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๖ۣۜ§osa (E.G.I.E.)

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Everything posted by ๖ۣۜ§osa (E.G.I.E.)

  1. The Super Bowl and no school tomorrow. Let's go Patriots!

    1. Show previous comments  2 more
    2. Huh

      Huh

      *cough* *cough* Seahawks.

    3. ~ Fiend ~

      ~ Fiend ~

      If he lives anywhere near me.. snow. And lots of it.

    4. Trin Keeper

      Trin Keeper

      Why won't it snow here too.. -__-

  2. I know, but Gorkil's have been heavily inactive is all. That's the only reason why I didn't go too in depth with them.
  3. Stupid me, I'll delete that. That was on accident :I
  4. Orcs. Orcs come in many shapes, sizes, colors, personalities, background, etc. Now, the beautiful thing about Roleplaying is that you can create whatever you want. The whole point to Roleplay is that you're making your own character, this post is just to give you a basic idea, or guideline, to base an Orc character off of. This post is primarily just a list of ideas for those out there that wish to play an Orc. This post will cover a couple of basic personality groups, in which we'll go slightly in depth into their life, and capture a glimpse of what they do within the Orcish society. Now again, these are just a guidelines, and you shouldn't play a character verbatim of what one personality group states. Also, the recommended clans are very loosely recommended, if that makes sense. Obviously any Orc of any Orchetype can join any clan and be suitable, but it would just fit your Roleplay slightly more. (Keep an eye out for any useful links) Sub-Types: Passive-Aggressive, Intelligent Aggressive Roleplay Difficulty: Easy Alignment: Chaotic Neutral, Neutral Evil, Chaotic Evil, Lawful Evil Orc Rarity: Common Traits: Brutish, racist, short minded, short sided, short temper Race: Uruk, Olog Jobs: Warrior, Raider, Hunter, Blacksmith, Miner Clan: Gorkil, Lur, Dom Obviously, one of the more common Orcetypes, but also very fun to play. This type of Orc usually doesn't believe in peace, and are primarily short tempered. They're absolutely never afraid to unshackle their bloodlust on their unfortunate opponent without hesitation. These types of Orcs tend to be very racist towards other races and are overall not very tolerant. An aggressive Orc doesn't always have to be simple-minded though, they can be cunning, and heroic at times. Obviously, they are capable of friendship, but keep in mind their short temper, they are not afraid to fight any other Orc, or enemy. They take offence very easily, and aren't afraid to challenge their own. If you wish to play this kind of Orc, I would recommend to seek the clans Gorkil, Lur, or Dom. Lur especially if you wish to become a hunter. Sub-Types: Dark Shaman Roleplay Difficulty: Medium - Hard Alignment: Lawful Neautral, Neutral, Chaotic Neutral, Neutral Evil, Chaotic Evil, Lawful Evil Orc Rarity: Rare Traits: Vary Race: Any Jobs: Vary Clans: N/A The clanless. The exiled. The runners. Whatever the story is, a whitewash Orc is a whitewash Orc. Naturally despised by the War Uzg. These Orcs are the few that have turned their back on The Spirits, Orcish traditions, and/or the Orcs themselves. Whether it was for their own selfishness and self worth, or for their beliefs, they're traitors. Now, all the negativity set aside. This is a refreshing, and very fun type of Orc to play. A very important topic also, is how they became whitewash. It could be that they live with other races, their life mate is another race, they broke the code of Krug, or they believe in some other deity. Literally, the possibilities are endless, and it's surprisingly fun playing as the outcast character (ironically). As for Dark Shaman, these are the Orcs that have learned Shamanism in the past and are now using some trick to influence/bind the Spirits to their bidding. Read the topic in the link here for more information on Dark Shamans. Sub-Types: Intelligent Diplomatic, Shaman Roleplay Difficulty: Medium - Hard Alignment: Lawful Neautral, Neutral, Chaotic Neutral Orc Rarity: Rare Traits: Intelligent, Cunning, Understanding, Wise Race: Orc, Gobo Jobs: Shaman, Elder, Advisor, Alchemist, Enchanter Clans: Yar, Gorkil The more intelligent, hidden side of Orcs. Most people think that all Orcs are shallow minded, which is entirely false. There're plenty of wise Orcs, such as Malog, Thurak, and Zar'roc (All coincidentally of the Yar clan). The Diplomatic Orcs tend to be less racist, and at times can be gullible, and trust non-Orcs slightly too much. Within this group of Orcs, there're many different type of goals to achieve, such as to continue the striving of the Goi, or to achieve honor in name of their clan. At times, less brutish and more understanding, they believe things can be settled with other means besides violence. They're very capable of holding in their bloodlust, and know how to keep it at bay when unwanted. As for Shamans, these are the Orcs that have come in contact with the spirits, and start to communicate with them. Whether to learn, seek guidance, or ask for help. Click the link here to learn more on Shamanism. Sub-Types: Any Roleplay Difficulty: Hard Alignment: Any Orc Rarity: Uncommon Traits: Vary Race: Any Jobs: Farmers, Miners, Etc. Clans: Any The white slate of an Orc. Nothing too interesting about them, but their personalities stretch far. From Shamans, to Warriors, these Orcs can be anybody. Though they do what they must to get by. Survival is their only worry. Their faith stays with their clan, brothers, and sisters, but they also must do what they must to survive. Hunters and gatherers, usually not that higher up in the Uzg. As they begin to descend the ranks, or do whatever it is their ambition is set on, they begin to adapt in their personality, and this is where character development beings to take part. The fun part about this Orc is that in the beginning, it can be quite bland, I know, but as you move on, your Orc can become anybody. The perfect Orchetype for those not sure at all on what personality they should play. It's the wildcard, and it's the path I took. Now remember, feel free to join any clan! These are just some ideas that you can use. Please, be very unique about your character! Happy Roleplaying! Most importantly, have fun! (May add more, comment for suggestions! Remember, this is for the new players, so let's get as much as we can :P)
  5. Visiting the forums is like going back to France 1790's. Mostly everyone talks so polite but at times the passive-agressive hostility gets real

    1. Show previous comments  5 more
    2. Ibn Khaldun

      Ibn Khaldun

      Is it difficult to spell it as 'implying'?

    3. Kickstarted and Running

      Kickstarted and Running

      And the meme goes right over Gaiu head.

    4. Kickstarted and Running

      Kickstarted and Running

      Also how do you have any idea how people spoke in 1790 France or how passive aggressive they were?

  6. If Assassin's Creed Unity was more technically polished and had the traditional Assassin's Creed Multiplayer I'd never leave my house.

  7. But then you would have to think, for what reason did they accelerate this beasts development? To hinder the Orc's further? To give the Lurs a new hunting option?
  8. As always amazing work from you, Booklight. Even if this is just an adaption for multiple people. Keep it up! You have got future lore master potential I believe.
  9. This is where I pull the "It's fantasy, anything can happen" card and hope it works xD
  10. Lagat Skhelll The Lagat Skhelll is a biologically advanced variant of the Duhnah Skhellll. Through out many years of Anthos drowning, natural selection and mother nature took its course, creating what is now the Lagat Skhelll. Before, and even during the events of Anthos drowning the giant desert tortoise (Duhnah Skhelll) was beginning a new natural genetic change. Once Anthos was enveloped in water, there were few of these tortoises left in the entire world. Duhnah Skhellls that lived off the coast of other land masses slowly began developing new traits. In-between their "fingers" slowly grew small webs that allowed for more easier swimming. Their shells, or essentially their backbone, began growing sharp, spiny edges that appear around, and even on the shell. Also, their tails grew longer in size, equipped with fins and flexible movement for much simpler swimming. They also come in various different sizes, from the smallest being nearly an entire human, to sizes as big as a common day Leatherback Sea Turtle These creatures can stay underwater for around six to eight hours, but they must surface for air. Although they sleep sometimes wedged under rocks (underwater) or secondarily, they rest on the surface. Hatchlings typically sleep floating on the surface, and they usually have their front flippers folded back over the top of their backs. On the contrary to their land living counterparts, when they die, their shells don't grow weak and brittle after their deaths. Instead, when a Lagat Skhelll dies, they sink to the sea floor, in which they lay there and decompose, while their shell, much like a rock, begins to accumulate and produce algae. In many, many years, the shell may turn into a habitat for any other smaller sea creatures. So instead of the shell's color washing out and the shell itself becoming frail, it stays in its rather normal state. Which allows these shells to be used as whatever. Recap: Habitat Tend to live in any body of large, open water. Usually stray more away from very open seas and more to large lakes with surrounding land. They use beaches and the lower dunes to nest and lay their eggs. Lagat Skhelll's deposit an average of 1-2 eggs a nest, and tends to make around 2-3 nests each mating season. Diet Anything smaller then them. Most commonly smaller fish. Sometimes though they will eat a very slow moving prey on a nearby shore. When prey comes within reach, the Turtle lurches forth in a surprisingly fast motion, typically snapping at its prey. The Turtle will often move around violently and attempt to simply crush its unfortunate victims in its gaping jaws. Temperament Untamable, and aggressive. Just like mostly every creature, it knows no sympathy and is ruthless. They're very protective of their young and usually would sacrifice their own life before their young. OOC Notes Sorry I didn't write too, too much. I figured since this "Creature lore" isn't really a new creature at all, just a biological advancement over time I wouldn't have to change much of their original, brief lore. Any questions, or ideas, comments, anything, comment bellow!
  11. Did you know Lord of the Craft has its own OST? Well, now you do! https://www.youtube.com/channel/UCD5uniFPoir3oR6eYVU9YHg/videos

    1. Show previous comments  1 more
    2. Backup Lago

      Backup Lago

      Someone should code a mod that makes them play in the relevant areas.

    3. ๖ۣۜ§osa (E.G.I.E.)
    4. James

      James

      Beautiful.

  12. Can't log into the server this weekend, but I can guarantee you I'll be prowling the forums XD

  13. Server crashed when I was injured... dammit -.-

  14. SomeOrdinaryGamers it the best YouTube channel ever

  15. The magic plugin will be released when the PC version of GTA: V comes out ((2025))

    1. KoTo

      KoTo

      this banter....

  16. C'mon Zero is more than good enough for the MT

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