Jump to content

paladinxo1

Member
  • Posts

    102
  • Joined

  • Last visited

Reputation

166 Brilliant

1 Follower

Contact Methods

  • Minecraft Username
    Overlord8000

Profile Information

  • Gender
    Male

Recent Profile Visitors

2303 profile views
  1. IGN:Overlord8000 RP NAME:Grilthram hammerforge AGE:309 ACTIVITY REQUIREMENT: Clan list CANDIDATE: Alaric Grimgold
  2. When are we gonna get a lore write up for Pikmin. Its been to dang long without a good pikmin game!
  3. *Grilthram and his clan would rejoice for finally a worthy antag as come to the kingdom!*
  4. IGN: Overlord8000 RP NAME: Redwin Hamerforge CANDIDATE: Durorn Ireheart
  5. I ran into this issue when I tried to be evil dark dwarves which is why I stopped playing them. People looked to us for a source of roleplay. Kinda like how early settlers in America would hunt large animals to the brink of extinction that's how I felt. Just a mechanism to further someone else's white knight sense of roleplay of stop the bad guy and crush them or don't touch me because my fragile perception of my character being a center piece in the story of the lotc world can't be broken by a simple bandit. In truth I was being a bad guy to help give people that villainy roleplay they wanted but they just hunted us into extinction and life went on. Guards and cities need enemies to fight. Bandits need people to rob. The lack of wars going on in this map for the last year or so have sucked.
  6. [!] Grilthram Hammerforge appearing now after so long to read the tome of his brothers and sisters of the confederation. Standing in the room of the library a place he hadn’t visited in such a long time, with the travels of the world being seen across his face. He was old now streaks of white parted the red sea of his flowing beard and his face more wrinkled and furrowed then in his youth. He would smile as he unfurled the book opening up to read the history of the confederation of hammers. Greeted with the symbol of the confederation the symbol of the silvervein and hammerforge clan the gem and fire, the balance of them both equal in standing. He would think back to when he first roamed the wildlands near santegia finding a suitable mountain home. That when he stood in the valley where the cottonwoods would settle peering up to the two peaks of what was to become azgaraz and azgaryum. He never would have thought that it would come as far as it did, and it only has through the sheer determination of everyone that has ever called themselves apart of the confederation.* [!] He would write a letter in the back of the book for those who read after him. “Of all the greatest accomplishments of our race we can attest to. Never forget our greatest strength...UNITY.” “For all our faults, and all our sins, In the heat of adversity we persevere together and together we can overcome anything.” “Be loyal to each other, Never be greedy with power, All dwarves are created equal under the guidance of yemekar. Keep the lives of your fellow dwarves above all else, and stomp out any corruption.” “Dwedmar of Azgaryum arise! Let us build the nation.” (A thank you to everyone who ever was apart of this movement. Those who built us to the peak and those who carried us through the valley. It couldn’t have made it this far without the strength and will of those who held high the banner of the confederation. When one dropped the banner another came to lift it up and so too when he could no longer bear that banner another came to share the burden until at last the banner reached its goal to forever be seen by all. A flag in the wind, flapping proudly the colors of the red,blue,and gold.)
  7. Hammerforge clearing the way of enemies during the battle at Aegrethond It was on the 13th of The Grand Harvest 1788 that Redwin hammerforge led his brothers and cousins Grimrodd, Grodd, Molack, Mrywynn, and Thavior into battle against the inferni. Tasked with protecting the medical bay that had gotten overrun he led his clan to jump down into the waters below and attack the enemy from behind. The enemy had breached the lower walls and we’re pouring into the medical bay killing all around them. Hammerforge might and resolve was thrust into the back of the enemy as the proud clan poured in from the breach the enemies had made. The inferni caught off guard by the sudden attack from the rear and the few that stood at the entrance were hastily cut down. Pushing forward the enemy had been alerted of the flanking movement and moved to form a shield wall to prevent them from attacking further into their ranks. The hammerforge clan moved into that all too famous dwarven shield wall and crushed line after line of inferni soldiers each shocked to see their friends cut down with such vigor and vengeance. They cleared out some 25 inferni from those small halls in the medical bay crushing any resistance before linking up with the main dwarven unit. Dwarves fighting the chaotic enemies in the depths of Aegrethond The battle below the gate entrance of Aegrethond was brutal as a stream of fresh enemies had gotten pinned down in the depths of Aegrethond broke off from the group that had flooded in from the medical bay. It was Redwin again who jumped from the side of the walkway down to the bridge below crushing the head of the nearest inferni soldier and pushing the demons back into a cavern hallway. There they hacked and slashed their way through another 15 enemies clearing the entire hallway of all the demonic filth. Pushing back up again to the main battle a giant gorilla had jumped clean across the motte and killed a few elves. The main dwarven line led by Dimlin Irongut Joined the HRA and sallied forth to kill the creature. Redwin led his dwarves on a flanking mission once more and jumping down from the ramparts landed next to the giant beast and by a working ballista. Him and his clan manned the machine and blasted round after round into the creature’s gut aiding his brothers in arms fighting at the main gate before watching the creature rear up and be shoved back into the motte below dying. The army was routing and the enemy had been pushed back, the battle was all but won. However, before the kegs were opened and the day called the enemy general Tichar cast an evil spell killing many defenders before his death. Including the mighty Grodd hammerforge who died that day from various wounds inflicted on him by the enemy. Fallen Warriors Grodd Hammerforge Died at the Siege of Aegrethond 1702-1788 May his soul be watched over by the Braithmordikin on his ascent to the halls of our ancestors.
  8. CLAN HAMMERFORGE The Dwarven Naval Fleet arrives at the siege of Vitenna It was aboard one of the stoic dwarven cruisers that Redwin stood watching out into the water as the humans left to go fight in the city's invasion. Proud dwarven cannons roared from his own ship, and that of the royal dwarven navy pelting the great city with devastating shots. It was in watching the humans land fool heartily onto the shoreline of the demonic coast, that he could stand no longer to be left out of the gruesome fighting to be had within the city and called his clan forth to depart his ship and make landfall with the other races. Grimrodd Hammerforge, and Grod Hammerforge joined Redwin as they boarded the nearest lifeboat and rowed ashore to the once beautiful city of Vitenna, now set ablaze by the battle roaring within. Upon making it to the beach they saw the flame and devastation the dwarven cannons had brought to the walls and charged in alongside the humans and orcs into the city heading right through a small breach away from the main group. The hammerforges found themselves first into battle among the horde of creatures and slew them with great battle prowess causing a route to the demonic horde aided by the orcs. They pushed down the alleyway leading the charge slaying many a fleeing demon. Hammerforges clearing the way of demons down the smoldering alleyways. Breaking off from the main group once more they found a ruined church and the sounds of battle coming from within. They burst through the window and moved across to the other side finding a horde of demons. The fighting was brutal and grodd and grimrodd were both stabbed by the infernal spears of the enemies. As things looked bleak it was the humans having followed their path of destruction who came rushing from the church and aiding the hammerforges in battle giving them a much needed respite. They retreated back into the church where they patched up wounds and having grimrodd escorted back to the beaches they made their charge back into the enemy. Holding his cousin up they battled together against the horde slaying many more enemies before the giant stone gargoyle appeared. At which point Redwin yelled to an olog to toss him and his cousin at the creature. Flung high into the air as the volley from both human crossbowmen and the dwarven cannons shot off culminating in Redwin receiving an arrow to the back as he flew towards the creature. Yet he was unhindered in his flight as he landed his blow on the creature just before he fell to the ground and watched as the combined effort of all of the attacks brought the creature crashing down. It was unfortunate that it landed right on top of the invading force, and as Redwin regained himself he saw the mass route of his allies and knew that it was time to retreat as well least he and his cousin be slaughtered by the demons.
  9. [!] Through out the land the feeling of dread can be felt. Stories are surfacing of short shadows kidnapping people for evil deeds all around the land. Few survivors make their way out of the damp and blooded caverns we’re so many died before them. They would find themselves branded with the dark and evil rune of khorvad a message to the world that the shadows are no longer empty, and the darkness is free of strife.Within every city a rune would be carved in various locations around guard bells, family homes, and hidden passages. Only those familiar with the evil that is khorvad would have any clue what these runes are and what it means. Deep within a hideout a clan father stands atop a small hill of corpses. “It is tiome bring the fire bring the brands. *Would make his way down the hill of bodies towards a man recently captured* “ you were a tough capture lad but t’at is gud khorvad needs strong followers. We onleh take t’e strongest anyway. *Would motion to the other dwarves to release a frail young man from the chains recently beaten and injured* “This one will leave ‘e will spread t’e message of our deeds.” *Would lean down near a fire where a brand had been placed for him by one of his kin waiting to be used just for this task.* “You leave wit’ yer liofe lad but not yer soul” *Would laugh hysterically with his comrades as he burned the runic symbol for khorvad into the young mans forehead* “It is a great day beh ‘eppeh t’at you can still serve khorvad in t’is way.” *Would then take the hot brand and slam the man across the face knocking him out* “Take t’is one top side make sure ‘e doesnt recall w’ere we are and cut ‘im lose tuh beh s’amed.” *Would turn back to the other man chained to the wall. A tall and strong man of great courage* “It will bring meh great pleasure breaking evereh bone in yer bodeh and ‘earing you beg for deat’ and ‘oi might just give it tuh you.” *After many hours of tourture and pain the main cried pleasing the clan father greatly.* “Give meh t’e blade” *As he took a crooked blade dagger from another dwarf he would dig devious and evil runes into the mans body* “’oi release you tuh our great and mighteh lord tuh serve ‘im.” ”NARVAK OZ KHORVAD!” *Letters would be spread through out the underealm on posters outside the city and in the slums. They would also spread the word above in the towns of men and elves and orcs in the form of crooked and dark runes laced with dried blood written into the masonry reading.* “Submit to khorvad and you may serve in loife . Resist and serve in death in ‘is dark realm.”
  10. I was trying to condense the magic as best I could as it was already getting rather large in writing and scope and the key take away section was more of a like refresher on everything just covered so the reader for sure understands before moving on. I made this to be able to be read by anyone with the least amount of vagueness possible hence why I added the drawings and charts. I am really trying to redo formatting right now. Also @Burnsy I went with the multiple step process to add more areas of role play as well as more vulnerabilities to it. Lose your ring or your hefthyn stone start on a quest now to retrieve/remake these items by presenting garumdir with a great and wonderful device or prized item. The creation and maintaining of each item is just an addition to the overall possibilities I wanted to have available. Thank you both for your feed back I appreciate it and any one else who would like to chime in I need more perspectives on it. Update- I did some revisions to the format I hope this reads better than previously.
  11. Sorry about the formatting that will be fixed it looked great in google docs and I just didn’t know how to transfer it here properly and did the best I could still working on making it easier to read I know its a bit hard on the eyes but bare with me. And I can’t recall the origin of these words tbh @z3m0s I just kinda mushed cool sounding things together that sounded like it would be good for the lore.
  12. That is a fair addition and I am pro anti circle jerking. I will make some changes based on your input as to be honest its true. please excuse my formatting right now as it will be changing as I figure out how to properly import the original design from google docs. Sorry for the redlines. If any one has any questions after reading the entire document please post below and I will answer/Direct you to the place in the lore that can answer it or consider making revisions thank you. Update: @Zacho please reference the red lined addendum located under “Stones of Hefthyn and Tier Progression”
  13. All spells that would be of that size would be either for the admins to know of or something of like a siege nothing 100 blocks in scope would require a regular player to know the boundaries of and its not meant to as in it doesn't affect them( one addition to this would be the fogged lands spell but that will have a stone every 30 blocks with signs of notice.) I have no idea how to fix the red line spacing issue I am working on it now. only a few spells encompass that large of an area and those that are I have taken a great deal of time to flesh out and balance to the best of my ability.
  14. -An adventurer gazes upon the last of the remaining above ground Valdahaz stones. Credit to Jacob Rail The History of Kar’Torak The stones of Garumdir are a collection of archaic stones scattered across the landscape. Stories tell of their creation by the daemon Garumdir as a necessary protection against those who might harm his work. The creation of the first Garumdir stone, later named the Progenitor Stone, allowed Garumdir to protect the mountain ranges where his reevers worked. However, along with the rest of the world, time crumbled the mountain ranges Garumdir sought so desperately to protect. Still after all this time, a few of these Progenitor stones remain. With his measureless craftsmanship, the daemon made a smaller set of stones. These were the Valdahaz stones, the knowledge of which was given to the greatest minds of the world. These worked to ward off forces that would seek to destroy Garumdir’s creations. This knowledge helped to further the discovery of multiple magical arts. However, it would be lost to the world until recently. When the dwarves delved deep into the rat infested under-roads, they uncovered a ruined city and a Progenitor Stone, sent by Garumdir to teach the ancients the way of Kar’Torak. After many years of research comparing linguistic similarities of old dwarven to the ancient text found on the Progenitor Stone they found the stones were powered by Garumdir and unlocked through the Ritual of the Artisan. -IC None would know of Garumdirs involvement with this magic and would seek their own gods as an explanation to its happenings. Red Wording indicates the Red lines of the magic. The Ritual of the Artisan The Curse and the Cavern The Workings of Kar’Torak (magical feat) Creation/Emotes Stones of Hefthyn and Tier Progression Kar’torak Spells/Valdahaz Circles OOC Bonus track music to play while reading. CITATIONS
×
×
  • Create New...