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Booklight12

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About Booklight12

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    Conduit of Enlightenment

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    Beranabutt

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  1. The ancient Seregon, catching whim of his family name being mentioned within the realm of Arcas prepares his pilgrimage to the Silver State.
  2. Looks cool only thing I'd say is remove the asphixiation aspect. As previously stated a spell like a bubble of water or bubble of air around the head of an individual with the goal to suffocate, drown, asphixiate an individual has always been in the redlines for both water and air evocation due to the easily powergameable nature of it. Besides this i really like the lore post and like the aesthetic of it. Good work bud.
  3. From what ive seen in my experience alone is that upon the removal of villian applications banditry had severely declined due to there no longer being a penalty for poor roleplay and thus the threat of a va being taken from you and with it any form of villiany roleplay one may want to participate in. There is a reason most countries IRL have licensing procedures for industries besides the revenue acrewed by the applicatiom process for different licensing such architecture/contractor/drivers/industrial licensing. Its to protect the quality of these aspects of life and to assure that if rules are broken these licenses can be taken away so to prevent others from imitating these mistakes. I am a firm believer that banditry can be a good form of roleplay. But the mentalities of both bandits and banditees wont change out of good will. Staff intervention and good server policy is what can make banditing/villiany roleplay overall higher quality.
  4. Wait so Cernunnos and Cerridwen are both names of a god and goddess of nature in real life religions?

    1. MamaBearJade

      MamaBearJade

      Yes, They are celtic gods.

    2. Dunstan
    3. Jentos

      Jentos

      its a shame druidism in lotc has nothing to do with actual druidism 

  5. I agree with what is being said. What i actually like abouy dark magic is the lore and history behind it. Thats what is most engaging about the magic and the vast array of lore that was behind many of the dark magics were well written. However, the players in more recent years have been the issue. I feel as though in more recent years the actual purpose of dark magi has beem forgotten. Dark mages are meant to be catalysts of roleplay, specifically villiany roleplay. They are supposed to be what some people hunt and others fall victim to, but ultimately it should be something people should br able to see. I just feel as though most users are complacent with their acquired powers without ever really using them to create roleplay. This isnt an issue just within dark mages as most people sit around and wait for roleplay to happen as opposed to starting it themselves. This is an issue which has devolved much of the roleplay on the server to slice of life rp which we can all agree is pretty boring in excess. However dark mages were meant to be the best roleplayers on the server who can create roleplay for others.. This being said i am and have always been a fan of dark mages having privileges to create and host events with ET using their chars as event characters. But i havent seen this in a while.
  6. I actually really like this idea, instead of limited raids by OOC cool downs, limiting their capabilities to raid by the roleplay economic costs of raiding is actually a really cool concept. It could add incentive to roleplay decisions having to balance economic costs of a raid vs the rewards. I feel like to improve the economy, there should be more worthwhile things to spend mina on besides goods. But that topic should be discussed on a diff thread... I like the first option, but maybe make the costs per person slightly more like 200 or 250 mina per person tbh. But potentially increase the number of people able to participate in a raid. It could incentivize creating barriers that can be overcame through roleplay as opposed to OOC barriers.
  7. I have to agree with what other people say in that, for the most part, it’s the people that are the ones that make magic be perceived as some type of overpowered monstrosity. Even overpowered magic I believe at least can have a place on the server. It’s a matter of giving these magics to players that are willing, able, and have shown aptitude in creating environments where these powers can be used to express complex and enjoyable roleplay. The issue I found is that people are naturally lazy and rely on others to provide this good roleplay. This is for many reasons, that being that for the most part, the casting process of magic is monotonous, often times it feels like a chore to charge up magic and follow the pre-established flow of casting a spell. However, it is the players' duty to express emotion through their magic emotes, it is not at the fault of the lore. If people used common sense they could deduct what realistically is acceptable when casting magic, even blurring the line at some points is fine as long as it makes sense. In terms of the actual application of combat magic, no it should not be made into a uniform and restrictive spell list. People that roleplay magic for genuine reasons enjoy it because of the freeform nature of it, even combative magic. Additionally, I don’t believe magic should be placed on the same level as mundane weaponry. The argument that players invest 6 months+ into practicing magic vs players picking up a sword and being a master (Which goes against the rules of the server) is a valid one. The fact that players must constantly practice their magic and hone their skills in it is what separates it from mundane combat.
  8. Redlines shouldn’t be longer than the lore-text itself. From what I gathered this is basically an extension to transfiguration that allows an individual to bind spells to the world without the need of some type of physical conduit. If that is what this is I feel like all these redlines and tiers are unnecessary. Given this, I feel like the lore is way too specific to fulfill a specific niche, and while it is a good concept I feel like the actual lore explanation is lacking. If this is just creating atomic sized rifts to fuel spells without a physical conduit, why can’t this be used simultaneously with certain types of magic? It seems like redlining earth evocation is just an OOC method of preventing people from building random things. But it lacks an IC reasoning for this, as how the magic is described (As limited as it is) it wouldn’t make sense. Edit: I do like the concept however, it’s something people have been wanting to do for a long time and I think it’s something this server should have had a long time ago.
  9. Magic Across the plane Mages have begun to spring up amongst most cultures as they begin to integrate them into the societal structures of the nations and tribes they belong to. Among the Naevians due to the sheer number of mages within these lands magic becomes vastly idealized within these lands, while some mages worship the unnamed god of magic, others continue to worship Kazotar. Despite this due to the massive number of mages in these lands compared to other cultures they decide to create a joint temple between Kazotar and A’aus Which is able to quell the divides amongst the non-fervent culture of the naevians. While the people are relatively settled, political actions if taken could insight a conflict if mismanaged.. Overall, the Naevian people specialize in fire magics, due to the amount of mages in the nation this form of magic is able to progress but remains relatively simple in practice providing a major benefit in combat, but little for the infrastructure of the Naevian people. Other magics remain in a primitive state within the republic and are unable to be applied further, yet. The Arkelon people find the pull of magic to use magic to be overwhelming. Amongst those of the Arkelon people that practice, it appears as though the magical energy provided by the leylines that stretch across the plane of existence are able to amplify the telepathic powers of the race due to their close reliance of this racial ability. The few Arkelons that do practice this would be overwhelmed by the enhanced telepathic abilities they are given, and would feel a significant change to their mental states as they would entirely lose the connection they once felt with their race, while knowing about the hive they were no longer apart of it, they could think freely, and able to see the morality of an entire race hive mind preventing social change and divergent thought. The sensations brought about by their heightened telepathic abilities would cause many to go mad as a flush of thoughts, images, and philosophy erupt through their minds. It is a maddening sensation that only a few could withstand without losing their mental state. However, those that were able to resist the maddening pull of magic found themselves in a heightened state with new powers. While rudimentary some of the Arkelons that could use this new power would find themselves being able to form apparitions, different auditory, and visual illusions that were small but powerful. Others seemed to find themselves able to hear wisps of thoughts among those around them, and seem to be able to be more persuasive than they previously were. Mind magic has been introduced to the children of Ark. Those that did survive the experience without going mad could deduct that this was caused by the others being unable to control the sudden connection to their telepathic powers and found themselves still fully connected to the hive mind being able to read the thoughts of thousands and be unable to control the auditory and visual illusions that affected only themselves causing them to go insane. Peace eternal.. 7 years passed since Adonis had taken up the helm of the magic coalition.. It had been a stressful time, however, being the first of the mages to reach the island by feeling the pull of the runestone, and being the most powerful and accomplished wielder of magic on the island. There have been strong divides amongst the followers of different gods amongst this island being a melting pot where followers of feral and greater gods live together under the pursuit of magic. Through recent talks peace is just beyond the horizon, and recently Adonis has been able to get sleep to restore his health after long hours of debate and contemplation. Sleep has been a safe haven afforded to him by these recent peace talks, where he has been able to retreat back into the recesses of his powerful mind, and explore the cosmos that is his consciousness.. Recently as he meditated in sleep he had felt a strange pull. It began immediately after the wielders of earthen based magic on the island finished the construction of the temple meant to house and protect the runestone housing the slumbering god. It began merely as whispers in the night, faint, alien, and undecipherable. Quickly the sounds were sharpened and honed into a palatable and familiar sound pattern. Tonight like any night Adonis dreamed inside his quarters nestled within the temple to the runestone. The voice spoke softly to him ushering cryptic words of prophecy as it had done prior in a low, monotonous, yet ethereal tone. “With every breath the air grows still, Deathly cold winds howl and wail, Raging thunder pounds like drums, When something wicked this way comes.” These ***** riddles dumbfounded the magi… Blue almost extraterrestrial swirls coalesced around the magis dream world creating a collage of kaleidoscope patterns that pulsated like a membrane of a living organism, making a deep beat that shook Adonis to the core.. The riddles began to shift again to undecipherable runic sounds which were visually seen within the recesses of his dream. Uttering strange alien sounds, before reshaping themselves once more to common tongue, however, strangely enough they were not monotonous they began faint but quickly grew in volume.. “Adonis” “Adonis” “Adonis” “Adonis” “Adonis” “Adonis” “Adonis!” “Adonis!” “Adonis! Wake up!” His visual dream quickly broke down with every utterance of his name, this heart like pulsation within his mind grew loud and faster, as the previously serene dreamscape gnarled and twisted in shades of crimson, then purple, before hues of brown began to take shape and a yellow light emerged as he awoke from his slumber within the chambers of his living quarters. He blinked rapidly as he was accustomed to being awoken so suddenly, he could barely hear the words coming from the old man before him, a familiar, but normally quiet old man named Byyrni, a once feral god worshipping warrior-changed old sage. Adonis’ vision was hazy and but Byyrni shook him awake, causing him to snap to attention, uttering “What, what do you need old man, you know I rarely ge-” “The Ferals! They are attacking, there’s no time to explain, you must help us they… ****! Just come Sir.” The old man cut Adonis short and waved his hands about causing the fire in Adonis’ hearth to go out. Only then with the crackling of the fire gone did Adonis begin to actual listen, and hear… The cries of women, and muffled grunts and curses of people could be heard outside. However, this was only white noise compared to the sound of battle.. Strange sounds Adonis had never even contemplated hearing as magic was flung outside. It was war, and it was right at the doorstep of the vast temple he made for his unnamed god.. Adonis and Byyrni ran past the inner chamber which housed the runestone, it was a vast hall which was covered by 50 foot pillars of sandstone and sediment, constructed by the finest earth mages and made by the best architects found from the many surrounding nations, but most prominently from among the Argenites. Pillars of light came down and runic symbols lit up with blue hued light as if filled by the essence of the slumbering gods dormant presence.. However, this was for naught as the normally serene room was filled with riddles of war as a group of bodies seem to be charred near the entrance of the temple, likely the first of the band of feral followers and extremists that got burnt to a char by the temple magi-guards.. Adonis and Byyrni ran past these bodies and rushed outside only to be filled with sights of chaos.. The land infront of the temple was unnaturally altered, as vast boulders seemed to have fell down from a nearby mountainside, the forest surrounding the temple burning due to stray fire magic, as well as large ice spikes portruding from the ground flung from water mages. Adonis could also see the crackling of lightning, as he witnessed all out combat, it was both beautiful and horrifying as he saw the first battle of mages. Arcane energies slammed into eachother and exploded as the bodies of the dead lay, frozen, charred, bludgeoned and disitigrated. The other mages fight, in duels of their, whereas another large group of roughly 10 mages fight back a group of 20 of the extremists, they seemed to be struggling the most as they were outnumbered, only slightly aided by the superior strength due to their close worship of A’aus. Adonis was stunned but quickly went into action as he flicked his hand to the side aiming his staff head at one of the enemies who just recently slew a young temple guard named Junos. Adonis groaned as powerful energies coarsed through him, causing his veins to glow a bright orange hue, seemingly being directed into his right arm and leading into the head of his staff before lunging it forward towards the extremist, sending a bright blue and crimson hued line of fire towards at her, she seemde taken aback for a moment as she attempted to use her ice magic to form a shield around her.. However, this was for naught as the seemingly uncontrollable and anger fueled jet of honed brimfire and flame quickly melted away the shield and hit her directly, enveloping her body in flame which jetted past her, and melted her flesh away in mere second, too fast for her to even scream as she died instantly The battle raged like this for around 25 minutes, causing great damage to the main entrance of the temple.. The feral god worshippers were defeated, those that ran away either being killed in pursuit or captured after surrendering.. The day was won but it was a pyrrhic victory, causing 50 casualties to allies, as well it was found that around 23 of the conspirators were mages themselves who lived on the island. Those who were killed were given a proper send off, as traditions begin to form for death rights which see that their bodies are burnt or disintegrated using magic in a large and mournful event. Many good men and women died in this event being the first conflict within this island, and the first ever skirmish of mages.. This frightened the members who lived on the island now being comprised by a vast majority of mages but a few non-mages. Due to these events, Adonis who was previously allowing all to enter the island became largely skeptical of others, doubting the intentions of strangers. And because of this, sanctions are put up on the island for now as the heads of the island plan what they may do going forward to prevent an event like this in the future. But for now they lock down the island as they begin to erect defenses, and towers, installing an evening watch that patrols the island using mental based magic wielders. The people of the island wish to call upon the slumbering god for help, but there is no answer to their prayers or calls, causing some who believes in the runestone god to have doubts, some of these men and women calling once more to the gods they previously prayed to for help in the coming years. Magic Summary Naevian Republic now has a large fire magic based their skills are still very rudimentary, many especially those that follow A’aus are peaceful, however there is a group of roughly 200 mages that continue to worship Kazotar that are willing to fight if necessary for the Naevian republic. They are able to shoot jets, balls, and other forms of fire in a range of around 10 feet, however lack long range capabilities in the meantime as they must continue to progress further. The Arkelons get the ability to use mind based magic including, illusions, telepathy, and mind reading of those within their race (For now), additionally gain enhanced persuasion skills, however these abilties are for now rudimentary as well. and bound to non-outlandish abilities, to use these abilities on Non-Arkelons for now takes great strain, being able to more easily use their powers on their own race due to a natural hive mind. Summary Population of island is now 700 Temple finished being erected to house the runestone and protect it, only those who worship the runestone can gain entry now after sanctions are installed Sanctions put in place which slows down population growth into island due to fear of feral gods attacking Focus of magic tech shifting towards defensive and combative magics to protect island from future feral god incursions.
  10. Mages from across the many realms of the realm begin to hone their crafted after being granted some generations to hone their magic. However, at this time the magic wielded by the different mortals across the realms is primitive, often tied to the very climates which the mortals dwell in. The Sentori find themselves more inclined to earthen based magic, preferring to imitate Re’Juvena by performing magical feats to improve harvest, and mold trees together to form hovels. Magic is seen by most as a gift from their patron god and the wielders of such magic as prophets close to their gods. Whereas in some cultures the very practice of magic may begin to be seen as odd, and abnormal. ------------------------------------------------------------------------------------------------------------------------------------------------------------- Adonis was a young man living under the rule of an unnamed feral god in the eastern region of the mainland, he was not alive during the creation of magic on the mortal plane, but he was birthed 6 years after to a tribal band of humans, they were in the realm of the feral gods too many to count. The young man grew up poor, his father Arkus and mother Ravina being apart of this hunter gatherer society lived off the lands they dwelt in, they seemed to be on a constant migration in a westward direction as they were accompanied in a small tribe of close family members numbering around 23. It was odd, but the large herds of animals they migrated with to live off of for the past 6 years had been migrating farther and farther west immediately after the day the lights in the sky appeared.. It had been 16 years after that day, when Adonis was 10 years of age that his entire life changed. It was immediate, but a band of marauders who worshipped a different feral god came upon their tribe in seconds, it was largely unexpected and abrupt. Adonis was just tending to the main camp fire of the tribe when he heard loud shouting, and clanging. He turned left and saw his cousin crumple to the ground with a large spear jutting out of his bleeding chest. Right and he saw his little sister fall too, an arrows shooting right through her skull. Right and left men wearing cougar pelts around their bodies came and attacked his family.. He was frozen in shock and terror as this was so sudden.. He did not know what to do… Before his eyes his mother yelled his name “Adonis run!” She shouted as the young boy turned his head to face her he saw that this would be her last words as a cougar warrior cleaved her in the side of the head with an axe.. He didn’t know how to react and crumpled to the ground in defeat, and pure terror at what was in store for him.. His eyes welled up as he saw what was being made of his family and many other tribes in these hostile lands.. Before he saw a couger warrior run towards him.. His emotions welled up and his body began to shake, though it was not out of fear.. Instead his fear turned to pure anger and he looked towards the couger warrior who was charging him.. Oddly enough he had no fear despite certain death coming upon him. In this moment Adonis changed, a voice echoed in his mind in an alien voice and spoke cryptic runes that were completely undecipherable to his mortal mind “ᚨᚾᛞ ᛋᛟ ᚹᛟᚾᛞᛖᚱᛗᛖᚾᛏ ᛁᛋ ᛒᚱᛟᚢᚷᚺᛏ ᚢᚾᛏᛟ ᛏᚺᛁᛋ ᚹᛟᚱᛚᛞ, ᚨᚾᛞ ᚾᛟᚹ ᛁ ᛋᛚᛖᛖᛈ.” These words seemed to activate something in him as a bright white light erupted from his body, enveloping his vision for what seemed like hours…. Some years passed from that day.. Adonis now a man has travelled far west after the day he became a pyromancer. The now man followed where the migrating animals had been guiding his tribe this entire time to the Mountain of Creation, where magic was brought upon the land. He had been the first of many to travel there and gaze upon the runestone where A’aus the slumbering God of Magic lays dormant. There he and the other mages, many of whom used cartography to follow the ley-line threads to the Mountain island. There mages of all walks of life feel reinvigorated and are able to used magic at a far greater efficiency than those who continue to life away from the island. ------------------------------------------------------------------------------------------------------------------------------------------------------------- In the past decade since its discovery, the Mountain of Creation has became a site of pilgrimage for the adventurous and lucky. Here wielders of magic of all walks of life are able to practice their arts, the weavers of earthen magics becoming the builders able to terraform parts of the island to create primitive hovels of mud, sandstone, clay. Additionally, magic begins to become integrated into the lives of those who have found pilgrimage here. The island becomes a rather peaceful place where mages are able to share ideas, and begin philosophizing. The predominant form of food is a mix of different farmed goods brought from other realms which is spearheaded by the nature-based magics who are able to enhance growth. As well as a large fishing culture which is headed predominantly by sea-based wielders of magic. This coalition remains primitive, as there are strong cultural divides between those who come from more civilized cultures and tribal based cultures. Despite this Adonis being the first leader of these individuals who have yet to determine, or care for a name. While there is little culture, some mages have begun to worship the runestone as a god itself, while others refuse to let go of the gods they worship.. There is great tension between these two groups of worshippers of the runestone and those who would otherwise continue worshipping their gods, however in the meantime Adonis is doing well to quell the tension between these parties. On the surface he himself remains neutral, however, in truth he himself worships the runestone believing whatever within to hold the secrets of the knowledge he so desires, having long since rid himself of his previous worship due to the feral god his family worshipped not being able to protect him from the cougar warriors in his youth. Though his worship has somewhat wavered in his decade on the island, having no interactions, dreams, or visions of the dormant god inside the runestone. How can he expect others from all walks of life to worship that which they cannot see, feel, or even know of. Magic Effects Magic is being offered to all players to be able to integrate it into their culture or to shun Initially one particular subsect of magic will be able to be chosen from as the primary magic of the culture (However it may change as more schools of magic are discovered and magic is further developed) right now magic is based around natural elements and based on ones surroundings. Ex: fire, water, earth, air, sand, etc. Other magic will be able to be used in the future as cultures are further developed and when physical/ideological trade begins between other gods. Mages are able to worship the god of a given culture, however their worship is less potent than non-mages that continue to use their powers due to it tie to A’aus, a portion of their worship is given to the slumbering god. It all worship is given they may perform more feats due to their closer connection to a'aus. Culturea that do not shunt magic may seen additional boons be grantee to them that is tied to their primary magic of choice. Ex nature based mages granting their culture increased crop yield. Action summary Mages are able to be integrated into other gods cultures Mages have begun to travel to the A’aus’ runestone, there are about 250 people who have successfully travelled there around 120 actively worship A’aus but do not know the god's name A’aus continues to be in slumber and will continue to be for the future Magic is the primary technological focus amongst those on the mountain island, and therefore progresses further in relation to magic of other player characters cultures. Farms and other basic survival needs are tended to by the mages of the island A rift is beginning to form between mages who worship A’aus and those who choose to worship other gods which must be dealt with in 2 turns or tensions will rise into physical conflict. (A'aus only for now)
  11. The mortal plane of existence had been relatively silent since its creation, the gods who flocked to this youthful realm would have gone about their immortal days birthing, thinking, ruling, and accepting the increasing number of worshippers by day. The routines of existence quickly became prominent even as they began to help shape the cultures of the people they held domain over in their fledgling states. While the gods of the realm knew that other immortal spirits were bound to have entered the plane of existence, few truly certain, or even cared for that matter as they focused on imprinting their image unto the realm. However this would soon change… They could sense it, with their godly foresight, like an itch that needed to be scratched, they would have felt it coming for days before it did, the rising sense of anticipation and wonder as to what mysteries were to arrive in the coming days. This was before it came, an alteration to the very makeup of the plane of existence they sat upon… In an instant a blinding blue flash would erupt from the night sky, showering the entirety of the realm in the eternal essence as raw energy was deposited unto the world. The denizens of the plane, humans, Ternesians, Arginians, Muintiri, and all other mortal beings alike would feel drawn to this well of energy that was pouring this mysterious energizing substance into the realms as it was woven into the tapestry of existence. But like all things the light quickly faded back into the recesses of existence, dissipating into nothingness.. Where the light faded new light emerged, aurora lights streamed across the plane seen by the Gods, acting as ley lines of energy which connected the newly formed network of magical energy. Even some mortals could see this arcane borealis, however faint it was. And among those mortal who could see it, they would quickly find themselves able to draw upon the newly laden magical energy.. Mages were born and brought upon the land. Some may revel in their new powers being able to create things like the gods which birthed them and use their powers to further worship their patron gods, some may create guilds, while others may live their entire lives ignorant of their potential. With the creation of magic in the realm, all would change. ----------------------------------------------------------------------------------------------------------- On a massive plateau of a mountain island, a lonesome god lingers in its prime form, it was a powerful god, whose appearance was a grand display of celestial bodies comprised in a humanoid form.. It had explored the entirety of existence before yet grew bored in the mundane, seeing most of what already was, yet rarely seeing anything new. After seeing this fledgling world being born A’aus new it must evolve and allow the concept of wonder to be spread across this primitive realm being molded by other gods.. This concept festered in the powerful mind of the god as it formed a ritual that would see its’ will be spread across the realm. While at the cost of the gods knowledge and greater powers A’aus knew that this was merely the cycle all gods must follow once they have explored the infinitum of space, in order to bring back the wanderlust that all gods eventually yearn for. Thus, one night A’aus outstretched his arms into the air and allowed a beacon of blue hued energy to erupt from itself creating the first generation of magic upon the realm, and once more the cycle of this gods life continued and renewed.. Life seemed immemorial, unbounded by the shackles of time.. What was time.. What is this.. What am I? The god.. It was as if A’aus soured through time and space at an infinite speed as all memories, powers, and meaning escaped it godly being.. Before concrete shapes began to emerge into frame… The god felt weak, and it knew little of its meaning as it was reborn.. It knew of its godly existence as if it was ingrained into its very being but knew little else.. It was a curious god, young and fresh, but oddly weak. Trapped in their incorporeal form as they lacked the strength to enter a physical vestige. Light blue arcanic energies whipped about in this form as the curious god gazes upon the realm, and views their creation from afar. A’aus was and is its name, but how did it know that? A strange god that gazed upon the realm and saw a fledgling plane, one that was now unique and magical. A’aus knew this network of magic was its own, and despite its desire to reach out and ****** back that which was its own, A’aus soon came to realize that it was unable to do so and grew frustrated at itself for it was now a weaker god. It did see mortals however, who would seek this power out to draw from it and change the mundane to the magical mimicking the gods themselves that created the mortals. A’aus knew that while it was not as powerful as it once was, perhaps through these mortals communing themselves with his leylines of energy power may once be restored through their unspoken worship.. However now, A’aus was tired, after expending all of its previous energy it would need a long sleep to restore enough energy to restore a physical form. The weakened god continues to gaze upon the realm from his throne of creation and is content as he utters to itself “Today wonderment is created in this realm.. But for now I rest..” The incorporeal ball of arcane energy merely willed a large runestone into existence as it was erected from the earthen floor of the plateau.. A’aus quickly gazed upon the world beyond the mountain island before allowing its incorporeal form to be drained within the rune stone.. Transitioning back into a non-conscious state of being as it awaited its stores of energy to return back to it… Waiting..
  12. God App Name: A’aus (Ah-ous) Symbol (Water, plants, fire, etc): Incorporeal arcane mass – Humanoid figure Race (Default human): N/A Nation Name: The Aozuul (Not an actual nation just a guild of followers based solely on the island of origin) Nation Symbol: A blank blue banner with a white circle at the center Nation Terrain (Plains, desert, etc): A lone mountain island just off the coast south of the big volcano in the center of the map, the terrain is standard forested island with a large mountain in the center Race App Name: Magic Wielders Originating Race: Any unless specified otherwise Features (hair colors, etc): Retain any and all physical features of their race however they have a spark which allows them to wield magic to varying degree. (which can be specified by you or follow arcane guidelines of LOTC to keep streamlined) Skin Color: Any (The god is basically the creator of magic in the world, and I plan to create a small guild of mages/adventurers that learn to follow him in the future, however they will not be directly created by him. The race he creates is not an actual race but among all races created by other gods, giving them a spark to be able to use magic to varying degrees, therefore they are not directly tied to him or have to worship him, but instead have an unclarified connection as when they use magic it is technically drawing from A’aus. If this needs to be specified further feel free to pm me, just feel like having a god like this that has no goals to actively expand their worshipers could be interesting)
  13. Can just play a smaller handling that calls themselves gnomes tbh.
  14. In Raphael defense, strigae rp isn't really secluded it's near nonexistent to the high majority of players on lotc. But I'm a believer of not having any form of vampirisn on the server as a whole.
  15. I agree, what I was thinking was to introduce a post kind of like the old creature idea post that people could submit ideas for household spells that could be approved or denied and added onto the main post as necessary.. However, I feel like there should be some minor amount of freeform nature to this. Having an application or having to vet all your ideas with the lt every time you want to do something that is not on the spell list could be a cumbersome system. The way I view it is that household magic is like tier .5 of every void magic. If you have an accepted ma you should be trusted enough not to abuse this. That's how it was under the... Old old old.. Old MA system as supremacy described it to me.
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