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CanadianKiwiFlight

Creative Wizard
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    DemonkinAlastor

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    Male
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    A better place...

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  • Character Name
    RedMan, Dictator, Lingo
  • Character Race
    Small Boys

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  1. Rosllyn O. Applefoot glances down at this sensation of peace - glad that the Halfling well wishes went perfectly.
  2. [!] Rosllyn smiles, letting out a deep tut from her nose. Indeed. Perfect. Nobody saw it coming... and now, it's time for absolution.
  3. [!] A stone monolith appeared to be wandering the open plains of Aevos. Inevitably, a stray paper swirled throughout the marshlands and slammed right into his face. The slick dew amongst the stone features inevitably lended to right hand coming up and grasping at the paper as he brought it down to more appropriately gleam its contents. [!] The creature's senses disappeared centuries ago, its ability to feel was etched away from being wrought from the dirt, the emotions it could manage to feel were heavily dullened... And yet, as he reads- "BAHAHAHAHAHHAHAHHAAHAHA" [!] The being of stone falls to the floor. Its body rumbles due to the loud vibration of humor it finds in seeing the ideal of Krugmar originated Cannonist orcs. First elves and now humans? He attains no advantage whatever direction the sway of politics goes in this world, however a light snicker dwells as he thinks of how things could possibly get stranger from here.
  4. [!] A halfling woman takes a copy of both of the posters that show weefolk being ransomed off before they can be taken down. What could be done with such?
  5. [!] A wee lady lingers in saddness at the fact that the Thain Magnolia was slaughtered... however, unfortunately... things have gone just as planned. [!] A penned missive is posted around of average elf-sightings.
  6. (IGN): HiddenAdmin Name (RP): Rosllyn Age: Im an' adult! >:( Race: Halfling Who you're voting for: Spuds[] | Capt'n Took[X] [!] The wee lady dwells, remembering when Capt'n Took bravely went and fought an Infernii whereas the typical Spuds voter.... left everyone else to get gacked.
  7. Oh absolutely. Frankly I don't actually care whether or not LOTC wants to have more or less consequences for death thats an administration problem. There's a reason why I said my 'opinionated solutions' are very unlikely and impractical in the state of the server right now. I agree that in reality unless there is some type of massive overhaul the idea of consequence to death wouldn't change on this platform. That being said, something that can easily be changed today if people are more aware of it is the general mindset of 'Oh, just because I have this different flavored form of resurrection its somehow less cheap than just rezzing the next day to CT Monks'. Thanks for the fact chess boss I'm not an Undead Lore nut, just went based off of an old wight's comments (this was also back in like Atlas tbf). Wild though that apperently Liches can come back after getting a phylactery broken though that's wild didnt know that. Edit time
  8. Hi there people of the Lord of Crafting forums! It's your favorite person, Dont-Advertise here to drop a debate post in the stead of some other people. I'd like to start off this post with saying that this is not a debate about whether or not you're cool or cringe for not PKing when killed in roleplay. I have been on both sides of the 'infinite revives' argument wherein at one point I believed in only ending a story when you wanted to, and nowadays I'm the type of person to PK first death no matter what. Now I still heavily believe that there is nobody who is entitled to pressure someone into PKing. Are there situations wherein people should realistically PK after being killed? Absolutely. That being said the minutiae of that exact argument is irrelevant to this post here and not something I'm trying to bring attention to. The point of this post is to point out something that I just frankly see as hypocrisy, this being people who take advantage of lore revivals outside of using the Cloud Temple Monks. I'm entirely inactive and don't read lore, but I know there are MULTIPLE lore written ways to be revived with certain magics/CAs outside of the ones that I'm just going to roughly touch on. Generally in my opinion, lorewritten 'outs' of death tend to consist of a few different general 'themes' 1: 'My Magic/God keeps me back and brings me back from death with no real drawbacks, lol?' - This is objectively the laziest form of 'Death Double Standard' that I see, though it's not as common as the second point. Just because your magic inherently writes a way for you to come back through your divine- or through some type of different place, does not mean it is any less cringe in comparison to a player reviving at the CT. 2: 'There's this awesome material/ring/Klone that's actually keeping me alive, and if you killed them I'd be dead' - First off, I've been told by longstanding Necromancer players that a Lich Phylactery has never been broken- PLEASE correct me if I'm wrong. The idea behind this topic basically cements down to being 'oh if you destroy/do this one thing then I literally just instantly die'. The conditions for these PKs are almost always entirely avoidable, obtuse, and impossible to pull off. That being said people will come back from death over and over and over again whilst dangling the proverbial carrot of 'Oh, well my (blah blah blah) is keeping me alive!' - As well at least in the case of Lich Phylacteries (as far as I know) the Lich is supposed to instantly die, but in the case of things such as Pale Knights and Klones, you can have all of your clones/Menhir broken... and then still keep playing your character. Hide in a base 50 blocks underground behind 20 iron doors, have your buddy go get the vague ingredients to rebuild your stuff, and then BAM you're back to being practically unkillable. IMO the worst offender of the 'Death Double Standard' is Kloning. Whilst it's cool in concept I frankly have no idea why you'd ever create something that could devalue death even more on a server where death is already practically meaningless. Though, at the same time, I also don't blame any people for picking up Kloning, it makes sense in RP to have and if it's an option to players I can 100% understand why they'd take it. It's not the player's fault that the lore exists in such a way to 'define' this mentality, It's just really eye-rolling when you see people throwing shade at one another for having their 'ways out' of death whilst also constantly getting into conflict. Lore written resurrections should be imperfect, or at the very minimum shouldn't be showboated as 'legit just cuz lore said so'. To the human RPers that instantly PK on first death and dont have any special outs, I appreciate you all. Feel free to debate down below about what yall think. I don't have a huge stake in this argument in comparison to lots of other people. Due to my lack of knowledge of current lore right now I'm not calling out any specific magics, and to avoid getting a comment warning by a moderator I suggest people not aim their comments towards any specific group/magic/player. MY ENTIRE OPINION DOWN BELOW IN SPOILER FOR HOW TO 'FIX' THIS PROBLEM THOUGH NOT SUPER PRACTICAL: Edit: Clarified My 'Murderhobo' comment for Pale Knights. Adjusted portion about Phylacteries
  9. [!] Perhaps what one may think is nothing more than a momentarily sentient tombstone of a Trade Father, would rumble in relishing the glee of the change to be made.
  10. i appreciate dixiedemolisher lore, and their waraxe
  11. Because that'd imply having to code something new. A terrifying prospect of work for a team that much prefers to wait along till the next free volunteer developer whose life can get sucked out of their brains. I find it hilarious this topic is still somehow being talked about as this was still a f*cked issue back 4+ years ago when I was the Halfling leader. Every single iteration of Halfling leader has had to deal with this. It's f*cking exhausting, and makes no sense in the first place. Receiving false hope and having it dangled over the eyes of whatever prospective Halfling NL exists at the time before then once again the wee community is forced into a state of oversaturation in order to appease the funny server numbers of a platform that really is not struggling to maintain its concurrency due to the attachment of nostalgia people have. There's a plethora of easy fixes, and also a level of common sense that can just be applied.
  12. Memories. A collective of thought seems to take note of the Fester's death. The sickened witch finally laid to rest after staving off her decrypted death for too long. There's nothing but a ghastly wind which seems to take up the soon coming years of Knox to come. After a darkened plume strays a bit farther- "How quaint. They all ended up bastardized in the end. What a show."
  13. @Venomous_Pup  Basketball 2v2 Sunday 5pm EST.

    name your partner and ill get mine. First to 21 wins

  14. [!] Terr'hi, the magic specter, is unfortunately dead. Nonetheless the elven fellow wonders why that gross Anarion name is on Mika instead of Uialben, as he intends to show up in spirit.
  15. A ghost, a grandpa, an olden menance awakens in whatever primordial goop he was within. As the concepts of the world whim into that of his brain, this eldritch cretin would remember by far the best piece of poetry ever crafted.
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