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WearsomeKarma

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    lzak ak eq aflwjwkl : ugvafy.

    That is a Caesar Cipher.

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  1. Oh, in this case I guess it is, but how I see it, the squid form is very similar to a lich.
  2. I did just add today how the Raw Canvas isn't a new realm : P, but yea I do see where you're going with how it is getting really big. It's just that I'm not sure if when it comes to ideas, that people want a lot of in depth lore and details on it or as minimal as possible. I decided to take the safe route and introduce a lot, however, I am open to changing things around. If you have a fair reason for removing something please tell me because I do agree there is too much stuff, but seemingly necessary stuff. Also, this magic does have some physical effect outside of the user, with the change of their body and huge cons which make interesting rp, also the whole long distance mental travel is for having good rp with some strange powerful beings from a ghost of a little girl to Iblees himself. Yet truly the whole mental aspect is play dough for the event team. OOoo and I left out one thing, you can craft some pretty interesting things with this, like short range walky talkies. Well I don't see how a very physically weak social outcast with a squid head and can't speak any language but a language that is headache inducing to be a, "special snowflake". Its a horrifically immense con, but does create a lot of rp.
  3. Good question, I am going to add a section explaining how right now. -edit- added I will add a section for examples, there is a fair amount. -edit- added
  4. The purpose of moving through the Quasi Realm is solely to explore and talk to other people and beings by going up to them at alittle slower than the speed of light. & Moving through the Quasi Realm is perfectly harmless, its when the language of Wwrl is spoken or heard by the caster. At this point it will alter the body sub-consciously so it can speak Wwrl in the real world.
  5. The whole notion that Wwrl sounds like drowning when spoken, and that it is one of the most unnatural phenomenon when heard. I have left some lore out that would've made it more sensible so I will add it in now. Also, when it came to the cons of using this magic I didn't want to go with the cliche cost more magic, or something like that. So I decided to make this magic cause the user to undergo a lich-like appearance except without it being un-holy. The squid-man idea comes from the Lovecraftian mythos (Same mythos that has Cthulu in it).
  6. I too did think the whole new dimension was a little unneeded, but I was afraid it would make one ask, what if a whole army of invisible beings came and attack every living thing in Athera. Also, it wouldn't be very good star magic if one can't reach them, and rocket ships are not fantasy, so I decided to create another dimension to resolve all the issues.
  7. News : Changed some things, plan on expanding lore soon maybe. Need input Things labeled with this are recently added stuff : ***NEW*** Old things labeled with ***NEW*** lost the label for no longer being new.
  8. For the past few centuries few have study the stars, and none has uncover their mysteries. All observations gave way to total uselessness, a field of study that held no real applications. Little does man know, the stars could very well explain the deepest secrets of the unknown. For now, instead of looking for the answer, one can risk the dangers and go to the stars to ask. Enter the Quasi Realm. Walk among the stars. Introduction I have looked far and wide and saw no lore regarding some elf stuff on the stars. I figured to make use of this, and create a magic revolved on the uses of space that we will find in the future, communication and discovery. In this magic the caster will be able to communicate with other humanoids across great distances in a quick matter. They could even spend a long and dangerous time from their physical body to ask the beings that linger with the stars. These sentient things either know nothing, as much, or unfathomably more than the user, whether or not they wish to share their knowledge or even mentally assault them is a risk the user will take. The Lore The breath of God within man's shell gave way to man's soul. Though the observant ones would also note that god has breathed out much more air into the world. This air, is not like the normal air one breaths, it is unbounded to the perceptions of up and down ((gravity)) and floats freely in anyway it choices, even through matter. This is called the Raw Canvas, and it is this that the soul of man can sail on away from his body through the Quasi Realm. What is the Quasi Realm you ask? Why it is the space on the Raw Canvas between stars and the invisible objects within, a world overlapping with reality, co-existing. Travel, is easy and very fast in the Quasi. The traveler must simply desire to move in a direction, and their speed is not limited to their mortal capabilities but extend to the Quasi Speed ((a little less than the Speed of light, and no, people do not age quickly in the real world. Thx fantasy)). Although what they see is very different... just stars, nothing but the stars and nebulae in the heavens. However the mental clouds of beings and the traveler's own body can only be seen for a few feet (More for stronger casters). Meaning traveling too far might make the traveler forget where they came from, resulting to death from thirst and starvation. There are also some stars which can be seen in the Quasi Realm, and not the real world. These stars are actual beings who rule the Quasi Realm, they are The Great Paragons. The Great Paragons are beings rumored to be immortal, and banished into the Quasi Realm with their bodies destroyed in the real world, making them unable to return from where they once came. Some lesser beings reside in this realm forever, possibly meeting the same fate as The Great Paragons, they wander the realms forever conversing with other beings. However some have taken to a purpose more intense than simple talk, but economic trade of secrets, instant travel for pay, and mental wars. One might think that when entering the Quasi they would see a war or hoard of beings, but with the infinite size of the Quasi, meeting another sentient being within a few Quasi Years is called being lucky. Traditional common, the language of the five races is not only just gibberish here, but also unspeakable. The thoughts of any language can not leave the being's mind, but there is one that can, and it is not pleasant to the mind. While it does not do any permanent harm to the mental stability of the traveler, it will changer their body in the real world. This language is called Wwrl, and it sounds like drowning in water when spoken. This strange and mind numbing language bares words with strange properties and there are rumored to be some made by The Great Paragons that can, kill, and make memories turn into blurry pictures. These are the Immortal words, only speak-able by the The Great Paragons. However there is one word, that when spoken (all can speak it) will force the speaker to say a numerical value. This word can have words before it to transfer numerical values with others, this is the Quasi currency used between the beings of the realm. This language is unspeakable in the real world, unless the traveler's body undergoes the Quasi Effect. A un-charming effect from traveling the Quasi Realm for too long or too often, where the physical body transforms into some sick abomination. Once the transformation is complete the traveler in the real world can speak the language, and use the word's effects on others. Raw Wave Principle There is a functionality of the Raw Canvas that gives way to why Wwrl is the only speak-able language, why the caster's body changes, and why two minds in the Quasi Realm and any physical dimension can not interact. This is called the Raw Wave Principle. Rules : - The Raw Canvas is a medium for souls to linger in its whole form without it being dispersed for being away from it's body like shell. Think of it as a bubble underwater. - Sounds can only travel through a medium (like air) and the Raw Canvas is seemingly an abstract region of space, where only a certain energy can be traversed know as the Wwrl Energy. - One's soul in the Raw Canvas is Wwrl Energy on a positive level, like the crests of a wave. The Wwrl language however is the through of the wave in the Raw Canvase and when it passes through mortal compensation it can be degrading to their soul. Those who undergo the Quasi Effect are not hindered by this, while those who don't are. (See Mechanics) - While this lore is NOT needed, the Wwrl could be a way of energies to invisibly move through the real world(s) (other physical dimensions). THIS IS NOT OFFICIAL. How the Raw Canvas isn't a whole new realm. ***NEW*** One should not think the Raw Canvas as a whole new realm, but instead a new form of existence without the need of a body. It is literally the breaking of the link between the soul and the mind, and the Raw Canvas is the air God breathed out (not the air mortals breath in) which allow for the mind to "swim" through space. This magic is very strange to mortals, in fact it might be safe to say it could rank up to be the most hated thing by druids. This is because Wwrl literally eats away at the mind for those who are not attuned to hearing it. Summary : The Raw Canvas is just the air breathed from God during creation that lets mortals travel space with their minds. It is not a new dimension. Wwrl This language can not be comprehended fully, and not at all be spoken by any creature unless that creature goes under the Quasi Effect. Wwrl does not have too many words, for beings of the Quasi realm usually use telepathy to speak normally. Wwrl is considered to be the "bodily" actions of beings of the Quasi Realm. Mechanics. How everything works. - To enter the Quasi the caster must connect to the void, then form a connection to the Quasi Realm (same way to connection to the void, but the caster must focus on the stars). The user must then focus on moving the "air" of their soul to the Quasi Realm. This is essentially two links at once until the mind is moved over, so no switching focus to cast other magic can be done without losing the entire process of entering the Quasi Realm. - While focusing on moving to the Quasi Realm, if the user loses their focus they will die or undergo horrific mental damages. This is because when the soul is being moved it is like water in a water balloon. When the water is together, the caster ​ is sentient, but once dispersed the creature will lose it's consciousness and will make the user brain dead. When the mind is not fully outside of the body when the caster loses concentration the soul will be split. - If this occurs right when the mind is being moved, some of the soul will be lost, and all recent memories will be forgotten, and will make the caster fall unconscious instantly. - If this occurs half way, the user will lose all recent memories, and all memory up to half of their early life. (So 50 year old loses memory of being 25 and younger) They will also undergo the after effects of a stroke. - If this occurs more than half way the user will be instantly killed. - All effects can be restored if they visit a monk. They are essentially being resurrected. - Mental magic can be used to it's full ability in the Quasi Realm, but only to those in the Quasi Realm. - Other people CAN NOT be put into the Quasi Realm. Even willingly. - Wwrl can not be understood by mortals nor spoken by them unless they go under the Quasi Effect. Although, those who don't will still be negatively effect by hearing the words. - Hearing the words for the first few seconds will cause head aches, and then quickly Grow into painfully head aches. After a few minutes it will become into extremely painful headaches with painful ringing in the ears. After a few more minutes listeners who have not under gone the Quasi Effect will have the uncontrollable urge to vomit and notice a great decline in strength. After about 10 minutes listeners will probably pass out. - Speaking in the Quasi Realm and using mental magic is limited in range to how far they see. - Traveling too far without a good grasp on astronomy to navigate the Quasi Realm can cause the traveler to starve to death. Also note, the user can die in the real world. - Also, the user does not have to collapse when connecting to the Quasi Realm, their body's muscles can stay contracted to keep them standing. - Items : - Most likely the most interesting thing about Quasi Magic is the items. The following can be made : - Item of Broadcasting : - Send messages through the Quasi Realm at a range of how far the crafter of the item could see. Messages are sent out mentally. ​ - Circlet of receiving : - This object can pick up any thoughts within the Quasi Realm as far as the crafter can see within the Quasi Realm. - While this sound can be overwhelmed and ignored with the presence of thoughts, the wearer will always hear a slight buzzing sound ((static)). This phenomenon is great mystery. Diagrams of the Mechanics. Roleplay Section ***NEW*** Roleplay Examples Quasiman : /persona prefix QuasiRealm Quasiman : *Quasiman's body turns limp, the blue circle dissipates, he is still breathing but behaves as if he is dead.* Quasiman : /pm xXxMARGYxXx ((Are you in the Quasi Realm and within 180 ft from XYZ location?)) Margret : /r ((yes)) Quasiman : /r *From the eternal gloomy darkness that is the Quasi Realm a blue cloud, the size of a head comes to view.* Margret : /r *The blue cloud you have found ((I)) emits a Wwrl signal* "Wngh." Quasiman : /r *The blue circle in front of you replies* "Llnhh." ((Mental barrier down)) Margret : /r *You feel a presence enter your mind.* "Is this, Quasiman?" Quasiman : /r "Yes, it is Margret. Timmy wants to know if you're alright." Margret : /r "Yes I am-OUCH" Quasiman : /r "Whats wrong?" Margret : /r "Something is hurting me I got to go." *The presence leaves your mind* Margret : /r *The blue cloud moves away about ten feet before disappearing in thin air.* Quasiman : /r *waits for it's return.* [A bit of time goes by.] Margret : /r *A blue cloud returns from where the old one left. A presence enters your mind.* Margret : /r "Sorry Michael was pinching me for something stupid." Quasiman : "Okay, well now that I know your okay, I best be off before something comes here." Quasiman : *The blue cloud in front of you turns and looks around in the stars before heading off in a direction out of your viewing range.* [Wait a little bit of time] Quasiman : *Quasiman's body tenses up and takes a huge gasp as the eyes open, it seems Quasiman has returned to "life".* How to learn Quasi Magic ***NEW*** Tiers - Tier 1 : At this tier the caster can find the Quasi Realm through the void enter it. They can only see up to 15 feet, they can not learn any Wwrl yet. - Tier 2 : At this tier the caster can see up to 30 feet, and can start learning Wwrl if they chose to under go the Quasi Effect. View Quasi Effect Tier. - Tier 3 : At this tier the caster can see up to 60 feet, and can start learning Wwrl if they chose to under go the Quasi Effect. View Quasi Effect Tier. This is the last Tier they can advance before they have to under go the Quasi Effect. - Tier 4 : At this tier the caster can see up to 180 feet, and HAS to under go the Quasi Effect they can start learning Wwrl. They can spend their mana pool to warp through the Quasi up to 5 Quasi Years. - Tier 5 : At this tier the caster can see up to 500 feet, their Quasi Effect is finished and they are fluent in Wwrl. They can also use their mana pool to warp through the Quasi. Anything over ten Quasi Years will put the mind unconscious. Quasi Effect Tiers :***NEW*** - Tier 1 (Skip if starting at tier 4.): The skin will start to turn grayish and hair will start to thin out from intense shedding. Muscle will start to be replaced with fat, however the caster will not become a tubby. The user will start to studder their speech. However all verbal effects can be ignored to beings that have no physical body, don't use their body to speak, or have some approved ability to not be effected by it (Ex : Angelus or Daemons don't need to be effected negativity.) - Tier 2 : The skin will turn grey, squishy, and moist (like a squid's) and bumps will form around the caster's mouth, the mouth will also start to pull back more to reveal their lack of teeth due to it falling out. A small beak from where the teeth once was will start to form. All the hair will fall off from the head and the eyes will turn into a grey color. The user will not be able to say; "s", "o", "u", "a", it will come out as; "nn", "wwh", "wh", "nh" respectively. - Tier 3 : The transformation is completed, the bumps will form into long tentacles that can lift light objects, and the beak will be formed, the upper and lower lips will fuse into one big squishy ring covering the beak. The caster will be unable to speak anything but Wwrl, they can think in their home language though if they mentally talk to others often, however. Final Notes : I would say that the Quasi Lore is pretty nice, but could use some work. I am open for criticism, the goal is to make stars magically useful. I am alright with completely rewriting the entire lore for this, or even starting something completely new, I just desire there to be lore for the stars. Old versions : These might hold unimplemented lore\ideas that I decided not to add, if you feel like it should have please tell me. https://docs.google.com/document/d/10wogUqp-D06w71hdUqiqT9ZqjklFNcE4AUG69isgDtU/edit https://docs.google.com/document/d/10wogUqp-D06w71hdUqiqT9ZqjklFNcE4AUG69isgDtU/edit Edit Log : 10/5/14 - Fixed some colors. Added old versions section. fixed a name in the credits. updated Final Notes section. Added "Raw Wave Principle" section. Added Diagrams for mechanics. Added roleplay section. 10/11/14 - Improved lore on Quasi Effect. Changed method of learning.Quasi Magic. 10/15/14 - How the Raw Canvas isn't a whole new realm. Credits : These kind souls helped me with making the lore : darkjames Jistuma The Harbinger (Achye) Skale I_Love_Dirt And anyone who posts in this thread! Seriously even if it's off topic it gives me inspiration!
  9. *A letter is sent to the Arcane Vigil (to whoever gets the letter from the courier in the guild)* Dear Arcane Vigil, I am interested to join as an apprentice of a mental mage in your organization, however this is only if you have a mental mage in your society. If not I will most possibly not be joining. Possible future apprentice, Nuzk'Ponral
  10. lel i have so many friends

  11. will work for brains for research.

  12. The Form: Your Name: Nuzk'Ponral Your Age: 16 Your Race: Unknown, most likely a Human. If joining as a mage, clarify on who has originally taught you, and for how long you’ve been learning: Not a mage. What affinity of magic are you skilled in?: N/A -OOC- MC Name: WearsomeKarma Skype: WearsomeKarma When did you join the server?: Since 26 Aug 2012 - ish 26 Aug 2011 --- Made a forum account If applying as a mage, list your magic type and state when you have begun learning it: N/A
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