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Onyx

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*Note edited to enhance upon character's backstory to include more server lore*

Out-Of-Character Information



Please fill out the
following questions as accurately as possible, and ensure the essential details
are accurate.



 



Minecraft Account
Name: onyxwaffle



How old are you?: 18



Time-Zone: EST



Have you read,
understood and agreed to the rules?: I have read the rules, I understand them, and I agree to
abide by them :P



What previous
experience have you had in role-playing?: I am a moderator for the RP server A’therys Ascended!



How did you hear about
the the Lord of the Craft?: I have three friends that play no this server: Dariuus, SirSmithers, And
Synconari.

 

Link any applications
that you have previously made for the server: http://www.lordofthecraft.net/forum/index.php?/topic/75281-onyxwaffles-application/



Have you posted this
application on the Minecraft Forum? If not, then please do so (link above): I will post upon completion of the
application.



Have you read the
Human lore, and shall you ensure you make use of it and follow it in your
biography?: I
have! I find it hard to have my human character fit the mold provided however.
Though My character might be more well suited as another race, I would really
prefer him to be a human. I hope this doesn’t cause too much conflict.



 



Definitions



In your own words
define the following terms. Do not take any definitions from elsewhere!:



 



Role-playing: When one role-plays, he/she is expected to act in a manner that is not
native to their own. He/she “plays” the “role” of another, and tries to perform
actions similar to the person they are trying to “play” as.



Meta-gaming: Meta-gaming can simply be defined as, how the
influences of a player’s real life effect the decisions the player makes
in-game. let's say for instance during an RP situation, the players break out of character to provide information about a certain topic pertaining to the RP situation.



Power-emoting: Power-emoting is when the actions of player
cannot be overpowered by another player; these are sometimes categorized as
player commands. Ie. /spawn,/kick,etc.



 



In-Character
Information:



Complete the
following biography on your character:



 



Full Name: Rhorik Knox



Current Age: 75



Sub-race (if any): N/A (Unknown- more info on that in character
Desc.)



Past / History (include childhood, major-events, etc. 2+ paragraphs long:



*I
know little of the new world; my backstory will use references to the old
world, as well as the new. Also, little is known of knox’s ttrue origins and
bloodline, and his actions and personality are a result of many influential
persons in his life and the lack of parents to guide him. He does not fit the
traditional mold of a human.



Knox
is one of the most well-known Architects and Engineers of his time. Knox was
orphaned at birth whilst at sea; literally hours after his birth the notorious
“Soggy Boot” trade-ship wandered into the worst recorded storm of its time. All
passengers aboard the ship died except for Knox and the captain’s hound,
Scurvy. Scurvy and Knox where found floating adrift a plank two days after the
wreck by a dwarven fishing-ship. Once brought to the shores of a nearby sea
town, Scurvy and Knox were abandoned by the fishermen at the local
monastery.  Knox was adopted by head monk
Roger Knox (Rhorik’s last name was adopted from Roger Knox), and raised by him
and the fellow monks. The monks poured all of their morals, and goals into
young Rhorik, as well as their love of knowledge and innovation. Knox finally
left the monastery on his 17th birthday and found work at a coal mine a few
villages away from the sea town.



Knox
found himself working with a dwarven mining company in the depths of the
Kal'Azgoth cave system. Disturbed by how dirty and dangerous the coal mines
where, Knox developed a few enhancements to the tools and equipment used in the
mines to ensure the area was safe enough for workers. With production booming,
Knox’s work had not gone unnoticed; The Head of the mining operation promoted
Knox to a corporate position where he would not have to work in the mines. Knox
spent the next 12 years working with the mining company, developing and
innovating new means of mining coal. Knox had lived such a prosperous life up
to this point that he was ready to retire by the age of thirty. Knox was off to
the city to live amongst some of the greatest people of his time. Knox bid
farewell to his Co-workers and friends and left for the city overnight.



It
took 4 days and 5 nights on horseback to reach the great city of Alras, but the
trip was well worth it. Upon his arrival, Knox was greeted by an inn-keeper by
the name of Eva Welstred. The two would eventually become friends and lovers.
Paralyzed by her beauty and intelligence, Knox made his move and married Eva
one month after they met in the city’s chapel. Eva and Knox spent the next 15
years in the city running the inn; Knox puts his passion for innovation to work
and at the same time picks up carpentry and design. Knox expands the inn and
turns the shabby shack into a summerhouse fit for a king. With business going
well, Knox and Eva decide to give the Inn to an Eva’s brother to look after.



They
move away from the city and to a lake house about a day’s trip from Alras. Eva
and Knox settle down and have a healthy young boy. But with god comes bad; Eva
passes away during child-birth, and Knox is left with only this baby boy. He
names his son after Eva’s late father, Tucker. During this time of sorrow, Knox
neglects his son and blames him for the death of his wife. Tucker was not
tended to for 3 days, and eventually starved to death.  Realizing that he had let his only son die
Knox flees the lake house and retreats to the northern elvish lands to live in
solitude in a cabin in the woods. It is here Knox spends the next 30 years
rethinking his life and remembering all of the morals the monks taught him. He
spends this time designing and redesigning tools for humanity to use to better
its future. He spends countless years reading and learning the art of proper
Architecture and the use of different materials as an energy source. He studies plant
life and the many races of the world. He explores the science of aviation and
how technology can be applied to create a self sufficient, floating living space. Knox worked day and night experimenting with different types of combustion engines, steam engines and wind/water turbines trying to find the most efficient means of supplying energy. Knox was just about to conclude the study until one fateful night.

 

One afternoon, Knox was working on a new combustion engine model. Everything had to be perfect for the condition of the engine was very unstable and delicate. Knox was tending to this engine in his workshop in his cabin when he heard a knock at his door. at his doorstep stood a halfling, and in his hands he help an envelope. he reached his hand out to Knox and said: "Telegram for you Mr.Knox!" then scurried on his way. As Knox went to read the telegram, he was distracted by the title of it : The End. Just as he proceeded to read the first few lines, a large Boom, bang, and clash came from the workshop. Before he knew it his entire house was engulfed in flames. Knox was quick on his feet and grabbed an old sword, his walking stick and some food before the house collapsed in on itself. as dusk approached Knox found himself Stranded in the northern forests of Elysium; His land destroyed and all of his belongings (including the wealth he had built up over the years). (it is later discovered that the apocalyptic nature of Elysium was what the telegram was about). Knox wandered through the forests for days and found a road that lead to a coastal city. Upon arrival, Knox notices hundreds of people boarding ships and boats carrying armfuls of belongings. Knox approaches a ship where he asks a deckhand what is going on. "Have you not heard friend? Elysium has fallen, we are in search of a new home, join us or be left here to perish." said the deckhand. being not fond of the idea of perishing, Knox boards the ship. He is introduced to the captain later that day; the two share conversations about the end of Elysium, and Knox asks if his engineering knowledge can help in any way. The captain assigns Knox to look after repairs and enchancements on the ship during their voyage. They depart that night.

 

After was seems like ages at sea, a coastline is seen of in the distance. "Hold onto your hats boys! Land Hoe!" exclaims a deckhand. Knox rushes to the edge of the ship where he sees beautiful new land. The captain joins him at his side. "Welcome to Anthos Mr. Knox, our second chance." The captain says with a grin on his face. Knox continues his journey through life in the newly discovered land of Anthos where his desires include discovering new means of energy production and mustering up enough money and land to reclaim his once well-known name. Knox is now 75 years old, but his ambitions are greater than what they've ever been his entire life!

 


 



Ambitions for the Future: Knox strives to bring
his knowledge of engineering and architecture to the world of Anthos; he also has plans to build a self-sufficient mechanical town.



Personality: Humble,
friendly, kind.



Skills: Redstone circuitry, Architecture,
Farming (List goes on and on, he has had 30 years of solitude to explore many
fields of knowledge)



Appearance (this must include an in-game screenshot of your skin): Knox
has developed a large bulky shape to his body and his hair has gone white. http://imgur.com/a/tQ7Zq



Any other details you wish to share about your character: (See
other application listed below this one) :P



 



Open-Response-Questions



Each question in this section must be
answered with a minimum of one paragraph which must describe the event in full. Please be as descriptive as possible and do not break character or lore at any point.



____



 



1. Whilst in the mighty human
capital you notice a dark-clothed figure stealthily making his way towards the Emperor’s palace - he is clearly up to no good. There are guards within shouting distance - what do you do?



 



Answer: Knox
turns to the dark figure and yells “Excuse me Fellow, would you be so kind as
to give an old man a hand in getting up these stairs? My money bags are so
heavy they’re weighing down my weak knees!” *chuckles* The dark figure notices Knox
and begins to make his way towards the old man, too distracted by the jingling
pockets to pay any attention to the city guards yelling. As the dark figure
gets closer to Knox, Knox Whips out his walking stick and in a swift move
knocks the dark figure to its feet. By now the guards have caught up to the
scene and have incarcerated the dark figure. (Then they all hoist Knox up on
their shoulders and celebrate at the local pub and all live happily ever after…Jk
:P)The guards thank Knox for performing his civil duties in protecting the emperor.



 



 



2. Whilst wandering in the deep oak forest you
come across a large clearing, in which sits a small cobbled cottage. Outside it stands an unstable
old man armed with a small iron blade, surrounded by two heavily armed bandits - they appear to be threatening him. You are armed with leather armour and an iron longsword, how do you react?



 



Answer:
Like any clever old man, Knox uses logic and cunning wit to outsmart the
Bandits. “Hey boys, you have the wrong old man!” yells Knox. “I am the one with
all of the valuables, and they’re all yours if you can catch me!” The Bandits
attention is received. Knox begins to run around in circles in the small
clearing and signals for the old man to make an escape. As the old man makes
his way into the forest, Knox makes his way to the exterior portion of the
fireplace of the cottage. He subdues to the bandits and hands over his armor,
sword, and coins. Just as the bandits are counting up the loot, Knox notices a
loose stone in the fireplace. He tugs at the stone and it pops out and loosens
up a few more. Knox quietly tugs stones out of the wall until the fireplace gives
way and topples outward and onto the bandits. The bandits are killed under the
weight of the fireplace, but just to make sure, Knox proceeds to finish them
off by a single stab to each of them in the heart. He clears off some of the
stones and reclaims his gear as well as those of the bandits. Knox whispers a
hymn and proceeds to give the bandits a proper burial in near the tree-line of
the forest. Though knox was always raised to never take a life unless it was at
the risk of costing you yours. He was also raised to believe everybody deserves
proper handling after they have passed.



 



 



3. You are standing within the
mighty human capital when you notice a small man standing behind a colorful stall. You approach the stall and notice that the man is selling a variety of
general goods - he says that he is selling just about anything and that he has no set prices. He is willing to allow you to haggle and choose prices. What do you do? (Explain: your haggling, items of choice and the discussion that happens).



Answer: “Come
one, Come all! Finest goods from the farest reaches of the world!” the small
man exclaims from behind the counter. Knox’s attention is immediately obtained.
Knox has had quite an unfortunate day at the market. The lumber stall and the
stall which sells iron have both ran dry; Knox hopes that he may find some at
the stall ran by the short man. Surely enough Lumber and iron are just a few
things the short man has to offer. Knox is however only interested in the two
commodities. “Say merchant, what is your claim on the lumber and iron
resources?” Knox asked as he approached the stall. “I have large quantities of
each, but they will not be cheap. 2 gold coins per log and 3 gold coins per
chunk of iron” the small man said. Knox looks around the rest of the stall. The
prices were a bit undesirably high. “I shall tell you what Merchant I shall buy
all of your lumber and iron for 2 coins a piece, and you can walk away today a
rich man” Knox said. “Ahh, buying in bulk; you sir have a deal!” The small man squeaked.
The transaction was made and Knox had the resources loaded upon his carriage and
shipped off to his home.



 



****
I am including an old application to this one. It has been modified and it
contains excess information not provided by the above application.



 

Out-Of-Character
Details



Minecraft Account Name:

 



onyxwaffle

How old are you?:



18

Time-Zone/Country of Residence:



USA,Ohio

Do you have a good grip on English grammar and the
English language?:



I actually plan to minor in English in college ;D

Have you had any previous experience in
roleplaying?:



Yes, I am a moderator on the A’thery’s Ascended
Minecraft server. Role-play is my middle name (not really :P)

Have you read and understood and agree to the
rules?:



I have read and agree to the rules.

How did you hear about the Lord of the
Craft?:



My friend DJ told me about it; He is also applying
for this server.

Link any previous applications you have made to the
Lord of the Craft:



N.A.

Have you posted this application on Minecraft Forum?
If not, post it here: http://www.minecraftforum.net/topic/832121-the-lord-of-the-craft-enter-the-world-of-asulon-o-f-f-i-c-i-a-l-l-y-t-h-e-n-o-1-r-p-s-e-r-v-e-r-100-unique-gameplay/!
:



 

Definitions



In your own words, define what the act of roleplaying
is:

 



When one role-plays, he/she is expected to act in a
manner that is not native to their own. He/she “plays” the “role” of another,
and tries to perform actions similar to the person they are trying to “play”
as.

In your own words, define what the act of
meta-gaming is:



Meta-gaming can simply be defined as, how the
influences of a player’s real life effect the decisions the player makes
in-game. Let’s say Joe blows Bob’s head off with tnt. Bob cannot do anything
about that and he is now (in a role-play sense) dead and cannot come back to
life. Bob could not prevent this from happening

In your own words, define what the act of
power-emoting is:


Power-emoting is when the actions of player cannot be overpowered by another
player; these are sometimes categorized as player commands. Ie.
/spawn,/kick,etc.
 

In-Character Details



Character Name:

 



Rhorik Knox

Character Race:



Human

Character biography - Make this at least 2
paragraphs long, which must explain your character’s history, appearance,
personality, age and any other details you deem necessary:



*I know little of the new world; my backstory will use
references to the old world, as well as the new.



Knox is one of the most well-known Architects and
Engineers of his time. Knox was orphaned at birth whilst at sea; literally
hours after his birth the notorious “Soggy Boot” trade-ship wandered into the
worst recorded storm of its time. All passengers aboard the ship died except
for Knox and the captain’s hound, Scurvy. Scurvy and Knox where found floating
adrift a plank two days after the wreck by a dwarven fishing-ship. Once brought
to the shores of a nearby sea town, Scurvy and Knox were abandoned by the
fishermen at the local monastery.  Knox
was adopted by head monk Roger Knox (Rhorik’s last name was adopted from Roger
Knox), and raised by him and the fellow monks. The monks poured all of their
morals, and goals into young Rhorik, as well as their love of knowledge and
innovation. Knox finally left the monastery on his 17th birthday and
found work at a coal mine a few villages away from the sea town.



Knox found himself working with a dwarven mining
company in the depths of the Kal'Azgoth cave system. Disturbed by how dirty and dangerous
the coal mines where, Knox developed a few enhancements to the tools and
equipment used in the mines to ensure the area was safe enough for workers.
With production booming, Knox’s work had not gone unnoticed; The Head of the
mining operation promoted Knox to a corporate position where he would not have
to work in the mines. Knox spent the next 12 years working with the mining
company, developing and innovating new means of mining coal. Knox had lived
such a prosperous life up to this point that he was ready to retire by the age
of thirty. Knox was off to the city to live amongst some of the greatest people
of his time. Knox bid farewell to his Co-workers and friends and left for the
city overnight.



It took 4 days and 5 nights on horseback to reach
the great city of Alras, but the trip was well worth it. Upon his arrival, Knox
was greeted by an inn-keeper by the name of Eva Welstred. The two would
eventually become friends and lovers. Paralyzed by her beauty and intelligence,
Knox made his move and married Eva one month after they met in the city’s
chapel. Eva and Knox spent the next 15 years in the city running the inn; Knox
puts his passion for innovation to work and at the same time picks up carpentry
and design. Knox expands the inn and turns the shabby shack into a summerhouse
fit for a king. With business going well, Knox and Eva decide to give the Inn
to an Eva’s brother to look after.



They move away from the city and to a lake house
about a day’s trip from Alras. Eva and Knox settle down and have a healthy
young boy. But with god comes bad; Eva passes away during child-birth, and Knox
is left with only this baby boy. He names his son after Eva’s late father,
Tucker. During this time of sorrow, Knox neglects his son and blames him for
the death of his wife. Tucker was not tended to for 3 days, and eventually
starved to death.  Realizing that he had
let his only son die Knox flees the lake house and retreats to the northern
elvish lands to live in solitude in a cabin in the woods. It is here Knox
spends the next 30 years rethinking his life and remembering all of the morals
the monks taught him. He spends this time designing and redesigning tools for
humanity to use to better its future. He spends countless years reading and
learning the art of proper Architecture and the use of arcane power as an
energy source. He studies plant life and the many races of the world. He
explores the science of aviation and how magical properties can be infused with
technology to create renewable energy sources and  theengines in which the energy will flow
within. Knox has developed a large bulky shape to his body and his hair has
gone white. Knox is now 75, well educated, and financially prepared to share
his plans for humanity with the rest of the world.



What are your characters
ambitions?:



Knox wishes to develop new technologies that surpass
that of common knowledge and stives to make a completely self-sufficient
mechanical town.

Please provide an in-game screenshot of your skin
here:



http://imgur.com/a/tQ7Zq

Is there anything else you would like to say about
your character:


No thank you, I’ve got to rest my fingers :P
 

Open-Response-Questions



Each question here must be answered with
a minimum of one full paragraph, and detail the scene you are given in the way
it would happen in roleplay. These questions should be answered in first
person. Be detailed, not short.





Upon entering the Mighty Human City of Arethor,
you come across a shop-keeper calling out to sell his wares to passers-by. The
shopkeeper is not a Human, he is a poor dwarf looking to make a living in a new
city. What is your response?

 



“Eh, excuse me… Eh, sir if I could borr-… Could I
just have a moment of your ti-… Oh dear, how will I make a living like this?”
the dwarf whispered. I watched the dwarf from a bench in the town square
struggle to make an honest day’s wages. His Clothes were torn and he was very
thin, balding, with bags bellow his eyes, His beard hadn’t been tended to and
his overcoat was a ragged torn human-sized over shirt. The soles of his worn
leather boots were nonexistent. I got up and walked over to the dwarf’s shanty.
“May I see your wares, Dwarf?” I asked. “Oh yes sir, I have uhm… this stone
sword, eh, some seeds… I have some flint and tinder.” He said. I could sense
the lack of hope in his voice, and I pitied him. “Does any of that spark an
interest?” he said looking up at me. “Could I see that bag of seeds?” I said.
He handed me the bag, I took it and sifted through them, they were all dead, or
stale. I handed the bag back to him. “Perhaps I could trade you this Iron sword
and 200 coins for those seeds?” I asked. The dwarf looked at me with wet eyes.
“Really?... Eh I mean, yes I think we could work something out.” He said with a
weak voice. I set down the iron sword and a bag of coins on the counter. I
looked around and yelled behind me ‘On my way!’ I ran from the stall
purposefully leaving the coins, sword, and seeds for the dwarf.



You’re wandering the Oren Road late at night,
when a large Orc begins to threaten a nearby dwarf. There is no help nearby,
and the situation looks like it will escalate into violence soon, what does
your character do?



“Hail orc, What seems to be the problem?” I asked.
“You have no business here human, be gone 
at once.” Said the orc. “I am just curious, orc, what is it you desire from
this little dwarf, perhaps, we could work something out.” The orc looked at me
and smiled. “Very well , old man, but I have one question, why would you risk
your life for a complete stranger?” he asked. “I think you have me mistaken, orc,
I remain neutral in this situation. I seek a solution that will benefit all of
us.” I said. The orc looked at me with a slight grin and a gleam in his eyes.
“What do you have in mind, old man? I don’t suppose you will buy this man’s
life from me will you? That would benefit me and the dwarf, but not you.” He
said proudly. “That is where you are wrong, orc, I intend on buying this man’s
life, so you both are content; thus in turn, I am happy because nobody is
harmed, and we can all move on with our lives.” I said. “You are a strange
human, but I see no reason why not.” He looked to the dwarf, “Run along now
dwarf, and don’t let me catch you out here again; next time there may not be a
foolish human here to save your hide.” I gave the orc 50 coins and we all went
on our way.



Whilst walking down the road to Malinor, you
stumble upon an old man. His walking stick looks weak and frail, and just as
you are about to ask something, the stick breaks, and the man falls to the
ground. As he falls down, a bag of Minas falls to the ground, and splits open.
As you watch the multiple coins spill out, you peer down at the defenseless
man. What does your character do?:



“Are you alright sir?!” I exclaimed. “You took
quite the spill, is anything broken?” “No” the old man said softly to me; he
lay there still on the ground looking at me, then at his Coins skewed across
the ground. “Well go on already, take advantage of an old broken man, you and I
both know you will, but please just leave me enough for me to buy some bread
later.” He said. I could hear the weakness in his voice, as if he were going to
cry. “Wait here.” I said; and with that I went over to a tree and snapped a
limb off. “Take this,” I handed him the branch and helped him onto his feet. “I
know that I will soon be in your condition, I am older than I look, and when
that day comes, I can only hope that somebody would do the same for me as I did
for you.” I said. I went over to the coins and started picking them up and
putting them in a small leather pouch. I then preceded to hand the man the
leather pouch. “There you are sir; I threw a few extra coins in there so that
you could buy a proper walking stick.” I said. “Farewell kind soul!” the man
said with glazed eyes, “I will never forget this.” “Good day sir, and keep an
eye on where you’re walking.” I said with a smile as I walked away.



 


 
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You may reapply in 24 hours time. If you apply before this time you will be denied instantly.

 

Reasons for Denial;

You must use the full and correct application format; available HERE. Make sure you pick the application under the race you are applying for!

 

If you have any further questions do not hesitate in sending me a message on the forums!

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