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Noer

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Everything posted by Noer

  1. Kenneth Grimoult picks up the paper flowing in the wind, looking at it with a large frown. He sits down and begins to slowly sharpen his blade next to his polished crossbow. http://www.youtube.com/watch?v=Oycn3w_S2UA
  2. July 31st..... Where is 4.0?

    1. cj_scout
    2. DrakeHaze.

      DrakeHaze.

      Sometime in December

    3. KarmaPhantasm

      KarmaPhantasm

      I heard it is going to be here next summer to make up for lost time this summer.

  3. WAIT A BLEEPIN' MINUTE. YOU SAID THAT THE WAY TO MAKE ELITISM NONEXISTENT IS TO MAKE EVERYONE BE WHATEVER THEY WANT TO BE, MAKING EVERYONE AN ELITIST?
  4. just recieved a map of 4.0, wil be posting leaked oren camp soon

  5. I guess we just wait another 3 days for tythyus to log on so he can restart teh server.

    1. spqrSancus

      spqrSancus

      Might as well get 3.5.5 up as he's doing it...

      lesigh.

    2. hex37

      hex37

      He was online earlier.

  6. #NEVERFORGETMTAUGUSTUS

  7. [b]Name:[/b] Asgorath Gartheld [b]Age:[/b] 36 [b]Race:[/b] Human [b]Gender:[/b] Male
  8. Accepted. Please Refer to yourself as Sanders, though. I don't want any chicken getting startled in your presence.
  9. The Rooster strolled into abresi, swagger flowing from every red feather on his body. He glistened in the sunlight like a short, menacing ball of pure metal, as his armored covered the vital areas of his body. The rooster was in an aggressive demeanor, knowing that if he did not assert himself no true sword would come to join his force. He was the last of his kind. His people were known as the battle roosters of the lonely isles. When the humans moved into the islands surrounding abresi, they did not know of their invasion of the Rooster's homeland. They worked the trees, the fields, and dug the earth, killing every piece of native livestock. He fled with his rooster family, with the rooster clad armor made of the villagers that inhabited the island before the oren expansion. He settled on the ocean, with a sailor protecting him in his ship. He'd fight in chicken fights located in Kal'Ithrun, and fought with zeal. He never forgot the massacre of his people, and one day went to abresi, as he knew the location of the bustling city not far from his homeland. He attacked men left and right, slaying every guard with zeal. One guard knelt at the talons of the rooster. He looked upon him with approval, and let the man keep his life. On that day, the man swore his allegiance to him. They now wander, the sailor, the guard and the rooster himself, searching the plains for a home. The Order of The Rooster The Order of the Rooster is dedicated to the breeding and revival of the battle roosters. The Roosters are a noble breed, each much larger and smarter than the average farm animal. The Roosters could be considered semi-sentient, as the are aware of their surroundings due to the increased size of their brain from their unusual size in comparison to the common rooster that causes their frontal lobes to be much more active, along with all of the other parts. The Roosters could be considered cave-men in intelligence, only knowing location by instinct and memory, and their lack of understanding of higher meanings. The Roosters are loyal, and serve the guild and their breeders in any way they can. Political Standings The Order of the Rooster is a self-sustaining guild, currently without a home. The Guild is friendly towards the dwarves, and intends to establish a home in the coming movement to a far away land they shall be traveling to soon. The Order of the Rooster may be a warring party, and will fight all of those who they please. Woe to those who anger the order of the Rooster, for they may strike back. Ranking High Leader: The leader of the Order of the Rooster. He is of the four original races, and cooperates with the Head Rooster. High Rooster: The Alpha Rooster, who leades his people in coexistence with the people of the Order, Battle Rooster: Roosters Bred to be extraordinary in combat. They train their fellow roosters in combat, and answer to the Head Rooster. Head Guard: Leader of the Guard. The Guard's job is to keep the Roosters, along with their mates, safe. Guard: Protectors of the Roosters. Head Merchant: Head of finances. Head Breeder: controls the breeders. Breeder: Breeds Roosters for the troops of the order. Recruit: A recruit is a person who joins the group, with no known skills as of yet. When the recruit shows some skill in a category, they may be promoted. Application: ((MC NAME: )) RP NAME: RACE: ((TIME ZONE: )) Notable Skills: Do you swear your allegiance to the Order of the Rooster?__________________
  10. I think That Air thondors should be deceased earth Thondors, and divine THondors should be the spawn of a fire and ice thondor
  11. We are not man. We are not Elf. We are not dwarf, nor Orc. We are the broken, the lost. We are the scarred. It has been too long since the cities have ever been safe. It has been longer since slavery and extortion never existed, and harmony spread through what was once a great world. Now, it shall never go back into the eternal tar pit of desperation from which it was born. However, we can replace it. We can replace it with our code. We are not of lawmen. We are the ones who understand that for evil to be suppressed, Evil must be controlled by a neutral party, of which intentions are shared, and our harts are black with the same evil that we are sworn to remove. We are The Scarred.,And we shall not be Stopped. The Militia of the Scarred: The Evil Against Evil. The Scarred are a group of Men and women who are devoted to vanquishing the evils that they commit themselves. "Fight Fire with fire, and blood with blood," they say, and it is as true as it seems. The Militia has only two ranks : The Eclipse and the Shadows, along with pupils. The Eclipse, the ruler, runs the entire militia, organizing them and using his funds along with the labor of his men to assist the guild. The Shadows are the footmen, those who cannot presume power over their comrades. The Pupils are taught the art of torture and killing, along with other methods. ((Essentially for players without VAS))Punishment for doing so is mild torture for a single day. MOTIVES: The objective of the Militia is to be a sort of executioner to those who have their hearts filled with greed and blood-lust. They hold themselves as torturers, slavers, and assassins of those who would do those things for personal benefit. Commonly we may steal, and bide our time to punish those who we find guilty of the actions of criminals. A shade may wait a day after watching a man kill someone, then attack when he is alone. Although we may steal for the benefit of the guild, that is the farthest any man may go for our guild. LAWS OF THE GUILD Only after proof of a crime is found against a criminal, may be be tortured/killed. Robbing must never End in death, especially with innocents. Those who kill innocents are expelled and tortured to insanity. 20 % of profits from thieving and raiding may be given to the guild. Each Shade has access to the armory and a single pet of their own, as long as the user of the weaponry is rational enough to take one set an elven day. Iron must be supplied to a minimum of 20 iron a day. Mining expeditions may be any day, and it is mandatory to join in if present at the moment. HOUSING *No housing present Yet* *Farms must be claimed for our upkeep* ((APPLICATION)) MC NAME: RP NAME: What VA's do you have? (NOTE: 2a is mandatory for those who wish to be shadows): Do you swear to follow the rules of the Militia?: What is your current economic standings? (Rich, Poor, Well-off?): What is your choice of Weaponry? Do you know any Magic?:
  12. Minecraft Name: jojoma11 Skype Name (This may alternatively be PMed to be for privacy purposes): jojomack11 Applicant Name: Asgorath Spellsword Race and Age: Human, 38 What title are you applying for? (A lower-tiered one: Librarian, Maven, Inventor, Analyst, Phrenal): I have delved both into Inventing and Organic studies, but for now I shall research inventing. List any experience you have had with matters regarding that Department: I have invented several weapons, such as the chain whip and the spiked shield, along with the katar. I have a concept of design and engineering. Describe the reason for your interest in that position (>5 sentences): My interest in becoming an inventor is strictly based on my ingenuity to learn. Long have I wanted to join a group of intelligent people who appreciate the finer arts and studies of life. I enjoy creating new things, mostly of material, but sometimes of alchemical use, and therefore I come here to learn and share my creations with those who'd appreciate me. By applying, should you be accepted you are expected to utterly adhere to the Common Clauses. Do you understand this?: I do indeed.
  13. Guys, I'm sorry I didn't realize someone else was doing this, the guild is inactive from here on out.
  14. Asgorath Thinks that "Conglomeration" sounds a lot better.
  15. The Conglomeration of Intellectuals As proposed by Asgorath Spellsword, Thinker, weapons designer, and Alchemist. The Proposition The idea of my proposal to those of a higher grip on knowledge's source than that of a commoner is of sincerity and the will to advance our beliefs by the joining of our ideas. I, Asgorath Spellsword, propose that an organization under my name be set up with the proper alignment of intellectual pursuit of all types, whether it be Weapon Forging, Alchemy, writing, art or even the arcane ways, this organization would be a safe haven for them in a world of bumbling idiots. The guild, at the moment, is not established in a steady place of housing, due to the recent forming of it. Ranking The diverse rankings of the conglomeration will have to be separated into several different classes due to there being so many forms of knowledge. With an educated guess, I can assume this is the most effective way of ranking our members. Headmaster Ruler of the Conglomeration. He/she may teach,or pursue their own studies He may deliver punishments to those who harm the group in any way, as will be described later. Teachers Those who are exceptional enough in their line of work that they may teach others so that the new generations may learn from us.They are considered the highest ranking official below the Headmaster, and are respected. Intellectuals: These People live in the guild merely for their own studies, and participate in conversations and writings of their own creation mostly. Students: Students are the lowest and least respected people in the conglomeration.They learn from teachers and will eventually be promoted into intellectuals. Branches of Learning: The Branches of learning are what teachers teach, students learn, and intellectuals pursue. A person may study only two until both are mastered, and then they may proceed to learn another branch Arcane Runes Evocation Conjuration Engineering Weapons Designing Architecture Engineering (Siege Weapons) Literate Writing/Reading History Theology and Culture Aural Public Speaking Politics Poetry Other Alchemy Forging Domestic Magic Punishments Punishment for harming the guild varies in severity from torture being the worst to a fine being the lightest. The Staff List: Headmaster: Asgorath Spellsword (jojoma11)
  16. UPDATE!! KFC now Introduces their newest store bought Item! COOKIES! These are now priced at 5 Minas for 4! These Cookies are baked in the Orcish Badlands with Cocoa beans from the wilds!
  17. Footnote: All words were translated from blah and scribed by a random peasant. Coming from an Idea generated from the Warband of Orcs, Krug's Friendship Chicken! Here at KFC, we appreciate hard working and fat halflings. Our chicken comes from [][][][][][] with special ingredients from [][][][][][]. We are centered from the Trog, seeking new establishments from Malinor to Abresi! So, you might be wondering, "Whats so special about KFC?" Well, Our special seasoning and cultural appreciation causes a single thigh to be enough to befriend any orc for a whole day. It is a source of food an a extra safety precaution for a reasonable price! Orders May Be made in the reply Box Below, please request any shipments and name your price! We will contact you. MENU Chicken Thighs: 15 Minas, Buy one get one half off. Chicken Bits: 12 Minas Potato Wedges: 9 Minas Biscuits: 4 Minas Cookies: 4 for 5 minas, 1 complementary with a chicken thigh. We are currently hiring, contact Bergert: (Halfling Resources). Waitresses are Female Halflings or Darkies, Preferably Enslaved, Cooks are Humans, Dwarves or Orcs, preferably drunk. Servers are High Elves, preferably enslaved, and humans, preferably peasantry. A staff list will be made soon! Many Thanks, Bergert, The Fiery Lur of the West Please Apply here, with your name, race, and age! Slave owners shall add to that with the name of their slaves' master. STAFF LIST: Vice President: Zajar'Gorkil HR representative/Sales: Bergert'Lur
  18. MC User Name: jojoma11 In Game Name: Asgorath Spellsword Character Bio:((Optional, Would good too post though) Asgorath's life, although short, began in pitiful conditions. He grew up on the Streets of Abresi, holding a dagger in one hand and a book in the other. He was a beggar from early life to his teenaged years, studying anything he could get his hands on. he would use coins he was able to scrounge for purchasing books and journals on famous alchemists and inventors. He was finally able to pull himself out of debt and suffering into the role of the leader of the Golden aged rebellion, thanks to his deceased father, whom he never met. as he began to realize the fight was useless, he disbanded his father's guild and fought with the Nieric Order until he left because of the absolute hatred of the Flays. He realized that the Nierics' mission statement proved them to be untrue as they watvched the Flays destroy the kingdom with corruption and hate. He joined an alchemical guild, and then tried to make his own guild to fight the undead. When that failed, he directs his intentions to destroying the Flays, and is joining this guild. Your Specialty: (Such as some everyday skills or combat skills) "I specialize in inventing unique and efficient forms of weaponry and Armor. I have extensive experience with these weapons and am able to make blueprints and mass produce them if needed. I also have a small knowledge of Alchemy, and an Ambition to learn the arcane arts. Some weapons I have include the chain whip, and the spiked shield. What is your character Alignment? Chaotic Good Do you have a VA? if so what, for what evils?:
  19. ((its funny that nobody has replied with an app, only criticism. :P well, tnaks for the input. tomorrow, I'll rp the rumor has been falsified so that I can change the rules. TY!
  20. *Across the Land of the Halfings, Malinor, And Oren, fliers can be seen with the emblem above on them. Upon further reading, the actual advertisement is there.* The Creator was the one who made what was right and showed what was wrong. Now, the abominations from the north have blurred the line, taking what we have worked so hard to make and twist it, mutated it, into a force of destruction beyond what conventional weaponry can handle. The Only way to defend ourselves from these monsters is to fight fire with fire. We are Defenders of the Forest Cross. This guild is not a guard force. No, this guild is far more. We do not use conventional swords. we do not use conventional armor. We mutate what we have into something that can fight the enemy. We reinvent strategy to fight these monsters. Through weapons considered barbaric we fight. We are efficient. We are Unethical. Our only concerns are to protect the peoples of Elf, human and halfling from these monsters. We Are An outpost of the Arcane Delvers and are directly next to Lenfarthing. If you are of the Delvers and would wish to transfer, I'd advise asking your commander for permission. Rules and Regulations Rule 1: No Armor except in major battles (PVP). Armor will have no advantage if one of the corrupted has the better of you. It is better to remain quick and deal as much damage as possible. Rule 2: Do not do anything to harass, harm, or hinder the people we protect. Rule 3: Swords are illegal. Only generalized weaponry is acceptable. Rule 4:You are men of the Arcane Delvers, Do not forget that Treat those as you are your own brethren and their commanders with respect. Rule 5: You will spend the majority of your time training with generalized weaponry and will spend other times inventing new weapons to combat the enemy. Rule 6: Stay North. Any spotting of anyone going farther south than Salvus unless ordered to will be punished, unless you are a dwarf or orc and have relations with your people. Ranks: Grand Hunter: Commands all other ranks,is head of research and advancement of weaponry. Grand Trainer: Controls all training session times and controls Trainers. Hunter: The Footman of the Order, only takes commands form the Grand trainer and the Grand hunter.No hunter is allowed to command another. Hunters spend their time going on offensive strikes against the North, recruiting mages, and train with the generalized weaponry, along with participating in battles. Trainer: Trainers spend the majority of their time training Hunters, and being taught by alchemists. The trainer carries generalized weaponry and participates in battles. Grand Mage: The most esteemed mage in the order, in charge of searching for magical weakenesses in the North's force. Teacher Mage: In charge of teaching apprentices to a point of becoming a teacher. Is in charge of enchanting, and perfecting evocation. Apprentice: Mage in teaching. Is trained by teachers. Apprentices also assist engineers. Alchemist: An Alchemist creates and experiments with potions to aid the hunters in combat. Builder: The builders are the plebeians of the Guild, helping the architect and such. Architect: In charge of designing and building, commander of builders. Artisan: The Artisans are blacksmith, merchants and shopkeepers. they give 30 % of their profits to the guild. WE ARE LOCATED AT HIGH OAK, DIRECTLY RIGHT OF LANFARTHING. Application: Currently we have only the Grand Hunter and the Grand Trainer; All other jobs are for the taking! Generalized Weaponry: The three generalized weapons are efficient, used for multiple purposes, and can save your life. all of the weapons shown are to be made golden so that they are actually able to be used on the North. MELEE: THE CHAIN WHIP: This brutal weapon serves as your sword. Not only is it able to cut and disarm, but its barbed chain is useful for maiming, along with its upper coil useful for latching on to a North monster's Tendril. This weapon is purely offensive, and can cut through almost anything like butter. DEFENSE: THE SPIKED SHIELD This shield not only serves as a blocking mechanism, but as a secondary weapon if needed. The spiked shield is able to be used with thrusts or bashes, and is able to deliver crippling blows. RANGED: SHORTBOW This bow is able to be fired quickly and efficiently, only 2 feet long and is able to be used as a melee weapon if all else fails, by bashing you opponents face with it. Contact Asgorath Spellsword (jojoma11) or Talibar Tyrowen (kyle4924) After Application
  21. GUILD IS INACTIVE: PLEASE STOP POSTING REPLIES
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