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Taketheshot

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About Taketheshot

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    Famed Nobility

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    taketheshot56

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  • Gender
    Male
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    Latitude: 61.89431, Longitude: 38.49754
  • Interests
    I enjoy slaughtering rebel scum as well as stopping plots against the Dukes life.

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  • Character Name
    Phillip Marshall

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  1. “I thought the dragon knights all offed themselves?” Henry prosed.
  2. Taketheshot

    Tiberius

    Ser Henry smirked as he read the letter in his study “Funny words from the dragon, when we first met on the field he swore he would have my head, and the fort, and here we are back again, me having taken his.”
  3. Ser Philip Wonders from the seven skies why he wasnt properly included as the 10th Captain.
  4. Ser Henry says farewell to his Bee Sancturary as he grabs his arablest and joins the marching formation to liberate the honey!
  5. REQUEST OF REAFFIRMATION OF KNIGHTHOOD Name (and House if applicable): Henry, House Marshall of Eastwatch Degree of Knighthood (Squire, Knight Errant, Knight): Knight Age: 33 Liege Lord: Adrian I Date of Accolade (if possible): 1718 Chapter/Order (if applicable): Kaedrin
  6. Henry squints “Didnt you lads flee everytime we showed up, refusing to fight and otherwise causing a ruckus? I sure do remember hearing by word of mouth from the peasants the fit you threw when the Emperor refused your calls for war. Very entertaining i might add.”
  7. Ser Henry continues to hand out weapons and uniforms to the GOOD MEN OF GOD! Who report for duty!
  8. Ser Henry curled his lips into a smile as those corrupted by vice and degeneracy fled the hall almost immediately after before quipping “Two species of rats we have routed in recent days.”
  9. Kingdom of Icefeld 1522 ____________________________ ____________________________________________________________________ Actions The initial designs for the landship based on a galley prove to be too heavy however the engineers of the Kingdom of Icefeld were far from deterred more gold goes into research for a model based of smaller coastal vessels rather than larger galleys. Even further the designers toy with the idea of using an iceglass blade upon the front to ride across the ground at the front of the landship to freeze the surface of the snow and allow a smoother slide across the surface. ((Education level 65,000 this turn [145,000 gold total)) 1,500 to the treasury 10,000g for two new settlements on the northern shores. Population 2,500,000 Base 5,077,825 Growth Total Population: 7,577,825 Cities- 2 Towns- 8 Settlements- 2 Treasury 3,100 gold Trade Partners Blackmarrow Ulaydar Men of Olm Financial Base Income: 3000g Trade: 3000g Economic Points: 6000g Merchant Guilds: 6000g Towns: 21,000g Foundry: 11,000g Iceglass: 4500g Population: 24,000g Upkeep: -7000g Military 2,350 Icefeld Raiders T1 2,300 Medium Infantry T1 9,950 Icefeld Sappers T1 1,400 Medium Archers T1 900 Heavy infantry T3 1,400 Crossbowmen T3 5000 Medium Infantry T3 400 Heavy Cavalry T3 1 Caravel 2 Galley’s Industry 30 Mushroom Farms 2 Merchant Guilds 11 Foundries 1 Tier 1 Iceglass Mine
  10. Kingdom of Icefeld 1522 ____________________________ Winter had come harsly, the first major expedition in Icefeld History fell flat upon its face within several months of departure, what began as a cheery trek across the Ice with visions of glory and success were dashed upon the windswept coasts of the western shores when Ser Franz made the unilateral decision to beat a hasty retreat back across the ice as spring neared. Many men died in the cold winter through which it was thought to be prepared from. Such folly would require much of a debate when the Army returned home that summer. It was clear that new ideas would be required if Icefeld sought to control the Icefields, to endure them was one thing, but to master them was a complete other and it would require the nations greatest minds to achieve the ability to do such. ____________________________________________________________________ Actions Large amounts of provisions are shipped to the army to facilitate its return through the spring and summer including 150 horses upon the return to the frontier villages 9000 gold The problems that arose from the expedition to the Auldic tribe troubled many within the kingdom. The Kingdoms brightest minds convened at the Hall of Builders within Kaldvask, for a month they spoke and spoke and spoke before realizing an idea. The strong winds of the Icefields blew at immeasurable speeds and battered any man who dared to venture into it. Why not harness the wind on land as they had on waves? To make the fierce wind of which was their enemy, an ally? The initial plan set forth by the builders is to develop a working prototype of the aptly named Land-Sailer. The frame of a galley would be constructed of lighter cedar rather than the oak meant for rough seas. lighter materials, saving a large amount of weight due to the absence of waterproofing. Iron wood stoves would be carefully spread around the ship to provide warmth when travelling, Several large sails tower above the covered deck to provide maximum wind coverage. The Land ship would experiment between enlarged cart wheels, or large waxed wooden skis The plans for such a prototype are expertly crafted and a large amount of gold goes towards them as well as prototype construction. 80,000gold (Education level 5) Population 2,500,000 Base 4,516,505 Growth Total Population: 7,016,505 Cities- 2 Towns- 8 Settlements- 0 Treasury 5,100 gold Trade Partners Blackmarrow Ulaydar Men of Olm Financial Base Income: 3000g Trade: 3000g Economic Points: 6000g Merchant Guilds: 6000g Towns: 21,000g Foundry: 11,000g Iceglass: 4500g Population: 22,500g Upkeep: -7000g Military 2,350 Icefeld Raiders T1 2,300 Medium Infantry T1 9,950 Icefeld Sappers T1 1,400 Medium Archers T1 900 Heavy infantry T3 1,400 Crossbowmen T3 5000 Medium Infantry T3 400 Heavy Cavalry T3 1 Caravel 2 Galley’s Industry 30 Mushroom Farms 2 Merchant Guilds 11 Foundries 1 Tier 1 Iceglass Mine
  11. Kingdom of Icefeld 1521 ____________________________ King Havvard paced around the table slowly running his fingers deftly through his fine grey beard, his chain shirt jingled lightly as he paused movement and spoke “They are fierce, but they lack the numbers.” The Chief Soldier head of the Icefeld Army nodded slowly as the other guild Chiefs sat around the table. Around the room the sunlight glowed through the large windows, copper pipes with heat radiated off of them from the edges. “From what the Explorer Franz Josef and his expedition have uncovered they are proud but they lack the certain...quality of life we have.” Havvard nodded as he slowly seated himself in the chair staring out over the capital below. “We must bring them into the fold” Chief Builder Balain noted with a firm nod “It will benefit both kingdoms and solidify ourselves in the North.” Havvard let out a sigh “We will solidify ourselves, we share common ancestry. It shall be done.” ________________________________________ Franz Josef adjusted his courtier wear as he tapped his boots on the ground outside the tall wooden door. He had arrived back in Kaldvask the Royal Capital, only two days before, with a loud screech the oak door was opened by two guards as Franz walked into the throne room, various high ranking guild workers, nobles and the elite lined the sides clapping as he entered the room striding across the marble floor towards the throne. After thousands of miles he was finally back in his home an expedition over. King Havvard rose from his throne as Franz stopped. The court fell silent as the King spoke “Franz Josef…...you have served our kingdom well, and with honour befitting your position and stature. Your expedition has brought Icefeld new glory! Fame! It has brought us into the eyes of the world...Kneel Franz” Franz Josef lowered himself to his knees before the King. Drawing his sword a finely smithed Ice glass blade with inlaid gold and silver. “Do you swear to defend to uphold the law and defend the rightful ruler to Icefeld, King Havvard I and my heirs and successors?” Frans spoke “Yes I do.” Havvard continued “Do you swear to defend those who cannot defend themselves? To protect the weak and innocent? To carry out the tasks asked of you by GODs and men?” Franz nodded “I do…” Havvard stepped towards Franz smacking him firmly upside the head with his free hand. “Let this be the last blow you take unanswered!” King Havvard raised his blade hovering it over the shoulders of franz, the cold freezing him to the bone but never making contact. “Then arise Ser Franz of the House Josef, a knight of Icefeld!” The applause resounded through the throne room as Franz stood King Havvard sheathed his blade as he turned to speak to the newly anointed Knight “We have big plans for you Ser Franz, you are a hero after all…” ____________________________________________________________________ Actions The annexation of the Auldic tribes begins in earnest as the spring warms the Icefields of the north. The Icefeld army marches east and crosses the strait during the warmer months using the well experienced returned explorers from Franz Josef’s Expedition to guide the army safely across the ice to the Island of the nearest Auldic Tribe. Regrouping themselves 500 Icefeld Raiders depart with Ser Franz to the tribe carrying an offer. They make contact with the tribe and using prior relations and his vast knowledge of the tribes, Franz Josef brings the kings offer which consists of 10,000 gold to willingly join the fold under the Kingdom of Icefeld. The chiefs of the tribes are offered control of their local territory as Barons provided they swear fealty to King Havvard. If the local tribes refuse. The Icefeld Army is to march on to take the southern tip of the island by force. The total force consisting of 2,000 Icefeld Raiders T1 2,000 Medium Infantry T1 1,000 Icefeld Sappers T1 1,500 Medium Archers T1 2 Mangonel Units 1000 Heavy infantry T3 1000 Crossbowmen T3 3000 Medium Infantry T3 500 Heavy Cavalry T3 The Explorers of the Expeditions having returned with Franz Josef, prepare report after report on all aspects of the Auldic tribal societies to give the Icefeld Army every edge in all manners using their years of time living among the Auldic. A vast sum of wealth is thrust towards the Army to complete this task, ensuring all needs for provisions, equipment and support staff as well as increased Campaign pay for the soldiers. 40,000 gold 16,000 gold is spent recruiting 2000 T3 Medium Infantry 500 T3 Crossbowmen are recruited 5000 gold 5000 gold is spent building two galleys 4000g is sent to the treasury Population 2,500,000 Base 3,996,763 Growth Total Population: 6,496,764 Cities- 2 Towns- 8 Settlements- 0 Treasury 25,100 gold Trade Partners Blackmarrow Ulaydar Auldic Tribes Men of Olm Financial Base Income: 3000g Trade: 4000g Economic Points: 6000g Merchant Guilds: 6000g Towns: 21,000g Foundry: 11,000g Iceglass: 4500g Population: 21,000g Upkeep: -3000g Military 2,500 Icefeld Raiders T1 2,500 Medium Infantry T1 1,000 Icefeld Sappers T1 1,500 Medium Archers T1 2 Mangonel Units 1000 Heavy infantry T3 1000 Crossbowmen T3 3000 Medium Infantry T3 500 Heavy Cavalry T3 1 Caravel Industry 30 Mushroom Farms 2 Merchant Guilds 11 Foundry 1 Tier 1 Iceglass Mine
  12. Kingdom of Icefeld ____________________________ ((Really busy! RP next week i PROMISE!)) ____________________________________________________________________ Expenditure Investment into a better tier of protection and weaponry for soldiers continues Edu-5 30k invested previously 30,000g Large amounts of foundries are produced through the nation 30,000g for 4 Foundries 8000g for 2000 t3 Medium infantry 1500 sent to treasury Population 2,500,000 Base 3,515,522 Growth Total Population: 6,015,522 Cities- 2 Towns- 8 Settlements- 0 Treasury 21,100 gold Trade Partners Blackmarrow Ulaydar Auldic Tribes Men of Olm Financial Base Income: 3000g Trade: 4000g Economic Points: 6000g Merchant Guilds: 6000g Towns: 21,000g Foundry: 7000g Iceglass: 4500g Population: 21,000g Upkeep: -3000g Military 2,500 Icefeld Raiders T1 2,500 Medium Infantry T1 1,000 Icefeld Sappers T1 1,500 Medium Archers T1 2 Mangonel Units 1000 Heavy infantry T3 1000 Crossbowmen T3 1000 Medium Infantry T3 500 Heavy Cavalry T3 1 Caravel Industry 30 Mushroom Farms 2 Merchant Guilds 7 Foundry 1 Tier 1 Iceglass Mine
  13. Kingdom of Icefeld No RP busy week! ____________________________________________________________________ Expenditure 30,000g Spent on research of a stronger set of armor and weapons to improve the equipment of the soldiers of Icefeld, making particular use of the researched Iceglass 1000g sent to the treasury 20,000 gold spent on four mushroom farms 11,000g spent on 500 T3 Heavy cavalry Population 2,500,000 Base 3,069,928 Growth Total Population: 5,569,928 Cities- 2 Towns- 6 Settlements- 2 Treasury 21,100 gold Trade Partners Blackmarrow Ulaydar Auldic Tribes Men of Olm Financial Base Income: 3000g Trade: 4000g Economic Points: 6000g Merchant Guilds: 6000g Towns: 15,000g Foundry: 7000g Iceglass: 4500g Population: 19,500g Upkeep: -3000g Military 2,500 Icefeld Raiders T1 2,500 Medium Infantry T1 1,000 Icefeld Sappers T1 1,500 Medium Archers T1 2 Mangonel Units 1000 Heavy infantry T3 1000 Crossbowmen T3 1000 Medium Infantry T3 1 Caravel Industry 22 Mushroom Farms 2 Merchant Guilds 7 Foundry 1 Tier 1 Iceglass Mine
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