@ChonGojDragonskiYour claim that Holy roleplay kills mudane healing is blatantly false. Allow me to produce citation:
In the Kingdom of Haense, we had an entire hospital with devoted mundane and alchemical roleplayers that would actively roleplay treating players who had been wounded. I myself witnessed roleplay such as people having their wounds sealed close, stitching, disinfecting and essentially the furthest you could go before your roleplay was considered too gory.
Mundane healing roleplay did die in Haense however. This was not a result of healing roleplay, as we had both @Farryn and @EternalSaturnroleplaying there at said time without any issue. In fact, it died as a result of ooc intrigue inciting conflict to a nation which otherwise didn’t warrant it according to the current war rules. Though that’s a different topic. Basically, when the previous Haense leadership decided to enact an exodus and leave the server, the hospital roleplayers went with them.
Farryn also pointed out that she used mundane healing prior to any attempt at applying healing roleplay, due to the fact healing magic takes time to conjure and apply. Situations where this doesn’t happen is once again a result of poor roleplay and powergaming, which happens in every form of roleplay.
The reason we fundamentally don’t have enough mundane healers is because people don’t want to roleplay them. People would rather roleplay a Knight, a mage, a peasant or even a noble. Who are we to accuse a magic of causing something that actively is the fault of the playerbase as a whole.
Also another point. PK clauses are bad. The idea that a character must be forcefully injured, mutilated and perm-killed takes away freedom of roleplay and literally allows the concept of OOC targeting to take a foothold. We know OOC targeting exists, so would you really want someone’s day to be ruined because another got a thrill out of removing his eyes from their sockets out of no where?
Ascended aren’t the only ones who get passive self-healing. Liches, darkstalkers, striga and shades also have the ability to heal and regenerate damage. As Ascended are meant to combat said creatures, it makes sense they would be granted similar gifts in order to effectively use their healing abilities and not be trumped by a dark creature that could reappear with their arm reattached within any given time.
Apologies for errors. Using mobile platform atm.