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[Denied][Dwarf] Aussiedog2012

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Out-Of-Character Information



Please fill out the
following questions as accurately as possible, and ensure the essential details
are accurate.



 



Minecraft Account
Name: AussieDog2012



How old are you?: 14



Time-Zone: GMT -6 



Have you read, understood
and agreed to the rules?:I have read them, I understand them, and I agree to
them



What previous
experience have you had in role-playing?: I have role-played on minecraft
servers such as Massivecraft. I have also played RPG games such as Skyrim and
Guild Wars.I still have much to learn though.



How did you hear about
the Lord of the Craft?:Searching for strict rp servers on the internet



Link any applications
that you have previously made for the server: N/A



Have you posted this
application on the Minecraft Forum? If not, then please do so (link above): Yes
I have.



Have you read the
Dwarven lore, and shall you ensure you make use of it and follow it in your
biography?: Yes and I shall make use of it.



 



Definitions



In your own words
define the following terms. Do not take any definitions from elsewhere!:



 



Role-playing:
Role-playing is taking on the role of someone different or similar to yourself.
Role-play usually Role-playing or rp is different from rpg’s in the sense that
in while playing an rpg, you are the main character or the “hero” while in rp
no one is the main character and everyone plays an equally important role.



Meta-gaming:
Meta-gaming is essentially taking information that you or someone else learned
ooc or “out of character” and using it to give your character an advantage ic
or “in character”. This information is often used to give your character an ic
advantage over someone else’s character.



EX:



Tom see’s that his
Arch Nemesis, Marty, has an accepted VA and is trying to join a thieves guild.



Tom immediately goes
in-game and accuses Marty, in-character, to be a thief and villain, thus
getting Marty thrown into jail.



Power-emoting: Power
emoting is basically forming an action in character that does not allow
another’s character to respond adequately. Power-Emoting is often used in rp
combat scenarios.



EX:



*Marty is really,
really angry at his Arch Nemesis Tom for calling him a thief*



*Marty grabs a nearby
shovel and bashes Tom’s repeatedly, killing him in the process*



 



 



In-Character
Information:



Complete the
following biography on your character:



 



Full Name: Wyrund
Faldrum Elm-Heart



Current Age: 3 and a
seventh seasons (22 years old)



Sub-race (if any):
Forest Dwarf.



Clan (if any): Not any
at the moment but I was hoping to join one as soon as possible. If I get
accepted of course.



Past / History (include childhood, major-events, etc. 2+ paragraphs long):



Born on a warm sunny
evening just outside the Osage forest, inside a tiny little hut, in a squat
village close to The Anthos Highway. Wyrund Elm-Heart was the son of two Forest
Dwarfs. His Father, a fisherman and part time bard, and his mother, a Druid who
had journeyed back to The Kingdom of Urguan to see her family and spread
druidic teachings. Wyrund’s childhood was simple and relaxed. Being a tiny
little forest dwarf, Wyrund would often go out with his father to a nearby
river or lake, where he learned how to fish, swim, and occasionally hunt.
Wyrund loved anything to do with the outdoors and nature, and would often hike
and climb trees for many hours. This is something his mother and father
encouraged, as they loved nature themselves and hoped that someday, little Wyrund
would become a great and powerful druid. Hoping to gain the approval of his
parents, Wyrund tried learn more about nature at every turn. Whether that meant
reading old books and ancient tomes in his hut rather than play hide and seek
with other children in his village, or taking long trips into the forest to
understand nature. Despite this discipline Wyrund was still a happy soul, but
now he was humble and polite unlike most his age. Similar to his age though,
Wyrund always sought approval from his parents and elders, this changed
however, when the Dwarven Legion came marching.



It was a 2 years after
his second season, When the Legion came down the Anthos Highway. Wyrund doesn’t
remember why they were marching, or where they were going, all he remembered
was them themselves, battleaxes sheathed, banners high, and armor shining, they
marched. He had been out studying the roots of a small herb, trying to
understand it’s growing process and hopefully learn why it grew like it did. As
he did this Wyrund started to hear a Deep sound coming from the Highway. It
started to get louder and deeper. Wyrund thought he heard deep voices shouting
as well. Annoyed at losing his train of thought, Wyrund began to walk toward
the big noises, He was cautious at first, but when he saw the Grandaxe symbol
on an banner in between the trees, he relaxed. Every dwarf new of the
Grandaxes. Brave, Pure Blooded Mountain dwarfs, most of which were important
officials in Kal’Azgoth or Proud soldiers of the Dwarven Legion. Wyrund new
about the legion but like most in his village, didn’t really care for Dwarven
warfare or politics, He was about to turn back and return to his study when he
saw them. The legionnaires were clothed in black iron armor, the likes of which
Wyrund had never seen. At their sides were big battleaxes made of the same
iron. They marched to the sound of the drum, moving together, like a giant
organism. Wyrund was in awe. He couldn’t believe his eyes; these men were
braver and tougher than any he had ever seen. They risked their lives every day
for the good of the kingdom and as he watched them pass Wyrund questioned
himself.



What did he stand for?



Why was he studying the trees when they were out doing brave and
valiant things?



Could he join them?



As this went on
Wyrund’s questions got harder.



Why would they accept a no-body like himself?



A nature-loving forest dwarf, who hadn’t had a day’s worth of
proper combat training?



Why would he want to give up this peaceful and good life for one
of hardship and duty?



Despite all of these
questions, as Wyrund watched them march down the highway to new foreign lands,
He knew his purpose in life.



Over the next few
years, Wyrund found himself growing away from nature. As he learned more about
warfare and the Kingdom of Urguan the more in-grossed he became, Now he would
spend hours reading books on tactics or great generals, or work on his hunting
prowess and marksmanship. As this change happened Wyrund became a bit more
rebellious and open-minded. He found that he didn’t need the approval of his
parents or elders anymore, but that he needed the approval of that of the
legion and Dwarves of Urguan. This worried his parents, who still wanted Wyrund
to become a great, nature-loving druid. This worry grew to the point where one
night, Wyrund’s parents confronted him, they gave him a choice. He was to stay
in his village until he was ready to become a druid, or he was to leave, that
night, and never come back. His parents had been expecting him to finally give
into their pleas. As they thought that Wyrund was a smart boy who was just
going through a rough state, and would surely come to his senses. Instead,
Wyrund shook his father’s hand, and held his mother in his arms. He smiled,
tears rolling down his face. He grabbed his hunting bag, and began stocking it
with supplies. He then strung his bow over his shoulder, and began to walk out
the door, into the warm, summer evening.



Ambitions for the Future: Wyrund wants to join the Dwarven legion and hopes to prove
himself a strong warrior and Brave defender of the people of the Kingdom of
Urguan. Wyrund also hopes to prove that forest dwarves can also be considered
more than tree-loving druids.



Personality: Wyrund is generally rather open-minded and rebellious. This
does not make him stupid though; he usually contains his feelings for people,
and only lets them out once he thinks it is the best time. He hates being
considered a “No beard” or “Tree hugger” even if he still has a strong tie to
nature.  While he generally tries to
avoid the dwarves that make fun of him for being a forest dwarf, He is very
loyal to those who are kind or treat him fairly.



Skills: Wyrund still
contains most of his knowledge about nature and the forest, making him a
proficient fisherman, woodcarver, gardener, and hunter.



Like most forest
dwarves Wyrund shows more skill with a bow than an axe. He still has very much
to learn about archery of course as he has only started taking it seriously in
his more recent years of life.



Appearance (this must include an in-game screenshot of your skin):
uYOPs79.png



Any other details you wish to share about your character: Wyrund is a funny drunk and generally dislikes any beards on
dwarf women. He also likes the outdoors just as much but doesn’t study like he
used to, instead he will use this knowledge to his advantage, often teaching
other dwarves things they didn’t know about above-ground.



 



Open-Response-Questions



Each question in this section must be
answered with a minimum of one paragraph which must describe the event in full. Please be as descriptive as possible and do not break character or lore at any point.



____



 



1. Whilst mining deep in the undergrounds of Kalos you see a large deposit
of diamond ore at the other side of the ravine you are on. There is a very thin rock bridge
that looks precariously unstable, but it is the only way to access the deposit. What do you do?



Answer: -sighs- “Why am I even down here anyways? I know that mining
is supposed to be a big thing with my kin but damn is it cramped.” –sees the
diamonds on the other side of the ravine. “Well about time I got a break”. -Quickly
writes down the location of the diamonds and goes to tell another miner-.
–thinks- If I don’t want to mine these
ores then maybe I can at least g
et a good reputation for telling a dwarf
who can, and maybe even get a few minas.



 



 



2. You are sitting in the local tavern with a large pint of ale in your hand - sitting nearby you is a rather young dwarf
whom is
clearly going through a bad time. He is crying to himself, and clutching a small wooden hammer toy. In the other corner of the
room two shady dwarves are sitting whispering to each other and pointing occasionally
at the dwarf. They stand up, one with a small dagger in his hand and begin to approach the young dwarf. What do you do?



 



 


 


 



Answer: -nonchalantly begins to walk over the to the young crying
dwarf- -sits down and puts his hand on the dwarfs shoulder and yells for two
strong drinks- “Aye! One fer me’an da lad over here! He clearly got laid off
fro, the toy factory today!” –laughs and points to the little hammer toy-
-looks over shoulder for the men and sees they are gone- -sighs with relief and
grabs his drink thirstily while dropping some minas on the counter- “So boy
what be wrong wit ye’?”



 



3. Whilst wandering through the Dwarven Caverns you hear a voice call out to you; “Oi, ye’! C’mere n’ get ye’rself an ale!”. You spin on your heel and see a heavily bearded
bar-owner
looking at you - a huge grin on his face, and a mug of ale in his hand. How do you react?



 



Answer: -surprised that the bar-owner is out here in the caverns and
is even talking to a forest dwarf, starts to back away.- “I er’ respect the
offer sir.” –Looks around to see if anyone else is around.- “But eh’ why don’t
ye be off now.” –Thinks- I don’t need to
be the victim of another prank by my kin, I’ve already showed them my low alcohol
tolerance, no need to prove them right again.
–Nods slowly to the  heavily bearded bar-owner and begins to back
away and exit the caverns, trying to act likes it’s not rude.-


 
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Now, before I give you reasoning for my denial, I will say I do like this character quite a bit, and see a really great idea here. However, there are some things that don't quite work.

 

My biggest issue is your biography, for which I notice a few issues. For one, you invented a town which otherwise does not exist for your application. In general, we like to discourage this, as it detracts from the use of server lore (which was not at all an issue here), and as such, I would like to see that changed somewhat. Perhaps have your character live in Malinor? This ties into my next point, which is that having a Druid live outside of the Druid Grove in Malinor... well, it wouldn't make a lot of sense. Having one frequent Urguan to spread Druidism would not either, as I believe they have many periods where they stop accepting new members. Lastly, forest dwarves should have a certain level of innate love for nature, so, in my mind, your character's desire to serve as a soldier should be conflicting with his own feelings just as much as his parents'. Other than that, I like your bio, and the character you are trying to create.

 

Your ORQ's could use a bit on an extension, as they are each relatively short.

 

If you have any questions, feel free to PM me. You may reapply 24 hours after the time on the post below this one.

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