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GET LAND AND LEAD ROLEPLAY? ❌
MAKE NEW REALM? ✔️
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RP is hella splintered. Imagine spending an hour walking between settlements to search for RP. Massive cull of inactive settlements is needed as well as taking a closer look at the vouching system for realms/lairs.
Unify the high elves, unify the humans more, merge the druid settlements because apparently everyone wants to be a special snowflake with their own inactive mineman pretend block city.
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It wouldn't matter how many realms existed if they were geographically concentrated. Let's say there's a hypothetical rule that all realms* must be placed within 2-3 tiles of two existing nations.
*(or all nations of a certain descendant race, or "theme" of rp like low/high fantasy or whatever - you could create arbitrary "hubs" as long as you minimize sprawl)
You no longer need to make the choice of "what nation do I go to?" The map has made it impossible for you to choose wrong. You go towards one nation at random, and you end up in render distance of all of them. Maybe you pass a roadside tavern or an outpost of one nation. You see players travelling on the roads between towns, for trade or warfare. More nations (settlements) in a smaller area would actually make the map feel less splintered.
It absolutely boggles my mind the way human nations are split up at least 3 ways between different soul pillar hubs. The problem isn't that there are too many of them per se, but that they are literally decentralized. The trip from Balian to Haense to Aaun takes you halfway across a continent.