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_RoyalCrafter_

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  1. DO NOT MAKE THE BRATHMORDAKIN INTO SPIRITS NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO CALLING ALL DWARVES KILL THIS MAN https://tenor.com/baI6z.gif
  2. GET THIS PURPLE TAG OFF OF MEEEEEEE

    1. Badgermordakin
    2. _RoyalCrafter_

      _RoyalCrafter_

      forever king, garedyn the immortal. not because he wants to be king, people dont let him retire @BuffBadger

       

       

  3. Gonna go over a couple of my thoughts here. I do not know if they are particulalry peritinant as i read the initial post 4 hours ago. VASSALS People need to be more willing to give their vassals respect. In the time i've been part of Urguani leadership, our vassals were pretty much given full autonomy. We did not interact with them much (due to dwarven culture) so we basically gave away land to people who were willing to pay, arguably better than having your own realm because you become protected by the Urguani army AND have autonomy. This is how Urguan has done things. In other realms, mainly in human realms, getting a keep or settlement is basically just a reward for being active. I would not call them "vassals" in the IRL sense of the word. Those builds are just there for their families to occassionaly RP in, while all the activity takes place in the capital. In general, there is a big fear with NLs that any hub around their capital that becomes active or popular will sap RP away from the capital. If they become too big, may lead to revolt or conflict with the main city. (whether fears are justified or not doesn't matter.) In Urguan this was rarely an Issue, since human or elven vassals did not pull dwarves away from the capital. However, if you are a human vassal that is part of a non-human kingdom, your community is not as respected or sometimes looked down upon by the other communities. I feel this is how some of our Urguani vassals felt, which caused them to leave in the transition from Almaris to Aevos. So to give a short conclusion here: Being a vassal needs to be a more respected, important position. Either player mindset shift, or mechanics for better vassalage. (Lot's undelivered promises like carts, vassal treasuries, etcs are undelivered.) ACTIVITY Seeing a lot of people here asking for activity checks, brings sadness to my heart. Everyone invovled in leadership back in Urguan was sweating over weekly activity checks, fighting for our lives for events to go from 2.5 to 3.5%. If you look at the recent player whitelist report by CT, you see how easy it is for human realms to maintain activity just by the sheer influx of people making humans. while less popular subraces like orcs and dwarves struggle. Granted, I will concede 1% is a reasonable goal that any nation should be bale to achieve. But let's not forget what happened to the Halflings last map. A racial hub that was threathened by evictions last map over failure to meet activity goals. I don't mean to use the slippery slope falacy here, but people can judge on their own the rulemaking and competence of staff to not suddenly change policies. SOLUTIONS While I cannot say if its a player issue, staff issue or so on as such I cannot say much. There are MOST CERTAINLY things staff can do better from the get-go. I find it rediculous that staff only check the amount of signatures and money amount. Many of these new realms dont even have all the people who signed actually be part of the realm. Admitedly however, a difficult issue new realms face is buildings. These new realms are spending months without their builds because of the changes to pasting. So how can you judge them for being inactive? If they had a full city, and they were inactive, the case would be much more clear cut. I think staff needs to revisit their process for realm acceptance, and the rules / mechanics for realms and vassals. - P.S Big props to @Javert
  4. Garedyn's body laid cold and motionless in a pool of blood at the bottom of a cavern. The Knot of the Emberwald glowed perpetually around his neck.
  5. easy come easy go
    gg

  6. Ser Sterling Whitewood loved his wife very much!
  7. [!] The empowered eyes of the Grand King. The Emerald King saw that the monstrous smith could not be stopped despite the constant onslaught of his fellow fighters. His eyes and heart burned as he did what he had to without hesitation. He connected the very deepest parts of his soul to channel mana and courage, flooding the caverns with his potent dwedohim, pushing everyone away to safety, and leaving himself behind. The colossus of magma and metal lifted him up and sadistically began to crush him in its iron grip. The Grand King, would not be broken so easily by the wicked machine and deepened his connection to Dungrimm summoning his Holy Axe of Runes from the burning core of the titan. Garedyn, The Mossy, The Green, The Emerald, looked upon the corrupt machine with disgust, a pretender to the arts of creation. With fleeting strength, but endless bravery he lept at it, with his Holy Axe. The attacks of his allies had weakened it, and he brought it down into the abyss. As he fell, he thought of everything he had done. As King, as High Chief, as the Prophet, as the Chief, as a father and as a dwarf. He smiled with bloody tears, viscera leaking from his armour. He closed his eyes, and saw what he always knew would come. His last words: “EMERALD NEVER BREAKS”
  8. we did it reddit

  9. UNBAN HEARTH NOW

  10. staff fucked up badly. they lost a REAL ONE today.
     

    Free Hearth

  11. Sonia Shadowstone read the missive. "Oi'm gonna drop a drop ah rock on their skull" The dwedlon commented as she searched for the perfect skull-crushing rock in her collection of stones. The Grand King, still in recovery, read the missive. "Shrimpleh factual infermashen" He dragged himself to the forge and sat down, begging to cast his magics to bring the forge to life to craft weapons for the Legion.
  12. Horses are now available for sale at Charles 4 at whitespire

  13. The Grand King snuggled up against his emotional support Mosshide.
  14. elves are not people so they do not count. they have souls lesser than kha
  15. WE'VE BEEN GENTRIFIED BY THE ST. MY LEGS ARE GROWING LONGER OH GOD WHY ARE MY EARS POINTY
  16. "RUUUUUUUUUUUUUUUUUUUNEEEEEEEEEEEEEEESSSSSSSSS" The Grand King had a fever induced manic episode as he thought about runes. His sickness yet to fade away, but it made way for fervour. EPIC MAGIC +1 WE EVEN PLAYTESTED THIS SHIT FR FR
  17. Horse Stall in Numendil has been refilled. 🐎

    Now with special wartime offers

    1. Turbo_Dog

      Turbo_Dog

      We making it out of the field battle with this one!!!! 🚨

  18. ISSUED BY: THE FAIR CABINET ON: 10th of Harren’s Folly, 1955 I.T 10th Msitza ag Dargund, 508 E.S Law is the fundamental tool by which greater society and civilisation are built by. Thus, by the Order of the Marquis of Lotusgrad, a Scroll of Law shall be created to built a fair and just society. This Scroll shall reflect the values of the Marchdom of Lotusgrad and shall serve as a tool to uphold the integrity and strength of the March. It shall also define the government that shall govern the state and assist its Head of State, the Marquis of the Marchdom of Lotusgrad. The Scroll of Law 508 E.S | 1955 I.T, by Stefan Starling and The Most Honourable, Ser Sterling Whitewood, Marquis of Lotusgrad. Section 1: Government and State Article 1: The word of the Marquis is Law and the Marquis is the head of state and government in the Marchdom of Lotusgrad. Article 2: Since his word is law, the Marquis is the ultimate judge of the law. Article 3: The Marquis shall allow themselves to appoint and dismiss any series of advisors to attend to the needs of the government and its people and to assist the Marquis in decision-making. Article 4: These advisors shall be allowed to appoint their own retinue to better aid in their ability to administer to the needs of the government and state. Article 5: By authority and command of the Marquis, the local garrison is allowed to do what is necessary and proper to maintain order and enforce the law of the Marquis. Chapter 1: When a crime has taken place, it shall be the duty of the guard to hold the accused, until the accused has been given an arraignment. Chapter 2: If the accused is guilty beyond any reasonable doubt, the guard may be allowed to hold the accused until a judiciary can come and assign the necessary punishment. Chapter 3: All members of the garrison and knighthood are still citizens of the land, but will be held to a higher standard. They are subject to the law as any other citizen. Section 2: Crime, Punishment, Court Subsection 1: Laws of Crime Article 1: Any person below the age of eighteen will be judged and punished proportionally to his age. Article 2: Any person with an unsound or simple mind at the time of a crime will be judged and punished proportionally to his capability. Article 3: One is guilty of the crime of Negligence if they commit a crime by acting recklessly and without reasonable caution. Article 4: One is guilty of the crime of Attempt if they conspire or attempt to commit a crime will be guilty of the crime of Attempt. Article 5: One is guilty of the crime they help or conspire with another to commit said crime. Article 6: One is guilty of the crime of Murder if they slay another outside of battle or not in self-defence. Chapter 1: Refer to Section 4, Subsection 3, Subdivision 1 for the definition of self-defense. Article 7: One is guilty of the crime of Assault if they harm another outside of battle or not in self-defence. Chapter 1: Refer to Section 4, Subsection 3, Subdivision 1 for the definition of self-defense. Article 8: One is guilty of the crime of Theft if they steal the property of another. Article 9: One is guilty of the crime of Banditry if they extort another under the threat of arms. Article 10: One is guilty of the crime of Forgery if one fabricates currency without the authority of the Marquis, or falsifies the weights and purities of precious minerals and metals. Article 11: One is guilty of the crime of Impersonation if they present themselves presents themselves with the identity of another. Article 12: One is guilty of the crime of Defamation if they wrongly and untruthfully slander the name and honour of another. Article 13: One is guilty of the crime of Trespass if they intrude on the land of another. Article 14: One is guilty of the crime of Vandalism if they deface the property of another. Article 15: One is guilty of the crime of Treason if they conspire to bring harm against the Marquis, House of Whitewood, or the Marchdom. Article 16: One is guilty of the crime of Fraud if they trade in stolen or defective goods. Article 17: One is guilty of the crime of Obstruction if they impede the judicial processes. Article 18: One is guilty of the crime of Desertion if one abandons their duties as a soldier. Article 19: One is guilty of the crime of Harassment if they persist as a nuisance to others. Article 20: One is guilty of the crime of Corruption if they abuse their station for improper gain. Article 21: One is guilty of the crime of Adultery if they lie with another outside of matrimony while in matrimony. Article 22: One is guilty of the crime of Miscegenation if they lie with a Descendant of another race. Article 23: One is guilty of the crime of Invasion if they belong to a foreign military or organization enacting law or will in the Marchdom. Article 24: One is guilty of the crime of Kidnapping if they abduct another against their will. Article 25: One is guilty of the crime of Heresy should they commit a crime against the Chruch, use dark magic, or are of unholy origin Article 26: One is guilty of the crime of Malpractice if they, as a medical professional, neglect their duties or give substandard treatment that causes harm, injury, or death to a patient. Article 27: One is guilty of the crime of Deforestation if they cut the trees of the Aetherwood forest without the Marquis’ authority. Article 28: One is guilty of the crime of Poaching if they hunt within the Aetherwood forest without the Marquis’ authority. Article 29: One is guilty of the crime of Animal Cruelty if they torture an animal and or deprive one of necessary sustenance Subsection 2: Laws of Punishment Article 1: Let any person who attempts, conspires or commits “high crimes” such as: treason, murder, poaching, heresy, etc. be subject to immediate prosecution. Article 2: Let any person who commits assault, theft, harassment, or vandalism only be charged if the victim of said crime or the one who accuses such an individual seeks to file charges against the accused. Chapter 1: A charge can be brought to court or to a member of law enforcement where then it shall be up to the discretion of the law enforcement and the accusing party to decide the process of moving forward. Article 3: The administration of the head lawmen and/or the Marquis shall decide upon the necessary and proper punishment. Article 4: No citizen who has been accused or deemed guilty may be allowed to escape punishment, and any attempt to escape punishment will lead to an increased charge upon which the person has been returned to the state. Article 5: Darkspawn who seek to be turned or healed and wherein that ability of such can exist, will not be subject to immediate prosecution. Chapter 1: Immediate prosecution for such kinds of Darkspawn shall only occur if such Darkspawn reneges on their promise or refuse to be healed. Subsection 3: Laws of Criminal Courts Article 1: All citizens accused of any crime are to be deemed innocent until proven guilty. Article 2: Any instance of murder and treason in the Marchdom is immediately under the prosecution of the state. Article 3: The call for a criminal trial for an accused shall be left under the purview and discretion of the administration of the head lawmen who shall decide a trial when it is necessary for one to occur. Article 4: Trials can be done again if new evidence has come to light or if there was deemed a mistrial. Chapter 1: It shall be the discretion of the judiciary to determine if a mistrial will result in the accused being innocent or lead to another trial. Chapter 2: Refer to Section 4, Subsection 2, Subdivision 3 for mistrial due to poor legal defense. Section 3: Nobility Article 1: Houses who have shown great promise, service, and loyalty to the Marquis and the Marchdom may be granted a title and land of nobility. Article 2: The head of the noble house shall have the title of nobility and shall be allowed to follow the March’s or their own rulings on how the heirs to such titles may come to pass. Article 3: Titles granted by the Marchdom cannot be retained in or transferred to other realms. Article 4: The titles of nobility are as follows: 1. Barons / Reeves, the first order of nobility, a noble will receive. 2. Viscount, the second order of nobility a noble family can receive. Article 5: Upon reaching such a title, nobles shall enter a feudal contract with the Marquis. Article 6: The Marquis shall be able to call upon their nobility to summon a levy and may call upon their nobility for material contributions to the Marchdom. Article 7: It shall be the discretion of the Marquis to decide nobility, promotions of nobility and title, and also demotions of nobility and stripping of rank. Section 3: Citizens, Civility, Civil Courts Subsection 1: Citizens Article 1: All people in Lotusgrad shall be deemed to be free of any system of thralldom and shall be of their own selves, and act of their accord and thus be granted the rights of men free of thralldom. Chapter 1: They shall also then be judged as free persons of such law and be judged accordingly. Article 2: All citizens who live in taxed property must pay taxes to the state. Article 3: For any citizen, The recognition of self-autonomy and self-action is to be recognized at the age of 18 and so will be judged accordingly and treated the same as any adult citizen of the land from henceforth. Chapter 1: In doing so, the age of adulthood at which the age this government recognizes will be held at the age of 18. Article 4: The right to marriage shall be recognized in this state. Article 5: Should a spouse go missing for five years or feign their own death, then their spouse shall be free to marry anew. Subsection 2: Children and Inheritance Article 1: Those born of a lawful marriage shall be lawful children and inheritors of their family name and holdings. Article 2: Those born outside of lawful marriage shall be bastards, incapable of inheriting their family name and holdings. Article 3: The Marchdom may legitimize a bastard, bestowing unto them the name, rights, and honours had they been born lawfully. Article 4: Children born lawfully but whose parents are dead or missing can be adopted and raised in a family and assume all names as if born to that family. Article 5: Children born lawfully but whose parents are dead or missing can be taken and cared for by a different family. Subsection 3: Civility Subdivision 1: Self-defense Article 1: All citizens will have the legal right to self-defence and may engage in the necessary and proper actions necessary for that. Chapter 1: Self-defense is any action in which one seeks to avoid harm to oneself or others that the person believes to be defending. Chapter 2: But any action that may be deemed not necessary or outside the means of self-defence can be taken criminally if it fits the necessary criteria for that crime. Subdivision 2: Laws Regarding Contracts Article 1: All those above the age of eighteen may sign a contract, which must be either verbal or written and must be upheld by the agreeing parties. Article 2: Those between the ages of eighteen and sixteen may sign a contract with the consent of their legal guardian. Article 3: A contractual agreement may be terminated by the state, should they see suitable grounds to do so. Article 4: All written contracts must be signed in the presence of a qualified lawman of the state who shall then sign off on the contract as the mediator and as a contractual witness for a written contract to be considered valid. Subdivision 3: Laws Regarding Legal Defense Article 1: The Law will recognize a party's right to legal defence or the right to defend himself in a courtroom. Article 2: If there is evidence that the legal defence was not adequate or grossly not defending his client in a manner deemed necessary and proper, this can lead to a hearing for a mistrial. Article 3: If someone enforces the right to defend himself and it has been determined that he is of sound mind to do so, any liability involved necessary for a mistrial shall be waived. Subdivision 4: Handling of Disputes Article 1: There are three types of Trial in which a civil dispute may be resolved: Chapter 1: Trial by Combat - A trial wherein the parties shall duel to first yield to determine the wrongdoer. Chapter 2: Trial of Wit - A trial wherein the parties shall play a game of chance or wit in which Godan will favour the righteous. Chapter 3: Trial of Civil Court - A trial wherein all parties shall present their case to the court by word of mouth and evidence. This shall be the default when the parties cannot agree to undertake the other aforementioned trials. Article 2: A member of the judiciary is charged with being the arbiter of trials of each of these types. In the case of a Trial by Combat, they will serve as referee to the fight. And in the case of a Trial by Wit, they shall determine the rules of the game that is played. Sub-Subdivision I: Trial By Combat Article 3: Dueling is a legal method in which conflict can be resolved without the use of courts to settle disputes. Chapter 1: Any party may wish to call another party to a duel; however, both parties must consent to it and go through the full process of that duel to be seen as a legitimate process. Chapter 2: The rules and the process of the duel shall be decided by the members but the Marquis may be allowed his say and his say shall be followed in such matters. Chapter 3: Once the duel has been completed, the losing party will accept the terms agreed upon. Article 4: The judiciary is allowed to deem a duel to the last man breathing illegal if the circumstances necessitate it and one party doesn’t wish to die. Subsection 4: Civil Courts Article 1: A Civil Court shall proceed if two parties find themselves unable to come to resolve a dispute, would like a legal judiciary to handle such dispute, or if the judiciary deems such a dispute worthy of being sent to the Civil Court. Article 2: The liability or guilt of the defendant must only be proven by a preponderance of evidence, unlike criminal courts which must be guilt beyond reasonable doubt. Article 3: Refer to Section 4, Subsection 2, Subdivision 3 for the rules regarding legal defense.
  19. 5 eron Arkon'Geron, 159 S.A 18/12/2023 ISSUED BY: THE GRAND KING ᚷᚱᚨᚾᛞ ᛖᛞᛁᚲᛏ ᚢ ᚷᚱᚨᚾᛞ ᛖᚲᛁᚲᛏ ᚢᛁ YOTH BRATHMORDAKIN NA YOTH URGUAN ᛁᛟᚦ ᛒᚱᚨᚦᛗᛟᚱᛞᚨᚲᛁᚾ ᚾᚨ ᛁᛟᚦ ᚢᚱᚷᚢᚨᚾ DEMOTIONS ᛞᛖᛗᛟᛏᛁᛟᚾᛊ The following clans are hereby removed from their Greater status, by virtue of lack of presence within The Grand Kingdom: Goldhand Grandaxe Frostbeard Let it be known that these clans maintain their irrevocable elder status, and remain entitled to their Clanhalls. However due to the lack of dwarves within these clans, they will no longer be able to sit at the High Moot. ANBELLA’S HAND ᚨᚾᛒᛖᛚᛚᚨ×ᛊ ᚺᚨᚾᛞ With the Clinic in a totally unfit condition to support the current war effort, Amber Mossborn is hereby appointed as Anbella’s Hand and tasked with the administration of Urguan’s medical resources. REGENCY ᚱᛖᚷᛖᚾᚲᛁ Due to the severe injuries of the Grand King, His Grandness Garedyn The Emerald hereby appoints the Grand Marshall, Sigrun Stonehammer to act as the Grand Regent, assuming all powers of the Grand King. Sigrun Stonehammer is without a doubt in any dwarf’s mind a most excellent and virtuous dwarf who has served the Grand Kingdom dutifully without falter. The Grand King fully entrusts his duties to him, while he recovers from battle. The Grand King shall reassume governance once fully recovered, estimated by the Anbella’s Hand in two stone months. STATEMENT FROM THE GRAND KING ᛊᛏᚨᛏᛖᛗᛖᚾᛏ ᚠᚱᛟᛗ ᛏᚺᛖ ᚷᚱᚨᚾᛞ ᚲᛁᚾᚷ “My fellow kin, it is a sad event that I must declare this regency, as best as I have tried restoring myself I am too injured to rule at this current time. It is my duty as ruler and servant of Yemekar to act in a way that’s best for the Grand Kingdom, even if it's against my personal desires. I will be around to advise the Grand Regent. However, let it be known that this event is not even a blow or setback to Urguan, but a mere cornerstone of our prosperous history. Let not the battle discourage us, for there will be redemption in the eyes of Dungrimm in the future for us. Let us not forsake our sworn oaths, and instead honour the Brathmordakin through pick, axe and anvil. I, not just as the Grand King, shall rise soon and continue to fight with you for our goals are greater and nobler than of our adversaries. Never forget our divine duty to maintain the Balance of Yemekar.” Signed, Garedyn The Emerald Grand King of Urugan, Chief of the Mossborn, Seer of Hefrumm, Zealot of the Triad
  20. [!] Belka watching from above. [!] The following is personal character information, that would not be known to anyone. Do not metagame The night before the planned battle of Westmark, the Grand King was sat alone in this royal tent of hide. As he had done before, he was surrounded by his most competent officers, who discussed the battle plan intently. Everything seemed alright on paper, but a wave of dread crawled up the Grand King’s spine, he dismissed everyone from his tent and searched for the strongest rum he brought with him. He looked to the crate with unease, unsure why he had such an impulse to drink, or if it was wise to do so before battle. A decorative armour stand crashed behind him, blown down by the wind or a careless soldier who bumped into his tent. The crash caused him to jump as if he had heard thunder. After calming down he decided to imbibe in the drunk, it was not good to be so jumpy in battle anyway. A sip to calm his nerves would go a long way. And another sip even further, further still, further, a bit more, one more, the last one, further… and everything went black. The Emerald King woke up days later, bloody. covered in gashes and wounds, yet alive. He couldn’t recall anything that happened. He swiftly treated his wounds and returned back to the kingdom, but his injuries coupled with the illness from the Brascan siege had taken a great toll on him. Once he had heard of the Coalition’s defeat, realisation dawned upon him. “She knew… She guided me.” Barely able to walk or breathe he resigned himself to his chamber, issuing a few final commands before resting. “I will return and honour this second chance she gave me. It is not my time now.”
  21. Ser Sterling put on his winter cloak and rode to valdev on his fastest horses, the bitter cold made it hard for tears to form but irregardless they were there in his heart and mind. A flurry of regrets and good memories rushed to his mind, making him unknowingly verbalise the following as he rode: "There is no mother greater, for all that was done and said, I wish I was by your bed, See you leave for the Creator."
  22. The Grand King reminisces of simpler times in Vistulia.
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