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Ryloth

- Aether VIP -
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Everything posted by Ryloth

  1. Ryloth

    On Safety

    why did you donate aether vip if you hate this place so much
  2. what the hell just happened

  3. my opinion is radical so i don't expect it would be functional, probably with a smaller map and less nations; regulating a minimum age of 18 tho doesn't mean that everything can or should be suddenly 18+ in material, the current rules work fine -- it just systematically removes any chance of people being preyed upon in such a way as minors have been here
  4. I've seen RP servers ID people and there's thousands of people in those that don't mind. at the very minimum the age allowed should be 16; minecraft or not, minecraft has been around for well over 10 years and a lot of people on this server have played for the full 10. some of the people here have kids, families, etc; imo none of these people should be rping with people as young as 14, let alone 16. so the hardline solution is an 18 age minimum
  5. ban them for being under the minimum age
  6. just change minimum application age on the server to 18, solves most of the problems
  7. [!] A bounty note is emblazoned upon a strip of parchment, nailed about the lands. WANTED DEAD OR ALIVE WHO: THE SON OF SHARK DRUID ZA'KABAR ANETHRYN For the retrieval of the one DEAD or ALIVE Anethryn where ever they may be, the individual(s) responsible shall be awarded SEVEN-HUNDRED-FIFTY MINAS. This contract is NOT a dead-drop. He is a pale-green Goblin male who stands at roughly 4ft, commonly sighted within the bounds of the Druidic Order Mother Grove. Anethryn commonly adorns themselves in skimpy or revealing clothing, and often wanders the world to conduct acts of vandalism and destruction of arcane obelisks and valuable magical military structures within guilds and nations inhabited by magicians of renown. He speaks in the common tongue, broken, but most akin to an elf or human, meaning they are white-washed and will not be found within the Iron Uzg. Anethryn is a potentially-attuned druid with alleged extreme magical knowledge, understanding the methods of abjuration and destruction of magical enchantments and structures, leading one to believe they would be a capable combatant against a magi or spell-sword. It is advised to run them down with a barded war horse for good, classical measure. Anethryn is believed to be armed with a "Druidic staff", which is unclear as to whether it is magical or mundane, and blunt. This contract will be valid until the surrender OR desolation of the Druidic Order of the Mother Grove. Upon completion of this contract, send word to the Spire of the Arch-Drakaar within the Firelands. REWARD: SEVEN-HUNDRED-FIFTY MINAS AAL OK YOL KUN AAK HIN ZAHKRII
  8. [!] A blazing-hot letter scripted in Dratho Nar finds its way to the gate of the Druidic Order. AG DO HIN REYTH KREH US UN SULEYK The song of war beckons us, reyth muz. Our gift -- an offer of peace -- that of the Arch-Drakaar's gaze at Jen'nu-Kailiab'dred was not honored, destroyed without second thought. You care not for our warnings, as if you have nothing to lose. You tempt fate -- for shame. Let us keep this brief. OFAN WAH MU ENOOK TOL HI PIRAAK UV OBLAAN KO OK YOLOS Today, the divine trees of your creation weep, and we no longer offer you remorse. Watch them cinder and burn, your crystalline trees and strange, powerful treant beasts. Their beauty whisks away to down-trodden ash, to regrow anew upon the scorched remains of a dragon's fiery mark. Your people will deliver to us these demands and reparations for the military trespass of our realms and destruction of our structures within one year -- or more shall burn and your kind will die: ⬦ 30 Units of Athins ⬦ 30 Units of Drake's Tail ⬦ 30 Units of Mandragora ⬦ 1 Ironwood Seed ⬦ Mushnooman Sites ⬦ A detailed report on Taynei'hiylu's history & whereabouts VIING THUR AAK MU Continued provocation or lack of response will result in additional assaults upon your capital. ~ Alemdrom sin Uzoth CHOSEN OF AZDROMOTH
  9. [!] A blazing leaflet scribed in red-hot texts emerges upon the bridge to the Mother Grove, protected by a deathly aura. MU MINDOK - REYTH JUL For too long have your kind ruined what belongs to us and our kith, brethren who we call friend, who you call foe. For too long have your kind destroyed our idols, our totems, altars, and monuments. For too long have you served beneath divine aspect, otherworldly things most foul -- interlopers to our world. It is today that we offer you a chance -- one, and only. Stop what will bring your end. Your end comes swift at the hands of those druii most foul, most unruly, most believing in their disdainful acts. We will bring to you the fires of New Beginnings, for we will cinder your grand trees to ash and ember, to regrow without the squalor of man and beast in their tandem dance. Your kind will suffer at our hand should another of our belongings be found destroyed at the hands of druii, or those paid off by them. We know of your destructive acts across the world -- destruction of arcane sources of power, repetitive, annoying. Your incompetence is great, as for every monument of ours that is destroyed, we will burn two more of your divine trees. Heed our call or suffer in blazing dragons flame, unless you seek the meek end of baleful ash and brimstone same as Amaethea. KREH US UN SULEYK REYTH REYLIIK MU MINDOK ~ Alemdrom sin Uzoth Chosen of Azdromoth
  10. new cloud temple looks alright but when is the main spawn getting deleted and re-pasted with the Arcas CT build

    1. NotEvilAtAll
    2. WestCarolina

      WestCarolina

      We wanted to get rid of the giant tall black portals for this portion of the project. Taking it one step at a time.

    3. Dry Crackers

      Dry Crackers

      should also cut down on some of the tall grass.  not in the roads please!

  11. Dynamap has been updated. Our prayers have been answered.

  12. nomad camps get surprising activity levels, and actually unironically beat many vassals
  13. seems to be the response from every staff member that is capable of updating the dynamap. curious
  14. THE MAP OF ALMARIS BROUGHT TO YOU BY THE PLAYER ENJOYMENT & NICE INTERACTIONS SYNDICATE Almaris ... such a lovely world to roleplay in. So much land to conquer, so much land to destroy. So much land to caretake, and so much land to corrupt. Here in Almaris, the world at your fingertips is yours to shape into your heart's desires -- so long you perform the roleplay. Except ... it isn't. You come home from school, eager for the nice, savory moment you can sink your fingers into your keyboard on your first day of Thanksgiving break. You even pre-ordered some Dominos original hot wings, and you've a glass of cold Cola by the monitor. It's gamer time. Nothing can stop you now. You boot up Minecraft Java Edition, and your poor little Google Chromebook beaten to cinders running this game the past five years coughs out a cloud of dust as the one remaining cooling fan weakly spins to life. Your laptop's processor begins to enter its safety shutdown range as the empty yet titanic Cloud Temple generates at a snail's pace around you, but unlucky for your computer, you disabled the safety ranges in the BIOS because you just ordered a new $20 cooling pad from Walmart. You click the first warp sign: East Hub. The new Voidal Hallow got pasted, and you're so damn hungry to explore it. So hungry, you almost knock the Dominos delivery man out when you hand him the tip of a few pennies. You probably shouldn't have bought Dominos after all -- you're broke after buying Ender VIP for your favorite Minecraft roleplaying server. Sliding back into your chair, your computer is practically glowing and spitting embers of melted metal because your processor erupted through the keyboard in a spray of melted plastic. Why? Well, the new Voidal Hallow had so many particle effects spinning in the air, your laptop lacking a GPU couldn't handle the processing load. Your computer broke. What a catastrophe. If only there was a Dynamap to save you from that desire to just glimpse a new location. Well, there is -- it's on the top of the website right here! Just scroll up! It's just out-dated, so far so that Yong Ping's new build isn't represented, Haelun'or's Voidal Hallow isn't there, old Ando Alur is still there, Sutica is still there, Savoy isn't there, Rozania isn't there, and neither is Elysium. In fact, it's so old that Old Elysium is still there. Well, have I got a gift for you. Behold: the most current map of Almaris. If it's hard to read this map, it's because the image of the map I produced had to be 7k x 8k pixels to produce an image at all, and Imgur refused to take the image file because it was so gosh-darned big -- so I had to compress it to a very pixelated JPEG. That's probably a sign that Almaris is way too large! I've added a DropBox below it so you can actually zoom in. There's a few gaps in the map since I haven't walked every block of the world. Aah, yes, I'm sure you're wondering: what are all of the red pieces of text supposed to mean? Well, those are locations -- just about every little nation-related manor, fort, keep, village, town, city, and capital I could possibly locate in my travels, excluding lore-related lairs unless within a nation's boundaries. In addition, I have added an activity level beneath the location, which is based upon the average level of activity I have noticed from these locations over a week-long period. This information has been gathered completely by counting who's there when I visit. This is not to insult a nation's activity levels, but to help players both new and old looking for RP. Can't find it? You probably aren't visiting the right places. To meet high or extreme, you must have the number of players listed in your city every day for several hours, not for an individual event. The time these groups of players spend for hours at a time, and days at a time, matter a lot to the total I've given. Here is the key range below: 0-2 NONE 3-5 LOW 6-12 MEDIUM 12-20 HIGH 21+ EXTREME (none met this) If you would like a normal map of Almaris, this map is provided below, compatible with various map mods: Above all, I think none of these would be issues if we had a new, smaller map. Don't you? ** Note: The new voidal hollow is sick. It's just really crippling to computers that could otherwise view it with a nice, handy Dynamap!
  15. update dynamap attempt #14

  16. update dynamap attempt #13

  17. update dynamap attempt #12

  18. I don't think they do really anything to keep other admins "in check" when they violate their own policy or the ToS, unless it's extremely immediate they be removed for it being public information. I've submitted emails before about a now-removed Administrator with evidence and requests for investigation, and they were never answered despite assurance they would be. Aah yes, that reminds me. Update Dynamap.
  19. Good conflict will never come from a server with four hubs to selectively avoid bandits at and large safe zones to help you selectively walk around them. Almaris map design is garbage
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