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Llir

Technical Administrator
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Everything posted by Llir

  1. Hello all, Just a quick update about Shulker boxes. A few issues were found with the plugin, so it has been replaced. This brings about a few changes: Shulker boxes can now be opened from within a chest by shift-right clicking on them from the chest GUI. A duplication glitch has been resolved. Empty shulker boxes can now be opened. On a side note, admin shops running out of stock has also been patched. Cheers, Llir
  2. Hey all! The birds have been re-calibrated! I rewrote the messaging commands to fix any bugs and add a new feature or two. Visually, things should look pretty much the same, with the exception that hovering over their name will open this prompt, which when clicked on will pre-fill a command to reply to that person specifically. As a reminder, /msg (or /tell, /t, /m) is used to message a specified player (works cross-server between main and lobbies), while /r (or /reply) will reply to the last person who you sent or received a message from. The bug where /r sometimes picked a previous person you messaged should be fixed. Cheers, Llir
  3. Llir

    Ranged Rolls

    Yes, it was removed when we got our new chat plugin a year or two ago, and people were requesting it be brought back.
  4. Although nobody was around to see my awesome rolls, I promise they still happened. Ranged Rolls have been reintroduced. They can be used as follows: /roll [dice] -w - rolls in #w chat /roll [dice] -q - rolls in #q chat /roll [dice] -s - rolls in #s chat /roll [dice] -r <#> - rolls a custom radius, max between 1 and 48 Omitting a modifier at the end will roll in #rp. A reminder that [dice] will default to 1d20 if not specifed. Also, [dice] is very versatile, and can be a number like 100, or multiple dice like 3d20, or a combo like 1d6+1d20.
  5. Llir

    Road To 500

    Hey Grool, I know in the past there has been a lot of issues with this. I’m hoping things can be different leading up to the next map. With the lag gone my focus is going to be focusing towards great content, and I am sure both myself and Topaz would be happy to lend support in terms of economy. A lot can be done with some simple plugins, I agree that the economy is super important and have always wanted to see more done with it. I know that OOC actions can’t be the only way to generate mina, we need to think of creative RP or mechanics-based solutions to economic throughput. I also think our community has a lot of great ideas when it comes to this, just the other day I spoke with a player who wanted to create roleplay-oriented professions on the server, which I think may be an idea worth investigating. Might be tricky, but absolutely something we could do. Great idea! This is key, the Zoning project will be critical to us succeeding at higher player counts for obvious reasons, but also things like player retention, statistics gathering, professions, and bug-fixing are central to this as well. We can’t have techs running around fixing bugs and errors 24/7. Having smooth, user-friendly systems will be core to this. Lord of the Craft should be a unique experience, not just with our roleplay and community, but with the mechanics that comes with it. We had this with Nexus, and although that project reached end of life, it’s tenants are not obsolete. Outside of directly technical aspects, looking at the staff as a whole everything seems to fall back on plugins to some degree. To Community having plugins that run their tutorials or keep better metrics on new players, World having more economic insights and map-making tools they need, Moderation having integrated logging and punishment tools, Story having access to character decks, pre-builds, and dungeoning systems, all of this is needed to handle larger player loads. As a whole though no matter what plugins we code, the teams will need to adapt. This is important. We can’t handle everything one-on-one, we need the tools in place to make systems that can tell our story for us, streamline interactions, and focus on what matters. Even compared to just a few years ago, half of mod-requests have been replaced by plugins, leaving more time for moderators to focus on, you know, moderating. We need to think of more ways that we can streamline tasks, our staff are not bots, we have bots for that. Absolutely, ~ friendship is the most powerful force of all ~ When I first aimed to join upper staff Sporadic asked me why I wanted to be a Technician. I gave an answer that I’ve since seen time and time again on staff applications – I want to help the server – it’s a true and honest answer to the question. He told me that I was wrong – what I really wanted to do was change the server – and perhaps he wasn’t wrong. Most people, whether they realize it or not, join staff because it comes with influence, which is perhaps the most powerful staff perk we offer. We offer players the chance to shape the server in a way you simply can’t as a normal player. This is not to say we should be self-righteous – we are not some omniscient elite – but we must be humble in the fact that we can contribute back to the server we love. We must encourage our members to pursue projects their are passionate about, give them the tools they need to materialize their ideas, and offer them a seat at the table. Our staff our volunteers, no staff member will stick around if they are simply a thankless workhorse. Staff burnout is real, and must be avoided. As Admins we are leaders, not bosses. I’ve been really impressed with the community team. The amount of projects and events that get done speaks for itself, but one thing that I feel is more important than that is just the sense teamwork and comradery seen on the team, it has soul. Staff shouldn’t feel like a bureaucratic institution where members feel obligated to do work for which they have no interest in exchange for staff perks and power. They should be doing it because they love this server and enjoy helping to shape it, and the community team embodies this in it’s spirit, something we need to keep at the forefront of our staff as we continue to grow, we can’t get lost in sauce. Tutorial systems and areas are essential, I would love to sit down with you and see how my team can support this project. Although it is incredibly wholesome what your team does with new players, it may not scale well, and we can not see the vital guidance given to new players diminished. I think we have a lot of members in our community who are very talented and willing to donate their time and skills to help see our server grow, but I see where you are coming from. Media teams have always been rather under-performing and perhaps it is time to explore other options, if even to simply fill the gaps. I think right now moderation is the best suited to scale, a lot of their systems have been stream-lined recently, the model their team runs on works very well and with a growing experience-bank, the team will have the tools to handle anything thrown at them. I personally prefer DateCraft. - - Overall, I think this goal is attainable, we just have to look at building upon and streamlining what we have, while jumping a few large hurdles along the way. I know that we have so much drive, dedication, and ideas on both our staff and the wider community, that we can do this.
  6. Llir

    Gun Plugin

    Haha that would have been good. I was excited to make this announcement though so players know of the change. I’ll have to think of something better for April 1st.
  7. Llir

    Gun Plugin

    JK, just crossbows Crossbows are enabled for crafting and use on the server with a few caveats: 1. Firing a bow or crossbow will unload all crossbows in your inventory (this is to prevent ‘machine-gunning’). 2. You can not fire fireworks from the crossbow (sorry, we’ll see where the techlock goes before touching this). Let me know if you encounter any issues with this. Cheers, Llir
  8. telanir why did you leak admin chat
  9. Greetings Crafters! Today I will be showcasing a new plugin I recently made in collaboration with the Moderation Team, but first, a few quick updates: We are still working on improving server performance, including periodic crashes of our proxy server, and lingering TPS/chunk lag. We know a lot of players have been unable to connect with the ‘Connection closed by remote host’ bug. Although we have been unable to pinpoint what on our end is causing the issue, we have found that using a VPN works as an interim workaround. We are still fixing various bugs, such as those with creative mode and WorldEdit, which may be affecting the ability of staff to respond to your tickets. Now, onto the fun part! I am happy to introduce our new plugin: MaliRally. This plugin acts as a hook between in-game alert bells, and your community Discord servers. The goal is to help increase immersion, and put an end to ‘meta-rallies’, which can be a pain on players, and difficult to enforce for staff. The plugin will automate an already existing practice, and remove any grey areas in the rules. To use the plugin, right click the town-bell (beacon), and then enter your alert message (you must be a member of the region to use the bell). You must remain next to the bell for the message to be sent. Here is an example of it in use: The plugin itself will not send a ping, but players are free to then go to the channel and @everyone, @here, or @Guard for example, to draw attention to the alert. Individual players can also right-click the channel and set ‘Notifications’ to ‘All Messages’ to get alerted anytime the bell is rung. Two emotes are required to use a rally bell, to allow a chance to be interrupted. Normal meta-gaming rules still apply. If your character would not be able to hear the bell IRP, you can not use the alert information in-game. The alert is intended to be received in RP by people who may be offline or on another persona, but who’s character associated with the settlement would be in the city, perhaps in their home or the barracks, or people who are online in the settlement, but out of the usual shout range of the gatehouse/town bell. That is all most players need to know, but there is some additional information for Charter Leaders down below: All accepted Charters may have a town bell. There will be a limit of one town-bell per settlement. A bell will be required for any rally messages sent to your Discord. Rallying otherwise will be considered metagaming. There will be a one week grace-period from the time of this post so that you can get your bells setup. Until then, the existing 3-emote rally system will still be usable alongside the new bell system. Now, how do you get one? Simple, just follow these steps: Create a text channel in your discord for bell alerts to be sent to. Make sure everyone who needs it has permission to see it and/or send messages! Go to channel settings, then Webhooks. Click ‘Create Webhook’. Note: Make sure you have permission to Manage Webhooks for the Discord server. Set the name an icon to anything you would like. Click ‘Copy’ beside the Webhook URL. Make a /modreq in-game that you would like your town-bell setup at the location you would like the bell. Note: Make sure it is a logical location, such a guardhouse or bell tower. Note: Moderators will only accept a modreq for town bells from the Charter Leader (PRO). The Moderator will place down a beacon block should your location be suitable. This will act as your town bell. Ask the Moderator for their Discord ID, and then PM them the Webhook URL you copied earlier. Tell the Moderator what color you would like associated with your bell (the color bar shown beside the alert, magenta in my example) from this list: The Moderator will create your bell. Give it a test once they let you know it’s ready! If you want your bell moved, the Moderator will have to delete it and recreate it. Follow steps 5-9 again. You can use the same Webhook URL. For more information about Webhooks, you can read here. Webhooks only allow LOTC to send automated messages to the designated text-channel. It does not allow LOTC to see any messages, channels, or users in your server. The provided webhook will only be used by LOTC to send messages from this plugin for your town bell, and not for any other messages. That’s all there is! Hope you all enjoy it! Cheers, Llir
  10. *stabs elf with great strength through the skull, killing them instantly*
  11. He was saying how he wouldn’t want to update the server himself before quitting, as he would be publishing an update he won’t be around to maintain which is not fair to the server or the other staff. We are confident that our current technical staff will be able to maintain the update, and as we are publishing it it will be our onus to upkeep. I hope this clarifies this for you.
  12. Hey all, First off, I want to give a tremendous thank-you to Korvic for the work he has done as a Senior Developer since November, and before then a coder since July. His support has been instrumental to the stability of the server. He took on more work and responsibility than many Developers and Technicians have in a long time. I am very sad to see him go. Although Korvic has been the key member of this team, he was not the only one. I want to assure the community that there is still a core group of dedicated Senior Technicians who intend to keep the server up and running. Going forward, we will be identifying as the Tech Team, with a renewed focus on server stability. I will be once again uptaking the position of Technical Administrator, but I want this time to be different. I want to be more like Korvic; focusing on the things the players want, putting in the extra work, and being proactive about plugin development. Topaz is a new member to the Tech Team. Although he has been on the roster for a few months, he was off completing his C++ certification, and having completed that is now going to be stepping up. For those of you that don’t know him, Topaz is an experienced developer who has worked on servers such as Birthright and Zyria roleplay. He plans on building on a comprehensive GUI and skills system for our players to enjoy, and help replace old systems which are liabilities to server stability. I look forward to what he has to contribute. Finally, Tythus and Telanir will be taking more active roles in backend development, to assure our server remains stable. Now, onto 1.15. Korvic prepared this update for us, and it is ready to launch. Tythus, Telanir and I will be doing maintenance around noon EST on Wednesday Thursday (delayed). It may take several hours. Once we launch, we will assure stability, and if needed perform a full rollback to 1.14, though this is not foreseen as likely. I am enthusiastic to get us on the next version of Minecraft, which has better stability... and BEES???? I wanted to end on a more personal note. I have been a member of the Tech Team since 2014, and have a great passion for this server and it’s plugins, but I know that I haven’t been around recently. Korvic picked up my slack and saved this server where I couldn’t. The end of 2019 was really rough for me in my personal life, and I felt totally unmotivated to do anything. My friends here on LOTC helped me through some of the worst of it. I’m getting back on my feet now and being active on this team is going to be part of that. But actions speak louder than words, so I plan to prove this to the community. For more information, you can read the Administrative Update. Cheers, Llir
  13. Note: Some players were not receiving the bonus. This has been fixed now and all players should have the bonuses in their accounts. If you have not acquired your bonus or are missing any crowns, please contact me at Llir#5410 Hello everyone! We are having a promotion this weekend. All Crowns purchases will add a 15% bonus gift to your account! This will run until Midnight PST on December 2nd. Happy RPing! - Llir * Gift will be in Crowns, equal to 15% of the total Crowns value purchased. The gift will be added directly to your account and can not be transferred. P.S. We are working on the connection issues.
  14. Looking for a skin artist.

    1. drfate786
    2. ibraheemc2000

      ibraheemc2000

      Message apurrfectnobody

    3. _Jandy_

      _Jandy_

      Orcs for free. Message me.

  15. This past week has been a wake up call to issues in our community which had long gone unspoken of. I hope that this will start a new chapter on LOTC. I am confident that the staff is honest and dedicated in wanting to lead this new direction.
  16. Racial buffs are not back it was a bug.

    1. NotEvilAtAll
    2. Kaelan

      Kaelan

      #bringbacknexus

    3. Salty

      Salty

      If racial buffs can be correctly balanced and Maintained well i think they would be more widely accepted. just need a better way to monitor peoples race and such. 

  17. Important discussion. Complain to Flambo about vaults not me.
  18. looking for art

    1. E__V__O

      E__V__O

      Might be best to get a news post uploaded and ask for help / offer the players some rewards if picked as a winner. A contest? If this is for an LoTC medium. 

    2. drfate786

      drfate786

      What kind of art? 

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