Jump to content

The Womping Wizard

Gold VIP
  • Posts

    1279
  • Joined

  • Last visited

Everything posted by The Womping Wizard

  1. And so it was finished. Morthawl's mighty figure had been reduced to ash as was the Tlatlanni before him, and the one before him. Vyallu watches the Priests of Metztli return to their standings in the crowd, once more taking the greatsword and slides it into the mechanism. Gears grind in the silence as once more the wall of lava begins to fall, hiding to what lies within, protecting it. This was to be his tomb. Vyallu would turn to walk through the grieving Kha', silently beginning the walk back to The Ordium. Once the Kharajyr were out of the chamber, she too would close the large doors that further protect this vault, leaving it to only Priests to know how to open it. The Kharajyr return home to live on, still grief in their hearts for the fallen Tlatlanni Morthawl.
  2. What happened to Shia LaBeouf
    1. TavernLich

      TavernLich

      wtf i didn’t get that...

  3. [!] Another notice hangs from the noticeboard within the Dominion of Ordium. Above it hangs a drawing of a spooky lake monster, probably draw by a Kha. Below holds a small notice that would read: Sa'vi! It is advised that Kharajyr remain out of the water below The Ordium. This would include spear fishing and swimming. Kharajyr may fish on the outer beaches and it is suggested that fisher Kha' fish in pairs for safety reasons. If anything is found on the possible threat lurking in the water please contact the Aelkos, Natayshi, or Tla'Vyallu. Mul'ta. ~Tlatlanni Vyallu. Bellow would hang snippets of notes for others to write on. [!]
  4. [!] Upon coming towards the great spires of The Oridium, one may notice that a new arrangements of notes hang from the notice board beside the maw. Upon closer inspection it would read: Sa'vi fellow Kharajyr. The Tlatlanni is in the process of reinstating the Aelkos. Due to such the Tlatlanni is in need of two able Kharajyr to take up the following positions. The Truluk, the Aelkos of Crafts & The Sostelos, the Social Aelkos If you believe yourself qualified, please pin a note bellow with your information or seek out Tlatlanni Vyallu or another current Aelkos and we will seek you out. Please include your name, age, and what Aelkos position you're applying for. Mul'ta and we look forward to speaking to you. Underneath the notice, there are many notes for writing on. [!]
  5. Kharajyr’s Name: Sa'Zijirr Kharajyr’s Age: 27 Other or previous commitments: No. Previously a priest?: No. A short statement on your reasoning to join: I would like to prove myself worthy of being a Kharajyr to Metztli.
  6. The Dominion of Ordium Current Settlement: The Ordium Leaders The Tlatlanni: Vyallu ((The_Mute_Seer)) The Tultelkos: Rameethar ((Goldensword2)) The Truluk: VACANT The Varkolu: Lorei ((Re_addled)) The Sostelos: VACANT Government The Government of Karakatua is a council of trusted Kharajyr hand picked from the Tlatlanni herself. They will help the Tlatlanni maintain the pir of Karakatua as best as they can. Tlatlanni A Kharajyr blessed with white fur from Metztli herself, the Tlatlanni is perfection and divinity amongst the Kharajyr. The role of the Tlatlanni is to lead the Kharajyr. She will establish alliances and trade with other nations, she is the emperor of Karakatua and should be respected as such. The Tultelkos, the Aelkos of War As the leader of the Moonblades, the Tultelkos is responsible for anything involving political or militaristic efforts. The Tultelkos’ is to make sure that the island is defended well and training kharajyr in becoming Do’. The Truluk, the Aelkos of Crafts The role of the Truluk requires multiple tasks, ranging from the organising of Kharajyr goods, collecting and assigning taxes, and the construction of the town via planning and labour. This Aelkos would make sure the economy is well fit for social events and town needs. They also maintains The Karakatuan Empires wealth. The Varkolu, the Aelkos of Faith The leader of the Ja’ priesthood, this Aelkos is responsible for anything religion-related within the empire, and focuses on enforcing the will of Metztli within the Kharajyr. This kharajyr will ensure that all kharajyr follow the will of Metztli and will ensure that those who do not are surely punished. The Sostelos, the Social Aelkos This Aelkos is responsible in providing happiness to the citizens of Ohlokhar. This is achieved by organising social events weekly. If you have a problem then the Sostelos is the kharajyr to visit. Military The Do’Tavahla is the defence force of the Karakatuan settlement of The Ordium. They are trained with weapons and different fighting styles. They are demanded to uphold all laws of The Empire Of Karakatua and detain all those who do not. They are also demanded to defend the Empire from foreign threats and enemies. They are expected to take place in all wars that the kharajyr of Karakatua takes a side in, without question and hesitation. https://www.lordofthecraft.net/topic/115708-dotavahla-the-kharajyr-defense-force/ Priesthood/Religion The Priesthood of the Moongazers are a group of Kharajyr priests devoted towards the Kharajyran Goddess Metztli. They are known for being analytical and aware of their actions. They are expected to decipher messages that Metztli sends them and guide the Kharajyr on the right path towards her blessing. They are held at a high regard as they are the vessels that bridge the gap between the Kharajyr and Metztli, save for the Tla. Most priests have some understanding of Muun’Trizvaja, the magic granted upon the Kharajyr by Metztli and use them for practical purposes, to help and protect. https://www.lordofthecraft.net/topic/120181-priesthood-of-moongazers/ Illegal Artifacts Due to disturbing structures and altars to false-gods discovered hidden in dens, all dens will be searched at random times of each week, do not question the kharajyr that searches your den. If you are discovered to be in possession of one of these shrines, or to be hoarding materials from the empire, you shall be punished. Every lock shall have a spare key, given to the military Aelkos. Kharajyr who are found to be worshipping false-gods are to be reported to the Do’Tavahla or Moongazers as soon as possible. The worship of Ibless is strictly forbidden and if found guilty can mean an immediate sacrifice. Any kharajyr who are believed to be a cultist or have aided Ibless and his cultist, in any way, must also be reported. Holy Laws Every Kharajyr is to follow and abide by the laws below and will report anybody who breaks it to the Do’Tavahla. If non-kharajyr’ set foot onto the island then they are expected to follow and abide by the laws also, failure to do so will get them kicked off the island or in severe circumstances, sacrificed. - A Kharajyr may not bring harm to another Kharajyr unless decreed so by the Temple of Metztli. - A Kharajyr may not take what does not belong to them. - A Kharajyr may not lay with any but another Kharajyr. - A Kharajyr may not abandon the empire and its people. - A Kharajyr may not question acts of the Temple or the Tlatlanni. - All Kharajyr must worship Metztli. - A Kharajyr may not worship the Sun God, Absyll/Ibees. - A Kharajyr may not consume alcohol. - A Kharajyr may not attack non-Kharajyr unless provoked to. - A Kharajyr must remain loyal to the Temple and to the Tlatlanni. - A Kharajyr must be prepared to lay down their life to enact Metztli's will. - A Kharajyr must report suspicious activity to the Temple. - A Kharajyr must treat the Temple structure itself with absolute respect. - A Kharajyr must recognise an Aelkos as a Kha' to be respected. - A Kharajyr must listen to the Tlatlanni's word above all others. - A Kharajyr cannot represent Karakatua in political matters unless ordered to by an Aelkos or The Tlatlanni. - A Kharajyr must not join in any war that Karakatua is not apart of, doing so will get you banished. More laws can and may be added in the future. Political Relationships Grand Kingdom of Urguan - Friendly The Warnation - Friendly Village of Gimblewood - Friendly The Kingdom of Oren - Neutral The State of Laureh’Lin - Neutral Haelun’or - Allies Undead - Enemy
  7. It is dark. The stars shine brightly, the night silent besides bugs and birds occasionally filling the Ordium with sounds. Suddenly a multitude of low though long horn blows echo throughout the area. These continue for a span of five minutes. Kharajyr near or far would hear these, signalling the death of the Tlatlanni. Vyallu stands awaiting within the opening chamber of the main tower, accompanied by the Moongazers, each clad in their spiritual robes. The wisps too have gathered, each rotating silently above the priests. As the Kharajyr in the immediate would gather, their faces worn in sadness, though no words spoken as each would understand the situation. Vyallu and the priests offer each Kha’ a torch making sure each are prepared. She begins her silent march out of the main tower, lighting her torch on the many braziers surrounding the floating island. Assuming the other Kharajyr are following, she continues down the bridge onto the warp. Vyallu leads the group down the withered coastline with a torch and trident in hand. The grouping eventually makes it to the edge of the coast where Vyallu stops, she plants her torch into the ground as she walks into the waters. Vyallu continues into the lake where the island once stood, motioning for the Kha’ to continue following her. The water is calm as the Kha’ swim towards the middle of the of the shattered lake, diving down below. Once below the Kharajyr who had followed would be greeted with a familiar sight, the lowest portion of the Temple which had survived the explosion. Vyallu allows time for the Kha’ to wring water from their fur and hair, standing infront of the last chamber door. “Po vena” Vyallu mutters the two words, the chamber doors grinding loudly, the large doors sliding by and opening the hallway. Before entering Vyallu picks up a stone brick, motioning silently for each Kharajyr to pick up one of their own. Vyallu continues the march into the last room which would resemble a large cave, looking natural. Once entering completely and each Kha’ climbing the little overhang, they would be greeted by the fallen Tla’. Morthawl is still hunched over the greatsword, still impaled and bloody. “Sa’vi Patta..” Vyallu speaks silently and stands motionless for a short moment for each Kharajyr to take it in. Though Vyallus posture does not falter or laze, having made peace with the situation the best she can, standing strong for the Kharajyr. “Vyallu haws cawlled the Kharajyr here tu lay awr Tlatlanni Morthawl tu rest.. Vyallu hupes each Kha’ cawn pay sume sawrt awf respects awr wurds, bawt et is awl’ryght tu remayn silent.” Vyallu turns to Morthawl, placing her hands an the hilt of the greatsword firmly, bowing her head. “Fawrgeve Vyallu.” She pulls the sword from Morthawls chest carefully, blood oozing out of the still fresh wound. Vyallu cleans the blade of its excess blood with a rag before sliding it into the keyhole, causing the lava wall to falter and dissipate, the remaining lava oozing into the oblivion bellow. Within the chamber the wall protected would show it is as empty as it has been since the disappearing of Metztli’s stone, though Metztli’s presence is still there. “Vyallu requi’awrs awsistawnce.” Vyallu turns to the Kharajyr, asking for two or three Kha’ to carefully grab hold of Morthawl. As they assist they move Morthawl into the chamber where the stone once was, placing Morthawl onto the center island platform. Vyallu nods her head in thanks and returns to face the gathered Kharajyr. “Vyallu stands nu mawr aws Ti’Vyallu, bawt aws Tla’Vyallu. The cawming road will be rough bawt weeth the Kharajyr’s help we will stawnd tall awnd pursevere. Aws the Tlatlanni awff tha Kharajyr Vyallu we’awll mayke Metztli..” She looks to Morthawl’s husk. “-Awn Morthawl prawd..” Vyallu then moves to enter the quartz chamber once more to place a stone brick next to Morthawls side and his trident into his hand, looking over him again. “Patta, mul’ta fawr mayk’awn Vyallu whu she es. Mul’ta fawr everytheng thawt Morthawl haws dun. Nawh.. Every’thawn Morthawl’s star cawn see, es Morthawls.. Sa'vi.” Vyallu turns to the other Kharajyr to stand amongst them, letting them speak if they so choose. (( :C Make an RP post of what your Kha’ would say etc and place your Kha’s stone around Morthawl as he/she finishes please, we’ll continue this probably tomorrow so that y’all can get your word in before finishing. Thanks.))
  8. Vyallu begins her walk from the chamber, walking along the withered coast. She can't help to tear up on the journey as Morthawl's words race through her mind, she tries to focus on something else but to no avail. Vyallu's vision instantly darts to the great beam in the night sky, almost blinded by it's powerful light, she follows its course in her gaze, knowing where it leads. "Nu.. Et es tuu suun!" Vyallu bolts back down the calm beach, loosing her footing and almost falling at times. She dives back into the lake and swims to the entrance, clambering down the ruined hall and chamber. She falls to her knees as she sees Morthawl in his deathly position, her eyes darting every which way as she tries to wrap her head around the situation. "..Patta?" She inches forwards, still on her knees, getting closer to the point her knees are bloodied from Morthawl's wounds. Tears drop in the dead silence, Vyallu shakily continues to inspect the large Kharajyr and the sword, figuring it would be impossible for this to be an attack. She stands, wobbly and uneasy and places her fist to her chest, bowing her head deeply. Vyallu takes a deep breath and wipes her tears. "Et es Metztli's will." She leaves Morthawl in the chamber to gather the Kharajyr, taking the tablet with her, soon to return.
  9. Does anyone have a save of Arma'Luna?

  10. Would y'all be up for another thread like this? https://www.lordofthecraft.net/topic/72569-show-how-your-character-has-progressed-as-you-have-rpd-himher I like seeing how characters progress skin wise. <:>

    1. Show previous comments  2 more
    2. ℤ∃ʁ∅
    3. White_Moose

      White_Moose

      I think it would be pretty cool to see the character development from the people who posted in the old one. I know Malice has changed since then and I figure so have many others.

  11. http://gyazo.com/33f4103637a0b6dd2e08352764f9ca2b I feel like someone put too much effort into this.
    1. Huh

      Huh

      Lol, I used to own a tag like that.

  12. I think it'd be alright considering how much this server PvPs, as long as is honored, being all forms of villainous action.
  13. (Lost page 1) Ti'Vyallu scoops up the glowing page piece from the ground, she inspects it for some time before stuffing it carefully into her pack, joining the other Kha' on their adventure. After some time of asking about, she decides to head to the Cloud Temple to look further into this mystery.
  14. bake me a cake as fast as you can

  15. Halfling lives half matter.

  16. I'm going to go ahead and lock this topic. It's derailed horridly from it's main topic to some sort of meme fight. If the OP has reason to reopen this thread, PM me in the future.
  17. Praise Bibbleborp and don't get eaten by a mob of Orcs cus that hurts.

  18. I can't help but noticing MPM has already been removed.

    1. Show previous comments  1 more
    2. The Womping Wizard

      The Womping Wizard

      ): Will it be fixed?

    3. Kim

      Kim

      Well at least we were told...?

    4. Elad™

      Elad™

      Bugging out? It was working just fine for me.

×
×
  • Create New...