“Repudiate the downtrodden, the oppressed, and the persecuted, but know well that the Children of the Wasteland shall inherit the Promised Earth.” -Willem Clark The Los Alamos Nuclear Facility is considerably less green than this photo, taken almost two centuries earlier, makes it out to be. Nuclear fire had scorched the land all around this secret place, but it seems the enemy only had a hunch on its location. Primarily underground based construction spared the subterranean rooms and everything in them, including forty souls pushed into the next step of evolution. After about a decade of homemaking and decision making in the shaded corridors, the Ghouls emerged to the transformed surface. Dr. Willem Clark, a natural thrill seeker, set out eagerly with a dozen other of his comrades in search of allies and salvage. Clark partially found what he set out for, returning with none of his original companions, but five dozen new Ghouls who sought a safe place to live away from the deadly wasteland and the prejudice of others. Dr. Clark’s return was celebrated by the remaining Ghouls at Los Alamos, for one, his strong ability to lead, and two, he had more than doubled their population. Clark couldn’t yet find respite, however, for he was deeply disturbed by the harsh treatment of his fellow Ghouls by “smoothskins”. His heart ached to make a difference, and from it came a zealous vigour as fiery as the bombs dropped a decade prior. He preached to his companions that the Los Alamos facility would be a sanctuary for all Ghouls and that Ghoulkind would be the rightful heir of the Promised Earth. His strong word, intoxicating charisma, and intelligence gained during the pre-war days made him the de facto leader of the Reservation. Ghouls flocked to his banner over the years - defenses were erected, weapons were salvaged and assembled, and research resumed and even blossomed in the rocky heart of the Los Alamos wasteland. Under Dr. Clark, this continues to be all for the cause of protecting and advancing Ghoulkind. --------------------------------------------------------------------------------------------------------------------- INFORMATION ON THE RESERVATION A formidable wall surrounds the reservation made from destroyed jeeps, trucks, helicopters, metal sidings, and even old tank armor. It averages about ten feet high, meshed into the jagged hills and rocks composing the irradiated Los Alamos wasteland. Barbed and razor wire skirt the barrier. The metal barricade allows a small courtyard, a trading post for outsiders. It is well stocked with weapons and ammunition supplied by the Reservation’s master gunsmith, Hank. Various other shops exist here, most prominently a slave trader’s. These facilities, as well as the whole perimeter, is nervously defended by watchtowers holding armed Ghouls. Traders of any type are always welcome, however. The surface of the Reservation is a sprawling shanty of old hangars, tents, and pre-war buildings. Scores of Ghouls populate this shoddy town, all convinced of Clark’s message. At the center of this dirty place lies the entrance to the old secret facility, where research continues, weapons are made, and most things are hidden from the world above. --------------------------------------------------------------------------------------------------------------------- RESERVATION ASSETS Ghoul noncombatants: ~10,000 This is the population of Ghouls within the Reservation including surface and subterranean population. Some are better off than others, and most can be raised as a zealous militia to defend their home. Slaves (human) : ~500 These slaves perform basic labours and manufacturing duties. They are also considered highly disposable, being used as guinea pigs in research Feral Ghouls captive : 150 Some Ghouls do not retain their senses for some reason. They are brought in for research from the surrounding wastes or, in rare cases, subdued from within the Reservation. . Ghoul active military : 3,500 This force of Ghouls is often tasked with scavenging or capturing slaves. They are mostly equipped with pre-war standard armaments including: Auto/Semi-auto service rifles, some pre-war, others manufactured Combat helmets and basic body armor mixed within ranks, officers favoured Various explosives based on personal choice- organization is not strict on arms Clark’s special guard : 100 This is a special core of Ghouls rarely seen on the surface. They are the result of decades of research and can be assumed to wield the Reservation’s best tech. Specifically trained, they hold: Pre-war automatic service rifles, Full body armor and combat helmets, Weapons adaptable to the situation, such as: pre-war sniper rifles, launchers, and any kind of experimental weapon developed ((and mod approved)). DEFENSIVE WEAPONRY The Children of the Wasteland are defensively oriented; most vehicles have been converted into the Reservation’s defenses or used in R&D projects. Gatling guns : 5 Two of these are permanently mounted to defend the Reservation’s main gate at the trading post, the rest, salvaged from helicopters, are stored away. Heavy machine guns : 20 These weapons, taken from pre-war vehicles, are large automatic weapons made for defense. Most in the Reservation fire .50 caliber rounds. Tank cannons : 3 These massive anti-armor; anti-everything guns have been placed in storage for future use. All ammunition found on site has been stored away for them. --------------------------------------------------------------------------------------------------------------------- ACTIONS700 standard Ghoul soldiers are assembledA unit of 500 soldiers is sent to the ruins of a nearby city, crossing two counties, to salvage vehicle parts, recruit Ghouls, and capture any low-threat humans (cyan arrow). They tow ten large carts, two for each subunit.Subunits of 100 soldiers each are sent to neighboring counties to erect watchtowers at strategic points (yellow arrows). If possible, they will scavenge anything they find into their emptied carts after construction.