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Veythism – The Serpent’s Truth

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Veythism is the belief that the mortal realm will end through Bithe’Vah, the great cleansing, guided by the will of the Serpent. It is not a religion, nor does it demand worship or devotion to any god, demon, or higher power. Those who follow its path do not revere Azdromoth, Iblees, or even the Serpent itself—they simply acknowledge the inevitability of the world’s end and their place within it.

 

Rooted in the earliest teachings of the Sarkozic family and their dealings with dark forces, Veythism evolved through its embrace of Azdromoth’s influence, ultimately shedding both Ibleesian worship and blind servitude to any singular entity. Its adherents exist as enforcers of fate, carrying out Bithe’Vah or choosing to stand idle as it unfolds. There is no divine calling, no promised salvation—only the certainty that the world will be undone, and that through destruction, something greater may emerge.

 

The Order of the Serpent carries this philosophy forward, though they do not see themselves as priests, prophets, or fanatics. They are merely those who understand the cycle of ruin and rebirth, acting as catalysts or observers in the grand design. The Serpent itself is not a deity to be worshiped, but a symbol of the inevitable—a force entwined with fate, neither demanding loyalty nor offering it in return.

 

Veythism rejects the morality of gods and men, instead embracing the reality of entropy and change. It does not seek converts, nor does it promise enlightenment. It is a path for those who see the world as it is and choose to take part in its unraveling—or accept their place as another piece in the cycle of destruction.

 

 


 

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"Azdromoth’s Wrath Upon Elvenesse – The great Titan looms over the nation, fire spilling from his maw as Tobias and his heralds stand alongside him, aiding in the siege. The once-thriving city is consumed in flame, marking a pivotal moment in the early rise of Veythism."

 

THE HISTORY OF VEYTHISM 

 

Veythism traces its origins to the Sarkozic family, a lineage of nobles who first embraced dark forces in their pursuit of power and destruction. During the era of Ibleesian influence, they aligned themselves with Striga, vampires who embodied a perverse form of immortality, and sought to bring ruin upon the world in Iblees' name. Their ranks swelled with practitioners of forbidden arts—Naztherak, Carrion necromancers, mystic rogues, and those who consorted with the Red Prince. Yet, even as they worked toward the Unmaker’s design, the seeds of their eventual evolution had already been sown.

 

With the fall of Striga dominance over the human world, a new presence rose to prominence: Azdromoth, the Titan. This shift marked a turning point, as Tobias Sarkozic and his followers abandoned Iblees in favor of Azdromoth’s vision. The first generation of what would later become the Order of the Serpent emerged, composed mainly of human nobles who carried the flame of Azdromoth’s influence. Tobias, alongside his many heralds, worked to spread the Titan’s teachings, forging a new doctrine that separated itself from traditional worship. This was not faith—it was understanding. They saw Azdromoth not as a god to be revered but as a being whose strength and knowledge could be wielded to bring about the world’s end. This era ends with the Ascension of Tobias de Sarkozy into Morur’ei - The Dragon of Rot.

 

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AD_4nXdtsSzB3n5MVUkaAeJfaQuLpz5hbCvAtIu2wxn2pPp3reitmpd2T3k_dKFY3ONXNphABOQMfeg2KYEOmQ--gVdQV1Cxu_kVzeWFlVAhIsOBZbtcSQKFdZ8R9NdWmbBWZAUYhmNU5Q?key=FRWDleZmc8ceVBU6M9i6LUqJ

"The Gates of the Academy of Dragur – Standing at the heart of a volcano, these imposing gates mark the entrance to a place of knowledge, power, and ambition. Beneath its molten depths lies the greatest treasure hoard known to mankind, guarded by those who sought to reshape the world through fire and prophecy."

 

The Academy and the Birth of Bithe’Vah

The Academy of Dragur was the first organized attempt to spread these beliefs on a grand scale. Morur’ei and his followers sought to infiltrate and subvert governments, embedding themselves within the highest echelons of mortal power. Their influence extended beyond mere political maneuvering, as they pursued the prosperity of the Azdrazi and the establishment of an order that would further the Titan’s cause. This period was one of deception, conquest, and the slow, methodical corruption of entire nations.

 

However, ambition soon turned to excess. The group failed to recognize their greed and grew too bold in its ways. They engaged in grand acts of destruction, most notably the burning of the Jungles of Almaris, a catastrophic event that gave birth to the term Bithe’Vah. This marked the peak of Azdromoth’s direct involvement with the Academy, as the Titan’s influence guided them toward purification through fire. But their arrogance proved to be their undoing. In their overreach, they invited enemies who sought to bring their reign to an end. The Academy collapsed, leaving its members scattered, hunted, and in disarray.

 

In the aftermath, Morur’ei found himself at his lowest. Branded as a failure, he faced betrayal, exile, and the creeping realization that his path had led only to ruin. It was during this time that he encountered Balthazar and Azli, two of his most trusted brethren, who guided him toward redemption. Through their commitment and belief in his potential, Morur’ei was reborn as Ut’torvioth, shedding his past failures and forging a new identity.

 

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"The Scorched Hills of Almaris – Once a lush jungle, now reduced to smoldering ash. The remnants of orcish machinery lay scattered across the charred earth, while towering smokestacks billow into the sky. The ancient stone ruins, once hidden beneath the dense canopy, now stand exposed amidst the raging inferno."

 

The Uruloki Brotherhood and the Duel of Ut’torvioth

With his redemption came the formation of a new order: the Uruloki Brotherhood. No longer mere tools of Azdromoth, they rejected blind servitude in favor of a different path. The Brotherhood comprised Nephilim and heralds who aligned with the Titan’s goals but no longer worshiped him as a god. They viewed Azdromoth as a powerful entity whose wisdom could be utilized, but their ultimate purpose lay in the spreading of Bithe’Vah, the great unraveling of the mortal realm.

 

The Brotherhood operated in the shadows, refining their beliefs and growing in strength. They sought to ensure that Bithe’Vah would come to pass, not as a senseless act of destruction, but as a necessary stage in the world’s cycle. Yet, even within their ranks, challenges arose. The culmination of this era came in the form of a fateful duel between Morur’ei—now reborn as Ut’torvioth—and one who sought to test his resolve.

 

Under the gaze of Azdromoth, Ut’torvioth survived the duel, yet he did not revel in this triumph. Instead, he was marked a martyr by the Titan, a symbolic gesture that signified the end of an era. With his purpose seemingly fulfilled, Ut’torvioth vanished from the world, leaving the Brotherhood to carry on his work in his absence.

 

_________________________

 

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"Monk Gouda at the Gates of Ruin – With the skies ablaze and the great trees of Elvenesse collapsing in fire, Monk Gouda gazes upon the destruction with revelry. Behind him, his teacher Tobias stands in silent affirmation, witnessing the fall of the city they helped to bring about."

 

Present Day: The Way/Order of the Serpent

Years later, Ut’torvioth returned, not as a servant of Azdromoth but as a force unto himself. He walked alongside An-Gho, learning the ways of enlightenment, ascension, and immortality. With no followers of his own left, he bided his time, spreading his beliefs to those willing to listen. In time, he gathered a new generation of like-minded individuals, forming what is now known as the Order of the Serpent.

 

Unlike its predecessors, the Order does not claim allegiance to any god, demon, or higher power. They do not revere Azdromoth, nor do they acknowledge Iblees as their master. They exist beyond faith, beyond devotion. Their only truth is Bithe’Vah—the unraveling of the mortal realm, whether by their hands or by forces beyond their control. They see themselves not as priests, prophets, or zealots, but as those who understand the cycle of destruction and rebirth. The Serpent, to them, is not an entity to be worshiped but a representation of this eternal cycle.

 

 

 

 

 


 

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"Ut’torvioth and His Students in Tor'Praeth – Amidst the prosperous lands of Tor'Praeth, Ut’torvioth stands with his disciples during his time aiding his brother, An-Gho. Here, they refine their understanding of Bithe’Vah, preparing for the trials that lie ahead."

 

INFLUENCES AND ORIGINS

 

Veythism did not emerge from a single doctrine but was shaped by the beliefs and actions of those who came before. Throughout history many individuals have made an impact on Veythism and its development. These individuals, whilst they are heavy influences, are not members nor practitioners of Veythism. 

 

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Tobias Sarkozy – A former Cannonist priest, nobleman, and knight of the Empire, Tobias was the founder of the earliest incarnation of Veythism. His descent into vampirism and Striga influence marked the group’s first foray into the dark arts and set the foundation for their initial alignment with Iblees.

 

Monk Gouda – A herald of Azdromoth who introduced the group to doomsday prophecy, furthering the idea that the world was meant to be consumed by flame. His influence steered the Brotherhood toward the Titan’s doctrine.

 

Haskir, Gamling, Balthazar, The Inquisitor Eternal – These individuals cemented the group’s servitude to Azdromoth. They orchestrated great acts of destruction, such as the burning of the Orenian Cathedral, and originated the concepts of Azdromothian worship and arson as a means of purification.

Godfrey Briarwood – A master of secrecy and infiltration, Briarwood brought alchemy and dark magic into the group’s arsenal through his interactions with Tobias. His knowledge of Iblees and vampirism allowed for the refinement of early Veythism’s understanding of the world and the various powers upon it.

Patrick Brae – A prestigious Herald who served as a pivotal figure in how the teachings of the Order are carried out and performed. His knowledge of enlightenment and his pursuit of life proved as evidence of prosperity and a future for the order. Patrick introduced the usage of relics and symbolism within the order.

Nehtamo – Another prestigious Herald who was one of the most prominent and victorious warriors within Veyhthic culture. Their strategies in combat and usage of the mortal realm were pivotal in the development of Veythic combat.

An-Gho – Perhaps the most significant figure in shaping modern Veythism, An-Gho introduced the ideals of enlightenment, ascension, and immortality. Through him, and his disciple Remon, the philosophy of Bithe’Vah expanded beyond simple destruction and into the understanding of the cycle of existence itself.

Veythism has evolved through centuries of conflict, enlightenment, and the ambition of those who sought to shape the fate of the mortal realm. While its origins can be traced to the Sarkozic family's entanglement with dark forces, it was through the passage of time and the influence of various figures that it transformed into the ideology it is today. From the teachings of Tobias Sarkozy and Monk Gouda to the trials faced by the Uruloki Brotherhood, each era of its existence has refined and redefined its core beliefs. An-Gho and Remon expanded the scope of Bithe’Vah, while the likes of Balthazar and Azli brought about the redemption of its founder, leading to the emergence of the Order of the Serpent.

Now, in its present form, the ideology of Veythism has taken its final shape under the guidance of the Serpent’s members. Unlike its past iterations, the modern Order of the Serpent is not driven by worship or servitude to gods or greater beings. The Serpent is not an object of reverence but a title carried by those who accept the burden of their path. The members of the Serpent are not bound by faith, but by purpose—the inevitability of Bithe’Vah. They are not prophets, but enactors of fate, neither seeking salvation nor damnation.

The Serpent itself has distinct roles, each contributing to the current and future course of Veythism. Through the fulfillment of these roles, its members have crafted the present iteration of the ideology, shaping what is to come. While the past was dictated by external influences (e.g. Iblees, Azdromoth, Vamparism, etc.), it is through their actions, their choices, and their understanding of Bithe’Vah that the world will either find its end or persist beyond its destined ruin.

 


 

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"The Nephilim's Catacombs—Once a resting place for the dead, now a hoard of trophies, skulls, crowns, and relics of conquest, each carrying a lesson of power and legacy.”

 

SYMBOLISM AND ICONOGRAPHY

 

Veythism is steeped in symbolism, each object or practice serving as a physical conduit to something far greater. Unlike traditional faiths that look to the divine, the Order of the Serpent wields mortal objects as representations of metaphysical concepts—tools to understand, consume, and ultimately control the forces that shape reality. This culture of material symbolism is an extension of their philosophy: nothing is inherently sacred, yet everything can be used to further their purpose.

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Greed, Consumption, and the Gathering of Trophies

At the core of Veythism lies an insatiable hunger—not for wealth in the conventional sense, but for dominion over knowledge, power, and legacy. Members of the Order, particularly the Nephilim within, indulge in excessive consumption, feasting on raw meats and drowning themselves in strong drink. It is not an act of indulgence for its own sake but an assertion of dominance, a way to strip away mortal limitations and revel in unfiltered existence.

 

Beyond sustenance, this hunger manifests in the practice of hoarding, though not of gold or magical relics. Instead, the Order collects trophies—remnants of conquests, physical mementos of battles fought and lessons learned. Skulls of significant figures are gathered not for idle display, but as embodiments of the past, reminders of what has been taken and what yet remains to be conquered.

 

The Crowns of the Fallen

Crowns hold a particular significance within Veythism, not for what they are, but for what they represent—authority, prestige, and the illusion of rule. To steal a noble’s crown is not merely to take an object but to strip them of their perceived power. It is a symbolic act, a statement that rulership is fleeting and that true strength lies not in titles, but in action. Some members of the Order wear stolen crowns as marks of victory, while others keep them as trophies, reminders that the world’s rulers are nothing more than fleeting obstacles in the march toward Bithe’Vah.

 

The Collection of Senses

The Order does not engage in reckless slaughter. Killing is an act of purpose, and sacrifice is a ritual meant to extract meaning rather than indulge in chaos. When an individual is deemed worthy of death, their remains are not discarded but repurposed. The eyes are taken as vessels of insight, the ears as conduits of wisdom, the tongue as a testament to the power of speech, and the hands as symbols of action. These parts are not mere trophies but tools—objects used to temporarily embody emotions, experiences, and knowledge. Through them, the members of the Order learn to wield and meld the intangible, shaping their own existence beyond mortal constraints.

 

Snakes, Dragons, and Ash

Serpents and dragons are ever-present in the imagery of Veythism. The serpent is the form of the Order itself—unbound, coiling, consuming. The dragon, meanwhile, is power incarnate, a being of raw will and destruction. Those within the Order often adorn themselves with serpent imagery, be it in the form of tattoos, engravings, or relics taken from their conquests.

 

Ash, too, is significant—not as a symbol of death, but of transformation. To burn is to erase the past and create something new. The Order often marks themselves with ash before rituals, signifying their detachment from what was and their focus on what must be. Some even collect ashes from their greatest acts of destruction, keeping them as relics of Bithe’Vah’s slow but inevitable approach.

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Every object and action within Veythism carries weight, serving as a bridge between the physical and the metaphysical. Whether through the theft of crowns, the collection of skulls, or the ritualistic consumption of senses, the Order of the Serpent does not simply exist within the world—they shape it, break it, and mold it to their will. Their culture is not one of blind faith but of deliberate, calculated intent, a manifestation of their ultimate purpose: to see Bithe’Vah come to pass.

 

 


 

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"The Ruins of Emgash—Once a stronghold of the Order, Emgash stood as a symbol of their influence in southern Aevos. Now, its crumbling walls and shattered towers serve as a reminder of ambition lost to time. The winds whisper through the ruins, carrying the echoes of those who once sought to shape the world from within its halls.”:

 

THE RIFT BETWEEN VEYTHISM AND MODERN NEPHILIM

 

Despite Veythism’s origins within the teachings of Azdromoth, it diverges sharply from the ideology of modern Nephilim. While both groups claim some level of alignment with the Great Titan’s vision, their fundamental goals are at odds.

 

Modern Nephilim seek to integrate into the world, reveling in its beauty and grace. They see their place as one of guidance and dominance, rather than destruction. Veythism, however, holds a vastly different belief. They see the mortal realm as something fleeting and insignificant—a temporary stage upon which Nephilim are forced to play along with lesser beings. The Order does not seek to destroy the mortal world for chaos’s sake; rather, they believe its fall is a necessary step in securing true prosperity for Nephilim. Their goal is not meaningless annihilation but the fulfillment of Bithe’Vah, the end of the mortal realm that will ensure Nephilim’s place beyond it, sealed safely away from the impermanence and decay of mortal existence.

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The Weight of Mortality – All modern Nephilim were once mortals, and remnants of their former selves linger—attachments to people, places, and ideals. Veythism rejects these sentiments. To them, mortality is a weakness that must be shed entirely. They believe that holding on to mortal concepts only prevents Nephilim from realizing their true nature.

 

The Fear of Stagnation – Modern Nephilim seek to thrive in the world, ruling over it, but Veythism sees this as complacency. The Order believes that no matter how high Nephilim climb, they remain shackled by mortal limitations. To truly ascend, they must consume all, to take in everything they can—whether power, knowledge, or even the symbols of mortality itself.

 

Azdromoth’s Acension – Veythist does not worship Azdromoth. They recognize his strength, his influence, and the undeniable role he played in shaping their ideology, but they do not revere him as a god. His absence in the mortal realm is not seen as guidance but as evidence of a prison—whether literal or metaphysical. Where modern Nephilim believe his will can be upheld through presence in the world, Veythism sees only a cycle of false existence that must be broken.

 

The Legacy of Power – Power, to Veythism, is not meant to be held gently—it is meant to be wielded. Their doctrine of greed, hunger, and consumption stands in opposition to modern Nephilim restraint. Where others seek to build and rule, Veythism takes, seeing acquisition itself as the ultimate truth of existence.

 

The Nature of Bithe’Vah – The prophecy of Bithe’Vah is central to Veythism’s worldview. Unlike modern Nephilim, who wish to exist within the world, Veythism believes in its inevitable end. They do not act as harbingers of destruction without reason—they believe that the Order is meant to guide this fate, ensuring Nephilim survive the collapse rather than be consumed by it.

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The Unbreakable Rule: Nephilim Shall Not Be Harmed

For all the differences between Veythism and modern Nephilim, one law remains absolute: Veythists will never harm their own kind unless it is the very last possible resort. This is not a matter of mere sentimentality, but a fundamental truth within their beliefs. Nephilim are the only beings that truly matter, the only ones worthy of preservation beyond the end of the mortal world. To harm another Nephilim is to diminish the Serpent itself, to weaken the Order, to betray Bithe’Vah itself.

 

Even when modern Nephilim stand against them, even when they refuse to see the truth of the world’s fate, Veythists will not lift a hand against their kin. They will argue, they will coerce, they will manipulate, they will push and pull and twist as needed to guide their wayward brethren back toward enlightenment—but they will not kill them.

 

This doctrine has been reinforced by Morur’ei’s own past, shaped by hard-learned lessons of loss and regret. Once, he too may have acted in haste, believing that some Nephilim were beyond saving—but time and consequence have shown him otherwise. The weight of past misjudgments, the echoes of kin lost to misguided zeal, have solidified his resolve. To him, and to all who follow the Serpent’s path, a Nephilim’s life is a flame never to be extinguished by their own hand.

 

Only in the gravest, most inescapable circumstances—when a Nephilim’s actions threaten not only themselves but the very future of the Serpent—will a Veythist resort to violence. Even then, it is a tragedy, an act taken with the utmost reluctance. It is a failure, a loss not only of a life but of potential. When such an act occurs, it is not celebrated, but mourned. The blood of a Nephilim is never spilled lightly.

 

 


 

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"The Veythist – A devoted seeker of ascension, adorned with the trophies of past trials.”

 

PRACTICING VEYTHISM: THE PATH TO THE SERPENT

 

To practice Veythism is to strive toward ascension—to shed the shackles of mortality and embrace the path of the Serpent. It is not a faith in gods nor a blind devotion to prophecy; it is a philosophy of transformation, a pursuit of power, understanding, and purpose. A Veythist does not simply follow teachings—they seek to embody them, to become more than what they were, to consume the lessons of the past and forge themselves into something greater.

 

The first step toward Veythism is acceptance. One must acknowledge the transient nature of the mortal world and the inevitability of Bithe’Vah. From there, they must seek to consume—not in the way of gluttony, but of growth. Veythists hoard not material wealth but wisdom, victories, and trophies of the past. A crown taken from a fallen ruler, a relic from an ancient foe, the skull of a worthy adversary—each object holds meaning, each serving as a temporary vessel for power and understanding.

 

True practice requires action. Veythism is not passive; it demands ambition. A follower must pursue their own evolution, honing their mind and body, perfecting their ability to wield influence, fear, or reverence. The ultimate goal is to ascend, to become one with the Serpent—not as a worshiper, but as an aspect of its will. Some achieve this through combat, others through manipulation or mastery of knowledge. Each path is different, but all lead toward the same truth: to rise above mortality and shape the coming of Bithe’Vah.

 

Only those who can walk this path without faltering, who can balance the weight of ambition and the burden of wisdom, can truly call themselves Veythists. To waver is to fail. To fall is to be forgotten. But to persist—to consume, to learn, to rise—this is the way of the Serpent.

 

 




 

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A Veythist Nephilim ponders an orb and sees Fate and Cycles within its reflection.

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Patrick Brae, who was now a ghost that haunted the An-Gho and roamed the halls of Alimere smiled.

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An occult scholar, having encountered followers of the Serpent before, wonders if they should delve into this ideology and perhaps reach out one day...

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