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Found 6 results

  1. KATHRIN LEH: ELITE MERCENARIES TO BE IN THIS ASSASSINATION GROUP YOU MUST: - SHOW NO MERCY TOWARDS OTHERS - KILL ANYONE ON COMMAND - BE A SKILLED ARCHER - BE A SKILLED FIGHTER - SKILLED IN THE ARTS OF STEALTH REPLY TO THIS TOPIC WITH THIS, ONLY 5 SPOTS AVAILABLE: Name: Age: Race: Purpose Amongst Us? [Skype]: [MC Name]: More Info: Who: We are a small group of elite assassins, our leader Everick Monogal decided to create this group as he had a thirst not solved by water or any drink, the thirst to kill people. That is why he created Kathrin Leh ((In Common Tongue: Foe's Blade)). RANKS: RED ROBES: YOU ARE THE NEW BLOOD, AND WILL REQUIRE TRAINING TO WORK YOUR WAY UP GREEN ROBES: THE NEXT RANK ABOVE RED ROBES, THEY ARE LEARNING WELL HOWEVER NOT READY FOR FIELD WORK ORANGE ROBES: THEY HAVE LEARNT A DECENT SOME, AND WILL SOMETIMES BE REQUESTED FOR THEM TO BE SENT ON A KILLING MISSION BLUE ROBES: YOU MAY TEACH NEW COMERS, THEY ARE STRONG NOW, AND MAY FIND SOME WORK ON THEIR OWN WITH PERMISSION OF LEADER WHITE ROBES: JUST BELOW LEADER, THIS IS THE FINAL RANK. OTHER THAN THE BLACK ROBE. THEY MAY DO WHAT THEY MUST, HOWEVER RECOMMENDED THEY TALK TO LEADER FIRST BLACK ROBE: LEADER OF THE GROUP
  2. *A note is left on every notice board,house door,shop saying the folowing*" To all who wish to Make coin,gain honor,power or wish to make a name for there self But live in the shadow's or work in them place.Or just to learn magic, gain land,knowledge or to seek some one's death bed. Or just want some one to neel at your feet. Then just place a torch out side of your home and we will contact you. Follow The call of darkness and Power that one might seek or maybe you seek coin then join and your wish's will be granted as long as you stay loyal to the black crown Rank's Black crown -leader of the guild Head blade - They handle giving out order's to the rest of the guild Black knight - Do alot of the small thing's but are the basic soldier's of the guild Shadow -One that is there to be nor seen or heard but is to do as asked also sent on assassination missions (basically a dark knight in training) Slaver - They handle the slaves of the guild and make sure they do there work((will only have vary few of them it is the same rank as a shadow))but will be sent out to capture new slaves Dark minion- They are the newly accepted member's of the guild and will be sent to rob people follower - They are trying to prove them self's worthy of joining Reason the guild was made: To keep the good at edge to give all of these's new guard groups a job and to give city guard's a reason to patrol there area and there road's. to keep them on edge. and to add more rp. And spice up the whole every one wanting to be a good guy or the next hero it's getting quite annoying Reason for joining the guild: to kill some people/rob them to keep the bad guy's alive .To make people fear you or just to seek knowledge,power,land,honor the chose is up to you App OOC mine craft username: do you have have Skype (leave Skype name if yes) or ts: Country: Age: IC Age: Name: Reason for joining: Are in any other guild if so what guild: none lol Can you use magic? Race((all thought it dosn't matter )): Combat skills: Extra info you wish to share:
  3. The Axis The Lore It is said that The Axis spawned out of the gates of hell itself when time began. Some say it took century’s of evolution to get to the point where they became big within our world. Wherever the Axis hailed from, it was clearly evident that they were not sane. They were outcasts in the world, bringing torture and death to those who failed to abide by their teachings. They captured innocent men, woman, and children and held them as slaves. Mostly, they would hold victims as slaves or kill them out of the pure thrill of it. They were not normal in the eyes of humanity and decided that the shadows would be their only light and hope. The Axis, as they called themselves consisted of those who were truly loyal to one another and would put their life on the line to get what the Axis required. They were skillful assassins, sneaking in and sneaking out without being spotted by the public. They were vicious killers who sought only vengeance upon their counterparts and would kill to get the blood upon their lips. Many have feared them however, very few have actually seen them in person. It was only a matter of time before they showed their faces again... The Order Of The Axis The Axis is an organization of pure trust and strength. The Axis recruits only those they see fit that make their criteria. Trust is required, not asked of. They seek no remorse and will recruit even the youngest of those they see willing to provide their assistance. Honor will be given to those who prove their worth and persistence within the organization. Nothing is earned rather rewarded to those who truly can be given the name of “brother.” Alone they are strong but in groups they are unstoppable and will stop at nothing to do their job and bring honor to the Axis once again. The Levels Of Assassins Initiate- A new member's rank. In this rank the Master views the Initiates progress and attitude towards the Axis. He can and will be taken away if the Master chooses so if he sees him not fit. He must abide by the rules just like every other member of the Axis and will be disposed of if not worthy enough. Neophyte Assassin [Neophyte Sicarius] - After being promoted from Initiate, it is now the Neophytes role to keep his honor alive. He gives protection to his brothers and them alone. The Neophyte is to be treated as a blood brother and be there when in need. The Neophyte will be given temporary shelter however he/she must prove their worth and be able to provide for and keep the Axis alive. Secondary Assassin [Anapora Sicarius] – After gaining trust within the Axis the Neophyte may be given the opportunity to be allowed the position of Secondary Assassin. This rank shows others that you are able to truly be a part of the blood and ash of the Axis, however you must continue to show your honor to the group and set down your life for your kin. Giving your honor and blade will prepare you for the path ahead. Prime Assassin [Primus Sicarius] – He has shown his worth continuously and has provided for the family. He is now to be respected as a leader among those below him. Anything he says to towards those under him goes unless told off by a higher official. He is also given immense honor within the eyes of The Father and will continue to do so until they day he dies. Elite Assassin [Mors Sicarius] – His allegiance has been incredibly displayed. He has proven himself trustworthy, honorable, and a leader among his brothers. He now has power within the Axis and can help make decisions along with the Councillors and Magister if he is called upon. The Mors can make decisions for the rest of the group below him as long as it's in his power. He has reached the highest and most honorable ranking within the assassin title. To have himself obtain greater responsibilities, he must prove himself beyond all belief and make his allegiance continue to show. Councillor [synedrus] – Those who are given the rank of Councillor have leadership qualities and can be trusted to the point where there decisions will impact the entire Axis itself. They are there to aid the Magister on events and provide contracts for the entire group. The contracts must be reviewed within the council and be accepted or denied under the the councils jurisdiction. To obtain this rank one must be chosen. High Councillor [Altum Synedrus] – Very few have been named High Councillor within the Axis. The High Councillor only answers to the Magister and can be honored as his right-hand-man. He may conduct decisions for the Axis under the rule of the Magister and be named his permanent adviser. The rank of High Councillor is kept throughout life and has the most power of those under his rank. This is the final and most sacred of rankings in the Axis and should be considered an honor to be a part of. If for any reason something happens to the High Councillor a new one is chosen under the Master's decision. Dark Friar [Caligo Frater] - He is the one who binds the Axis together. He is the one who conducts prayer throughout the group and hands outs the last rites among those being held captive and killed. He is knowledgeable and wise and will stop at nothing to make sure the group stays together. The position of Dark Frair is nor elite, nor weak. A soul of knowledge and wisdom would only deserve such a rank. Grand Master/The Father [Magister]- The supreme leader of the Axis. He and he alone listens to no one but himself. He will sometimes take advice from the High Council when he feels the need to. He has the power to banish and put down those who try and bring the group down. He is more than a brother, rather a father within the organization. Anything he says goes without question. Additionally, the Grand Master may call upon the council or any member he sees fit and may execute tasks for them. Outsider [Peregrini] – Outsiders are those who have no connection to the Axis. They have no rights and are merely called Peregrinis within the Axis. If one Peregrini decideds to challenge a brother, a contract will be placed on his life. Allies [sociis] – Sociis are friendly towards the Axis however they are not directly associated with the Axis' plans and procedures. They sometimes may be called upon by The Grand Master during times of need. The Council Consisting of only four seats (including the Father) the Council is an honorable spot to be a part of. Few are ever chosen to be part of the council but once one is, they are there for life. No one within the Axis knows of the contents that are presented within the council besides the chosen three councilors. The three are sworn to secrecy and will abide by the oath under all circumstances. The information they posses is vital and will do whatever it takes to keep it locked away and stored for eternity. The only exception to viewing the councils proceedings is the High Councillor himself. All others are cut off from any information contained within the meetings. Who we recruit We look those with a violet personality and brute strength. We seek cold blooded killers who aren't afraid to get their hands dirty. We don't seek those looking to make peace, rather we find those who wish to make chaos within the world. If you seek us looking for a chance we may consider you. If you seek us looking for power we will dismiss you and if you seek us for vengeance, we will kill you. If your lover has left you for another person, if your king has banished you out of your homeland, and if all is lost in the world, seek us out. We possibly could make you one of our own. We take only the willed in this organization and if you don't think you have the will, don't even think about calling upon us. We would much rather have those who truly care about the brotherhood's ideals than those are in it for the thrill of the game. Become a member today and leave a life full of despair and anguish behind you. You will not be disappointed. Rules: Application: Who we are We offer several services within the Axis. We offer assassination contracts to those willing to pay the mina to provide us with a hit. We also enslave those we seek are corrupt in our eyes and will continue to torture them until we get what we are looking for. We offer many other services, however they are classified and kept secretly within the group itself making sure none of the information is leaked. Axis members who betray their own are outcasted from the group leaving behind everything they worked for. If a brother leaves due to banishment, there will be a contract put upon his or her head as they contains information the brotherhood doesn't wish being shared with the public. Those who are banished within the Axis are no longer trusted within the organization and may never return. (More Coming Soon)
  4. The Nightwalkers - - The Nightwalkers have always been around.. secretly. Discreetly. They were rebel scumbags and heavy drinkers who called themselves 'reformers' or 'do-gooders'. As years progressed, they worsened until finally, they were beginning to grow corrupt and fail as a creed, That's when their leader, 'Hammock', died, A young man, no older than twenty-three had joined the creed. In a decision that surprised everyone, including the man, Hammock chose him as leader. It was the best decision he had ever made. With the man's un-paralleled leadership, the clan grew anew. It prospered into an elite organization. That was ten years ago. The clan of the Nightwalkers is an ultra-secretive organization that serves only to provide a refuge for the lost and to act as a friend for the highest bidder. They are mercenary assassins and thieves that will kill, steal, and 'extract' information, for anyone that offers a good price. They can be hired by peasants, nobles, or even kingdoms to serve as bodyguards or killers. These purposes are called contracts. Joining the Nightwalkers is no easy feat. You must push your body beyond it's limits and surpass in mental capability. You must also dedicate yourself to the fullest extent of the soul and be able to call your fellow walkers, brothers and sisters. If you can manage the attempt, you are welcome to enter, after taking an oath. --- Ranks (Rest of Contract pay will be deposited in the clan bank): The Reaper (50% of Contract Price): He or she is the leader of the clan, with the ability to command all clan members. There can be up to three Reapers, but at most there are two. The Clan Leader is in charge of distributing contracts, based on their difficulty, to the lower ranks. They have the final say in all decisions, and usually lead the clan in to war if necessary. The current Reaper is 'Slade' Parkins. The Crow (25% of contract Price): These are individuals of the highest respect, next to the reaper in the clan. They are an elite bunch who have proved themselves in battle and in contracts and have dedicated themselves from the very beginning and have had years of experience. Crows tackle the hardest of missions, and accompany Reapers in missions. They are able to promote rookies to Nightwalkers and usually oversee their training. They can also command Rookies and Walkers. The Walker (10% of contract Price): A walker is a clan member who has finished rookie training and has succesfully completed a contract. They are a well-trained bunch who make up the majority of the clan. They oversee rookie training, and complete medium-leveled contracts, The Rookie (5% of Contract Price): Rookies are newbies that have only recently entered the clan and are in the process of being trained and completing a contract, accompanying a Walker to aid them, if necessary. --- Clan Rules: 1) You shall obey Clan orders, for all should be moral 2) You may not harm another member of the clam in any way, unless approved by a reaper 3) You may not leave the clan without the permission of all the reapers 4) You may not betray the clan or join an enemy organization --- Joining the Nightwalkers (App) ((This will RPly send a bird to a Reaper)) - OOC: MC Name: - RP: Name: Race: Age: "I ____(name)____ pledge myself to the creed of the Nightwalkers and swear to uphold clan values and would die defending our cause. I agree that I cannot leave the clan without being hunted until death." - Contracts: To send a Contract, post on this topic or send a bird to 'Slade' Parkins ((Keith_DX7)), with a price and a clan-worthy job.
  5. A note falls from a rooftop and lands at your feet. Confused you pick it up. ((People who have no intention on killing (People who are not "Determined") would not receive this note)) We have seen the determination in your heart and mind. You are a deadly Warrior But you wish to take it further? You wish to kill for money perhaps? Well you have drawn the right people In our dealings we do not kill for pleasure. We kill because we must. So that the rotten people in this land are dead and the people who wish them dead are free. We are the Assassin's Guild "A brotherhood bound by blood" We welcome you with open arms if you wish to join us, It is a dangerous life, but you will have your brothers to guide you Upon further enquiry you are approached in a dark alleyway by a man dressed in white and a dark but rather regal purple. He begins to speak. I am here to speak with you about our Brotherhood. Ranks: Grand Master The head of the Brotherhood, everything passes through him. Contacts, Targets. Everything. He is the top mentor which all of the Assassins go to to seek advise and tips. He leads the Guild with an Iron fist ensuring that there are no spies or anything in his Organisation Assassino Highest ranking Assassin other than the Grand Master. These Assassins may go on the most difficult jobs and are there to help mentor the newer recruits and Guide them along the path. Marauder Each Marauder is in charge of a group of Coroners and their Initiates. Marauders are a key point in the Guild they are the arm in which moves the sword. They are sent on missions which they can either do alone or get help from their group Coroner The Coroners are in charge of 2 Initiates, who they must keep in line and help. It is their job to detect spies or any suspicious activity and report it to the Grand Master. Initiate The Initiates have 1 foot into the guild. They are trusted but they are still being watched by their Coroner leader. They must fill out contracts and seek help and advice from the Guild Master. Recruit The Recruits are the rookies to the guild. Everybody has to start out from somewhere. The Recruits aren't told a lot and don't really do much. They must take at least one set of training before they move up to the Initiate rank and are initiated into the guild. You will start out as a Recruit and work your way through the Guild becoming a more deadly Assassin as you go We also recruit: Messengers Spies at this time. We are waiting... and watching So if you wish to join or If you seek information send a bird to our Grandmaster at this address: *An address is written here* ((Watty_Banker)) IF YOU NEED SOMEONE DEAD SEND ME A BIRD ((Message on here not in the server))
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