Damperstorm 3 Share Posted March 8, 2013 There is more than just armor to be gained from a blacksmith. Link to post Share on other sites More sharing options...
pi4t 6 Author Share Posted March 10, 2013 Onwards! 30You pass several high-arched portals overlooking the east city wall and continue easily and safely until you hear noises drifting along the passage. The voices of hungry guards and the distinctive clatter of plates and mugs warn you that a crowded mess hall lies ahead. You are trying to decide on the best course of action when a patrol of guards suddenly appears behind you in the corridor. Quickly, you jump onto a window ledge and take cover behind the arch of a portal. However, the arch is narrow, and you are sure to be seen when the guards march past. If you have reached the Kai rank of Guardian or higher, turn to 62. If you wish to hide outside on the narrow ledge that runs round the palace wall, turn to 152. If you wish to attack the guards as they march past, turn to 124. We've reached that rank. Hooray? 62Instinct and experience warn you that it would be rash to attack the guards so close to a crowded mess hall; any noise of combat would immediately be heard by the soldiers inside. There’s now only one course of action for you to take—you must hide outside on the ledge running around a palace wall. Turn to 152. ... Yeah, that's a good point! 152You press yourself against the weathered stone and try to avoid looking down at the courtyards and gardens of the palace, hundreds of feet below. You bite your lip and wait for the guards to pass, but they do not pass. It is nearly sunset, and they have come to shut the iron grilles of the palace windows. You hear the creak of dry hinges and the click of bolts—sounds that send a shiver down your spine. You realize that you are now locked out. To your left, the ledge continues around outside of a dome; inside this is the mess hall. If you can only inch your way around the tower, you may be able to find an open window on the other side. Pick a number from the Random Number Table. If you have the Kai Discipline of Hunting, add 2 to the number you have picked. If you have reached the Kai rank of Savant, you may add another 2. If your total score is now 0–2, turn to 5. If your total score is now 3–8, turn to 38. If your total score is now 9–13, turn to 87. Ulp. 5+2+2=9! No problem! Wasn't worried at all! Honest! 87 On the far side of the small tower, the ledge passes directly beneath a line of windows set high in the north wall. The sandstone blocks have been severely eroded by the strong ocean winds, creating many cracks and hollows which make climbing easy. To your delight, you also discover that the iron window grilles have yet to be locked on this side of the palace. You drop to the floor of a corridor that heads off to the west. A wide staircase leads to a network of passages set with alcoves. Each alcove contains a bust or tapestry depicting past Zakhans and Vassagonian victories in long-forgotten wars. If you have the Kai Discipline of Sixth Sense, turn to 105. If you do not possess this skill, turn to 158. We have Sixth Sense. What does it give us? 105Your attention is drawn to a marble bust standing in an alcove, one of many standing along the south wall. A closer inspection of the bust reveals a hinge at the base of the neck. The head tilts backwards to reveal a tiny lever. If you wish to pull the lever, turn to 171. If you wish to close the head and continue along the corridor, turn to 158. This is hardly worth asking, but pull the lever? Link to post Share on other sites More sharing options...
hammer01 29 Share Posted March 10, 2013 Pull the lever! Link to post Share on other sites More sharing options...
CowsGoMoo 267 Share Posted March 10, 2013 Pull the lever! ADVENTURE! Link to post Share on other sites More sharing options...
argonian 14254 Share Posted March 11, 2013 Pull it. Link to post Share on other sites More sharing options...
Damperstorm 3 Share Posted March 11, 2013 PULL THAT SHTICK LIKE NO WOMAN'S BUSINESS!!! .... ....... ............ ............... Waitwut? Link to post Share on other sites More sharing options...
pi4t 6 Author Share Posted March 11, 2013 171 A panel in the alcove slides aside to reveal a secret, dark, and very narrow passage. A pair of footprints can clearly be seen in the dust-covered floor, leading into the darkness. If you wish to enter the secret passage, turn to 148. If you decide to avoid the passage, close the secret panel and continue along the corridor and turn to 158. Why are you even asking us this? Do we enter the secret passage, or carry on along the boring passage? Link to post Share on other sites More sharing options...
argonian 14254 Share Posted March 11, 2013 Go into the secret passage definitely. Secret passages are usually escape routes and stuff. Link to post Share on other sites More sharing options...
hammer01 29 Share Posted March 11, 2013 ...why are we asking this... its natural to just go through the passage... SO JUST DO IT! Link to post Share on other sites More sharing options...
CowsGoMoo 267 Share Posted March 11, 2013 Well, doesn't seem TOO ominous, right? Foot prints leading into a dark scary tunnel with only one route out... Probably hidden for a reason! But stuff like this is pretty much normal for our good old protagonist LONE FREAKING WOLF, so I mean, it's just second nature to venture into the dark scary cave that probably has a bunch of ghouls and scary stuff inside. That's just how bad-ass LONE FRIGGIN' WOLF really is. Link to post Share on other sites More sharing options...
Damperstorm 3 Share Posted March 12, 2013 Should we go in? ... ...... ........... No. We should CHARGE in. CHARGE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Link to post Share on other sites More sharing options...
hammer01 29 Share Posted March 12, 2013 FOR NARNIA!!! Link to post Share on other sites More sharing options...
Damperstorm 3 Share Posted March 12, 2013 FOR [insert name of the location we are in]!!! Link to post Share on other sites More sharing options...
hammer01 29 Share Posted March 12, 2013 For prison? No, Narnia sounds much better... Link to post Share on other sites More sharing options...
Damperstorm 3 Share Posted March 12, 2013 But... we aren't in a prison... we are in some place, some town, some country that houses this... prison?.... Link to post Share on other sites More sharing options...
Recommended Posts