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hunter55444

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    Max Wicker

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    Max Wicker

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  1. As a fletcher will be nice to see a increase in sales.
  2. There are many different areas that we could build are new home on the new map. Each one has there own advantages and disadvantages. Mountain They have deep minerals, and room to expand into the depths of the earth. Then there is also the defensive advantage that can come from this terrain. The amount of materials would be good to build a strong area against the undead. The build would be mostly cobble and stone with wood roofs. A thin road would circle the mountain and have shops and houses build around it. Then at the top would be the main fortress of the capital. The different layers of defense would help to keep the city safe. Then the inside of the mountain could be also used to maximize space and act as a last stand against invaders. Valuable could be stored and protected in the deep vaults of the mountain. Savanna A flat grass area, perfect for farms and building. Higher animals spawn and open area to draw people tot the town. This area would lack resources in the area but planting tree farms can solve them. The town will consist of mostly wood and wool buildings. They would then slope inward and be built escalating as to increase the defense of city. The openness of the city would be good for a market and openness would show we are willing to make the city more comfortable. Canyon A very cool builds where we find a crevice and then build into the sides of it. Possible build defenses to around it. The houses would be on the side of the canyon and then bridges built to joining them together. A hanging market would also be a possibility. The advantages would be good for defense and also a hidden base would be effective. Imagine a massive secret base hidden in a cavern. these are just rough ideas that we could do when the world resets.
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