting off some sort of horrid creature with the help of his trusty blade! I am Dael’debol II, sending this missive out as a weight off the backs of the many who are familiar with the Gehenna Estate- once filled with anomalies- has been reduced to nothing but an empty manor. It seems that within his own foolishness, their leader had gotten themselves killed, allowing the perfect chance for me to use my devious charms and brains to outsmart those pesky nuisances called Shades. I have driven off the remaining Shades with my spectacular swordsmanship- allowing them all to go crying to their caretakers (or lack thereof, based on their life choices) about how bad I have beaten them! Therefore, I am now claiming this land as my own! With that, let this be known to all of you who have lived under fear of these strange creatures that they are no longer a threat to you. For I crown myself as the new Lord of Gehenna!! No longer shall this place be a haven for deviants to reclaim their sins, but rather- a place of laughter and peace! Because, within this era of war, who else can we rely on but each other? For I, the new Lord of Gehenna, proclaim it so!!! While this missive was passed out.. a short, ginger man hopped around the roof of the Gehenna Estate- planting a large flag made out of blankets into such. The flag seemed to be made of blankets.. poorly stitched together; most likely from the man’s own amateur sewing skills. A loud laugh escaped the conquistador as his head craned backwards- a paper crown worn atop his head. Truly, this was a LORD. (of gehenna) DAEL’DEBOL THE SECOND, LORD OF THE (formerly bad but now good) GEHENNA ESTATE
  9. You wake up wearing a messily folded paper hat, you open it to a new buck news.
  10. Hello! I was playing around with MPM and realized I forgot how to change my skins for each selection! After a little playing around, I found a way to easily change it! (would still recommend changing it and reloging through mineman though, as not all players have MPM.) First step! Press F12 (or E then the head!) then at the bottom click the + icon. Next! Name the new model what ever you want. Then! Select the new model! And after that! At the bottom click edit. Next! At top left click the options button! Then! Go to https://imgur.com/ and click new post at the top left corner! Then! Go into your files and drag and drop said skin you want! After! Right click the picture of said skin! Then! Left click the “Copy Image Address” After that! Go back to the model and paste the image link! Finally! Left click the X and bam! you have your skin! Hope you enjoyed, sorry for the low quality guide. To be honest, it was rushed. But enjoy MPM! This is the link for MPM, even though it looks sketch, i Promise it works https://cdn.discordapp.com/attachments/669169858549645323/731627733171568782/MorePlayerModels_1.15.2-11Jul20snapshot.jar To get overlay to work you need to click “solid headlayer” in config to say no. Some other useful links are (for size modifications!) (How to download mods in general!)
  11. Original song by: john denver Parody by: Limo_man, Cheezzy_Garlik Haensetti Mothman: Almost to Reza gates, ruben bridge, hangmen river, helena our neighbor Life is german there, older than the Dwarves Younger than the buck, happy like Amelot Haensetti mothman, take me home To the gates, where I belong Back to reza, mothman noises Take me home, Haensetti moth All my memories gather 'round ‘em Mini’s single, though he’s married, To saint karl, wait that is homo, Dead volik children, painted on the field Sweet taste of carrion ,we all die at the siege Haensetti mothman, take me home To the gates where I belong, Back to reza, mothman noises, Take me home, haensetti moth I hear it’s noise in the mornin' hour it chirps, the late nights with lick remind me of my horrible life (IRL) walkin’ down the road, I get a feelin' That it was watchin’ me yesterday, yesterday Haensetti mothman, take me home To the gates, where I belong Back to reza, mothman noises Take me home, Haensetti moth Haensetti mothman, take me home To the gates, where I belong Back to reza, mothman noises Take me home, Haensetti moth Take me home, mothman noises Take me home, mothman noises
  12. You wake up this morning, no buck news in sight. With a sigh of relief you slip your shoes on. There’s an odd crinkle coming from underneath your feet. And one of your shoelaces are missing.
  13. _Adzy


    Not 1... but 2 videos!
  14. Now that it's always night, buck doesn't quite know when to sneak into your house anymore. It gets slingshotted at you in a crumpled ball from the roofs.
  15. Buck news has been nailed to the ceiling over your head, so you can read it as soon as you open your eyes in the morning! How convenient(?)
  16. This buck news has been just tossed at your doorstep. Buck just doesn’t seem to be in the mood tonight.
  17. Buck

    Buck News.

    You wake up this morning.. no sign of buck news. you check your pantry, all of your food is there. No more holes in your window, all of your possessions intact. Not even a single smidge of mud tracked on your floor. You breath a sigh of relief, opening your closet for you morning coat when 50 MORE COPIES OF BUCK NEWS SPILL OUT ALL OVER YOU AND THE FLOOR
  18. Buck

    Buck News.

    You wake up with a buck news in your bed, and more food missing. For every food item missing, there is another buck news left in it's place. Unfortunate(?)
  19. Buck

    Buck News.

    A new buck news has been glued over the hole in your window in an attempt to cover up the damage done by the previous buck news outing. Also more of your food is gone. He just couldn’t help himself.
  20. Buck

    Buck News.

    You have waken up this morning with a buck news issue on your face. If you have a partner in bed, they also have their own on their face. Your window has been broken into with mud footprints in your house. Also, your cookie supply is gone.
  21. --MYKEI'S SKIN-FACTORIA OPENED--- “Moni fyr skyn, feir dil” Hello, so i decided to open a skin shop, because...why not? My pricing is 1k+ mina or 5-10$ (paypal only) per skin it depends on how complex the skin will be ================================================= What can I do? Armors, dresses, clothes, YOU NAME IT and im sure i’ll be able to create it! My portfolio: https://www.planetminecraft.com/member/mykei/ if that’s not enough for you, msg me on discord and ask me to show you my current projects! My discord: Mykei#7300 REMEMBER KIDS “MONI FYR SKYN,FEIR DIL”
  22. a crinkled up “news” paper as been thrown at your door
  23. LORRAINE-MULLER CONTRACT Signed the 8th of The Amber Cold, 1773 A contract between Friedrich Müller and the Burgh of Lorraine shall be ratified with immediate effect. The contract, mutually negotiated by both parties, entails the following stipulations; Friedrich Müller shall henceforth act as an advisor of military and cultural affairs in the Burgh of Lorraine. A sum of one-thousand Minae shall be consigned to Friedrich Müller’s person. Signed, Friedrich Müller The Rabbit, Dame Athri the Albatross of Darrowmere The Marshal of Darrowmere, Ser Jolfrey Elessar The Burgrave of Darrowmere, Lady Alli Ruse Onfroi
  24. I was exploring the forest by CT and I found a tower. I climbed up it and found these three signs. Anyone know what these mean?
  25. Faridir’s Last Victory Faridir, stood on the edge of the cliffside, her jet-black hair braided back into her helmet to securely hold it there. Her dark turquoise eyes peering over its edge to the towering figures underneath, her slips her leather and iron gloves on. Her own personal vengeance, that boiled in her heart since she was a wee beardling. The men and lass she swore she would never join. She stood on their ground. On their field. In their fight. Ready to defend. For all that its worth. Among her fellow Brothers and sisters that descend from Urguan. Her heart raced at the mere sound of the war cries from echoing against the mountain and rocks below. Swinging her spear in a narrow circle and tapping it on the exposed ground the used feathers from an old pet along some beads and bells. The silver bells ringing shrilly in the air as she was ready to fight desperately for her homeland. War was everything she constantly was allowed. Born through a Mynebor war; her life was shrouded in darkness for the first years. “Nae faridir, yer can nae leave.” “Nae Faridir yer can nae play with da ot’er Dweds” Her dull life was stuck in a remote, cold cave, with just a chicken for her only friend. If she has listened to her caretaker, maybe her life would be different, though, fate was a tricky mistress. The breeze itself was balmy, humid and with the rest of the fellow soldier. She looked the same and felt the same. Nothing was exceptional, another day in a different war standing with her people. “Faridir!” the hoarse shouts of her distraught father, as she was carried away by a golem. Her Hou-zi friend fighting for his life. “PAPA!” her cries ringing the area around the tavern. Magic and sparks flying as She tried her hardest to get out the arms of a golem. A small beardling and a houzi had somehow rallied the entire army. As her face scratched and her father being whisked away. It would be several years until she saw him again. A rage that day had boiled in her heart. In her eyes, there was no happiness. “Onward fer the Grand Crown.”A deafening shout was heard as the violent battle started up.Her eyes glazed over readying her spear, checking for her dagger and charging forth with her squadron. The Battlefield itself was an odd sight to behold towering bodies fighting much smaller ones. Blood soaking the ground, dirt kicked up and odd scraps of armour lying around dying bodies. Her spear parring with the figure above her. A red hulking figure, snarling horribly and gruesome in their own way. A Grimace on her own face, the same people she used to love she was currently fighting. “Do Yer t’ionk someday, somedwed may love me? Et does nae maet’er ef oi lioe fer me w’oleliofe. Oi just want ter known w’at luve may feel. Ef only fer aye Moment.”Eyes downturned as she fiddles her fingers, the figure before her cast in shadows. Tears glistening across her cheeks, though it was merely for a moment. Her face would gleam into an obviously grim grin, the tears still streaming even with the joyful toothy smile. “Et Oke, Anabella will look out for me!” The Red uruk merely picking her up by her armour, and hurling her like a puppet. Her spear splintering and coming up in defence. As her battered body flew into the sunken rocks and dirt mounds of the terrain. Spitting blood into the dirt, as the hulking tusk men and women came in their own fight. She couldn’t condemn them, for fighting for their own lives. A violent cough and second as the blood bubbled up in her sore throat. Dribbling out the corner of her mouth, turquoise eyes blazing in a dazed thought. Faridir witnessed this once before a far back memory of a dying bandit who died within in minutes . She had done it and had fought on her own side. She had provoked HER OWN battles. In Faridir’s mind, this war was already won. After 70 odd years, she had finally won back her own life. No one but herself owned it. This was the ultimate victory. 1703-1770
  • Create New...