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Cairn

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    Bl00dRiver

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  • Character Name
    Angus Cairnfist

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  1. I'll be away for awhile. Exams an' such.

  2. ~Angus Cairnfist, son of Cogadh, son of Caelin~ /\ /\ / \ / \ / /\ \/ /\ \ / / \/ / \ \ / / /\ \/\/\ \ \ \ \ \/\/\ \/ / / \ \/ / /\/ / / \ \/\/\ \/\/ /\/\ \/\/\ \ / / /\ / /\ \ / / /\ \/ /\ \ \ \ \/ \ / \ \/ /\ \ \/ /\ \ \ \/ \ \/ /\ \ /\ \ \ \/ \ \/ /\ \ /\ \ \ \/ /\ \ \/ /\ \ / \ /\ \ \ \ \/ /\ \/ / / \ \/ / \/ / / \ \/\/\ \/\/ /\/\ \/\/\ \ / / /\/ / /\ \ / / /\ \/\/\ \ \ \ \ \/\/\ \/ / / \ \ / /\ / / \ \/ /\ \/ / \ / \ / \/ \/ Description Age: As of this writing, he is in his two-hundred and forties Gender: Male Race: Mountain Dwarf Status: Alive and Well Height: 163 cm (5' 4''), relatively tall for a Dwarf Body Type: Built like a barrel. Large and muscular, with a layer of fat above Eyes: Green Hair: Red Skin: Pale Markings/Tattoos: Unusually conservative, tattoo-wise. Only his left arm bears markings, a complicated blue knot-work pattern from the shoulder to just above the elbow joint. Bears multiple scars all over his body, which will likely multiply in future Health: No Issues Personality: Angus is a simple soul. At worst, he is loud, impulsive, and short-tempered, quick to defend serious slights on his pride and honour. At best, he is immensely loyal to his friends and those who have earned his respect. He is very fun-loving, and enjoys strong liquor, good company, music, and friendly brawls. He has a quiet love of nature, artwork, and music in his own simple way: he deeply loves the landscapes of his Dwarven home, takes great pride and interest in metal-working decorations, and is deeply interested in the drinking songs, sea shanties, and folk music of taverns and ports across Athera. He dislikes war waged over trivial disputes; greed, racism, and the like. While he tries to avoid or talk himself or others out of such conflicts, he is quite enthusiastic about fair, friendly fist fights and barroom brawls that end in a resolved conflict and no hard feelings on either side. In fact, he considers such fights one of the most enjoyable activities in life. War in the defense of the Dwarven people and homeland, or war to combat injustice, end grudges, and honour alliances have his full backing. Appearance: Angus Cairnfist is a large, muscular Mountain Dwarf in his prime. His most defining feature is perhaps his green tartan kilt. He deeply dislikes trousers as he finds they restrict movement and so wears his kilt whenever possible, without anything underneath, even in the cold of the Dwarven mountains. He once wore a glorious set of mutton-chops in his youth, but is now growing a grand Dwarven beard. His face has the appearance of being carved out of rock by a drunken sculptor: it is craggy and ugly-looking to most non-Dwarves. His face is weather beaten, with prominent cheek bones, emerging crow's feet, large bushy eyebrows, a large cleft chin often covered by his beard, and a nose that didn't quite heal well after being broken in a pub brawl many years ago. His arms, legs, chest and back are covered with a Sean Connery level of coarse red hair. Inventory/Clothing: His day-to-day outfit consists of a kilt of green tartan (the upper half of which is usually kept wrapped around his upper body in the style of a sash, but may be unraveled and worn like a hooded cape when traveling), from which hangs a leather sporran pouch decorated with scrolling leather-work and fur. His kilt is secured by a kilt pin. Angus' is decorated with the symbol of the Cairnfists - a fist within a twin-peaked mountain, surrounded by a ring with a knot-work design. He wears a large belt around waist, where he ties various pouches for holding things or tucks his axe or weapon sheathes. Tied around his torso is a baldric, upon which he slings his heavy weapons (warhammers, claymores, etc.) across his back. He wears simple pauldrons lined with fur and heavy leather and metal vambraces of dwarven make. Recently, he has taken to wearing a coat of mail under his grey cotton top, after being stabbed twice while on Legion duty. He wears nothing on his lower body except for warm, often mud-splattered fur-lined boots and socks, preferring to let his kilt cover up the space between his waist and knees. ~Music~ Life Style Alignment: Neutral Good Religion: Worships the Brathmordakin, favors Dungrimm Job/Class: Soldier in the Dwarven Legion, experienced/former Bartender, looking into Weapon Smithing. Title: Stoneguard Professions: Blacksmith, Chef, Miner Aspirations/Goals/Plans: Become a skilled smith, capable of creating great metal work and capable of crafting great personalized weapons for clients. Rise through the ranks of the Dwarven Legion, attaining respect and honour on and off the battlefield. Become a Bartender and return to the lively and beloved pub atmosphere. An idea yet to form in his head is learning to write well in order to pen a collection of books on drinking songs and folk music. Interested in learning about exotic and rare weapons. Special Skills: High tolerance to cold from wearing kilts at high altitudes. Ability to hide small objects and weapons in his facial hair (common among Dwarves). Plays a few instruments. Flaws: Angus can be brash, loud, and blunt in his speech and manner without meaning to be. He often offends people without really meaning to. He is often foul-mouthed. Still young for a Dwarf, he is prone to acting on impulse and has a short temper, which can be triggered by insulting or questioning his honour. Has some prejudices against other races, particularly Humans of Oren and High Elves. Harbours a secret fear of mines and small tunnels, preferring large halls and the outdoors. Race Relations: Angus was taught several misconceptions about certain races growing up, making him mistrustful of most non-Dwarves. However, recent encounters with a Human diplomat who explained his philosophy to Angus, a kind Human chef who employed him for a short while, and several Elves convinced him to open his mind. Dwedmar (Dwarves): Angus' own race. He judges his kinsmen based on their individual actions and personalities. However, he is still more likely to side with a Dwarf if push comes to shove. Umros (Humans): Angus has, until recently, considered all Umros untrustworthy and usually dishonourable and his sort stay in the Human capital nearly convinced him of this for good. Yet despite the brutality, ignorance and hate he witnessed in the Human capital, he has since met a few Humans who showed him great kindness and civility. He now only distrusts Humans of Oren, considering them mostly brutes and bigots. The rest he judges by their individual actions. He grudgingly respects Humans on their talent for waging war and their will to live. Halflings: Angus has a great love for the simple and laid-back Halfling lifestyle and culture, and is greatly fond of this race, as well as their love of drink, pipeweed, and parties. Elgus (Elves): Raised on tales of Elven arrogance, Angus has since met some kindred spirits and a few who fit negative stereotypes perfectly. Now he judges them individually, while maintaining some prejudices about High Elves. He respects Elves on their agility and skill in combat. Orkos (Orcs): Angus once thought all were savage, violent warriors, but has met a few who seem more friendly and civilized than most, if those terms can be used to describe Orcs. Perhaps more than any other race, Angus respects the Orcs on their great skill in war and strength and fierceness in battle. Kharajyr: Has only seen this race in passing, and is slightly unnerved by their appearance. Yet, he is dedicated to keeping an open mind, and so judges by the individual. Undead: Bears them deep hatred, especially those who dishonour the corpses of his fellow Dwarves. Will likely kill on sight. Weaponry Fighting Style: Skilled, but blunt and brutal. Nothing fancy; it gets the job done. Personal Weapons (weapons most likely to be used by Angus): Likes to be armed at all times. Favours a large claymore sword as a primary weapon, and usually carries a smaller secondary sword along with a general purpose axe. Almost always has his dirk knife, featuring a carved wooden hilt decorated with Dwarven knot work, in one of three places- his boot, his belt, or hidden within his beard. Trained Weapons: Trained in a variety of weapons by his local militia and uncle growing up. Has attained more proficiency through training with the Legion. In descending order of greatest to lowest proficiency: -Great swords, bastard swords, claymores, and doppelhänder type swords, -Regular sized swords, -Knives, -Axes, -Warhammers, -Poled weapons such as halberds Angus is also very proficient in unarmed combat from years of friendly bar fights and competitive boxing matches. Has a very strong defensive stance and powerful striking power, but would likely be outclassed and outmaneuvered by those trained in advanced martial art styles. Favored Weapon: Massive claymore swords, the bigger the better. Archery: Completely useless with a bow. Some competence with crossbows. Biography Parents: Cogadh Cairnfist (Father)(npc)(deceased), Agnes Cairnfist (Mother)(npc)(deceased) Siblings: None Children: None at the moment Extended Family: Grandfather Caelin Cairnfist (npc)(deceased), Uncle Grodbanks Cairnfist (npc), Mad Uncle Ketach Cairnfist (npc), Great Aunt Cailleach Anvilshunder (npc), a few cousins deemed missing. Backstory /\ /\ / \ / \ / /\ \/ /\ \ / / \/ / \ \ / / /\ \/\/\ \ \ \ \ \/\/\ \/ / / \ \/ / /\/ / / \ \/\/\ \/\/ /\/\ \/\/\ \ / / /\ / /\ \ / / /\ \/ /\ \ \ \ \/ \ / \ \/ /\ \ \/ /\ \ \ \/ \ \/ /\ \ /\ \ \ \/ \ \/ /\ \ /\ \ \ \/ /\ \ \/ /\ \ / \ /\ \ \ \ \/ /\ \/ / / \ \/ / \/ / / \ \/\/\ \/\/ /\/\ \/\/\ \ / / /\/ / /\ \ / / /\ \/\/\ \ \ \ \ \/\/\ \/ / / \ \ / /\ / / \ \/ /\ \/ / \ / \ / \/ \/ ~=The Beginning of the Cairnfist Line=-­~ Many centuries ago, a Dwarf known as Riastrad Thistlebeard, renown as a proud and independent warrior, fought in a great battle and was struck down by his enemies. After the battle was won, at great cost to the Dwarves, they searched the battlefield wearily for the dead, and found Riastrad buried underneath the corpses of his foes. His friends removed his battered body from the field, and grieved for him, and build a great cairn of stones above his body so scavengers and carrion-beasts would not disgrace his final resting place. They drank to his name one last time and reluctantly marched away to the next battlefield, leaving behind his lonely stone cairn in a grove of pines upon a rocky cliff. Yet as night began to fall and the former battlefield fell silent, Riastrad refused to die. Awaking trapped in his tomb of stone, Riastrad was so filled with rage at the thought of dying a prisoner that he flew into a frenzy, and for ten straight hours, he punched his way out through the great stones and emerged with bloodied knuckles into the morning sun. Exhausted and wounded, he limped after the tracks left by his fellow soldiers. His friends awoke in their camp the next day to his wrathful blood-soaked visage looming over them. From that day forth he became known as Riastrad Cairnfist, and his descendants took his name to honour his memory and stubborn spirit to survive and be free. Thus the family of the Cairnfist Dwarves began, and gained respect as a small but proud family as their generations survived through the years. ~= Recent History and the Birth of Angus Cairnfist=~ Many long years had passed and the modern Cairnfists were moderately successful and living in a small Dwarf settlement nestled deep in the mountains. Angus Cairnfist was born in this village to Cogadh and Agnes Cairnfist, miners of little social standing. By all accounts the Cairnfists were good parents, Agnes being warm and supportive, and Cogadh being quiet but fair and good-humoured. Angus was raised on stories and songs told to him by his grandfather Caelin, a noted sea captain and veteran of several naval battles and adventures, who was unfortunately lost at sea when Angus was barely growing stubble. A few decades later, Angus had begun to train as a blacksmith under his uncle Grodbanks. When he had just begun to enter his teenage years, he experienced great tragedy. His parents and three others were lost in a mining accident that flooded half of the village’s active tunnels. It was after this event that Angus began to wane from his duties under his uncle and became something of a rowdy unemployed youth, and could often be found in the local pubs or engaging in competitive backstreet boxing matches with the other young Dwarves of the village. He maintained his friendship with his Uncle but refused offers of lodging or employment. One night, Angus (now a Dwarf recently come of age) was kept over-night in the town jail after the events of a particularly destructive fight that could be traced from the splintered table where the first drunken insults began, through the bar’s window, down the street and through several farmer’s fields. Disillusioned with his wayward lifestyle, he talked to his great aunt Cailleach Anvilshunder, the owner of the settlement’s main tavern and resident giver of sage advice. She revealed the origin story of Mad Uncle Ketach Cairnfist, the town drunk who was conveniently sprawled over the counter next to the two: Ketach had spent his life very similar to how Angus was spending his at the moment, without much care for others or his future, and was now regarded as the black-sheep of the family. Scared straight, he approached his Uncle Grodbanks with the intent to join the army and bring honour to his family name. Angus was employed to test his Uncle’s weapons and armour for quality, and thus began his training and become skilled in combat. After many years, and the migration and dispersal of his village through various realms, a much more mature but still young and impulsive Angus left to find work in the realm of Athera. ~=Present Day=~ (to be updated as events occur) Angus, unemployed and looking for work, was hired as a bartender by the human Vinnie the Chef. During his rather short stint there, a drunken human soldier became angry that Vinnie would hire a Dwarf instead of a human, among other things, and attempted to attack the chef when he defended Angus. Angus, feeling obliged to aid his employer, confronted the man but was disappointed after he left without a fight. Still, the event helped to change his opinion of Humans, which had been previously lowered upon seeing various actions of brutality and racism in the Human capital city. He soon quit his job to return to Dwarven lands, and there joined the Legion military. After a time serving the Legion contently, Angus found himself at the front-lines of a great and terrible event in Athera's history. The Dwarven Legion had taken up a defensive line to protect a great pair of ancient Dwarven doors, having learned of a mysterious horrible power that lay behind it. Angus could not have guessed that when the doors were opened, Khorvad himself would be unleashed. Deeply disturbed by the event, he drank himself into a stupor, desperately trying to drown out the sight of the Betrayer being freed. He succeeded, but not for long: he soon relearned the terrible news from his fellow Dwarves. Angus' wait for Khorvad to act against the races was not in vain; but he did not expect it to arrive in the form of a bloody and disastrous civil war between his Dwarven kin. After the declaration of the Underkingdom, Angus prepared himself for battle. Angus played the bagpipes at the Battle of Kal'Agner, in an effort to inspire the great mix of races defending the Dwarven capital. The Dwarves and their allies fought hard but to no avail, and the city fell. Greatly saddened and angered, Angus now waits in Hiebenhall with the other Dwarves, waiting for his chance to destroy the Khorvadic Empire and take back his homeland. /\ /\ / \ / \ / /\ \/ /\ \ / / \/ / \ \ / / /\ \/\/\ \ \ \ \ \/\/\ \/ / / \ \/ / /\/ / / \ \/\/\ \/\/ /\/\ \/\/\ \ / / /\ / /\ \ / / /\ \/ /\ \ \ \ \/ \ / \ \/ /\ \ \/ /\ \ \ \/ \ \/ /\ \ /\ \ \ \/ \ \/ /\ \ /\ \ \ \/ /\ \ \/ /\ \ / \ /\ \ \ \ \/ /\ \/ / / \ \/ / \/ / / \ \/\/\ \/\/ /\/\ \/\/\ \ / / /\/ / /\ \ / / /\ \/\/\ \ \ \ \ \/\/\ \/ / / \ \ / /\ / / \ \/ /\ \/ / \ / \ / \/ \/ *Credit for ASCII "Celtic design" - http://everything2.com/title/Celtic+knot If you have any concerns about this profile, or if you're interested in playing as a distant relative of some kind to Angus Cairnfist, etc., PM me.
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