Aerinyes 402 Share Posted October 3, 2012 What's going to stop the town's leader from metagaming? This is why I never give out any OOC information to anyone before attacking. What's going to stop him from rallying his teamspeak buddies who are not affiliated with his town to get their diamond armor and defend? That's enough to jeopardize a legitimate attack. Unfortunately I don't trust people. There is an underlying problem with what you are saying. You're wishing to OOCly win in an attack. And enough to withhold information OOCly so that you can accomplish that goal. Now don't take this statement as an insult. You're human, thats all I'm calling you. But I do ask that you step back and reevaluate your intentions. An attack should be fun for both sides. It could be an event that there is no winners or losers. Just a story to tell after the fact. That is what we are missing from Aegis. No stories are being told, no plots being pursued. Just the spoils of a warclaim of land and items. Take the spoils away and you have only the fighting and the story to tell afterwards. I think we'd be better off that way. When people are afraid to lose, yes they do dumb things. They start drama. But you know what? The ones that wish to win do the same thing. Take the winning and losing out of the equation and you just have the fighting and the roleplay. The drama and hardfeelings go away. I seriously think that the desire to win in people is just as likely to cause problems as people not wanting to lose. I hear claims that people 'don't care about winning', but yet they throw the largest fits whenever they think someone metagamed their plans or acted in a 'fishy' way. Even going so far as demanding proof of no foul play. They are so offended that their carefully laid plans were scuffled that they start just as much if not more drama. Well lets get rid of that. Lets just have fun and RP this stuff out. Link to post Share on other sites More sharing options...
Krag'Thak 7 Share Posted October 3, 2012 i love this. this should happen like Tomorrow. the only thing in your entire post that gave me pause was that a party can only attack once per week. its possible the Orcs would want to do more than that, not saying it would happen,but its possible. but honestly Danny,great suggestion,the old system has to go. this is awesome. Link to post Share on other sites More sharing options...
Agent Miller 26 Share Posted October 3, 2012 To allow the least amount of Meta-gaming, I suggest: - A minimum 36 hours notice unless the character has noted that he will be absent for a set amount of time and once this player returns, they have 2 elven days maximum to prepare for battle (these times should be negotiable to suit most players to have all sides with a high and relatively even party to attack with). If these are ignored, either party that breaks this rule should be forced to surrender (if it is the defending party, the area will be taken, if it is the attackers, they pay a fee for damages and must return ALL items stolen and must supply the defenders with something of value to them [can be: land, money or resources or all). - The foe should not be able to set up any form of base until the leader of the defending party has acknowledged the notice and both parties agree on a time period for preparation. If the attacking party break this rule, he will automatically lose the battle and be forced to pay for any damage, a secondary fee or to give a form of resources of worth to the defending party (coal and minerals or something else the defender requires) to the party and be forced to retreat and NOT attack for 1 elven week minimum depending on the damage done to the defenders. These are just ideas, feel free to add to them or correct them if there may be a chance of people using these rule to meta. Thanks Link to post Share on other sites More sharing options...
Danny 2232 Author Share Posted October 3, 2012 So - there's been quite some concern raised about the time required to notify the defender. How long would you find suitable? Link to post Share on other sites More sharing options...
Aryon 679 Share Posted October 3, 2012 12 hours. Link to post Share on other sites More sharing options...
no longer active 734 Share Posted October 3, 2012 12 hours, enough time for everyone in any timezone to be notified. Link to post Share on other sites More sharing options...
Sister Sequoia 438 Share Posted October 3, 2012 minimum 24 hours in my book. I'd say longer even because people have lives and can't always be around every day, but 24 hours SHOULD be enough time for anyone in a large enough are to be worth warclaiming to have SOMEONE see it and alert their friends/neighbors. 12 hours really isn't long enough. Let's say I had a big village, and for some reason a neighboring kingdom was warclaiming us, but we're opposite timezones. For argument's sake let's say me and my entire team go to bed at 11PM EST, and then at say 11:30PM EST the warclaim against us is posted. We get 8 hours of sleep, a few of us wake up, and see we've got a mere 4 hours to try to rouse everyone from sleep, or some will be completely unavailable because after sleeping for 8 hours, most would go to work/school for the next 5-8 hours. So if the warclaim is made on a typical school/workday at just the right time and 12 hours is the only needed limit before charging in, people could easily just post warclaims right after everyone's gone to bed and the warclaim could take effect before anyone is home from work/school to defend. 12 hours is not a wide enough window by any margin. Link to post Share on other sites More sharing options...
Nethrel 38 Share Posted October 3, 2012 Meh, there'll always be meta unfortunately but this may reduce it slightly. It's worth a try perhaps. Link to post Share on other sites More sharing options...
Aerinyes 402 Share Posted October 3, 2012 I'm wondering if the current Nation Leaders could meet together and come up with a system they feel is adequate. Ultimately it falls upon them to make sure wars are enjoyable for all. The staff is only a referee at best in these cases. Link to post Share on other sites More sharing options...
Peter Chivay 2494 Share Posted October 3, 2012 So yeah... 214 to 19 votes pretty much warrants a change. Link to post Share on other sites More sharing options...
Aryon 679 Share Posted October 4, 2012 Anywhere between 12-48 hours sounds good to me. What I don't want though, are attacks at 7pm EST on Wednesday. That's horrible timing for a lot of people, and really, it just wouldn't end well. I know you can't say "It must be on weekends" ( Well, you can, but people won't react well. ) But perhaps some sort of restriction? Link to post Share on other sites More sharing options...
BlueSky 3 Share Posted October 4, 2012 Anywhere between 12-48 hours sounds good to me. What I don't want though, are attacks at 7pm EST on Wednesday. That's horrible timing for a lot of people, and really, it just wouldn't end well. I know you can't say "It must be on weekends" ( Well, you can, but people won't react well. ) But perhaps some sort of restriction? By the sounds of it, you don't like battles occurring on a weekday, during the evening (EST evening that is). Honestly, I can't see them not happening on a weekday evening (EST). Even though weekdays are hectic as they are, you'd still find that a substantial amount of players will still be able to get on a join in on the battle. The only people that would be affected are players in Asia/Oceanic/Australian regions. Whilst there is not many people who play from those regions, let alone have RP reasoning to fight in these battles. Furthermore, I would also like to say something that concerns people who like to preference their own time and date by posting on the warclaim post. This will possibly drag onto the "No war-claim system", and especially for battles that consist of nations. First and foremost, its borderline selfishness, please don't do it, you come here for RP not PVP, if you miss out on a battle tough cookies. (Aryon, this means you, and "It must be on weekends" is said by you, a lot.) /endrant Link to post Share on other sites More sharing options...
Lago 2572 Share Posted October 4, 2012 A party may only attack another party once per week. ...without the other party's consent. I see no reason to prevent nations that want to fight from fighting. By the way, if we're doing the territory thing, ala this: http://www.lordofthecraft.net/forum/index.php?/topic/66008-new-war-claim-type-war/ ...then we need the LotC map divided into logical territories. I can do this if you want, or you could get the leaders of each nation to do it for their areas. Link to post Share on other sites More sharing options...
Cyndikate 2303 Share Posted October 4, 2012 So - there's been quite some concern raised about the time required to notify the defender. How long would you find suitable? Two to twelve hours is fine DEPENDING on the attack. If it's a minor sneak attack where no one is allowed to know about the attack, then two hours. If its a bank,robbery, then one to two hours. If its an all out war, 6 to 12 hours. The GM in question will decide the amount of time allowed before the attack. No one should have to wait twelve hours.for what could have been a petty attack. I love how you guys want to reduce metagaming by removing warclaims, but are actually just encourage metagaming, by forcing players to notify the town owners oocly, which alone increases metagaming risks, and allowing them too much time to prepare for something their characters have no knowledge of. So I'm going to ask again. What's going to stop these players to metagame an attack that their characters should have no knowledge of? Such as closing the town gates when it's not normally closed, or rallying diamond armored players who dont even live in that town. This is not a matter of wanting to win, and not wanting to lose, it's a matter of the opposing parties playing fair. Some players cannot be trusted to play fair and do the right thing. Link to post Share on other sites More sharing options...
Lago 2572 Share Posted October 4, 2012 Then why would you attempt to RP war with them? Link to post Share on other sites More sharing options...
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