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Villain Application

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arakrsptec

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What is your Minecraft Account Name?:

 

Arakrsptec.

 

What is your ingame Character Name?:

 

Koraz

 

What is your Character’s Race?:

 

Human.

 

Have you read and familiarized with all server rules and the villain rules?:

 

Yup.

 

Links to any previous villain applications (for reference, these can be from previous characters, or previously denied applications to show how you’ve improved):

 

None.

 

What VA are you applying for? (Lesser Evils, Greater Evils [Greater includes Lesser by default, you don't need two applications if you apply for greater first]):

 

Greater.

 

Why is your character the way he/she is?  What has led them to a path requiring a Villain Application?:

 

Well, he's an Acerbus. Follows the way of Aerkiath, and him and the others in his cult tend to kidnap people.

 

What are his/her motives?  What do you plan to gain from this?:

 

His motive is to follow the will of Aerkiath. He dislikes both the Undead and the Clerics, so he plans on killing them at times. I plan to gain some fun RP.

 

What moral boundaries does your character have, if any?:

 

He has none, besides not hurting the ones in his cult, and following the will of Aerkiath.

 

What general kind of Villain will you be? (Bandit, Pirate, Raider, Madman, Cultist, Antihero, Destroyer Of Worlds, etc etc…):

 

Cultist.

 

-An elderly man with a walking stick(possibly a staff), a middle aged woman in a flowing dress, and a teenage boy with a sword hanging on his belt are walking down the road, with no others in sight that you can tell...

Koraz (Name of my character) turns, following behind the trio. He and his cult were off to kidnap others, and these would be perfect targets. As a mere swordsman in the cult, he makes the first move. Brining forth the sword from his side, Koraz makes his way behind the boy. He would, if not spotted, try to slam the hilt of his sword on the boys head. Sadly, the teenager manages to block the strike, and the two lock swords. After a bit of sword play, the old man wacks Koraz with his staff! The Acerbus tumbles to the ground. Weakly he tries to defend himself, but he is currently out numbered. He takes a sword to the chest, but the armor over his body takes the brunt of it. Maybe the cult would aid him now? If not, the Acerbus is done for.

 

-You are about to head out of your house when someone starts pounding on your door frantically.  You open the door to see a human woman, dress half torn, a gash across her cheek bleeding, fear in her eyes as she begs you for help. Someone has just attacked her and her sister, killing the sister, and the girl barely getting away and losing him...

 

Raising his sword, Koraz goes to knock the woman out with the hilt. He cuts her wrist, drawing an eye on the floor next to her. He then departs from his house, moving to find the murderer. He'll have the same fate. 

-Sitting in a bakery, you hear two men talking in hushed voices upstairs. Sneaking up the stairs, you see a figure robed in black and a Guard. The robed figure is revealing plans to the Guard about an upcoming rebellion.  You can’t tell if the robed man is betraying the rebels, or if it is the Guard betraying the town...

 

Koraz leaves. He has no reason to take part in any rebellion.

 

 

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