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The O'Redmond Clan

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CULTURE AND TRADITIONS

 


 

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Pie vivere, et Deum et patriam diligere.

 


 

The O’Redmond clan arrived from the isles, rambunctious children attached at their hips and piling into a tent not meant for nearly as many people. Freshly caught fish is strung outside, an attempt at forgoing any smells, and the children screech and play. The home they once had is no more, gone to famine and illness. The lands of Azuras are new, shiny, and full of promise. The clan will get on, by hook or by crook, they are O’Redmonds afterall.

 

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[!] A depiction of just a few of the O’Redmond clan.

 

 

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Known for their height, men and women alike of the O’Redmond clan stand tall. Brunette locks pile atop their head, paired commonly with hazel eyes. Practicality is in what they wear, assuring an ease of movement while adding beauty in strategic spots. A brooch, a ribbon, pops of color to catch the eye.

 

VALUES AND TRADITIONS

The O’Redmond Clan is a large one, filled with spirited members and the occasional fiery temper. Family is not forgotten, the importance of such placed heavily, down to the fifth cousin. To gain and to lose family is an ordeal, past that of the wedding and the funeral. Hospitality, too, is one of their values. To treat those in need as a friend, though should their hospitality be abused is when that temper is seen. By hook or by crook, the tenacity of the O’Redmond clan is a beaut in itself, not knowing the meaning of giving up.

 

THE CRADLE

Even a babe needs a bit of luck and well-wishing. Red ribbons are tied about their cradle to ward off the Fae, ferrum and aurum charms dangling from the ends.

Their baptism gives them their first mina, coin meant to wish future wealth and prosperity upon the child.

 

AGE OF REASON

The age of reason is traditionally between the ages of seven to nine. A time when the child is believed to be able to discern right from wrong. A celebration takes place sometime during this point, a test too for the child, in which they are given choices and tasks that the clan sets out. To aid an elderly woman or to deliver a gift are a couple examples of what they may be asked. Passing brings on the true celebration, a party for all to enjoy.

 

COMING OF AGE

The coming of age for those of the clan is an affair which lasts a year and a day. Given a day’s worth of food, they leave home with the clothes on their back, and must travel for a year. They impose on hospitality, make new friends and take in new sights. A trial period of being an adult, to see life outside of the clan and the community. The leftover day is for the celebration upon their return, a celebration of their new friends and memories, where they all feast.

 

THE LOVE OF ARTS

The household boasts a love of the arts, many having studied to be an Ollamh, a master of dance, poetry, and music. Even those who decide to take a different path would be proficient in the one of the arts, giving them an added means of providing for themselves and the clan. 

 


 

Spoiler

What better day to post this then St. Patrick's Day? 🍀

 

Nonetheless! That new Irish group went up, and it seems fun. It allows me to also learn more of my own culture, so a win-win-win. For those interested in being part of the clan, feel free to DM me on discord. The group overall has some land right now, and we're getting up to some silliness!

 

Kept the post relatively basic, as the family is new, looking forward to updating it in the future!


 

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The Daelish are crawling out of the bushes.

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