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About Telanir

  • Rank
    The Optimist
  • Birthday 06/17/1997

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  • Discord
  • Minecraft Username

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  • Gender
  • Location
    Billy Bob's Shack
  • Interests
    Writing, coding, video-production, podcasting, and game design :)

Character Profile

  • Character Name
    Farmer Billy Bob

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  1. Lol, you're not going to believe this. I was the first critic of WT idea when it first came to be…after two years turns out I was right. I only ever wanted four teams, less tape is better. edit: i'm curious is that a common opinion that I heralded WT? honestly taken aback…
  2. ty for your service, rest in peace
  3. Much love and Happy Ramadan to you!
  4. wanna play connect 4

    1. Telanir


      usually more interested in chess 😁

    2. wowj



  5. @import url('https://fonts.googleapis.com/css2?family=Lora&display=swap'); @import url('https://fonts.googleapis.com/css2?family=PT+Serif&display=swap'); #custom h1 { font-family: 'PT Serif', serif; line-height: 1; } #custom h2 { font-family: 'PT Serif', serif; line-height: 1; font-size: 24px; color: #3586b5; } #custom h3 { font-family: 'PT Serif', serif; line-height: 1; margin-bottom: 0.5em; font-size:18px; color: #448db8; text-decoration-line: underline; text-decoration-style: dashed; } #custom p { font-family: 'Lora', serif; line-height: 1.6; margin-bottom: 1em; font-size:16px; } Howdy, Wow shit, a post from Telanir. Yes, just one then I’ll return into the background. :) Ten years makes us ancient by internet standards—positively crusty. Probably we have no right to have survived this long, if not by sheer will of the community. I say that because leadership for parts of our history has been ambiguous, or to put it another way, aimless. If every new admin roster pulls LotC every-which way the wind blows then we end up with the kind of stagnation we’ve grown accustomed to. Every decision should have a context behind it. This context should be consistent—something optimistic but not unrealistic. We thought last year (ahead of our ten year anniversary) that we should take advantage of our strengths and collect them into a vision. That way, when we come out and try to change things we can be coherent. Everything from removing Vortex, new Region rules, to the new War rules—these have been based in the new mission statement. I think we are ready today to share this vision and to take criticism—where it may grow. If you have time, please give this a read and check out the latest announcement on war changes. It is the why behind our what & how. Mission Statement How does this translate into practice? Each change/idea so far has applied the mission rating, a system that we have used for our newest war rules, plugin developments, and other initiatives. Mission Rating Thanks, Max & the Admins
  6. Really it is quite extraordinary that we managed to cut it down this much…it's silly how easy it is to release a bloated ruleset. Its 'simpleness' definitely hides the complexity of its making…that said, this particular variant has blood on its hands as it killed drafts by previous mod admins, and those took forever. This version itself only took since mid-summer to draft, iterate, test, and release.
  7. Since Oren and Haense are on opposing sides, is the staff-enforced treaty after this warclaim going to be white peace? 😄

    1. Salvo



    2. Narthok


      lmao good luck

  8. Stand up... there you go. You were dreaming. What's your name?

    1. Show previous comments  1 more
    2. Polysemic


      A Dream Within a Dream

    3. UnbanCharlesTheBald2021


      charles the bald 

      Edited by UnbanCharlesTheBald2021
    4. Salvo


      The Chairman.

  9. everyone was involved. of course you were too But…there was virtually nothing that could've been about dwarves…i'm genuinely confused what that's being conflated with…that said, my understanding of player conflict has evolved in the sense that just because I see staff running around with their pants on fire—it doesn't mean there isn't a silent majority of players simply enjoying their time If I hadn't been pressed into making an announcement at the time I wouldn't have touched it with a 10ft pole. But these days, player dynamic is a priority of mine and I hope we will have more of it as we slowly shed 10 years of bureaucracy
  10. Yeah I recall moderation admin went behind our back at some point and allowed one side to perform conquest—something which was not allowed in the rules at the time. I hope we can remove as much admin/mod involvement in rp affairs as we can, those days were awful. The toxicity in that war got to such a bad degree that staff were ready to end the war at any and all costs and people were begging me to help and stop it—I did what I thought was necessary but I don't think I had proper foresight at the time As for the RP situation…I vaguely recall a rebellion? But…I'm pretty sure my hands were full with the entire tech team quitting and three admins who were sick of being attacked and quit. Since oct. 2019 I made a fairly radical change to the way we handle predatory behavior and have been able to ban quickly and permanently almost every single case that was brought to us. It really isn't a 'fair' process anymore but the consequences of missing a predator far outweighs one or two wrongful bans
  11. You're mixing me up with the mod admin at the time Lithium, I've never cared which side wins (though a few other admins at the time were positively electrified watching it all happen). As for the second part…no. I don't influence/control NL's, this sounds one of those 2019 hare-brained conspiracies
  12. we (as in, the staff) get an unfortunate amount of busywork done all the time, that question probably will need a whole thread of my own though …
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