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The Constitution of Hefrumm


mateolog

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ᚏᚐᚔᚈᚆᚏᚓ The Constitution of Hefrumm ᚏᚐᚔᚈᚆᚏᚓ

Year 204 of the Second age

 

Due to the constitutional crisis in Hefrumm causing some of the village to move and some to stay in the village a new constitution needs to be created that can contain all forest dwarves within it. A constitution is an aggregate of fundamental principles or established precedents that constitute the legal basis of the polity of Hefrumm. This constitution will define the nature of any government that claims the name of Hefrumm, and showcase the direction and relationship between the government of Hefrumm(s), the village(s), and any entity they might be attached to like a larger Kingdom, Union, Federation, etc. Additionally, they cement the constitutional rights of the forest dwarves, and the duties of those in office. It is a document cemented in the past precedent, laws, and teachings of the High Chiefs of Hefrumm, with an emphasis on the work of Paragon Bjor Cottonwood, the First High Chief.

 

ᚓᚐᚌᚆᚂᚐᚉ Preface ᚓᚐᚌᚆᚂᚐᚉ

 

In light of the current crisis dividing Hefrumm, it has become clear that a new constitution is essential to preserve the unity and identity of the forest dwarves. With some of our people no longer residing in Urguan and others remaining within its borders, Hefrumm now exists in multiple forms. To address this, the constitution must reflect these changes while safeguarding the rights, traditions, and ways of our people.

 

As Keeper of Hefrumm, it is my duty to ensure that our constitutional framework adapts to these realities. It falls upon me to draft this constitution for the protection and future of all forest dwarves, wherever they may reside.

 

This document establishes a minimum framework for Hefrumm’s governance, ensuring our shared heritage and way of life are preserved. Individual villages are free to build upon this foundation, drafting their own charters to suit their specific needs and relationships to the nations they reside within, as long as they remain true to the core principles that bind all forest dwarves together, with the hope these can also lead to wider dwarven unity.



 

ᚓᚐᚌᚆᚓᚐᚌ Article I - The Rights of Forest Dwarves ᚓᚐᚌᚆᚓᚐᚌ

 

Section.1 Forest dwarves must have the right to life like all dwarves.

 

Section.2 Forest dwarves must have the right to vote for their leaders and representatives, be it a High Chief, a King, a Grand King.

 

Section.3 Forest dwarves have the right to be treated as dwarves.

 

Section.4 Forest dwarves must be granted the ability to live in areas that are natural to them like forests, meadows, lakes, etc.

 

Section.5 Forest dwarves must have the ability to worship in the same way that their ancestors have worshiped.

 

Section. 6 Forest dwarves must be allowed to self organize in accordance to tradition and ways.

 

Section 7. Forest dwarves have the right to access justice and to defend themselves legally, with equality before any court in Hefrumm or external governing bodies.



 

ᚆᚂᚐᚉᚆ Article II - Hefrumm ᚆᚂᚐᚉᚆ

 

Section.1 Hefrumm is a Tribal Confederation of different forest dwarf clans, tribes, and families.

 

Section.2 All land outside the caves and the mountains are ancestral forest dwarf land and hence open for Hefrumm to inhabit if the environment seem open to it.

 

Section.3 Hefrumm creates villages as hubs for its peoples to reside and come together as community.

 

Section.4 Hefrumm is a flexible entity that can exist even without villages in a nomadic mode as many forest dwarf clans and tribes have existed in the past.

 

Section.5 Hefrumm can exists in multiple villages at the same time, each lead by a Chieftain or the High Chief. Only the one who bears the Crown of Paragon Bjor can be High Chief as the crown bears the knowledge of the previous High Chiefs.

 

ᚆᚏᚓ Article III - High Chief ᚆᚏᚓ

 

Section.1 The role of the High Chief is to mediate the Folk Councils and the councils of the forest dwarf community they happen to be in. The Chieftain has the same role if they are in a village where there is no High Chief.

 

Section.2 The High Chief is elected through first a nomination of candidates nominated by the forest dwarves, then by general election of all forest dwarves of the continent.

 

Section.3 The main duty of the High Chief is to ensure the preservation of the forest dwarf way of life and to ensure the rights of forest dwarves are respected.

 

Section.4 The High Chief is part of the Chiefs’ Council of Hefrumm and is tasked with keeping the peace in this council. The High Chief has as much of a vote in the Chief’s council as the other Chiefs in the council.

 

Section.5 High Chiefs are given the relics of the High Chief passed down from High Chief to High Chief. It is the duty and responsibility of each High Chief to take care of them and to pass them on to the next High Chief.

 

ᚏᚓᚂᚐᚉ Article IV - Chieftains ᚂᚐ

 

Section 1. Chieftains mediate Folk Councils in their respective villages or communities and ensure harmony.

 

Section 2. Chieftains may represent their village in larger assemblies within any nation that hosts them, upholding the interests of their people.

 

Section 3. Chieftains are responsible for implementing decisions made by the Chiefs' Council within their villages, maintaining order and tradition.

 

Section 4. In times of leadership disputes or emergencies, Chieftains serve as temporary “High Chiefs” until a new election is held.

 

Section 5. Since the Chieftain is a role locked to the village they are in the nomenclature can differ from place to place.

 

Article V - Chiefs and Clan Fathers/Mothers

 

Section 1. The Chiefs and Clan Fathers are the historical and traditional leaders of the individual forest dwarf clans and tribes.

 

Section 2. The role of clan leaders in Hefrumm is to assist in maintaining the forest dwarf community and ensure the ways of their clan are not lost.

 

Section 3. Clan leaders make up the Chiefs’ Council the body of Hefrumm that deals with external matters to Hefrumm.  Chiefs do not have to reside in the same village to be in the Chiefs’ Council, as the Chiefs’ Council is meant to represent the will of the forest dwarf clans.

 

Section 4. Clan leaders are charged with safeguarding the forests and lands of Hefrumm, ensuring sustainable use and protection of natural resources.

 

ᚋᚒᚄᚉ Article VI - The Folk of Hefrumm ᚋᚒᚄᚉ

 

Section 1. The Folk of Hefrumm are the amalgamation of all forest dwarves that live in one village or in the continent.

 

Sections 2. When it comes to internal village matters the Folk of Hefrumm make collective decisions and vote, with all votes being equal among forest dwarves.

 

Section 3. When a new High Chief needs to be elected the Folk of every village vote on the High Chief of all Forest Dwarves.

 

Section 4. The Folk can come together under Folk Councils to make internal decisions about their village or community and how it is to be run.

 

Sections 5. In times of crisis when there is no working Chiefs’ Council the Folk Council of Hefrumm with the constitutional consent of the Keeper can take over the duties of the High Chief Collectively.

 

ᚋᚒᚄ Article VII - The Keeper of Hefrumm ᚋᚒᚄ

 

Section 1. The Keeper of Hefrumm is the forest dwarf charged with mantaining the constitution of the forest dwarves.

 

Section 2. It is expected from section 1 that the Keeper of Hefrumm ensures the proper transition of power between High Chiefs.

 

Section 3. The Keeper is elected by each High Chief once they become High Chief.

 

Section 4. The Keeper can be removed by the Chiefs’ Council with a majority of the Clans.

 

ᚉᚐᚔᚈ Article VIII - Hefrumm villages ᚉᚐᚔᚈ

 

Section 1. Hefrumm villages are able to exist within a nation aslong as the constitutional elements allow for it.

 

Section 2. Hefrumm villages will never fight against other Hefrumm villages or dwarven nation(s).

 

Section 3. Hefrumm villages keep the teachings of Bjor alive and believe in the concept of dwarven unity as a wider part of forest dwarf unity.

 

Section 4. Hefrumm villages are allowed to participate in the organisations of nations they are a legally linked to.

 

Section 5. Hefrumm villages are expected to assist each other in a form of mutual aid and in accordance to the principles of collective greed.

 

ᚈᚐᚔ Article IX - The Duties of Hefrumm  ᚈᚐᚔ

 

Section 1. Hefrumm must strive to reconnect all forest dwarves, ending their exile and fostering unity among all clans and tribes.

 

Section 2. Hefrumm is responsible for promoting and improving the forest dwarf way of life, including education, cultural preservation, and community well-being.

 

Section 3. Hefrumm must ensure the protection and sustainable use of natural environments inhabited by forest dwarves, promoting stewardship over the land.

 

Section 4. Hefrumm must resolve internal conflicts through mediation, upholding peace within and between villages and clans.

 

ᚕᚑᚔᚋ Article X - Conflict Resolution and Justice ᚕᚑᚔᚋ

 

Section 1. Disputes between clans, tribes, or villages shall be resolved through the mediation of the High Chief or Chieftains, with oversight from the Chiefs' Council if either the High Chief or Chieftains are unsuitable.

 

Section 2. Any individual or leader violating the constitution is subject to removal through a majority vote of the Chiefs’ Council or a vote of no confidence by the Special Folk Council of Hefrumm.

 

Section 3. Judicial matters linked to the land the village is on  is handled by the law of the lands they are on, unless they are granted legal autonomy to apply the Tribal Courts.

 

Section 4. Tribal Courts are handled by the elders of the clans for the sake of division of powers in Hefrumm. The Tribal Court needs atleast two elders to serve as judges. And they must agree on the decision.

 

Article XI - Economic Structure

 

Section 1. Resources within Hefrumm territory are communal and must be managed for the benefit of all, promoting fair distribution and sustainable use.

 

Section 2. Hefrumm villages are encouraged to engage in trade with external entities to sustain their economy, provided it does not compromise the autonomy or traditions of the forest dwarves.

 

Section 3. Hefrumm villages and communities are encouraged to find the best economic agreement when it comes to housing and taxes between them and the nation they inhabit.



 

-Signed-

Khazaefron Keeper of Hefrumm, Chief of Clan Blackroot

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A new piece of paper would find itself on the table of the high chief.

  Dralvon would read over the missive with his new pair of glasses and hum "I will sign et fer all dah peopleh" he would then scrible his signature and sigil.

 

High Chief Dralvon of Clan Blackroot 

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54 minutes ago, mateolog said:

As bodhi cottonwood would be scouting the woods his trusty snow owl would fly up to him with a letter in claws.

He would begin to read it and let out a laugh and a sigh of relief before saying "it's about dam time! I shall sign this for every kin and individual who's been attacked or wronged by ta kingdom" he then would sign the papers and send them on there way.

 

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Ragram bobbed his head in gratitude to the figure that handed him the missive. The red coated dwed signed it with his name, placing a thumb next to his name afterwards, as his clan insignia was etched onto the paper.

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