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Rip and Tear

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Everything posted by Rip and Tear

  1. [!] Oh no, feral goblins are surrounding you! What you going to do?
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    1. garentoft
    2. Papa Liam

      Papa Liam

       

      I btfo, no way am I fighting that ****.

  2. [!] You've been spooked by feral goblins!
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  3. what if staff are preparing server for the April fools.

    1. overlord2305

      overlord2305

      Then I predict a riot.

      Also they'd be way late, it's past noon already

  4. Screenshot of the Month


    Poor @Paleo at The battle of Elba
    4edb1393adc63b4ad5dd758ec7e7ee88.jpg

     

    someone is rly good at throwing alch fire

    1. Paleo

      Paleo

      And i ask lucky as heck avoiding it 

  5. Griffith did nothing wrong.

  6. [!] You and your companion entered an old smelly tavern. Seems there is no one but a few drunkards and a scrawny stranger. He wears dusty clothes, he is sitting by the bar. Here is an old dagger stuck in bar desk, it covered in something that may be a rust or even a blood. He follows your movement and he spotted that you have a blade also, something seems familiar in both of you. He sighed and stoop up. "Oi, i heard ya folks like to make your life better with other chav’s belongings? If ya wish to continue live along with bandit lifestyle, then ya should follow such rules" He cleared his throat and went on: "First and Most important rule, no matter if ya Raidin' or just being a bandit on roads, don’t stay at the same place for too long, you’re not an idle lazy bestard or a trainin’ dummy, don’t ya? Well, your enemies don’t think so, no matters if you let them go, or they just ran away, they will come back with sum' friends. Be mobile, ya got me?" He scratched his head. "Second... I dunnae if that really matters for ya, but if ya wanna keep your identity unknown, then don’t show your damn face. Just use some rags to cover your bugger face, ya know. Don’t forget to change clothes when ya go raidin’, 'cause the disguise and decent actor skills could make your life much easier. This can save your life as well, and might keep you from being recognised in your civill casual days, mate." [!] You look at him with interest, not knowing why does he tells you such things. "Third: Don’t be greedy, ya don’t need to take damn everythin’ from your victims, they are living persons, ya know. Nah, i’m joking, just in case that ya don’t have bottomless pockets. If ya wanna stay alive, be mobile. To be mobile ya shouldn’t carry a whole granny tea service on ya." He snorts pulling dagger our from desk. "Be Mercy, if your victims are surrounded, without any fight thoughts, then don’t even think to hurt them, ya got me? It’s not like i’m telling ya to be a good guy, just a friendly hint: Don’t wanna cover your hands in blood and ruin yours and someone else’s life, then Do Not Harm. That is fourth." "By tha way. If your victims attempt to run, or they already did, don’t even try to chase them. Trust me - The Hunter may become a Prey. Don’t forget, no matter how focused you’re looking at people ya rob, they may send bird to their friends, when you don’t expect that. Don’t let them fool ya. That is Fifth... Ey, information costs moneh, ya'know?" He helded out his hand, holding a dagger in other...
  7. Goodnight, sweet prince.

     


    1947 - ∞

     

    s88ZyHaWO9Y.jpg

  8. Oi oi, the **** ye use my language, сука блять!

  9. I am leader of Warclaimed settlement. It is independent settlement leaded by me. Why no one even involved me into the plans?
  10. "...The Sun will rise again, my brothers..." Within the Tahn desert, a small settlement lies just past the glorious Dwarven capital. The walls, like the rest of it, seem to be thrown together with little care. Each night, armies of the undead lay siege to the camp, and yet the loyal residents stay. These bandits and workers lead by an orcish Khagan live alone within the harsh deserts, as they do everything in their power to give their enemies hell. _._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._._ The Khaganate remains in a small corner of the seemingly endless Urguan desert, the keep staying strong despite the onslaught of their many foes and the harsh sandstorms. The flame burning in the soldiers’ hearts brings them honour and bloodlust in every battle, unforgiving of their enemies’ deeds as they fight to avenge their doings. The Khagan’s army includes all low segments of society; Thieves, murderers, poor workers, and prisoners, as long as their souls are filled with orcish culture and the beliefs of Krug, the first Uruk. -+- Even those banished from civilization can find shelter, and a new family. Gutz Khagan, the leader of the Khanites, raised his group as an Elder farfolk Khaganate, the culture of which he heard from stories told to him by his friend Sahar Tha’un. The Khagan, an Uruk himself, proclaims Tahn deserts as Endless Wastelands of his own. Red, gigantic muscular figure, carrying a greatsword, which length reachs a normal human's height. Khagan's Word is Law. Gutz Khagan sirca 1588 art by Ka4xid As any well formed military group The Khaganate has a simple Rank System: Leadership: Khagan - The leader, a Khan of all Khans. Khan - The Chiefs that serves to Khagan and leads Khanite army. Boyan - The Lords of Tahn deserts. They rule the lands. Professions: Yurts - A Quater-Master of Khaganate Kharul - A Bodyguard and Carer of Khagan Army: Ikh’Orlok - A Commander of Raider Group Orlok - Regular Raider Noyan - The blood of Khaganate, a new soldiers. Nokud - A civillian, regular citizen of Khaganate, farmers and workers. ------------------------------------------------------------------------------------- ooc Fill down the form if you wish to join: IGN: IC name: Race: Professions:
  11. I could advise you to join an existing Guild.
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