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Fleur___

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Posts posted by Fleur___

  1. 10 hours ago, Le_Psit said:

    The irp part of creating a new Court essentially. Hence why I also included if you could describe the process using an example character; just a simple person for the sake of argument. 

    This would make more sense to put in the guide, which will have example emotes of everything.

  2. 14 hours ago, Samler said:

    Boomvoice, makes sense to add Atronachs to the immune list I guess?

    According to the Fae Ring lore:
    "Unnatural beings that are specifically stated to be against nature or a true imbalancing creation would depending on what it was, feel the presence and hear the angry voices of nature all around them. A massive disorienting effect."

    I would say Atronachs fall under "imbalancing creation", so they would be affected by the disorienting effects of Boomsong. Forgot to add them to the list of those affected, but they still apply under this redline:

    On 4/4/2024 at 5:47 PM, Fleur___ said:

    Beings that are considered to be truly against the balance of nature (Voidal CAs, Voidstalkers, etc) are both subjected to the disorientation as well as the angered voices of nature.

    The angered voices don't have a mechanical effect as it is right now, so they are not actually affected any more than a normal descendant.

  3. @alexmagus Added some redlines and tweaked some text after seeing your notes. Any additional comments?

     

    (Red is new/tweaked text)

     

    Scaledust

    On 4/4/2024 at 5:47 PM, Fleur___ said:

    A shrunken individual must dedicate a full emote of unshrinking before being able to initiate combat (punching, unsheathing sword, etc.) Should they be forcefully unshrunk by the start of combat, they still cannot unshrink and perform a combative action in the same emote.


     

    Whimsy

    On 4/4/2024 at 5:47 PM, Fleur___ said:

    In combat, the Vex may send a stronger burst of Tayna to stop or redirect mundane attacks from individuals within [20] blocks of them by spending [2] emotes (Connect, Cast.) It does not put the target in a vulnerable position nor interrupt any non-attack related action, simply allowing the Vex to escape unharmed. This can manifest in any natural manner, such as a sword suddenly feeling heavier than normal, arrows turning to flowers as they're pushed off course, or the Vex appearing somewhat displaced as to throw off the aim of a potion. This may be used once per encounter in combat, and an additional time for each Tier above 3, at a max of 3 times per combative encounter.

     

    On 4/4/2024 at 5:47 PM, Fleur___ said:

    Seers, Druids casting Greensight and those wearing alchemic goggles able to see mana, are able to ignore the illusion effect entirely. However, their mundane attacks are still able to be stopped or redirected by the combative version of the spell.

     

  4. 8 hours ago, Jihnyny said:

    This cant work with the Haruspexy or lutaumancy feat. I’d say fix that in the ‘working with all deific feats’ part.

    ( shamanism)


    Both are already stated as incompatible, as they would fall under "Deific feats."

    21 hours ago, Fleur___ said:

    Vexing is compatible with Cursed Children, Alchemic Feats, Vivification, and all Druidic and Misc feats. It is incompatible with all Voidal magic feats and all other Dark and Deific feats.

     

  5. This amendment is made as an adjacent to the Vexes of the Vein lore post in order to clarify and clean up any potential compatibility conflictions with the intent to allow sprites to learn Vexing. Sprites in their current state seem to hold a very unique niche where it's supposed to be a whimsical and magical CA for both the player and those who interact with them, but has ended up being reduced to something which is draining to play and seen exclusively as either a nuisance or random, relatively unmemorable interaction for most of the people who interact with them. While heavily overdue for a proper rewrite that modernizes the CA to be far more fulfilling to for both the player and those who interact with the CA, this amendment is mainly to patch any lore incompatibilities with them being able to learn Vexing shall it be accepted.

    Altered Lore
     

    Spoiler

    Sprite’s spirits do not function like the soul of a Descendant, and are not compatible with using any kind of magic.

    to
    Sprite’s spirits do not function like the soul of a Descendant, their inherent fae nature inhibiting compatibility with magics that are non-neutral or non-fae.

     


     

    Altered Redlines
     

    Spoiler

    - Sprites cannot learn magic

    to
    - Sprites can only learn magics or feats that specify/explain their compatibility.

     

  6. MC Name:

             Anakaona

     

    Character's Name:

             Inés

     

    Character's Age:

             81

     

    What feat(s) will you be learning?

             Sorvian Crafting

     

    Teacher's MC Name:

             Akrassia

     

    Teacher's RP Name:

             Ibar

     

    Do you agree to keep Story updated on the status of your feat app?:

             Yes

     

    Have you applied for this feat on this character before, and had it denied? If so, link the app:

             No

     

    Are you aware that if this feat is shelved, it will be unavailable to use?

             Yes

     

  7. Ingrid Eiriksson did not shed a single tear. The letter was left untouched for several weeks after it was received. It hurt. It really hurt. The ruric didn't even remember the last time she talked to her uncle. She had isolated herself from the world after losing her other half, her dear sister. Wasn't that enough? Now someone else had left her. Adalsteinn's message to her was covered in dust by the time she finally found the courage to read it. She blamed him at first, but the blame eventually fell on herself, as it did with everything else. She must have done something to deserve this. It just wouldn't make sense otherwise. Ingrid had doomed herself by pushing everyone away, with no intention of asking for help. She couldn't bear the thought of burdening anyone else with her pain. No matter what, she would deal with this alone. In that deep, dark hole she found herself in, there was no telling if she would be able to resurface, or if she would end up sinking even deeper. Lost forever.

  8. MC Name:

             Fleur___

     

    Character's Name:

             Inés

     

    Character's Age:

             68

     

    Character's Race:

             Epiphyte

     

    What magic(s) will you be learning?

             Bardmancy A

     

    Teacher's MC Name:

             Akrassia

     

    Teacher's RP Name:

             Nedai Arvellon

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             N/A

     

    Do you agree to keep Story updated on the status of your magic app?:

             Yes

     

    Are you aware that if this magic is shelved, it will be unavailable to use?

             Yes

  9. MC Name:

             Fleur___

     

    Character's Name:

             Bohr'Bee

     

    Character's Age:

             20

     

    Character's Original Race (N/A if not applicable):

             N/A

     

    Transformed form:

             Olog

     

    Creator's MC Name:

             N/A

     

    Creator's RP Name:

             N/A

     

    Briefly explain the lore behind this construct or creature:

             

    Ologs are the biggest of all descendant races, and the strongest too. Standing 8 to 10 feet tall, they can lift twice as much weight as a common orc, though their movements tend to be sluggish. This strength is not always positive, since their mental capacity can all be easily compared to a child's. As a result of their lack of intelligence, they're unable to learn most magics and feats. They must be taught the same thing several times to properly learn it. Despite being able to feel complex emotions like empathy and loneliness, they have a more difficult time communicating them with others than their descendant cousins. Happiness and rage are their most prominent emotions, so immediate needs like hunger take priority. For example: A hungry olog may become aggressive in a tavern if denied food, even if they are normally passive.

    Redlines:
    - Because of their child-like mental capacity, Ologs cannot learn complex skills or feats like Alchemy or ST material crafting. This does not make them incapable of using already crafted items, as long as they are relatively simple to use.
    - For the same reason as the previous redline, Ologs cannot use magics or activated enchantments. However, they can still learn Housemagery and use non-activated enchantments.
    - No Olog romance rp, and no FTB.
     

     

    If this construct or creature has some form of aesthetic choice, can you describe how they look? 

    A 10 foot tall female Olog with olive green skin, dark brown eyes, and black hair. She weighs around 550 pounds and is usually covered in animal furs. Despite her enormous stature, her presence usually radiates calm and tranquility. This is until something upsets her, which is not too difficult to do.

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             N/A

     

    Do you agree to keep Story writers updated on the status of your magic app?:

             N/A

     

    Are you aware that if this creature is shelved, your character may be given the option to revert or be indefinitely shelved?

             I understand

     

    Memey RP or using this CA for subpar villain/bandit RP can lead to your app being denied, even after acceptance. Please put "I understand" as your response once you have read this part and understand the consequences.

             I understand

     

    Have you applied for this creature on this character before, and had it denied? If so, link the app:

             No

  10. MC Name:

             Fleur___

     

    Character's Name:

             Inés Valdueza Del Rosal

     

    Character's Age:

             63

     

    What feat(s) will you be learning?

             Alchemy

     

    Teacher's MC Name:

             Gaea_Foundation

     

    Teacher's RP Name:

             Heldalel Indoren

     

    Do you agree to keep Story updated on the status of your feat app?:

             Yes

     

    Have you applied for this feat on this character before, and had it denied? If so, link the app:

             No

     

    Are you aware that if this feat is shelved, it will be unavailable to use?

             Yes

     

  11. MC Name:

             Fleur___

     

    Character's Name:

             Ines Valdueza Del Rosal

     

    Character's Age:

             47

     

    What feat(s) will you be learning?

             Sycophant of Boletius

     

    Teacher's MC Name:

             N/A

     

    Teacher's RP Name:

             N/A

     

    Do you agree to keep Story updated on the status of your feat app?:

             Yes

     

    Have you applied for this feat on this character before, and had it denied? If so, link the app:

             No

     

    Are you aware that if this feat is shelved, it will be unavailable to use?

             Yes

     

  12. MC Name:

             Fleur___

     

    Character's Name:

             Ines Valdueza Del Rosal

     

    Character's Age:

             40

     

    Character's Race:

             Human / Epiphyte

     

    What magic(s) will you be learning?

             Housemagery

     

    Teacher's MC Name:

             Gaea_Foundation

     

    Teacher's RP Name:

             Heldalel Indoren

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             N/A

     

    Do you agree to keep Story updated on the status of your magic app?:

             Yes

     

    Are you aware that if this magic is shelved, it will be unavailable to use?

             Yes

  13. MC Name:

             Fleur___

     

    Character's Name:

             Eva

     

    Character's Age:

             N/A, she is an eternal girlboss

     

    Character's Original Race (N/A if not applicable):

             N/A

     

    Transformed form:

             Sprite

     

    Creator's MC Name:

             N/A

     

    Creator's RP Name:

             N/A

     

    Briefly explain the lore behind this construct or creature:

             

    Every full moon, the veil between the Eternal Forest and the mortal realm become so thin that things can leak out of the Eternal Forest through fae rings. When this happens, entities called Floral Echoes can accidentally pass through the open passage and be forced into the mortal realm. If they had a physical body before, they are forced to leave it behind in the Eternal Forest (leaving everyone there believing they died). After arriving at the mortal realm, their (now unsurpressed) energy manifests and attracts insects, flowers, mushrooms, and other natural materials which bend around them to create a physical body. These are what are called Sprites, small fairy-like creatures who unwillingly find themselves in our world.

    Sprites are very small humanoid creatures, their height ranging from six to ten inches. Have all the same senses as a normal descendant, whit their body also being very similar. They have two arms and two legs, and a head. Some of them may have more limbs, but they are unable to move them, so they are only aesthetic. Their bodies are made from plant and insect matter. They also have wings, which they use to fly (The can only fly up 5 blocks, and they can't use it to override mechanical barriers like walls). This flight is relatively indefinite in peaceful circumstances, but if the Sprite is in a combat situation they become unable to fly. If the Sprite tries to fly more than their limit, they faint and are unable to do any strenuous tasks for one Elven hour. Any properties of the plants on their body are not present anymore, regardless of the plant (though aesthetic properties, like glowing in the dark, don't go away). Their only internal "organ" is a core in their chest that is made of the same material as them, which serves as their heart and stomach. Bleeding out is possible for a Sprite like any other descendant. Their "blood" is the sap that runs trough their body, most of it located in their wings (which is their weakest spot). They eat fruits, nuts, bugs and require photosynthesis.

    There are three "types" of Sprite, depending on the Domain of the Fae Realm they come from. There are three domains: Nightfall Domain, Dayward Lands, and Twilight Domain. Sprites believe them being in the mortal realm is a punishment from the Aspects, so they constantly try to gain some sort of redemption from them. Sprites from the Nightfall Domain believe they will get redemption from Nemiisae if they bring death to animals (and even Descendants sometimes). They are the most mischievous. Sprites from the Dayward Lands spread seeds where they go and help animals in birth so they get redemption from Cherridwen. They are the most passive. Sprites from the Twilight Domain seek to duel other sprites, animals, and descendants to gain redemption from Cernunnos. They are the most confrontational.
     
    Sprites are able to make a special substance depending on the Domain they are from, each having different reagents. These substances are only useful for alchemists. Luckily, alchemists can't abuse this since they can't get it if they kill the sprite. Each Domain's Sprites have a unique way of producing this substance. They very rarely give it away for free, usually asking for some sort of trade. Most of their trades include the alchemist having to do something that would help the Sprite in getting their wished redemption. The reagent must have ST oversight and signature.
     
    Sprites cannot learn any type of magic. Their bodies are affected by blight like any other plant, dying quickly if it reaches their core. They are also very vulnerable to dark and voidal magics. If any magic of these types are casted nearby, they will feel moderate discomfort. It's not rare for a Sprite to scream when this happens.

    Sprites are basically eternal beings. Every time they die, they just reincarnate into a new body. This body should have the same general look of the first time they arrived at the mortal realm, though small details could change. The Sprite can keep their memories from previous lives, but they can never remember anything surrounding their death (they follow the same death rules as descendant characters). Because of their eternal lives, they can become very intelligent over time. They can eventually recognize common words, especially greetings. Because of the frequency of people asking for their reagents, they also recognize when alchemists ask for it over time. Even with their eternal learning, there are a few things that never change: they always tend to act in a childish manner, and they can never fully learn any language.

    Because of their very close relation to the fae realm, they can communicate with nearby plants, animals, other Fae, and Druids. This only helps them create friendships with these beings, they can't order them to do anything like Druids. They can also do this with descendants, but only by physical touch. After two emotes, they can send visual messages, thoughts, and feelings to the descendant's mind. This only allows the Sprite to temporarily communicate with the descendant, nothing else. This can't be done for too long, or else the descendant will get headaches and migraines. This is the only way a Sprite can truly communicate with a descendant, since they aren't able to form full sentences.

    Whenever a Sprite is in a combat situation, they only have one way to increase their chances of survival. Sprites can produce a thin mist from their bodies that spread in a 3x3 block radius. This mist, if it comes in contact with someone's skin, makes people extremely dizzy and overwhelmed. This doesn't fully incapacitate them, but it gives the Sprite a chance to escape. IF any mage is in the middle of casting a spell and their skin absorbs the mist, it counts as an interruption and the casting is stopped (since they lose concentration).

     

    If this construct or creature has some form of aesthetic choice, can you describe how they look? 

    Eva is a six inch tall sprite from the Dayward Lands. All of her skin is a pastel pink color, with pointed ears and a platinum blonde pixie cut. Her eyes seem to be closed from afar, but she sees like any other Sprite. Her body is covered with tangled vines, with two small yellow flowers hanging from two strands of her hair. Her wings are made from the wings of a pink butterfly.

     

    Do you have a magic(s) you are dropping due to this app? If so, link it:

             N/A

     

    Do you agree to keep Story writers updated on the status of your magic app?:

             N/A, since I can't make one for a sprite

     

    Do you understand that if this creature's lore is undergoing an activity trial and that trial fails, you will no longer be able to play this creature and will be forced to either revert the character back to its normal form (if it was a transformative type) or stop playing the character entirely (if it is an entirely new creature)?:

             I understand

     

    Memey RP or using this CA for subpar villain/bandit RP can lead to your app being denied, even after acceptance. Please put "I understand" as your response once you have read this part and understand the consequences.

             I understand

     

    Have you applied for this creature on this character before, and had it denied? If so, link the app:

             No

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