Samler 1565 Share Posted August 26, 2025 The changes are in bold Originally: Tailwind [+] Mechanics: Spoiler The mage may create a continuous, trailing current of wind to enhance their movement for the next 3 emotes, increasing their speed by 4 meters during its duration. This spell may also be used to break a fall of 12 meters maximum and doing so uses up the buff entirely. In non-combative or event scenarios Tailwind may be used to glide 12 meters maximum and as a means of scaling platforms of a similar height. During the duration of the buff the mage may not cast any other spells as their concentration is already spent on maintaining the buff. 2 emotes. This spell is considered T4 in mana cost. [1 connect + 1 cast] This spell may be cast on another target for the same emote count albeit the buff is diluted in duration from the distance, only lasting for 1 emote instead of 3. Redlines: - Tailwind can only be active on one target at a time and has a 1 emote cooldown after it expires. - As always Tailwind adheres to mechanical standards. You need to be able to reach a location mechanically to access it via spell. This requirement can be waived in event scenarios. - Using Tailwind to cushion falls any greater than 12 meters will result in injuries of increasing severity starting at severely fractured limbs and ending at death. - Tailwind does not buff the mage’s reflexes or finer movements in any way and does not allow them to dodge or react to attacks faster. - The mage performing a full sprint, as per voidal guidelines, will automatically disconnect and end the spell. New: Mechanics: Spoiler The mage may create a continuous, trailing current of wind to enhance their movement for the next 3 emotes, increasing their speed by 4 meters during its duration. This spell may also be used to break a fall of 12 meters maximum and doing so uses up the buff entirely. In non-combative or event scenarios Tailwind may be used to glide 12 meters maximum and as a means of scaling platforms of a similar height. During the duration of the buff the mage may not cast any other spells as their concentration is already spent on maintaining the buff. 2 emotes. This spell is considered T4 in mana cost. [1 connect + 1 cast] This spell may be cast on another target for the same emote count albeit the buff is diluted in duration from the distance, only lasting for 1 emote instead of 3. Redlines: - Tailwind can only be active on one target at a time and has a 1 emote cooldown after it expires. - As always Tailwind adheres to mechanical standards. You need to be able to reach a location mechanically to access it via spell. This requirement can be waived in event scenarios. - Using Tailwind to cushion falls any greater than 12 meters will result in injuries of increasing severity starting at severely fractured limbs and ending at death. - Tailwind does not buff the mage’s reflexes or finer movements in any way and does not allow them to dodge or react to attacks faster. - The mage performing a full sprint, as per voidal guidelines, will automatically disconnect and end the spell. -The recipient of the spell can't gain the benefit of multiple castings of tailwind at the same time no matter how many air evocationists buffs them. Purpose: ST has already themselves noted of wishing to make this style of amendment if people attempted to stack it. Why wait until someone pulls the tailwind squad on a mounted lance guy and start to agrue silly things? 5 Link to post Share on other sites More sharing options...
Cheese 8891 Share Posted August 26, 2025 I didn't even think of stacking this is genius and i'm going to start doing it before this amendment is accepted 2 Link to post Share on other sites More sharing options...
PrimnyaQuorum 4003 Share Posted August 26, 2025 this is exactly the opposite of what st said when i asked them; your expending multiple T4 spells to buff a single target for one turn, on a further 1 emote cd. Let ppl have fun samler Link to post Share on other sites More sharing options...
Samler 1565 Author Share Posted August 26, 2025 35 minutes ago, PrimnyaQuorum said: this is exactly the opposite of what st said when i asked them; your expending multiple T4 spells to buff a single target for one turn, on a further 1 emote cd. Let ppl have fun samler 'We will make an amendment if you do it' I believe the sentence was. Link to post Share on other sites More sharing options...
wowj 9759 Share Posted October 20, 2025 This lore has been denied. This proposal went to a vote in amendment chat and did not pass.. 1 Link to post Share on other sites More sharing options...
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