ThatFunkyBunch 2818 Share Posted October 3, 2019 ((This Arti belongs to one TiaPaankhi: https://www.etsy.com/sg-en/listing/709660417/lotus-symbol )) Spoiler Clan Origins The birth of this clan came of two Maehr, that roamed and documented the world around them. They would be named Jus and Mia. These two Mali’ker followed Velulaei into the depths. To create a lasting and thriving home. (This gives a brief look over clan origins.) Spoiler Jus and Mia are the foundation from which we spring. Maehr that helped guide us and birth our wonderous clan. To them, we must honor them. Each Jusmia is tasked with gaining entry to Stargush'Struh so they may personally thank Jus and Mia for our most precious life. And most holy of afterlives. Jus and Mia spent their days with the Maehr, at least young in life. Traveling to the first lands we called home. It was Mia that lifted the first pick, to carve our once vast halls. As Mia carved the great hall, it was Jus that would write a story for his children. One he told them every night. They had four children, Agate, Carnelian, Ruby, and Garnet. Agate was the oldest of the children. When he saw his mother swing a pick, he asked how she was able to stand standing when swinging it. When he saw his father writing, he asked how he kept his hand from shaking. A curious lad, his mind was dedicated to helping his brothers and sisters. When Carnelian needed shoes, Agate went by himself to the caverns. Finding dead roots, and small rodents. From which he made Carnelian shoes. As he grew, he lifted pick to carve out great halls for our growing clan. Building odd necessities of life. Cabinets, to even herding and farming. Agate had many children, from which also had children in time. Who helped their father and grandfather until he was no longer here. Agate honored most spirits, primarily in his actions than anything else. His offspring would honor the spirit which they aided in their trade. Not much has ever changed of the Agate throughout the years. Carnelian was the second born. A young man devote to the spirits. Carnelian moved through the underground city Veluari, the first Primarch had made. Taking in the names of the spirits around. Carnelian saw the spirits everywhere. In his youth, Carnelian would explore the vast tunnels. And happen across a miraculous find. Rich, iron. A mineral desperately needed. When the 'ker returned. He ran to his mother. Claiming that Kulthark himself had touched the lands beneath their hall. As he grew, so did his devotion to the Ancestors, spreading spirit worship throughout the clan. Carnelian found his way through Gentharuz. When his kin would return from the mines, it was Carnelian that toyed and tempered with these ores. Learning the art of metallurgy. A practice he taught to his offspring as they came of age. Which would help industrialize their clan through trade. Carnelian would have many children before he passed. He ensured that his offspring would forever do their best to ensure each Jusmia would join the family in Stargush'Struh. His offspring would find praise in several spirits, not for a habit of metallurgy. For industrialization. These Mali’ker tasked themselves with the upholding of the Maehr’s promise to Velulaei. To place the spirits above others in these ancient times. Ruby, was the third offspring of Jus and Mia. She enjoyed staying near her father in youth and her adult life. Aiding him in the written law, and complex Sect system that would help ensure Jusmia would remain as it should, no matter how far apart they may be. She wrote the laws of Jusmia, and under saw the education of clan is aspects of writing. It was once Jus had passed that Ruby started the clan's trade business. Exporting minerals, food, clothing. It is thanks to Ruby that Jusmia enjoys what it does. Without her vital writing skills and judicial work, recording and mind that she would secure that even should the worst happen, Jusmia would rise from the ashes. It was Ruby and her kin that would find primary praise in Velkumezt, Jevex, and Theruz in the early days. Garnet, was the last born of Jus and Mia. A towering woman much like her mother, who often picked on her weaker but older siblings. Garnet would remain near Mia in both youth and life. Training alongside her mother in the art of war, and life of protecting the clan. Garnet would have many children over the course of her life, leading the charge to protect the clan in her mother's absence after her death in the siege of Azuls keep. Garnet and her offspring would bear the Azul heresy far deeper than the rest of Jusmia. Though the clan lost its home in a horrible fire, which will surely cost us for a spell, it was Garnet and her sect that fought against Azul. The Garnet would vow to root out any such heretics in the Mali'ker. Ker too fond of murder and self-indulgences. Garnet ensured that those that came after she would do whatever it takes to ensure the integrity of the clan, to help keep Carnelian's dream alive. Garnet and her kin would come to praise Eques, Dazkur, Vulka, and Kaas in their early days. Spoiler Stargush’StruhSince days before you, our kin has been connected to this realm. Those worthy have entered into this realm, and walk along the paths. Those worthy souls will walk through Gundâr Broshan. To approach Doraz agh Kor with a heart of pride and head held high. For you will walk Olû Tiil Frautanl for the very first time, not with aid of the revered Shamans that lead us here. You will have joined us at Stargûsh’Stroh. Found by the great prophet and most praised Shaman, First of the Uruk and Greatest of the Ancestors, Krug. Opened to us by our Primarch, Velulaei. You will live in Skoiug Goiz as we do. Dining and celebrating in Ruzob Ukûzrii with many you have never met. Eternity you shall stay with us. Learning the secrets of this reality in Ruzob Ukûnûrlug. With more books to read that one could ever hope to read all of, given a natural amount of time. In the vast fields of Turu Dobu Ziimarum, you will find peace in your kin. Those already here, and those that visit through the ages. Where connections are made that transcend space and time. You shall lose yourself in the endless halls of Ruzob Ukûnûrlug. Filled with such knowledge that one will never run out of new material to read. With shelves lining these halls, full of the secrets of this reality and much more. Dâlzob Hûrûrz Mazauk shall test your metal time and time again, for each time you fall. Upon the next rise of Aztan, shall return. Take joy in these endless fields of war. And fight proudly among each other. In the forest of Tauob Bûbhosh Hoital, you shall find prey most worthy of proper hunts. Boundless nature as it was fully intended to be. For those that are worthy. It is the task of all Carnelian to ensure that Jusmia keeps on its path to Stargush'Struh. So that we may always remain together. As Jus and Mia intended. Spoiler Of Amber eyes, who’s been touched of spirits. Of Amber eyes, which were plucked from the sparkly depths of ancient homes to fit the sockets of blessed eyes. Of Amber eyes, which holds back the flood gates of an un-yielding roaring flame. Go forth, Maehr. Let your amber eyes know the sights of the mortal world. Lay these blessed eyes upon all you can. The world is but for your eyes. To explore the wonders of the world. Of Amber eyes, which will know the final peace with their fathers. Of Amber eyes, like your parents before you, continue their mortal adventure.” Spoiler All living Jusmia are subject to the following laws. On Murder and Kinslaying Murder Kinslaying is the most heinous of all potential crimes and will be treated as such. Without a writ of Disownment and subsequent Letter of Retribution, the murder of another Jusmia is to be treated as one of the most foul crimes to be committed. Should a Jusmia kill one of their kin, they will be immediately captured and taken before the Ruby Court to be judged. If the crime is proven, the Jusmia is to be beheaded by a member of the Ruby Sect, or the closest relative of the victim. Their bodies are not to be burned, and their corpses fed to the wolves. If the crime is committed by a non-Jusmia they are to be hunted down and brought before the Ruby Court and given a trial. Should they be proven to be guilty, they are to be fed to the wolves. Murder of a Minor In the eyes of the Jusmia, a minor is considered to any descendant that is still an adolescent of their kind. The murder of a child is to be treated as the most heinous crime that could be committed by any. The accused will be brought before the clan and judged immediately upon capture. Should the accused be proven guilty of the crime, they are swiftly killed in the quickest way possible, or given to the defending parties family to be dealt with according. Should a non-Jusmia commit this crime they are to be brought before the Jusmia and given a trial. Should they be proven to be guilty, they are to be disemboweled and fed to the wolves. (In the case of true, self defense, forgiveness is granted.) Murder of Non-Jusmia The Jusmia is to be judged by the injured party, if deemed guilty by both the clan and the defending party, they are to be branded and cast from the Jusmia forever marked as a murderer. What happens to them after this is not the concern of the clan. “On Thievery and Destruction of property Thievery Thievery is a cowardly and unneeded act, and those found practicing it will be punished in relation to the size of the item stolen. Children, no matter what is stolen, are to have the back of their hands beaten with thin reeds. Small items, such as a wristwatch or other small objects are to be treated as a minor offense. An item with little value, or sentimentality, leaves the aggressor to be flogged five times. Valuable objects of this size, sentimentally or financially, leaves the law-breaker to be branded on their neck. Medium sized objects, such as weapons and armor, are to be treated and judged by the Ruby Council. Should the accused be proved guilty, are to be branded on the face so that everyone knows of their crimes. Large objects, such as horses, are to be treated and judged by the Ruby Council. Should the accused be proven guilty, they are to be branded on the face and have a hand of their choice removed. In the eyes of the law, Destruction of property is seen as a more criminal charge of thievery, and will be treated as if it were a stolen large object. “On Heresy and the Ancestors Heresy Outside of Kinslaying, forsaking the Ancestors is the most intimate and horrific crimes any Jusmia could commit. Heresy is defined by the Ruby Law as practicing voidal magics, Defecting to Xan, Defecting to Canonism, Xionism. Defecting to Druidism, or turning to Dark Magics. If proven to be heretics, the Jusmia in question is to be dealt with by the Garnet Sect through means of their own discretion. Their name will forever be struck from the record, and they will forever stray from the path of the Ancestors. Should a heretical Jusmia survive and choose to return to the true path, the Carnelian Head will be given the freedom to choose what to do with the guilty party. “On Marriage Marriage In of the Jusmia, Marriage is a sacred bond between two (or more) willing participants who have been courting for a minimum of Seven Elven the even days. The union must be Priest Officiant with a minimum of two witnesses to be valid in the eyes of the clan. Should the married pair despite to split, they must each individually speak to the Priest Officiant or Head of Clan Jusmia for it to be valid in the eyes of the clan. On Assault Assault Assault is defined in the Ruby Record as a harmful physical act committed by one without cause, a call to a duel, or for pleasure. Harming another Jusmia is a horrific action, nor should any Jusmia take to harming outsiders for the sake of their own pleasure. Should the accused be proven guilty by the Ruby Council, the affected party will have the option to request punishment that may be allowed or disallowed by the Ruby Judge. If the injured party is permanently harmed, the offender is to have the same done to them (i.e the guilty cut off the ear of another, they will have their ear cut off once proven guilty) Transgression against or from a Jusmia will be dealt with in accordance to both Jusmia laws and defending parties own regulations. Jusmia Code of Honor Jusmia are not to bring direct harm to one another, in extension of this, Jusmia are not to plot against the Clan or bring harm to records. Jusmia children that violate this law are lightly beaten with thin reeds, never beyond the point of light bruising. Adult Jusmia will receive two violation warnings if they are found stealing, or aiding foreign personnel to bring harm to the clan, or in any shape or form plotting to bring harm to the clan. The third warning is the swing of the axe, to sever the head fully from the body. All Sects must adhere to the following: Resources are not to be denied or hoarded by one sect, even if said Sect is far away from others. Should a population of Jusmia move, they are expected to send reports on their movements and the area's around them. No Sect is to keep information from one another, as all information is to be sent to the Ruby Sect for process and review. Carnelian are to give copies of any scripture or religious writings to the Ruby Sect. The Ruby Sect must distribute these copies to the clan in addition to keeping copies for over all record collection. The Garnet Sect must file and report all crimes and violations against the clan and within the clan. Any altercation is to be reported and dealt with. The Garnet Sect are only to kill Jusmia if no other option is present. The Garnet Sect is expected to keep the level of purity expressed from the Carnelian. To this, only the Garnet sect may burn records of Jusmia information. The Garnet sect may only do so if they have solid evidence that burning the information is needed to maintain clan integrity. The Garnet Sect must only give word to the head of the clan should the Garnet have to burn any information. The Clan leader is expected to judge them based on their statements and proceed forward. The Agate clan are to remain safe, travel to far lands may be revoked should the clan believe your life to be in danger. The Agate are the clans most valuable asset. Other Sects are expected to defend the Agate to the very last. Or escort the Agate to safety. The Agate are required to up-keep a healthy diet, this will result in more harvest going towards feeding the Agate. Dark Magic, Voidal Arts, Blood magics, druidic magic, Xanite magic, or any other deity related magic that does not link back to the spirit realm is outlawed. Any violation is to result in the death and permanent removal from all records of said Jusmia or Jusmias guilty of the charge. Amendments “Circa 1700-1745 The age of mali adulthood is defined to fifty-years of age. Original Record Drafted by Ruby Jusmia Orally Dictated by Ritu Jusmia Written by Teynei Jusmia Revised by Qudlia Jusmia The Amber Accord is a document, currently missing several passages it. It once served as the clans main source of documentation of their worship and ways. (This serves as further lore and roleplay information on current Sects of Jusmia.) Spoiler Garnet Sect Ancient Depiction of Garnet, Vindicator of Jusmia The Garnet Sect is comprised mostly of female Jusmia’s, with a primary focus on maintaining the security and integrity of the clan. They typically serve as peacekeepers and records show that they used to act as armed guards for Jusmia caravans. Little is known of the Garnet Sect to the rest of the clan. These Jusmia were tasked with dealing with unseemly guest, and rogue Jusmia. A rogue Jusmia was a member of the clan that attempted to go against the clan’s codes and laws. During the days of Azuls heresy, the Garnet Sect defended their home, only to lose it in the process. Though many of Jusmia survived this encounter, many of the old scrolls and tomes were burnt. With only a few pieces grabbed before flames brought the hall down and devoured all it could. After the collapse of Magara’lin city. The Garnet sect would see their kin home. Who traveled where they could. Then, in turn away themselves. Since then, the Garnet Sect has remained distant from their kin. For even after the horrors of Azul his taint lingered. The Agate they traveled with turned against them. Giving way their purity in exchange for most heretical blood magics. Recently, the Garnet has emerged victorious over the heretical kin. Burning all mentions of the once kin. To fully remove the trace of taint. Slowly, these Jusmia look to the world now, worried how their kin is fairing. Each member of the Garnet Sect knows atleast the following spirits. Eques, Dazkur, Vulka, and Kaas. These members of the clan have the least pressure to broaden spirit worship, but can often be shunned as a result of this. Garnet Prayers By Dazkur and Garnet, we shall hold these walls with all of our might! Know no fear, and keep Kezt at heart, for if we fall, we dine with the greatest of us all! Garnet demands I offer my blade for this cause. May the blade of Jusmia never seek me in the lands beyond for betraying Eques. Garnet and Kezt shriek in anger, offer them a swift and painless end! By Garnet, this is a nice wall. Spoiler Ruby Sect Ruby, shining beacon of Jusmia. The Ruby Sect of Clan Jusmia over sees the clans funds, trade, written word, in addition to handling outside clan relations and internal relations. These Jusmia wrote the first laws of the clan. The Ruby Sect once held an entire chamber of trade manifest, land records, trade agreements, ledgers. They were known for their recording of the world around them, and habit to write documents several times for safe keeping. Most of the Rubys sect writing was lost in the burning of the clans hall. Aside from the Agate, the Ruby Sect remains the most populated. Littered with merchants and other Agate. This Sect tends to favor the following spirits. Ghorza, Velkumezt, Jevex, Kezt, Ixli, and Gentharuz. These kin traveled by caravan, having kept a few original documents. With three fundamental laws most sacred. The Ruby Sect sends envoys out towards the remaining members of Clan Jusmia. The Ruby Sect enforces and assures the need of the Three Tenets of Jusmia. The Ruby Sects acts as senate to the other Sects and primarily, Clan Head. In recent times, the Ruby has fallen in line with Agate and Carnelians broad, vast worship and respect of spirits. Though these clan members often push for the praise of Genthuraz, Velkumezt, and Jevex often. The Ruby Sect still acts as a senate for the clan head, and judges of court. Ruby Prayers. Ruby, great scribe of Theruz. Clear my mind, and show me your path. Open onto me the will of Velkumezt, and grant civility to those around me. Let it fill my very being. By Ruby you’ve been granted with the Scribes hand! (Used in reference to esteemed Authors.) Ruby, hollow my skull and silence these idles thoughts. Grant me connection to the great lord Jevex, and keep my hands busy and mind quiet. For the will of Ruby, and betterment of Jusmia. By Ixlis name, By Theruz, give me balance of knowledge. Spoiler Carnelian Sect Ancient Depiction of Carnelian, Devout of Stargush, The Maehr. The Carnelian Sect is comprised of religious Jusmia that dedicated themselves to the spirits as Veluari and the others did. Coming to find praise in Genthuraz, who helps guide Jusmia to this day. This Sect keeps the spirituality of the clan and its members. Helping ensure each Jusmia will reach the ancestral plain. Though it goes without saying that Carnelian enforces overall spirits worship. It is from the remnants of this sect that the tale of Jus and Mia filters back to the surface, the first of Jusmia, the very ker the clan came from. Those within the Carnelian dedicated their entire lives to the spreading of spiritual worship. Offering comfort and support to the other sects of this clan. With a few traveling upon ancient caravans. The vast majority of the Carnelian remain within marked Jusmia territory. It was these Jusmia that would help bring the clan to the will of the first Dark Elven Primarchs. Most of the Carnelian fell during the Azul heresy, for they made prime targets as followers of the spirits. With a few managing to escape, it is said the Carnelian sent off a family of their own, with a bound scroll. Giving them a boat to sail far away. This scroll would be transcribed upon a journal. Which was passed down to find its way into the hands of a growing Carnelian population. The Carnelian would ensure the clan sects listen to the will of the spirits. Learn of the great, know the dark, respect and fear, the evil. To give proper worship to the spirits. In modern times, these Sect members are devote spiritual worshipers. Spending their entire lives devoted to the spirits. Carnelian Prayers Carnelian, who tunneled through the flesh of the mighty Bregthar, taught us the sight of Gentharuz. Grant me clarity through these trying times. To see the end of this tunnel and walk fully through Kors gate. Keep Kezt at heart and ward back the tides of Izus. Carnelian, be my guiding light. Carnelian, forgive those that know not. Let us remember our words first, and step forth to the wamrth of Isuz. To give the hope and name of the spirits. Show them Ublulhar and lift their spirits ever higher. Maehr, devote of the Primarchs. Guide me through these dark tunnels, let me hear the whispers of Bregthar. Ghorza push my feet foward. Great Carnelian. Witness my devotion, show our kin the way, forever. Carnelian bless this humble temple. Carnelian prays Ghorza smiles upon this place. (Used in reference to outside settlements.) Spoiler Agate Sect Ancient Depiction of Agate, First Born, Caring hands of Jusmia. The grand taskmaster. The Agate Sect is considered the most valuable assets to the whole of Clan Jusmia. Though, the Agate Sect may contain members of other Sects. The Agate is Jusmia that practices an active trade. Be it, bartering, Carpentry, cooks, fabric weavers, masons, hunters, blacksmithing to even simple tasks as housekeeping, and raising the young. Many bards, dancers, merchants, and entertaining Jusmia find themselves here. Many Jusmia may find themselves shifting between Agate sect work and their birth sect. The Agate is expected to act with intelligence. With some of the Agate being forbidden to leave safe harbor if the bulk of the clan believes their life is at risk. For they are too valuable to the basic needs of life. Though unless directly stated, The Agate are expected to keep their skills in mind when exploring foreign lands. Agate that practice medicine or more advanced medical treatments are revered above the standard Agate. These members of the clan are to be protected at all costs, especially if they are equipped with the knowledge of how to deliver a child as safe as possible. Where the rest of Clan Jusmia exists, are the Agate. In modern days, the Agate heavily influence and control inner Jusmia culture. Primarily through a sub religion called Agatist. (A-gat-ist). In which, the worshiper devotes themselves fully to the work of Agate. Tending and caring, guiding the Jusmia passively. Worshipers devote themselves to the spirits, and teaching of Jusmia ancestral. The secondary and primary factor of this faith, is the belief that Agate has placed a piece of his spirit into each member of the Agate, that they are one with him and he is one with them. Agate Prayers. I am one with Agate. Agate is I, and I am Agate. Soon all of Jusmia shall see the elders will. As Carnelian had, as the rest forever shall. Spoiler Spiritualist may enter the clan of Jusmia without needing to be born of the blood. Through a rite to determine their place among us. The adopted are taken to moonlight, where they are required to speak of their dedication to Jus and Mia. The adopted must take on the task all Jusmia have, to reach Star'gush'Struh, and see Jus and Mia themselves. During this process, the Adopted is adorned in former clan colors should they be apart of a separate clan. Clan less adopted are adorned with green. The adopted is escorted to a body of freshwater. Where they shall swear to live as if they had been raised in the halls of Jusmia. Once they devote themselves, the adopted shall plunge into the water, to rid themselves of the former paint. When they are dry and emerge from these waters, the adopted is painted in amber, reds, and yellows for the remainder of the night. Which is spent in celebration. The Jusmia will remain Sectless until completing a Sect trail or being given the mantel by the Head of Clan Jusmia. From here, the adopted is given further tasks. To find a Sect to devote themselves too. Each Sect is over seen by a Sect head. This acts as an overseer of the clan-head, and manager of their own Sects resources, tasks, and deals. Agate: Agate status can be earned from having vital information that will benefit the clan, primarily in trade-arts. Hard workers, miners, stone masons, carpenters, butchers, chefs, etc are primary candidates for this Sect. The Agate trail will consist of the construction of a building/frame work/delivering resources/Butchery/Chef work, to show they are a good candidate for the Agate. The selection of the Head of Agate, is approved by the clan leader or the majority of this Sect/Jusmia population. Garnet: Garnet status can be earned from proving your skill in combat with other descendants , dark mages, and abnormal wildlife or magical beasts. Soldiers, warriors, able hunters and former or current mercenaries serve the best chance in gaining this sects title. The Garnet trail will always consist of combat, against each other, another creature, or large monster. Former military veterans are ideal candidates for this Sect. The selection of Head of Garnet is approved by the clan leader or the majority of this Sect/Jusmia population. Ruby: Ruby Status can be earned by proving your worth with the pen, verbal word, and mind. Scholars, librarians, poets, politicians, merchants, writers,Doctors, herbalist and judges are ideal candidates for this Sect. The trails of Ruby will consist of proving ones mind, in form of writing, creating, or presenting, an amendment or addition or creation within current Jusmia Ruby regulations. Or offering an informational document on medicine, law, metallurgy, or blueprints. The selection of Head of Ruby is approved by the clan leader or majority of this Sect/Jusmia. Carnelian: Carnelian Status can be earned by proving your worth through spiritual faith. Priest, converters, and spiritualist make ideal candidates for this Sect. The trails of Carnelian will consist of knowing, all six elemental spirits, most immortal spirits, all Jusmia ancestors. An alternative, is preforming a great deed for a spirit. (This deed can not result in the harm of another). Spoiler Marriage with a Jusmia must between a Mali'ker that is faithful to the spirits and ancestors. With the rare exception of validated spirit worshippers being welcome to marry into the clan. When marrying a Jusmia, you become apart of the clan. One must first gain the approval of the clan to marry one within it. Should you prove worthy, you may then approach the Jusmia in an attempt to take their hand in marriage. If the Jusmia agrees, a wedding is to be held. During this, a member of the Carnelian Sect must be present to bless the wedding. Those soon to be married must swear themselves before the ancestors, of those who came before, give praise to the spirit of love, Isuz , and announce joint dedication to Luara before exchanging personal vows. After these vows are spoken, amber cloth is tied to each Mali'kers wrist before they are allowed the first kiss. Spoiler Eye Color. The most Iconic eye color of Clan Jusmia is that of the amber color, as it holds genetic dominance over the bloodline. Such hues, closer to reds or yellows are not un-common. But not all of the Clan share this eye color. Hair Color. The genetically dominate trait when it comes to the hue of ones hair is Ivory to ashen colors. Shades of grays and whites. Darker hues are vastly un-common and typically come from a parent outside of Clan Jusmia. Males And Females. Females that are descendants of this blood line are naturally taller and broader than their male counter parts. And hold more natural muscle mass than the males from a younger age. Whilst this does not make females from these clans stronger than any other Mali’ker could be, it is believed to be a trait passed down from Mia. The average female Jusmia is between 5’11 to 6’3 feet. Their larger size than their male counter parts made females of this clan more active when it came to martial skills. Though it is not un-common for females of this clan to subject males to physical training Males are smaller than their female counter parts but tend to mature mentally quicker. Males are often more soft spoken, and generally more compelled to write and document. This trait is said to be passed down from Jus. Who was smaller than Mia, but held more wits. This does not make males from this clan any more intelligent than a Mali’ker could already be. The average male Jusmia is between 5’8 to 6’1 feet. Their better wit than their female counter parts made males of this clan more active when it came to matters of the mind. Though it is not un-common for males of this clan to subject females to lectures and study. OOC INFO Contact me on Discord at Funky Bunch #2229 if you are interested in making a dark elf with this blood Link to post Share on other sites More sharing options...
Jake the Dog 290 Share Posted October 4, 2019 (( cooltext Link to post Share on other sites More sharing options...
ThatFunkyBunch 2818 Author Share Posted October 5, 2019 4 hours ago, Jake the Dog said: (( cooltext It was better I swear. I'll fix it soon Link to post Share on other sites More sharing options...
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