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-=-=The Dwarven Alchemy Guild=-=-

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The Dwarven Alchemy Guild
Da Khazad Gauld Barimmar

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The Dwarven Alchemy Guild was created by Kardel Irongut with the help of Gauldrim Irongut, with the purpose to teach the dwarven kingdom alchemy and open a whole new world of chemical weapons and medicines to the dwarven kingdom, though its original purpose was to provide another weapon against the orc menace. The guild's main purpose is to provide the Kingdom and the Legion with potions, oils, medicines, and war-beasts, and educate dwarven population in the complex art of alchemy.


Ranks:

Novitiate Alchemist: When a dwarf first joins the alchemy guild, he is given the title of novitiate alchemist. A novitiate alchemist has very little privileges. He/She would spend most of his/her time studying recipes and reagents of alchemy. Novitiate Alchemists cannot practice alchemy yet, and doing so is strictly forbidden.

Apprentice Alchemist: The stage in which the alchemist will start to practice the brewing of potions and oils, and the principles of equivalent exchange, is called the Apprentice stage. An apprentice alchemist will attempt to brew potions, and will mostly fail at it, for potion brewing takes years to master, and theory is very different from actual practice. Gifted apprentices move on to the next Alchemy Guild Ranks, and continue their journey through the art of alchemy.

Adept Alchemists: The Adept Alchemist is your usual alchemist. He/She can brew potions with higher quality ingredients, and succeed at brewing them. If the adept alchemist is to continue studying alchemy, he/she must choose one of the main fields of alchemy to study.

Expert Alchemist: The Expert Alchemist must be well-versed in all the main fields of alchemy, and must be able to identify most reagents. The Expert Alchemist should know most recipes by heart and be able to experiment different recipes. The Expert Alchemist is also capable of becoming a teacher to the lower ranks of the Dwarven Alchemy Guild.

Master Alchemist: Master Alchemist's are able to create potions without the fear of failing, and should be able to create his/her own potions. Master Alchemists should also have mastered one of the Sub-Fields of alchemy, and should be well versed in that sub-field's ways. Master Alchemist's are considered the elite of alchemy, although they are far from it.

Elder Alchemist: The Elder Alchemist is the true master of Alchemy. He/She knows all Types and Sub-Types of alchemy, and can brew all potions and oils without the fear of failure.The Elder Alchemists can no longer carry on with their studies, because there is no more things to study. The Elder Alchemist is allowed to run for Alchemy Guild council positions.

The Grand Alchemists: The Grand Alchemists are a group of Alchemists that help maintain the alchemy guild in good shape and urge development. They are third in command after Ogradhad's Alchemist and the Head Alchemist. The Grand Alchemists oversee the general goings of the guild, and make decisions to further improve the guild.

The Head Alchemist: The Head Alchemist runs the Council of Grand Alchemists. He helps make decisions and reports them to Ogradhad's Alchemist. He is second in command when it comes to command over the Guild. The Head Alchemist's Opinion matters over the opinion of most others. He is equal in power with Ogradhad's Alchemist, although he is in charge of decisions more than studies.

Ogradhad's Alchemist: The head of the Alchemy Guild and a follower of Ogradhad, the lore master, the giver of knowledge. Ogradhad's Alchemist Rules with an iron fist over the other ranks, and his opinion in decisions made by the Grand Alchemy Council is very important. He puts the seal on a decision, but with sufficient support may also veto it. Ogradhad's Alchemist oversees studies and general goings of the alchemy guild, and maintains a good relationship with Ogradhad.


Types & Subtypes:

Types:

Restoration Alchemy: The type of alchemy that deals with the creation of healing potions and medicines.

Destruction Alchemy: The type of alchemy that deals with aggressive potions fit for war, such as Alchemist's Fire.

Assistance Alchemy: The type of alchemy that deals with oils and potions that help improve ability and performance.

Sub-Types:

Mystical Alchemy: The type of alchemy that deals with myths and legends, such as the philosopher's stone.

Creation Alchemy: A branch of alchemy that is usually frowned upon that aims to create life through equivalent exchange.

Evolution Alchemy: The branch of alchemy that aims to create new potions and oils.

Application:

-=-=OOC=-=-
MC Name:

Have you read the accepted alchemy lore? If not, please read it briefly here-http://www.lordofthecraft.net/forum/index.php?/topic/62560-finished-alchemy-lore/?hl=%2Binquisitor+%2Bithric:

-=-=IC=-=-
Name:

Toime servin' da dwurven kingdum:

Age:

Clan:

Resen fer joinin (At least 1 paragraph):

Ye swear yer loyalty ta da Guild an' Ogradhad?:


-=-=-Members-=-=-
(Click /\ Click)

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-=-=OOC=-=-
MC Name: RedBench

-=-=IC=-=-
Name: Gauldrim Irongut

Toime servin' da dwurven kingdum: A few decades

Age: 125

Clan: Irongut!

Resen fer joinin (At least 1 paragraph): I've 'ad a passion fer alchemy fer years. It soothes me and brings me comfort, I've known teh leader Kardel fer what feels like years now and I'd love teh spread our knowledge and passion throughout teh lands! I'd also enjoy being able to use t'is guild to 'elp my fellow Dworfs! 

Ye swear yer loyalty ta da Guild an' Ogradhad?: Aye!

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M
MC name: connman

Name: Kairn Stormborn

Toime servin' da dwurven kingdum:  Since tha great migrat'n from Asulon.

Age: 110

Clan: Stormborn

Resen fer joinin (At least 1 paragraph): I seek tah unwrap the mysteries of tha Earth'n it's components. Since I was nay larger th'n a beardlin' i've always wanted the chance teh' study in such an esteemed guild as the Alchemists oh' Dwarf-kind.  I spend every day in blacklight immersed in the stone,soil'n'life there, try'n mah best t'e find answers tue' the problems of the deep. I shall study long an'ard until the guild deems fit to allow me into ther' ranks!

Ye swear yer loyalty ta da Guild an' Ogradhad?:Oh'course, Aye!

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-=-=OOC=-=-

MC Name: RedBench

-=-=IC=-=-

Name: Gauldrim Irongut

Toime servin' da dwurven kingdum: A few decades

Age: 125

Clan: Irongut!

Resen fer joinin (At least 1 paragraph): I've 'ad a passion fer alchemy fer years. It soothes me and brings me comfort, I've known teh leader Kardel fer what feels like years now and I'd love teh spread our knowledge and passion throughout teh lands! I'd also enjoy being able to use t'is guild to 'elp my fellow Dworfs! 

Ye swear yer loyalty ta da Guild an' Ogradhad?: Aye!

 

Accepted! 

Yer rank 'as been pre-decided, since ah nou uv yer werks an' 'ave werked wif ye un maneh t'ings.

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M
MC name: connman

Name: Kairn Stormborn

Toime servin' da dwurven kingdum:  Since tha great migrat'n from Asulon.

Age: 110

Clan: Stormborn

Resen fer joinin (At least 1 paragraph): I seek tah unwrap the mysteries of tha Earth'n it's components. Since I was nay larger th'n a beardlin' i've always wanted the chance teh' study in such an esteemed guild as the Alchemists oh' Dwarf-kind.  I spend every day in blacklight immersed in the stone,soil'n'life there, try'n mah best t'e find answers tue' the problems of the deep. I shall study long an'ard until the guild deems fit to allow me into ther' ranks!

Ye swear yer loyalty ta da Guild an' Ogradhad?:Oh'course, Aye!

Accepted!

Welcume youn' un, ta da olchemeh guild as a novitiate olchemest. We welcume ye an' yer ambitien ta eur guild!

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Novitiate.....have you been to Wyverwyn Hold?

 

(( No, why, is there a problem?  ))

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Name: Sha Grayhammer

Toime servin' da dwurven kingdum: 3 years as she was adopted

Age: 13

Clan: Grayhammer

Resen fer joinin (At least 1 paragraph):  Sha was adopted by Narlo Grayhammer when she was about 10, and since that point had been hanging around the hold without reason.  She doesn't really suit the farmer life and gets into constant trouble as she doesn't have something to do with her spare time.  Alchemy would give her a way to figure out how to change her hair and eye color, along with helping out the dwarfs, and her father.  This would also keep her from running off and bugging other nations who are getting tired of seeing her around.

Ye swear yer loyalty ta da Guild an' Ogradhad?:  Sure why not!

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Name: Sha Grayhammer

Toime servin' da dwurven kingdum: 3 years as she was adopted

Age: 13

Clan: Grayhammer

Resen fer joinin (At least 1 paragraph):  Sha was adopted by Narlo Grayhammer when she was about 10, and since that point had been hanging around the hold without reason.  She doesn't really suit the farmer life and gets into constant trouble as she doesn't have something to do with her spare time.  Alchemy would give her a way to figure out how to change her hair and eye color, along with helping out the dwarfs, and her father.  This would also keep her from running off and bugging other nations who are getting tired of seeing her around.

Ye swear yer loyalty ta da Guild an' Ogradhad?:  Sure why not!

 

Accepted

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I need to see the lore for the potions that you guys make.

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Watyll of House Sillygoose, on 04 Mar 2013 - 11:28, said:

I need to see the lore for the potions that you guys make.

(( We make potions based on the accepted alchemy lore, which no one seems to have read: http://www.lordofthecraft.net/forum/index.php?/topic/62560-finished-alchemy-lore/page-4?hl=+inquisitor%20+ithric ))

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((I see nothing about invisibility potions, point it out to me please))

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((I see nothing about invisibility potions, point it out to me please))

 (( We don't do invisiblity potions, but you just gave me an idea on what to write lore on :D, anyways, pm me for any further questions ))

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-=-=OOC=-=-
MC Name: lawlmansayshi

 

-=-=IC=-=-
Name: Bofauk

Toime servin' da dwurven kingdum: Since meh was burn.

Age: Ye suld knuw, fud'er

Clan: Aint got un no mure.

Resen fer joinin (At least 1 paragraph): Aye meh wunt tu join becus meh 'ave na job, i'm startin' tu run out ov money tu pay meh taxes on meh 'ome.

Ye swear yer loyalty ta da Guild an' Ogradhad?: Sure, w'y not.

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-=-=OOC=-=-

MC Name: lawlmansayshi

 

-=-=IC=-=-

Name: Bofauk

Toime servin' da dwurven kingdum: Since meh was burn.

Age: Ye suld knuw fud'er

Clan: Aint got un no mure.

Resen fer joinin (At least 1 paragraph): Aye meh wunt tu join becus meh 'ave na job, i'm startin' tu run out ov money tu pay meh taxes on meh 'ome.

Ye swear yer loyalty ta da Guild an' Ogradhad?: Sure, w'y not.

Accepted, welcome son.

(Written on phone)

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