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THE IMPERIAL REIKSGUARD

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pkdon

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Issued and averred by the office of the

LORD MARSHAL

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FORMATION OF THE GUARD

 

On the Imperial Host of Man

Upholding safety and stability throughout the empire, the Reiksguard has consistently proven its worth whilst undergoing constant change, driven by the various ambitions of past Lord Marshals. Whether the conquest of foreign land, the keeping of law throughout the realm, or the everlasting fight against darker, more sinister forces. The military, no matter its structure, has remained a stable force through times of great adversity and constant warfare.

 

With the Empire now at peace however, the former Imperium Militarum shall now, both by name as well as structure, return to the name of Reiksguard, with newly thought-out reforms regarding hierarchy and mobility throughout the ranks. 

 

Offering both free housing to its members as well as pay, armor, and weaponry, the Reiksguard is to reach its goal of stability and prosperity. 

 

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THE VALOR SYSTEM

 

The Valor System is the measure by which the Imperial Guard judges service, loyalty, and activity within its ranks. It is both reward and burden: Valor is earned through duty and sacrifice, yet may be lost through failure, neglect, or disobedience. It also wanes with time, ensuring that only those who remain active in service may hold standing within the Guard.

 

Gaining Valor:

Valor is earned through acts of service to the Empire, both in war and in duty:

Attending a Warclaim (+30 Valor)

Mining Run with an Officer (+20 Valor)

Recruiting a new soldier (+20 Valor)

Attending a Raid (+20 Valor)

CRP/PVP Training (+15 Valor)

Attending Military Event (+15 Valor)

Attending Guard Address (+10 Valor)

Patrol with an Officer (+10 Valor)

Manning Rittersberg Gates (+5 Valor/Hour) [Max 2 Hours/Day]

Depositing Resources:

64 Netherite (+3 Valor)

64 Gold (+2 Valor)

64 Iron (+2 Valor)

64 Copper (+2 Valor)

64 Leather (+2 Valor)

64 Meat (+1 Valor)

64 Coal (+1 Valor)

64 Redstone (+1 Valor)

64 Lapis (+1 Valor)

64 Diamonds (+1 Valor)

 

Losing Valor:

Valor may be stripped away through misconduct, neglect, or failure in duty:

Assault (-50 Valor)

Insubordination (-30 Valor)

Yearly Valor Decay (-5 Valor per Week, will not decay past threshold of achieved rank)

 

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ON THE RANKS OF THE IMPERIAL GUARD

The army is built upon a foundation of clear order and noble purpose, each rank a step along the ladder of honor and service.

 

Rekrut

A new member of the Imperial Guard, untested and unproven. Rekruts must earn Valor through service and complete formal training under an officer. Advancement beyond this rank requires completing 15 Valor. Upon reaching such standing, a Rekrut must swear an oath of fealty to the Emperor of Man, with an Adjudant or above present.

 

Gardesoldaat

The backbone of the Imperial Guard. Having completed their training and sworn their oath, these soldiers stand ready to serve in all duties required of them, forming the steadfast core of the Guard. Advancement beyond this rank requires completing 100 Valor.

 

Vaandrig

Among the most distinguished of the enlisted ranks, Vaandrigs bear the banners of the Empire. Drawn from a tradition of excellence hailing from the Legion of Burgundy, they possess an exceptional record of service and inspire all who serve beside them. Advancement beyond this rank requires completing 225 Valor.

 

Korporaal

Seasoned soldiers proven across multiple battles. Reliable and experienced, Korporaals are veterans of past conflicts, many of whom serve the duration of their tenure in this rank, though some aspire to rise further. This is the highest honor an enlisted member may attain. In order to be promoted even further to the rank of Sergeant, one needs to reach 350 Valor and the approval of High Command.

 

Sergeant

Though yet counted among the enlisted, Sergeants are elevated for their leadership, ambition, and initiative. They maintain discipline within the ranks and, in the absence of commissioned officers, assume direct command. For many, this station marks the first step toward a higher office. Advancement beyond this rank requires a recommendation from senior command.

 

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ON THE JUNIOR OFFICERS OF THE ARMY

The command of the army is borne by officers, whose authority groweth with experience and merit, and who guide the host with both might and mind.

 

Adjudant

The most junior of commissioned officers, chosen from the Sergeants for their courage, discipline, and leadership. Adjudanten are expected to lead men, host training exercises, and command smaller operations such as skirmishes and expeditions.

 

Luitenant

Charged with executing the will of the High Command, Luitenants oversee operations and guide the Adjudanten beneath them. This rank is granted only to those Adjudanten who have shown consistent excellence, loyalty, and obedience.

 

Dragon Knight

Champions appointed directly by the Emperor of Man. Though not subject to the Imperial Guard, they stand equal to a Luitenant in times of need and may assume command in crisis. They embody chivalric virtue and are charged with protecting their charge.

 

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ON THE SENIOR OFFICERS OF COMMAND

The senior command of the army is raised by the militant leadership, who will take over the general, larger-scale day-to-day running, and wartime efforts, most of whom are in direct contact with higher government bodies such as the Privy Council to prepare for decisions that require summoning the royal host.

 

Kapitein

Senior officers entrusted with oversight of operations, discipline, and the enforcement of imperial law. They ensure that all actions of the Guard remain lawful and honorable, and serve directly beneath the Lord Marshal.

 

Grand Knight

A senior figure tasked with safeguarding the imperial family and mediating disputes between the Guard and the Dragon Knights. In times of necessity, they may assume command in joint operations where no Kapitein is present.

 

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ON THE MASTER ROLES  

 

Quartermaster:

A steward of war and keeper of the host’s lifeblood, the Quartermaster serves not with sword, but with scale and scroll. By the hand of the Quartermaster, provisions are weighed, arms distributed. Though often behind the line, this wisdom sustains the march as surely as steel wins the field.

 

Master of Musters:
Warden of the ranks, the Master of Musters oversees all matters of recruitment. Keeping the lifeblood of the Guard sustained, ensuring a steady levy of men to fill the lines. As well, the master furnishes the Master Scribe and Quartermaster with names and records, that no sword be uncounted, nor contract unsigned.

 

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MEDALS AND AWARDS

 

Oak Crown

A metallic, golden crown of oaken leaves and two sprigs, connected behind the head. They resemble a crown of laurels. Awarded to those few who could be solely credited with saving the Empire, the Reiksguard, or winning a war. The highest battlefield honor a soldier may obtain. 

 

Wings of Pertinax

Awarded to he who has shown the greatest sword skill in the army. This badge is composed of a winged helm overlaying a purple shield. Often given to tourney winners. 

 

St. Arpad’s Mace

An ornate, flanged mace with inlays of gold. It is to be worn at the hip during ceremonies while doubling as a weapon should the need arise. Awarded after ten years of distinguished service. 

 

Mark of Carolus

Awarded to those who can be credited with the first kill of any major battle. The badge depicts a burgundy shield with a dog standing on its hind legs.

 

Hadrian’s Coin

Awarded to those who succeeded in their first battlefield conquest. The silver coin depicts Hadrian the Conqueror facing right on the obverse, with “Alea iacta est” below the head. The reverse depicts The Conqueror's coat of arms: a dragon beneath three skulls.

 

Title of Conquest

Awarded to those who are persistent in success during wartime. Per the emperor's wishes and the marshal’s observations, a third name is officially bestowed upon you to be respected by all. Ten years of service is a prerequisite for this award.

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ON THE SUPREME COMMAND

The highest military authority across the realm, hosting a seat in the privy council and undertaking the core roles of both a governor, a councillor, and a military leader.

 

image.png.a91d4e8585cb14f3b6e61dfefa8eb06e.png Lord Marshal of The Empire of Man (Reiksmarshal)

The supreme commander of the Imperial Guard, appointed by the Emperor of Man. Holding ultimate authority over all matters of the Guard, the Lord Marshal governs its actions, commands its armies, and sits upon the Imperial Privy bearing the Black Staff of St. Charles of Petrus.

 

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OOC: To join the Army, you can join this Discord: https://discord.gg/DzrRfBxSNd.

 

AVE IMPERIUM!

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H V M A N I T A S    I N V I C T A

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“Für Gott und Kaiser,”

 

HIS IMPERIAL MAJESTY, Marcus I of the House Horen, by the Grace of GOD, 

Sanctus Imperator Mundi, Emperor of Azuras and of all Mankind, Forever August,

King of Burgundy, Oren, Renatus, Marna, Curon, Kaedrin, Salvus, Seventis, Santegia, Mardon, Vandoria and the Westerlands, Duke of the Crownlands, Avar, Cascadia, Aenus, Erochland, Grense, Helena, Istria, Kingston, Krajia, Middelan, Reutov and Sunholdt, Count of Ager, Cantal, Carolustadt, Felsen and Rittersberg, Baron of Dragonspeak and Senntisten, Patriarch of House Horen, Dynast of All Dragonsblood, Captain-General of the Church, Defender of the Faith, Protector of All Men, Heartlanders, etcetera.

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NON DVCOR, DVCO

 

HIS IMPERIAL EXCELLENCY, Willem van Aert, Lord Marshal of the Imperial Guard, Prince of Blackvale, Duke of Veletz, Lord of Westmark, Patriarch-Dynast of the Pertinaxi.

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