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~*~ Malin's Gorge ~*~

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*A horseman in a crimson overcoat bearing a golden falcon, rides around on a lightly armored black horse. He seems to be a dark elf giving out pamphlets about some new settlement. This dark elf nails in a poster on the closest notice board and then rides off. You close in on the poster and see that it depicts a new colony set up by the elves to the West of the Oren Empire. A boat seems to have arrived at Malinor docks and is unloading a few dark elves. Going to the boat, you see it bears the same symbol as the horseman and you decide to catch the boat to this new colony named "Malin's Gorge". Arriving you are greeted by a guard dressed as the horseman which gives you a small book explaining what the town is.*


Welcome to Malin's Gorge...

House Klaren invites you to the settlement of Dark Elves set up in this beautiful gorge. Leaving the docks, you must take Mali'ker Road through the forest and you will arrive at the stables and the gates. Looking to the right you will see Darkwatch Tower, our lookout point. Passing through the gates you will thus enter into the Gorge...

Attractions of the Village

Housing & Klarenshold

Malin's Gorge is equipped with everything one may need. The recent construction of many homes on the cliff sides enables us to welcome a larger population. One can go check out those if one decides to stay to live in this nice village. Klarenshold is the town center, feel free to ask around for House Knight Relios or Kradis, or for Viscount Goroth. The board in the center square is open for use of all the residents. Opposite to Klarenshold, one can find Silvertalon Manor, owned by Pheonix who gives out cake to travelers.

Farms & Mine

There is a rather large farm which surrounds the shallow lake in the center of the gorge. Residents are free to harvest what they need in condition that they replant all they harvest. Do not create extra farms elsewhere. We also have a mine built by House Knight Relios. The mine is public, however please build supports if one expands it. It is to be said that the forest outside the Gorge is not to be cut down, there are plenty of trees outside the mine where one can acquire wood.

Dark Moon Tavern & Inn

Recently, there has been the construction of the town tavern, to access this, take the road towards the mine and cross the suspension bridge under over the sugarcane farm. It is open to all, travelers and residents alike. Notice that the tavern has its own rules. Inquire there for more information. The main ale served is Cloud Wine, however Elven Ale is also sold alongside some stronger drinks.

Guardhouse & Walls

Access to the walls is restricted to Gorge Guards, if you are found to be upon them, you shall be escorted off. Please avoid disturbing the peace as our guards are experienced and will kick you out of the city without hesitation. The same applies to entering Darkwatch tower without authorization. If one wants to join the Gorge Guards, see the captain of the guard, Gavin or Klaren Knight Alotheus.

Traveling from Malin's Gorge

The horse in the stables is soon to learn the route to Ildon, with in the Duchy of the Westfalls of the Oren Empire. It shall arrive at the House Klaren Manor in the town. The Risen Falcon is soon to plot a route to Malinor docks where it will ferry those willing back and forth. One can find both of these outside the Gorge walls. One can also walk or ride from Malin's Gorge to New Somerset and Silva Insula from where one can continue on into the Oren Empire and finally back to the Cloud Sanctuary.

The actual Gorge is placed on the maps depicted below. ((X :: -3024 ; Z :: 1690))

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Hierarchy Within

House Klaren members have authority over Gorge Guards and townsmen. Respect is expected towards higher members of House Klaren. Gorge Guards are not to be messed with, they protect residents and the peace of the Gorge.


*You close the book and stroll in through the gates. Seeing the great Malin's Gorge.*

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*As you walk into the town square, you see the great notice board. There are a few notes and posters up depicting different things. You read them...*


All Malin's Gorge residents are to sign the charter of annexation with the Elven Princedom.

*Below is alarge sheetwith many signatures.*

Gorge Guards are wanted! Free rations and armor. Uniform supplied. Attend to the Guardhouse at the entrance for more information...

The Dark Moon Tavern & Inn needs waiters... Talk to Viscount Goroth or attend to the inn and write your name on the sheet!
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*As you approach the Guardhouse, you see various posters hung up on the wall, you read through them.*


Laws of Malin's Gorge

Extract on Exterior Relations

  1. Only Mali and Talimali are permitted to reside in Malin's Gorge.
    -- Adunians are considered Talimali
  2. Valah are permitted to pass through Malin's Gorge after being disarmed.
    -- Norsem are not to pass.
    -- Inquisitors are to be warned before shot.
  3. Bortu are not to enter Malin's Gorge without permission of Viscount Goroth Klaren.
    -- Residents of Silva Insula are permitted to pass with identification.
    -- Because of Malinor relations, Bortu are to be exceptionally allowed to pass un-armored.
  4. Uruk are to be slain if trespassing on Gorge grounds.
  5. Those featured on the Gorge's Wanted List are to be slain or captured, no matter their level in hierarchy.

Extract on Interior Managament

  1. No violence will be tolerated within Malin's Gorge.
    -- Assault will be punished on the second account
    -- Assault on authority will be punished on the first account.
    -- Murder will be punished with exile on the first account, and death on the second account.
  2. Theft will be punished harshly.
  3. Disrespect towards a figure of authority will be punished on the third account.
    -- Figures of authority include members of the Silvertalons, Klaren, Guard and Council of the Elven Princedom.
  4. Abuse of Public Facilities will be punished on the second account.
    -- Abuse includes not replanting, not clearing all the leaves, poor maintenance of the mine.
  5. Causing chaos will barter one a knock out.

Wanted Criminals

Lion, for mass-murder and attempted murder on Viscount Goroth Klaren. {Lethal force authorized}

Ser Edmund Myre, for the murder of Adunian Lord Artorus Elendil.

Knox, for assault on Viscount Goroth Klaren. {Lethal force authorized}

Joining the Gorge Guards

If one thinks one is able to join the Gorge Guards, ask Captain of the Guard Gavin or a House Klaren Banner-man. A uniform will be supplied, as well as armor and weapons.

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Gorge Guards

  • Leading Klaren Knight Alotheus
  • Acting Captain Gavin

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*As you pass over the suspension bridge you arrive before the Tavern. It seems to be locked and there is a note nailed into the door*


Currently in search of new management... We apologize for the inconvenience...

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*Sees the poster and reads if thoroughly then proceeds to leave a response*

Do you claim this "Malin's Gorge" is a city of Malinor, If so I have not heard anything about the cities development or construction by the High Council or anyone on the Lower council for that matter.

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Rhazev reads the note then spits to his right, a look of disgust upon his face. He begins to rant:

Bah. A false Mali'Ker if I ever saw one. What fool sets up a city of Malinor the Oren? We Mali'ker are oppressed there, not welcomed. And this Mali'ker! This one who calls himself a Prince! If this is true, I worry for our council. Perhaps Malinor truly is doomed after all.

He walks away mumbling to himself.

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*It seems all the titles of Prince have been crossed out and replaced with Viscount.*

((My bad, didn't know the elven title for leader of a town... he he he.))

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*Earenniel eyes over the paper and mumbles to herself.*

Dark elves hmm? In Oren though. How sad. Perhaps we could reason with them to join us in Normandor.

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*Khel, the dark elf, returns for malin's gorge with a large smile on his face. Not only does he feel inspired to do something for his people, but he finds hope for them aswell*

*Sentinel Khel approves*

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*Matilda walks around and finds everyone is a dark elf. She looks at her high elf reflection in the water, frowning. She then runs off to go annoy Goroth about the fact that everyone is a dark elf.*

((I might have missed this, but you should add a list of all the people living there, along with their mcnames and their position.))

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((The census will be done as soon as everything that is to be sorted is sorted))

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-Malineer stops as he notices the poster, eyes quickly tracing over it with a stone gaze.- "It seems the more ignorant of Malinor's refugees have thought it a good idea to found an elven kingdom within one of the most prejudice hives of stupidity in Asulon...And here I was thinking that ignorance of my people was fleeting." -Malineer chuckles to himself, stepping away from the flier with a soft mumble.- "Suppose I'll kill them all later..."

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Sun rises on the road leading out of the valley town of Malins Gorge. Three sillouhettes appear on the road just outside of the walls. You begin to notice as soon as it gets brighter, that they are, indeed, piked heads. You walk closer to get a better look. Obviously heads of dark elves, you note, but their flesh is mottled and growing pale.

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A single note is pinned to the center pike.

"You've been warned."

The rest of the note is unsigned.

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As a Gorge Guard commences his shift, he sees such heads and kicks the pikes down taking the heads away, shaking his own. He gives them to the Velul up in the temple and takes the note to Goroth Klaren. After giving to him, Goroth simply huffs and exclaims,

"The Valah cannot do anything... We are part of Malinor and an attack on us would cause war between two nations..."

He sighs pausing to think then continues on a lighter tone,

"Set some men up on guard at all times, I shall not be taunted with."

Soon after, a large sign is left at the entrance of Mali'ker Road with a phrase painted in blood, of a human.

'Do not underestimate a wise elf.'

Below the sign rest mutilated bodies of what used to be human patrols that wandered too far from Stolistes.

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