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TwinkleStar

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Everything posted by TwinkleStar

  1. I actually had a lot of fun here with this, got attacked by leaf apes and ate bubble flowers. These things def bring out some of the underutilized lore that's scattered around, making one want to visit just to find them or even create more if they can! (lord knows I want to just write heaps of creature lore now to add onto these places) Keep it up! Bring the world to life :D
  2. What’s the name of the Minecraft account you're applying for?: Forgottenray What's your MAIN Minecraft Account name?: OceanofStars Do you agree to follow the rules on your new account?: yas Do you understand you cannot have both of these accounts interacting with one another? This will result in a ban if you are caught!: yeppers Do you understand that if one account is banned, so will be the other(s)?: si How long have you been on LotC?: Since around april of 2016, though i didn't really become active for a good while until august How many accounts do you currently have whitelisted (including main)?: just oceanofstars to my recollection
  3. Various posters are posted throughout all the major cities, carefully printed on thick parchment across every noticeboard it could possibly be tacked upon. "Greetings and salutations! I am currently seeking workers for a small farm I operate, mainly chefs! I produce far too much meat and milk to process myself, so a cook experienced in the churning of butter and culturing of cheese would be greatly appreciated. I am also seeking someone capable of processing apples into cider, as well as those strong enough to climb the apple trees to collect fruit for said processing! If interested, please contact Faethe Favreau ((OceanofStars)) at any time."
  4. Point one. A new player probably wouldn't even know about Haense unless told, so that point is a touch moot because they would have to find out about it first. Hell, I didnt even know that town existed until this post, and I dont ahve a clue where it is. More than likely it would be through another player, who then takes them there. Point two. Anyone set as a human will be automatically sent to Jberg already since they are humans. And more than likely a new player will end up in Jberg because they'll follow the signs towards the humans. Each new player tends to try and find more of their own race, and only when that fails do they really follow the signs to other towns to try and find roleplay. Point three. If you haven't made a bug report about the soulstone pillars, I suggest you do. Only way for things to ever get half-fixed here is to screech like a pterodactyl until someone's ears bleed. Point four. People will always take the easy option. Its really just human nature. If a fast travel is available, 9/10 times, you will probably take it, new or not. Humans are lazy creatures, if there is something that can remove effort for us, we do it. Its only on a very rare occasion you'll find someone doing something the hard way solely because its the hard way, and not that they were ignorant to a more efficient medium. Point five. A lot of this can be fixed by a charter for active settlements (at least 10 or so people there 50% of the time) to get their own green pillar. This would pull off from nations, but if a town is active enough to support such a thing, they should be given the reward. Point six. It has been seen, time and time again, that anything not directly near a fast travel dies very quickly, simply because of the fact its not easily visible. That is why places like the Drunken Mare didn't go anywhere, but the massive tree tavern and Pikel's tavern were exceedingly popular, because they were right on the busy main roads, and everyone constantly fought for those plots. Point seven. A lot of small farming areas depend on people walking the roads for their crops to grow. Because of how the server is set up, if nobody is within a chunk of an area, it effectively shuts down. Animal timers will not tick, they will not grow or be ready to breed again, and plants will not grow, effectively killing the point of the plot itself. One could easily say to move it, but usually these spots are handed off by a GM and you're not going to get it moved. You get what you get there. Point eight. Again, I still stand firm that if you can't walk to a place, its laziness. If you don't have much time to log on and roleplay, don't settle yourself in an inactive hub, pick a place that is always bustling in your timezone, something everyone is capable of. Granted, getting involved in the hubs as an outsider is exceedingly difficult, so again, not for the lazy. You're going to have to work insufferably hard for very little payoff. But what can you do? You get what you get there. Point nine. Vote. You'll usually get enough food and mina to hold you off until you can buy a horse, there's plenty of people selling them and you can get a decent horse for very cheap. It took my only 3 days to get one, and I was lazy about it and picky because i wanted a specifically colored horse and was willing to wait for it. The food you get form voting, other people summoning the taterlord, and /bread will keep you alive rather easily until this, or you're extremely lucky and get handed an active hub because you were in the right place at the right time. Point ten. Again, nobody will ever choose the difficult route when an easy one is available. The real thing that needs to be done is make the territory more interesting past floating trees and open grass. If fast travels are an absolute must, why not set up stables to 'rent' a horse, a fast travel 'horse' that hops a small distance at a time for an amount of mina. The further the 'horse' was rented to go, the more it would cost to take it, like they used to in the old days with liveries. You would still have to walk from livery to livery, which has some space between each, and offers a place for taverns and the like to be between them, as an option for those that dont have mina, or wish to save it.
  5. I don't. I dont regret it at all, because with a half a dozen builders, or even one builder, I expect more than literally 4 types of trees spread across 5 (or even more) regions. I dont expect 20 different types of trees. But I expect more than four that are very obviously the same tree, copy pastad, and only sometimes rotated. I've seen what builders can do. I've seen it every single map, and this is a shadow of what they can do. And I've watched one person build an entire, stupidly detailed nation, by themselves. But this thread is about the fast travels, not about my personal opinion of a map build.
  6. >A low hour time. Your point is? That wasnt the purpose of timing the travel. I wasnt looking for roleplay in this trip. I was timing it to show how little effort there is wandering around aimlessly. I literally farted about just messing along as I meandered from one hub, to the other, and it was still under a significant time. That was the point of the journey. Oh, and my computer is crap too. It holds out a good 4xxms on a constant basis, even when on tiny distance. As for why I feel 'personally offended' I'm not. I'm allowed to share my viewpoint on something just as much as you are. Moving to shitty bandit roleplay. Make the reports. Its not going to go away if you just ignore it. You want bad rp to go away? Say something. Speak up. Make the complaint, make the report. And personally? Believe it or not.. I dont enjoy the walking. This map had so little heart put into its painting I honestly laugh about it. Trot around Jberg, you see the same 3 trees scattered around, some of which have bits sticking out over slopes in the most awkward ways. In the woodie area, its even WORSE, Huge chunks of root, just sticking out over open air, its so hilariously awkward that the first time I saw it, I actually laughed aloud. But the point of my posts, the point of my fighting it, is purely on the basis of hope that somewhere along the line, someone will be able to make something interesting on the road. Back in the day, new players found their first friends and got their start off people they met on the roadside. That's how you got into roleplay groups, learned about things, got to know other characters, by happening across it on the roadside. I've seen numerous players complain about the struggle to find a home, land, get anywhere, find anything to do. And this is on peak hours too, not just the dead of night when im on the laptop at work, the afternoons on the weekends, I still see the complaints in OOC, constantly, all the time. When fast travels started to come around, it started to die off and it became difficult for people, and the tiny handful of friendly vets isnt going to cut it anymore.
  7. So, I did a small test. I went on foot from my dairy farm, to Jberg, to the wood elven place. On foot, following the roads, on foot. It took 11m18.43s In that 11 minutes I went to Jberg, stopped to see who all was there, glanced at thatpyrodudes new skin. Checked the iron shop, went to the boats. I then went to spawn, checked the auction house, got sad my auction didnt sell. Accidentally went instead to the dreadlands, realized i went to the wrong boat, went back, and headed to the wood elven place. I decided to catch a fish to see what they had in their river. Sadly, all I got was boots. They're fabulous though, pretty alright. Then, I decided to climb partway up a mountain and look around. I looked at the badly copy pasted in trees that were only /rotated and have heir roots sticking over open ground. Then I continued. I had to afk a moment to pet the doggo. When doggos demand pats, you pat them. No exceptions. I then swam alongside the bridge because well. I felt like it. Why not? Then just trotted down the road, noticed the new building outside the gates, took a quick screenie. I liked the arch, its cute. Compliments to the builder! The.. I walked into the woodie city to see a grand total of five people. I literally meandered the entire time, and it took no time at all. Just walking, no sprint jumping! All in all, the world isnt that big, if I can wander around like an aimless hen in a feedyard and still get there in ten minutes, it's not that big. Either /ss, or hold W.
  8. Roleplay where? There's like two hubs. And honestly? This map isnt all that big at all. Really the only annoying, confusing thing about this map, is the multiworld. That is the only thing I've found bothersome. And if you dont want to waste time? /ss. Boom. Done. You're there at the gate. Congrats! In about one day you can sit long enough to get an SS to the 2 points that you'll ever find roleplay at, dependant entirely on your timezone. Jberg and wood elves, or Jberg and Sutica. I've literally trotted to each nation, and found butkis for roleplay. Hell, most people right now are just on forums, in Jberg, or afk in their grindholes. Fast travel honestly isnt going to fix the real problem, lack of player retention and fulfillment.
  9. And in my personal opinion, another reason not to change this one thing. Made your bed, lie in it. To be brutally honest, anyone who cries they need a fast travel is just lazy and cant hold W or type /ss
  10. So, what? The moment a roadside tavern manages to open, all the fast travels get removed? And no, the issues are connected. Fast travels destroy roleplay, so does the difficulty of claims. Though to be honest, there's only really 2 rp hubs, since the server is so underpopulated and that number seems to lessen each day. The player retention is crud, because it is extremely difficult for players to get to do what they really want to do. Most nation leaders of course will say no to outside taverns for the reasons of they have one inside already, why give a roadside tavern? It would also pull away from their hub, so again, why give it? But the point comes down to, is it really so hard to press W for a minute or so. I can get to the wood elf capital in about 3 minutes or so, trotting in a straight line, without a mount. If it aint broke, dont fix it.
  11. There arent any currently because the server is only a month in and its absolute hell to get land. Maybe if the server wasnt so difficult for new players to get involved with groups and get land to work with, it'd be more popular, resulting in populated chunks for your horse to be TPd with. Personally, I just AFK til i have soul stones to the further places, like the wood elves. Or travel with a friend. Hell, good chunk of people just afk grind by the look of it, myself included these days.
  12. Does anyone out there have a working version of schematica? I cant seem to get it to launch at all :<

    1. Show previous comments  6 more
    2. Elfen_

      Elfen_

      I have schematica working just fine with Optifine. And im using forge.

    3. Anderssn

      Anderssn

      Might just be my version then

    4. Elfen_

      Elfen_

      i've updated a lot of my mods recently, just not forge(kinda of a pain to update).

  13. Personally I think things are fine as they are. A few days of voting will get you a decent enough horse, and its really not that much of a walk if you go in a straight line and learn to mentally mark where things are, or get a minimap. Roadside rp pretty much dies because of fast travel, people who open things like roadside taverns or shops literally DEPEND on people walking the road to get any foot traffic. You basically kill any roadside towns or business that dont actively go out trying to get people every moment of the day and posting every few hours trying to get any people to come to their shops or towns. Its a fine system, teach people to vote and /bread and they'll be fine. Only took me about 4 days to buy my first horse, and i travel the entire map all the time. Its not broke, dont try and 'fix' it.
  14. is anyone else getting a lot of lag?

    1. squishybear7

      squishybear7

      yea a ton over the past couple days

  15. So I'm looking to get a skin made, obviously, but im absolute trash at it and i dont wanna pressure the already full skin shops. Thus, ill post this! I'm offering up 1,000 mina for a skin to be done, 1,500 if both variants are done. All the colors are flat so that the maker can pull the base tone, and I added the flat tones separately in the center as well. Thanks ahead of time, really looking forward to what anyone makes!
  16. Annette glances over at the dwarf, brows raising slightly, "I'll bid five hundred and ten for the tome of farmers."
  17. Shop set on fire, skybombed by a roid rage kha that tore up my face. Pretty good day actually.

    1. Nardi

      Nardi

      I like burning shops and libraries on fire.. Books seem to be burned by me all the time.

    2. BonesOfTheEarth

      BonesOfTheEarth

      God dammit idk if I can fix this one 

  18. Anyone know if non donators can tame polar bears or not? Im afraid to use my egg

    1. Show previous comments  2 more
    2. Taketheshot

      Taketheshot

      When were you told they were fixed?

       

    3. TwinkleStar

      TwinkleStar

      A restart had a broadcast message saying they were fixing the polar bears, but I havnt seen any announcements, broadcasts, or anything saying that they did indeed fix it. The one GM online didnt know, as to why i popped up here.

    4. Taketheshot

      Taketheshot

      Hmmmm. I would recommend taking screenshots of the egg then the polar bear when its spawned and enjoy. if it breaks ask for a new one with your proof.

  19. Are polar bears seriously only tameable by Aether VIPS? That

    1. Show previous comments  5 more
    2. TwinkleStar

      TwinkleStar

      Maaaan.. Ive been trynna get one for RP reasons :<

    3. Taketheshot

      Taketheshot

      I dont know why it would be removed, they are available to players and coded that way. The problem is that there are 2 polar bears in the game. Tameable/rideable ones and regular bears. When the server loads after a restart it loads entities which includes your custom bear first. Because the pets plugin loads after restart. So if you spawn one it will be deleted automatically upon server restart. its in the process of being fixed though.

    4. TwinkleStar

      TwinkleStar

      Hopefully it can get fixed soon and Ahonbarr the book bear can be born.

  20. How much are records worth?

    1. Argontum

      Argontum

      Not really much, I'll say about 30 considering no one uses them

  21. What are records worth? Blocks and Ward specifically?

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